cosc7m5@uhnix1.uh.edu (Phantom of UHouston) (02/13/90)
Morn world, I have a problem. It seems that when ever any of my players use the (P)roduction option, they get a core dump and rudly kicked out of the games. I do have one player who can use it without any problems. Does anyone have any ideas? Let me know, or post if it is a big thing. Thanks! -- Thank you for your support, | "The love you get is equal to the love you give." Duck | "I'm really not like this, I'm really shy... aka Don Harper | let me take you home tonight." COSC7M5@UHNIX1.uh.EDU | No one here really cares what I say... 8^P
wkwok@wiliki.eng.hawaii.edu (William Kwok) (02/14/90)
In article <22348@uhnix1.uh.edu> cosc7m5@uhnix1.uh.edu (Phantom of UHouston) writes: > >Morn world, > I have a problem. It seems that when ever any of my players use the >(P)roduction option, they get a core dump and rudly kicked out of the games. >I do have one player who can use it without any problems. Does anyone have >any ideas? Let me know, or post if it is a big thing. Thanks! This has happened to me on several occasions while accessing the (T)rade screen. When I attempt to re-enter conquer, a message informs me that my nation is already logged in. While I'm at it, I remember exploiting a bug in the older versions of conquer. I haven't tried it recently so I don't know if the recent patches have fixed the problem. Here's what I did: In a city sector with N civilians, I attempted to move M civilians to an adjacent sector, with M greater than N. A warning message informs me what I'm about to do is impossible but it appears I'm allowed to do it anyway. The number of civilians in the city is now a negative number! I thought, "Hmm, maybe the program will treat the negative number as an unsigned number." Sure enough, I noticed my gold production in that sector increased dramatically after update. William Kwok wkwok@wiliki.eng.hawaii.edu | wiliki!wkwok@uunet.uu.net