[comp.sources.games.bugs] GB!

vancleef@ohstpy.mps.ohio-state.edu (08/06/90)

I would like to mention that when I interfaced GB I used the
TinyMUD interface, which was written in ANSI. It worked
fine on my NeXT, and didn't think anything of it (hey, I'm a
physicist, not a computer guy :). At any rate, there are still
version of the code out there giving people problems. I have
posted the latest server to scam.berkeley.edu (tmp/GB) and
acf8.nyu.edu (v.2.1.11) which has many of these bugs worked out.
It seems that alot of problems with the code are related
to 'log1p(x)' which is log(1+x) as well as differences in the timing
mechanisms (i.e. tm_ structures etc).

I urge people to keep up with the latest postings at these ftp sites (as
I usually post at least weekely).

Some people, especially those overseas, can't access u.s. sites.
I intend on posting the latest version on comp.sources.games in the
next few weeks.

BTW, i think we need to make the alt group 'alt.games.gb'. I am going
to try to get rec.games.gb set up soon (and yes,m we do have over 100
people interested, just look at my mail file :)

-Garrett