[comp.sys.mac.programmer] Once again, Help w/copybits

jpf10694@uxa.cso.uiuc.edu (Joseph Peter Fleck) (04/23/91)

Hello, all,
	I am trying to set up a palette of 100 greens
for a game that I am writing (in 8 bit color mode)
but the problem that I am having is once I copy the
green ramp off into an offscreen world, and then
try to copy it back onto the screen, I get some
very bad results.  Certain greens become, (I would
guess) restricted and get changed to a blue or 
red or the like (about 7 or so get changed, actually).
When I look at the clut throught KLUTZ da, the color
table that was created has "R"s on the colors that I
believe are the ones that get screwed up.  Is there 
any way around these reserved colors?
	ANY help would be greatly appreciated.  E-mail
to jpf10694@uxa.cso.uiuc.edu would be preferred. Thanks!
	-Joe Fleck
	
P.S.  I know that my copyBits routine is working, BTW, because
when I don't mess with the palette, everything is hunky-dory.