jwtlai@violet.waterloo.edu (Jim W Lai) (11/24/89)
There is a bug when an npc country is reduced to having no sectors and has an army on another country's city. The drafting code does not check ownership of the city, and allows allows the npc to draft and even garrison troops from the other nation's city. The update even counts the other nation's troops in that city and adds to the army there when calculating troop strength reports for the scoreboard. This should be easy to fix though. Inflation is wrong, IMHO. Instead of the loss being gold x inflation / 100 it should be gold x inflation / (100 + inflation) since a 100% inflation means that your money is now worth half of what it was before.
yuan@uhccux.uhcc.hawaii.edu (Yuan 'Hacker' Chang) (11/25/89)
In article <18547@watdragon.waterloo.edu> jwtlai@violet.waterloo.edu (Jim W Lai) writes:
-
-Inflation is wrong, IMHO. Instead of the loss being
- gold x inflation / 100
-it should be
- gold x inflation / (100 + inflation)
-since a 100% inflation means that your money is now worth half of what
-it was before.
Speaking of inflation: Say inflation is at 50%. Does that mean 50%
per TURN, or 50% per YEAR? Somehow it feels as if the inflation code is
calculating inflation on a per TURN basis, while the reproduction code is
on a per YEAR basis...
--
Yuan Chang "What can go wrong, did"
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