jww502@anu.oz.au ("John W White") (04/28/91)
Hello (always the best way to start off I always say :-)) Since there are so many (well OK, a few) alternative WDEF inits around, I was wondering if there was an editor or something so that I (and possibly others :-)) can create my own. If there isn't then how do you work out the resource ? Hmmmmmmmmm ? :-) Also what about the same sort of thing for buttons (a la Olivers Buttons) and which resource is used for that ? Any answers to these ("AND OTHER" :-)) questions will be appreciated as they should be and treasured for the rest of my life (or until I get bored with fiddling with my Mac - I think the first option is more likely :-) Dave "Vizard" White -- | Dave White | This is the part where I say that when I | | jww502@csc2.anu.edu.au | say what I say, I say what I say without | |__________________________| meaning that I say anything for the | | Computer Services Centre or that I say anything for John W. White. |
rang@cs.wisc.edu (Anton Rang) (04/29/91)
In article <1991Apr28.060530.22536@newshost.anu.edu.au> jww502@anu.oz.au ("John W White") writes: > Since there are so many (well OK, a few) alternative WDEF >inits around, I was wondering if there was an editor or something so >that I (and possibly others :-)) can create my own. If there isn't >then how do you work out the resource ? Hmmmmmmmmm ? :-) A WDEF resource is just a chunk of 68000 code. See Inside Mac for details. There are probably disassemblers around for it; the source for the standard WDEF is available on apple.com. To create one, you can just use your favorite compiler--MPW, THINK Pascal, and THINK C all make this easy. (OK, "easy" is relative. Fairly easy?) > Also what about the same sort of thing for buttons (a la >Olivers Buttons) and which resource is used for that ? This is a CDEF resource, and the same answers as above apply. Anton +---------------------------+------------------+-------------+----------------+ | Anton Rang (grad student) | rang@cs.wisc.edu | UW--Madison | "VMS Forever!" | +---------------------------+------------------+-------------+----------------+
jtsweet@uokmax.ecn.uoknor.edu (Jonathan Thoma Sweet) (04/29/91)
rang@cs.wisc.edu (Anton Rang) writes: >In article <1991Apr28.060530.22536@newshost.anu.edu.au> jww502@anu.oz.au ("John W White") writes: >> Since there are so many (well OK, a few) alternative WDEF >>inits around, I was wondering if there was an editor or something so >>that I (and possibly others :-)) can create my own. If there isn't >>then how do you work out the resource ? Hmmmmmmmmm ? :-) > A WDEF resource is just a chunk of 68000 code. See Inside Mac for >details. There are probably disassemblers around for it; the source >for the standard WDEF is available on apple.com. To create one, you >can just use your favorite compiler--MPW, THINK Pascal, and THINK C >all make this easy. (OK, "easy" is relative. Fairly easy?) Yes but there must be some sort of a program that would be able to generate the code. I've looked in the Res. of a QuickChange document (a cdev that changes your cursors, windows, buttons, and sounds) and the only thing that defines the windows is the WDEF resource. It's not a huge resource and I'm sure there could be some kind of utility to create a new recourse. >> Also what about the same sort of thing for buttons (a la >>Olivers Buttons) and which resource is used for that ? Maybe the editor could do both. +-------------------------------+--------------------------------------+ | jtsweet@uokmax.ecn.uoknor.edu | "I'll get all the rest I need when | +-------------------------------+-----+ I die." - Road House | | "Oh God, I'm so depressed" - Marvin +--------------------------------+ | "Fully functional..." - DATA | +-------------------------------------+
hairston@henry.ece.cmu.edu (David Hairston) (04/29/91)
[jww502@anu.oz.au ("John W White") writes:] [] Since there are so many (well OK, a few) alternative WDEF [] inits around, I was wondering if there was an editor or something so [] that I (and possibly others :-)) can create my own. If there isn't [] then how do you work out the resource ? Hmmmmmmmmm ? :-) [rang@cs.wisc.edu (Anton Rang) writes:] [] A WDEF resource is just a chunk of 68000 code. See Inside Mac for [] details. There are probably disassemblers around for it; the source [] for the standard WDEF is available on apple.com. To create one, you [] can just use your favorite compiler--MPW, THINK Pascal, and THINK C [] all make this easy. (OK, "easy" is relative. Fairly easy?) [jtsweet@uokmax.ecn.uoknor.edu (Jonathan Thoma Sweet) writes:] [] Yes but there must be some sort of a program that would be able to [] generate the code. I've looked in the Res. of a QuickChange document WDEF's, CDEF's, LDEF's, etc. are _code_ resources, which are distinctly different than data resources where you can simply plug and chug with the numbers. the program you need to generate code resources is a compiler (unless you're an excellent hacker, then a hex editor is all you need ... :) consider the similar situation of writing applications (basically code resources). you don't normally expect to do this with a utility of some sort (and if you can do this with a utility then your range of possibilities would, most likely, be severely limited). writing an xDEF is fairly simple (there's example code at apple.com in pub/dts/mac/defprocs), however, except for a few simple cases, writing one _correctly_ is non-trivial. give it a try. when/if you master it, you'll understand your mac so much better ... -dave- hairston@henry.ece.cmu.edu
