[rec.games.moria] AmigaMoria GFX version

nealet@syma.sussex.ac.uk (Neale Type) (10/09/90)

What ever happened to AmigaMoria V3.0 Graphics verision?

Will it be updated ? or is it gone ?

I can't see any way of contacting the people concerned over the Net,
as they only left snail mail info, but they did say to leave a message
in this newsgroup.

The enhancements sounded real good, especially the *Multi-player and/or
multi-character versions, over a serial port.

neale


>    The following list shows some of the possible enhancements that we are
>considering.  If you have a preference for any of them, please let us know
>ASAP.
>	1) A map window to show the entire level (in a smaller view).
>	2) Multi-player and/or multi-character versions.
>	3) Futher game complexity (more spells,...)
>	4) A monster dictionary, potion list, spell list, object list,...
>	5) Special order store for custom made items.
>	6) Catalog store, where you can special order items that the
>	   stores don't have in stock.
>	7) Sound (various klanks, klunks, grunts and moans).
>	8) An all new SF based adventure game.
>Send correspondence to:
>	Richard Henderson
>	2527 Hazelwood Ave.
>	Kettering, Ohio
-- 
------------------------------------------------------------------------------
Neale Type , Computing Service      ///   | "May the Balrog find you tasty."
University of Sussex, Falmer    \\\///    |     nealet @ syma.sussex.ac.uk 
England.   BN1 9QH               \X//     |      ccfe7 @ cluster.sussex.ac.uk