[comp.sources.games.bugs] Runtime error in Galatic Bloodshed

joel@dtscp1.UUCP (Joel Rives) (05/04/89)

Just to add to the list of bugs. I compiled GB on a sequent, which went 
well enough. However, the makeuniv program dies on its initial call to
random() in the function float_rand. The problem seems to occur when
the long value returned by random() is cast to a float. This is probably
not a bug in GB so much as a bug in the sequent C compiler. It was late,
though, when i tracked this one down. I didn't feel like digging any deeper.

Joel