folk@bgsuvax.UUCP (Thomas Folk) (07/14/89)
Hello all, I've been having a few problems with Conquer4.2 that I hope can be fixed. First of all, I have the civilian power SLAVER, and when I take over a NPC's territory the civilians that I enslave are moved to my capitol and an error message is generated in the update that says I don't own the land. Secondly, even with all sectors taken from a NPC and the capitol captured, the nation is not destroyed, although I can go in as god and remove it that way. Also rebels don't show up in the national score sheet. And how come with a 2% total loss in combat of men, my Lord got killed and I only lost 9 Infantry? Seems like with that small of damage, the Leader would survive evertime! But I have to admit it's a additing and great game guys, keep it up! Tom Folk folk@bgsu.andy.edu p.s. How does one fight the nomads when they run away all the time?
jbayer@ispi.UUCP (Jonathan Bayer) (07/14/89)
folk@bgsuvax.UUCP (Thomas Folk) writes: >p.s. How does one fight the nomads when they run away all the time? You surround the nomads so when they run away they run into your armies. BTW, I have found that the nomads are tough characters. JB -- Jonathan Bayer Beware: The light at the end of the Intelligent Software Products, Inc. tunnel may be an oncoming dragon 500 Oakwood Ave. ...uunet!ispi!root Roselle Park, NJ 07204 (201) 245-5922 jbayer@ispi.UUCP
jdp@PacBell.COM (Jerry D. Pierce) (07/15/89)
As someone was pointing out, nomads are very difficult to even get into a fight. Someone else pointed out that you can surround them and force them to fight. I've found that nomads don't seem to be affected by zones of control and even if they are boxed in on all 8 sides by your armies will sometimes wind up in a free square at the beginning of next turn. (And your armies will have to scramble and try to surround them again...) And how easy is it to surround a 600-800 man nomad army with armies of comparable strength? Pretty hard. (If not impossible) In other news, I found that the monster names in data.c need to be shortened to 7 characters, otherwise the screen display will do a wrap-around when you summon creatures like elementals or gargoyles and mess up the map display. This bug report has been forwarded to Adam Bryant. Additional bug, which we havn't nailed down yet: A player was creating a new country and started out with 10,000 population. I happened to enter the game with my nation right after he completed conqrun -a and got an error message which showed that Conquer 4.2 was complaining that there were -1655 civilians at sector x,y. I immediately logged in as god and found that the sector referenced was this players capitol! It appears that the game gave him too many squares to populate and hit a negative number somehow. And yes, we do have players who start out with more than 10,000 populations, so I know that's not the problem. Jerry Pierce pacbell!pbhyf!jdp
ksk@well.UUCP (Kianusch SAYAH-KARADJI) (07/15/89)
In article <4774@bgsuvax.UUCP> folk@bgsuvax.UUCP (Thomas Folk) writes: >[...]p.s. How does one fight the nomads when they run away all the time? You must me a lucky guy, because the normads in my games cause me a lot of trouble... :-) Kianusch