greg@zaphod.Viewlogic.COM (Gregory Larkin) (09/20/90)
Hi all,
While using xconq 5.1 (official), I have noticed a problem
with infinite loops occurring on a fairly regular basis
when the machine is moving. I have invoked the game as
such:
x11conq <remote>:0.0 -e 4 -m 1987
(2 humans, 4 robots, world map)
I got a core file from the looping process with gcore(1)
and the debug trace is:
machine_move() at 0xa680
move_1() at 0xd194
movement_phase() at 0xcc3c
play() at 0x29b8
main() at 0x2818
I haven't yet compiled the move.c and mplay.c modules with
debug turned on. Has anyone else ever seen this bug?
There also seems to be a problem reading in save files from
time to time.
Any help is appreciated.
--
Greg Larkin (ASIC Engineer)
Viewlogic Systems, Inc. (The CAE Company)
293 Boston Post Road West -------------------------------------
Marlboro, MA 01752 |"We've got captains not courageous,|
508 480 0881 x321 |captains tumbling into madness..." |
E-mail: greg@Viewlogic.COM |Peter Garrett, Midnight Oil |
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