andre@targon.UUCP (andre) (10/23/89)
The last patches for nethack (a GREAT game!), p05
screw up the graphics characters on unix systems. If the meta
character is used from the NETHACKOPTIONS=graphics: \mq etc.
the character that is actually printed is not the one that is wanted.
The problem can be solved (very quick & dirty) by commenting out
the second define of g_putch in pri.c. The ifdefs there think
we are using the ibm charset :-(.
I hope this helps other unix players, and that it is fixed in a
more solid way in patch p06.
Keep up the good work guys.
PS. Is there a 'standard' overlay structure known of nethack?
I would like to compile ALL options in on msdos using
plink86 to manage overlays. At the moment I think there
could be too much cross-calling between modules to do this
eficiently (read without waiting 2 minutes each time you hit a key).
also if I compile spells in on msdos the game seems to hang
after the more prompt of spellbook reading.
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--more--| AAA AAAvvvDDDDDD Andre van Dalen, uunet!hp4nl!targon!andre