[comp.sources.games.bugs] new wanderer screen & discussion

meulenbr@cstw01.UUCP (Frans Meulenbroeks) (11/18/88)

[sorry if you see this twice. The first time I posted a screen without
 an exit. I cancelled the article and am now reposting; 
 I can now assure the included screen is solvable]

Hi!

Something about the little monsters.
Some people complained that screen 18 is insolvable, or that the little
monsters should not get into patterns.

A suggestion was made to let the little cretins walk into the same
direction as long as possible (if I interpreted the suggestion right).

My $0.02:
screen 18 is solvable. However you'll need a different twist of mind.
The solution is quite nice, whenever you've figured how to do so.
I've added a small screen where you need the same trick to cage an S.
It also contains one or two other problems.
The screen is included below.

About keeping the monsters walking straight ahead: 
Yes, this is an idea, but I think it leads to other problems.
I think with such a fix the current screen 18 is not solvable as well.
Remember, when doing so, monsters don't follow borders any more, so it
will be hard (if not impossible) to cage the monsters in a +++++ row.
Therefore I would suggest to leave things as they are.

However of course it is up to the master of wanderer (Steven) to
decide...

After this tirade the screen.
(Wasn't that the reason you were all reading this :-) :-) )
Rename it to the appropriate number.

Play and enjoy,

#	This is a shell archive.
#	Remove everything above and including the cut line.
#	Then run the rest of the file through sh.
-----cut here-----cut here-----cut here-----cut here-----
#!/bin/sh
# shar:	Shell Archiver
#	Run the following text with /bin/sh to create:
#	screen
# This archive created: Fri Nov 18 12:20:09 1988
sed 's/^X//' << \SHAR_EOF > screen
X>\                +     *   M*         O
X  \        *             *** *         O
X   \O              S        *          O
X   O**<                                O
X     \                @          :     O
X  *   \ =                :  :          O
X        *!                             O
X        =    :::                       O
X              ::              OOOOO    O
X            ::::       >*     \OOO/    O
X                  \            \O/     O
X                   \      X     *      O
X                    \                  O
X!!   :      ::       \                 O
X*    <       :                         O
X*!   :                               ***
X########################################
SHAR_EOF
#	End of shell archive
exit 0
-- 
Frans Meulenbroeks        (meulenbr@cst.prl.philips.nl)
	Centre for Software Technology
	( or try: ...!mcvax!philmds!prle!cst!meulenbr)