neeri@iis.ethz.ch (Matthias Ulrich Neeracher) (04/29/91)
In article <1991Apr28.232759.13768@uokmax.ecn.uoknor.edu>, jtsweet@uokmax.ecn.uoknor.edu (Jonathan Thoma Sweet) writes: >rang@cs.wisc.edu (Anton Rang) writes: >> A WDEF resource is just a chunk of 68000 code. See Inside Mac for >>details. There are probably disassemblers around for it; the source >>for the standard WDEF is available on apple.com. To create one, you >>can just use your favorite compiler--MPW, THINK Pascal, and THINK C >>all make this easy. (OK, "easy" is relative. Fairly easy?) > >Yes but there must be some sort of a program that would be able to >generate the code. I've looked in the Res. of a QuickChange document ^^^^^ ClickChange ? >(a cdev that changes your cursors, windows, buttons, and sounds) and >the only thing that defines the windows is the WDEF resource. It's >not a huge resource and I'm sure there could be some kind of utility >to create a new recourse. There are *lots* of such utilities. They are called "compilers" or "assemblers". The reasons why the resource is small could be: - The programmer and/or the compiler were clever. - The task of a WDEF is relatively simple (especially in black & white) Anyway, WDEF and CDEF resources are 100% pure 68000 binary code. >>> Also what about the same sort of thing for buttons (a la >>>Olivers Buttons) and which resource is used for that ? > >Maybe the editor could do both. Sure. Any compiler or assembler. Get the picture ? :-) -- Matthias Neeracher neeri@iis.ethz.ch "These days, though, you have to be pretty technical before you can even aspire to crudeness." -- William Gibson, _Johnny Mnemonic_
Lawson.English@p88.f15.n300.z1.fidonet.org (Lawson English) (05/02/91)
Matthias Ulrich Neeracher writes in a message to All MUN>Anyway, WDEF and CDEF resources are 100% pure 68000 binary code. >>>> Also what about the same sort of thing for buttons (a la >>>>Olivers Buttons) and which resource is used for that ? >> >>Maybe the editor could do both. MUN> Sure. Any compiler or assembler. Get the picture ? :- Is there any reason why the Drawing of a button CDEF couldn't be defined using PICTs? A WDEF as a PICT seems unreasonable, but a drawing program that records PICTs could have a shell that simply specifies which PICT is drawn for each CDEF. IE, get a DrawCntl msgCode and use PICT id 3386 for unhilited, 3387 for hilited, etc. This would be a generic button CDEF editor. WDEF's might be a bit trickier, but some enterprising soul could do it: maybe have a default rectangle (or circle or whatever) that all parts of the WDEF must lie inside of and treat the drawing and updating, etc. as a series of DrawPict calls... Maybe even irregular regions could be specified for the frame. A zooming irregular window would be a bit tricky, but no doubt someone could work it out... Maybe successive calls to InsetRgn, DrawRgn with XOR could do it for generic irregular windows... Comments, criticism, flames (lots of those, no doubt!)? Lawson -- Uucp: ...{gatech,ames,rutgers}!ncar!asuvax!stjhmc!300!15.88!Lawson.English Internet: Lawson.English@p88.f15.n300.z1.fidonet.org
mxmora@unix.SRI.COM (Matt Mora) (05/02/91)
In article <1991Apr29.082930.26902@bernina.ethz.ch> neeri@iis.ethz.ch (Matthias Ulrich Neeracher) writes: [stuff deleted about WDEF and CDEF.] >Sure. Any compiler or assembler. Get the picture ? :-) > I think a Wdef editor could be done. Earle Horton wrote a configurable WDEF. In his wdef you could change the drag region size, position, font & fontsize of the title bar text. Size of the scrollbars could also be changed. I don't think it would be too hard to write a cdev to let you edit these parameters on the fly in the control panel. So it is posible. But it would require Earle's wdef or something similar. You couldn't do it with Apple's wdef. At least not very easily. Matt -- ___________________________________________________________ Matthew Mora | my Mac Matt_Mora@sri.com SRI International | my unix mxmora@unix.sri.com ___________________________________________________________
neeri@iis.ethz.ch (Matthias Ulrich Neeracher) (05/03/91)
In article <23843@unix.SRI.COM>, mxmora@unix.SRI.COM (Matt Mora) writes: >I think a Wdef editor could be done. Earle Horton wrote a configurable >WDEF. In his wdef you could change the drag region size, position, font & >fontsize of the title bar text. Size of the scrollbars could also be changed. What I had in mind was a WDEF editor offering the variety of, say, ClickChange, without having the different WDEFs hardcoded. I don't believe THAT could be reasonably done. Matthias -- Matthias Neeracher neeri@iis.ethz.ch "These days, though, you have to be pretty technical before you can even aspire to crudeness." -- William Gibson, _Johnny Mnemonic_