maujp@warwick.ac.uk (S Shipway) (03/03/89)
In article <508@astbe.UUCP> ber@astbe.UUCP (H.Bernau) writes: >I have some problems solving the wanderer screen 16. The problem is placed in >the middle of the screen. I mean the place looking like > > #*#### > # # \ > ###\<<<<\ > #*## > ## > This *is* possible, I have done it myself ( in fact I even designed the screen :-). I have recieved numerous querys about this - via mail or news, and so here is a SPOLIER. I mean it, this will spoil the entire screen And this was one of my favourites. Go on, press 'j' before its too late Well dont say I didnt warn you. The way to do it is to get the baby monster to enter the center block FROM BELOW. # #### # # \ ###\<<<<\ In here--> #*## ### ## ## When the baby enters here, the arrows are triggered and you can get at the treasure. Remember, baby monsters can walk *through* earth without erasing it. -Steve -----------------------------------------+------------------------------------ JANET: maujp@uk.ac.warwick.cu | "I wonder as I wander, out under ARPA: maujp@cu.warwick.ac.uk | the sky .. " - Trad. Carol. BITNET: maujp%uk.ac.warwick.cu@UKACRL | "Im the wanderer, yeah the UUCP: maujp%uk.ac.warwick.cu@ukc.uucp | wanderer .. " - Someone -----------------------------------------+------------------------------------