[comp.sources.games.bugs] Wanderer Versions

maujp@warwick.ac.uk (S Shipway) (03/16/89)

In article <268@obelix.UUCP> vogt@isaak.UUCP (Gerald Vogt) writes:
>I have the xwanderer version, that was posted some months ago.
>Does anyone know, how I can apply the patch? Have I missed something?

Answers: you cant, yes you have.

This confusion is caused by the large number of versions that wanderer has
been ported to. Here, for your enjoyment :-), is the full list with
compatibilities.

  Version 1: recogniseable because (a) it comes in 2 binaries and (b) it has
            no graphics. This is the first version, and many of the later
            screens wont work with it (eg no balloons). This was made obsolete
            by version 2.0, and good thing to since it was so bugfilled and
            convoluted.
  Version 1X: The X-windows compatible version 1. This is IDENTICAL to version
            1 except that a few bugs are fixed and it works with x-windows
            graphics. There is no V2X since I havent access to X-Windows.
            This one comes in two binaries as well ( the game and the test
            program ) and used a #def to compile to the equivalent of version
            one.
  Version 2.0: Also called version 2M. This is the MSDOS compatible one, and
            has the builtin editor. It also comes in one binary only. This has
            no balloons. All the current set of screens except those with
            balloons will work with V2.0.
  Patches : These will convert V2.0 into version 2.2. You cant apply them to
            any other version.
  Version 2.2: This is what you get when you apply the patches to version 2.0.
            This has the balloons and ALL of the current set of screens are
            possible on this version. This should work with MSDOS but I cant
            make any guarentees.
  Version 2.3: This only exist on our site, but I thought Id let you know
            whats coming: Names for screens, a -v option to print version,
            and a 'memory' for the editor/developer to aid in screen
            development. Also setuserid will be used by the program, if you
            want.

 Amiga, Archimedes, and IBM ega-card ports and versions have also been made
and the latter has been posted. There is also another IBM graphics version
around somewhere, and the credits file mentions who has created all of these.
On the whole, these are ports of Version 1.

 I hope that clears up some of the confusion. If you have version 1, I suggest
you get version 2 from the archive sites. If you have V1X then you cant get
hold of the new features until someone with X-Windows does the port for me.

-Steve

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billr@tekred.CNA.TEK.COM (Bill Randle) (03/22/89)

In article <70@orchid.warwick.ac.uk> maujp@warwick.ac.uk (S Shipway) writes:
>In article <268@obelix.UUCP> vogt@isaak.UUCP (Gerald Vogt) writes:
>>I have the xwanderer version, that was posted some months ago.
>>Does anyone know, how I can apply the patch? Have I missed something?
>
>This confusion is caused by the large number of versions that wanderer has
>been ported to. Here, for your enjoyment :-), is the full list with
>compatibilities.
>  <stuff deleted...>
> Amiga, Archimedes, and IBM ega-card ports and versions have also been made
>and the latter has been posted. On the whole, these are ports of Version 1.
>

Thanks to Steve for the wanderer version summary.  I would like to add an
additional comment, though.  The "ega-wanderer" that was recently posted
to comp.sources.games is a port of Version 2.2.  In addition to working
with various displays on PC's it is also backwards compatable with the
Unix curses version.  Thus, if you have (or can get) a copy of ega-wanderer
you will have the latest "released" version.  Ega-wanderer was posted without
the screens, however, so you'll have to get them from the 'wand-screens'
posting (2 parts).

Seeing also as how 'ega-wanderer' is a superset of wanderer 2.2, it would
seem to me to be the logical starting place for an updated X-windows port
(and maybe even the released version of 2.3).

	-Bill Randle
	Moderator, comp.sources.games
	Tektronix, Inc.
	billr@saab.CNA.TEK.COM

zu@ethz.UUCP (Urs Zurbuchen) (03/25/89)

In article <70@orchid.warwick.ac.uk> maujp@warwick.ac.uk (S Shipway) writes:
> Amiga, Archimedes, and IBM ega-card ports and versions have also been made
>and the latter has been posted. There is also another IBM graphics version
>around somewhere, and the credits file mentions who has created all of these.
>On the whole, these are ports of Version 1.

I sent the ms-dos version of Wanderer to the operator of
comp.binaries.ibm.pc last week. Look forward for it there. It features
ega- and hercules-bitmap graphics and is derived from Wanderer
Version 2.2

		...urs

UUCP: ...!seismo!mcvax!cernvax!ethz!zu

hj@philtis.UUCP (Hans Jansen @ PMSN) (03/26/89)

In article <800@ethz.UUCP> zu@bernina.UUCP (Urs Zurbuchen) writes:
>In article <70@orchid.warwick.ac.uk> maujp@warwick.ac.uk (S Shipway) writes:
>> Amiga, Archimedes, and IBM ega-card ports and versions have also been made

Could anybody point me the way to obtain the Amiga version? Thanks!
								Hans.
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J (Hans) W Jansen @ PHILIPS Medical Systems Nederland, Dept. SWE-MTT
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