brothers@dead.rutgers.edu (Laurence R. Brothers) (02/26/88)
omega source is always available at /usr/ftp/brothers on
paul.rutgers.edu (128.6.5.60). However, what is there now is old,
unbugfixed 0.61; you really don't want it. As I have been promising,
new, improved, incredibly extended 0.70 will be ready soon. It will
materialize in the anonymous-ftp directory already mentioned, and will
eventually appear on comp.sources.games for the benightedly
un-internetted.
As of tonight's compilation, by the way, the only things I have left to
add are a new edition of "the final challenge" and a bunch of
touch-ups to various bits of unregenerate code left over from 0.60.
Included here as a teaser is the new command list. Former omega
players will note the many differences. Actually this is only
one (!) of the command lists, but the other one is mostly a subset
of this one.
DUNGEON/CITY/TACTICAL MAP COMMAND LIST:
______________________________________________________________________________
key : description : # seconds
______________________________________________________________________________
^f : abort the spell of shadow form : 0
^g : enter wizard mode (WIZARD only) : 0
^i : list items in pack : 5
^k : set/reset game status bit (wizard mode only) : 0
^l : redraw screen (redraw each window) : 0
^p : print previous message : 0
^r : redraw screen (redraw curscr) : 0
^x : make a wish (wizard mode only) : 0
^w : magic-map screen (wizard mode only) : 0
a : activate a wand, staff, or rod : 20*
c : close door : 5*
d : drop object at current location : 5*
e : eat something : 30
f : fire/throw something : 10*
g : pick up object at current location : 20*
i : primary inventory mode (as per TOPINV option) : variable
m : cast a magic spell : 20
o : open door : 5*
p : pick the pocket of an adjacent monster : 20*
q : quaff a potion : 20*
r : read a scroll : 30*
s : search all around you, # of times = SEARCHNUM : 20
t : talk to an adjacent monster : 20
v : vault over a few intervening spaces : 10*
x : examine a location : 3
z : bash something (adjacent location) : 20
A : activate an item or artifact : 10
C : call an item something : 0
D : disarm an adjacent trap : 60
E : dismount (exit?) from your horse : 10
F : set combat action sequence : 0
G : give something to an adjacent monster : 15
I : secondary inventory mode (as per TOPINV option) : variable
M : move quickly to some discovered site (city only) : 60
O : set options : 0
P : public license information : 0
Q : quit : 0
R : rename character : 0
S : save game and quit : 0
T : dig a tunnel through a wall : 30*
V : version information : 0
Z : bash something (item carried) : 10*
. : rest a minute : 60
, : sleep some number of minutes : 60..36000
> : go down a level : 20*
< : go up a level : 40*
/ : identify the onscreen usage of some character : 0
vi keys & keypad number:
walk one space or fight adjacent monster (Regular Combat
Mode), pick up things if PICKUP option set : 5*
capitalized vi keys, or 5 followed by keypad number:
run in that direction, fight adjacent monster if
BELLIGERENT option set,don't display slowly if JUMPMOVE
option set, stop for doorways, etc. if RUNSTOP option
set :4*(per move)
? : this list : 0
* = this value is dependent on Player's SPEED statistic.
--
Laurence R. Brothers
brothers@paul.rutgers.edu
{anywhere}!rutgers!paul.rutgers.edu!brothers
"Whistling in the dark is not the method of true philosophy. - W. v. O. Quine"