[comp.sources.games.bugs] Omega source code, and 0.70 command list

brothers@dead.rutgers.edu (Laurence R. Brothers) (02/26/88)

omega source is always available at /usr/ftp/brothers on
paul.rutgers.edu (128.6.5.60). However, what is there now is old,
unbugfixed 0.61; you really don't want it. As I have been promising,
new, improved, incredibly extended 0.70 will be ready soon. It will
materialize in the anonymous-ftp directory already mentioned, and will
eventually appear on comp.sources.games for the benightedly
un-internetted.

As of tonight's compilation, by the way, the only things I have left to
add are a new edition of "the final challenge" and a bunch of
touch-ups to various bits of unregenerate code left over from 0.60.

Included here as a teaser is the new command list. Former omega
players will note the many differences. Actually this is only
one (!) of the command lists, but the other one is mostly a subset
of this one.

DUNGEON/CITY/TACTICAL MAP COMMAND LIST:
______________________________________________________________________________
key  : description                                                : # seconds
______________________________________________________________________________
^f   : abort the spell of shadow form                             :     0
^g   : enter wizard mode (WIZARD only)                            :     0
^i   : list items in pack                                         :     5
^k   : set/reset game status bit (wizard mode only)               :     0
^l   : redraw screen (redraw each window)                         :     0
^p   : print previous message                                     :     0
^r   : redraw screen (redraw curscr)                              :     0
^x   : make a wish (wizard mode only)                             :     0
^w   : magic-map screen (wizard mode only)                        :     0
a    : activate a wand, staff, or rod                             :     20*
c    : close door                                                 :     5*
d    : drop object at current location                            :     5*
e    : eat something                                              :     30
f    : fire/throw something                                       :     10*
g    : pick up object at current location                         :     20*
i    : primary inventory mode (as per TOPINV option)              :  variable
m    : cast a magic spell                                         :     20
o    : open door                                                  :     5*
p    : pick the pocket of an adjacent monster                     :     20*
q    : quaff a potion                                             :     20*
r    : read a scroll                                              :     30*
s    : search all around you, # of times = SEARCHNUM              :     20
t    : talk to an adjacent monster                                :     20
v    : vault over a few intervening spaces                        :     10*
x    : examine a location                                         :     3
z    : bash something (adjacent location)                         :     20
A    : activate an item or artifact                               :     10
C    : call an item something                                     :     0
D    : disarm an adjacent trap                                    :     60
E    : dismount (exit?) from your horse                           :     10
F    : set combat action sequence                                 :     0
G    : give something to an adjacent monster                      :     15
I    : secondary inventory mode (as per TOPINV option)            :  variable
M    : move quickly to some discovered site (city only)           :     60
O    : set options                                                :     0
P    : public license information                                 :     0
Q    : quit                                                       :     0
R    : rename character                                           :     0
S    : save game and quit                                         :     0
T    : dig a tunnel through a wall                                :     30*
V    : version information                                        :     0
Z    : bash something (item carried)                              :     10*
.    : rest a minute                                              :     60
,    : sleep some number of minutes                               :  60..36000
>    : go down a level                                            :     20*
<    : go up a level                                              :     40*
/    : identify the onscreen usage of some character              :     0
vi keys & keypad number: 
       walk one space or fight adjacent monster (Regular Combat
       Mode), pick up things if PICKUP option set                 :     5*
capitalized vi keys, or 5 followed by keypad number:
       run in that direction, fight adjacent monster if
       BELLIGERENT option set,don't display slowly if JUMPMOVE 
       option set, stop for doorways, etc. if RUNSTOP option 
       set                                                        :4*(per move)
?    : this list                                                  :     0

* = this value is dependent on Player's SPEED statistic.
-- 
			 Laurence R. Brothers
		      brothers@paul.rutgers.edu
            {anywhere}!rutgers!paul.rutgers.edu!brothers
 "Whistling in the dark is not the method of true philosophy. - W. v. O. Quine"