[comp.sources.games.bugs] SERIOUS bug in Nethack 3.0

karl@ddsw1.MCS.COM (Karl Denninger) (07/27/89)

In article <1623@atari.UUCP> apratt@atari.UUCP (Allan Pratt) writes:
>
>The first removes the problems with the second.  The warning in (2) is
>usually suppressed (even with -Wall) because so many traditional C
>programs don't use const in the ANSI way.  It only generates incorrect
>code (common strings folded, all strings in read-only segments) if you
>don't also have -fwritable-strings.  (OK, OK, not incorrect code, but
>code which doesn't behave the way UNIX-cc-generated code behaves.)
>
>Thanks for the tip.

(lots deleted)

Yeah, but we have a serious problem with Nethack 3.0 here.

It core dumps seemingly at random!  

This on a Xenix V/386 machine, running 2.3.  It appears that it blows up
completely at random -- I've noted no pattern as of yet.

Haven't debugged it yet, but there are at least a few crawly critters in the
code still.  We're running (or trying to) with all the options turned on.

--
Karl Denninger (karl@ddsw1.MCS.COM, <well-connected>!ddsw1!karl)
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