[comp.sources.games.bugs] NetHack 3.0 on an SGI Iris

tom@mims-iris.waterloo.edu (Tom Haapanen) (08/03/89)

I'm hoping someone has nethack running on either an SGI Iris or another
MIPS-based machine.  I got it compiled OK, but when I run it, it core
dumps (segmentation fault) when creating a level.  I've played around
with dbx, but I'm not very good at it, so here's what I figured out:
the problem happens in dosdoor(), last line of function.  This is line
529 in mklev.c.  

I'm wondering ... should MIPS-based machines be typedef'd as well to use
short ints?  Or is there something else that I've missed out on?  Thanks...

					\tom haapanen
"now, you didn't really expect          tom@mims-iris.waterloo.edu
 my views to have anything to do        watmims research group
 with my employer's, did you?"          university of waterloo