[comp.theory] Workshop on Algorithmic Research in the Midsouthwest

hal@UTDALLAS.EDU (Hal Sudborough) (09/25/90)

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                             ( 2nd Meeting of )


        Workshop on Algorithmic Research in the Midsouthwest ( WARM )

                          Friday, October 12

                            Final Schedule

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LOCATION:  Performance Hall ( Jonsson 2.604 )
           The University of Texas at Dallas
           Richardson, Texas  75083-0688

CONTACT:   Hal Sudborough, Head
           Computer Science Program
           (214)-690-2184

	   Please call or send e-mail if you'd like information
           on a special rate at a local hotel, routing information
           from the airport, etc.

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[11:00 - 11:45 a.m.]


                 SYMMETRY IN INTERCONNECTION NETWORKS

                            S.Lakshmivarahan
                     Parallel Processing Institute
           School of Electrical Engineering and Computer Science
                 University of Oklahoma, Norman, Oklahoma

               Abstract: This talk will review various notions
         of symmetry in graphs including vertex symmetry,
         edge symmetry, distance transitivity, distance
         regularity, etc. Analysis of symmetry of interconnection
         networks based on Star graphs and other graphs
         relating to the symmetric permutation group, even
         graphs and orthogonal graphs will be presented.


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[11:45-12:30 noon]


         LOWER BOUNDS FOR PARALLEL COMPUTATION ON LINKED STRUCTURES


                              Vijaya Ramachandran

                        Department of Computer Sciences
                       The University of Texas at Austin

                        (joint work with Faith Fich.)


          Abstract:  We present the following results on parallel computation
          on linked structures:

          We give a tight relationship between the time required on a
          decision tree and the time required on a CREW PRAM
          to compute any function of a collection of circular doubly linked
          lists. We show that this relationship does not hold for
          singly linked lists.

          We derive a tight lower bound of OMEGA(log^*n) time on
          a decision tree for the problem of coloring an n-node
          doubly linked circular linked list with a constant number of
          colors. By applying the first result, we then derive a tight
          lower bound of OMEGA(log log^*n) time on a CREW PRAM
          for the problem of coloring a collection of circular doubly linked
          lists on n nodes.

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[12:30 noon - 2:00 p.m]     --------- lunch ---------------


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[2:00 - 2:45 p.m.]


         THE COMPUTATIONAL COMPLEXITY OF OPTIMAL SORTING NETWORK VERIFICATION


                                   by Ian Parberry
               Center for Research in Parallel and Distributed Computing
                                 Department of Computer Sciences
                              University of North Texas
                                    Denton, Texas

           A sorting network is a combinational circuit for sorting,
           constructed from comparison-swap units.  The depth of such a
           circuit is a measure of its running time.  It is reasonable to
           hypothesize that only the fastest (that is, the shallowest) sorting
           networks are likely to be fabricated.  It is shown that the
           verification of shallow sorting networks is computationally
           intractable.  More precisely, it is shown that the problem of
           verifying sorting networks with depth very close to the optimum
           is Co-NP complete, and further that any deterministic or randomized
           algorithm that has access only to the inputs and outputs of the
           sorting network must take exponential time to verify it.
           Despite the computational intractability of the shallow sorting
           network verification problem, we describe a construction and
           verification algorithm which was recently executed on a supercomputer
           to demonstrate that there is no 9-input sorting network
           of depth 6, a question which had remained open for over 15 years.

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[2:45 -3:30 p.m.]


                   A COMBINATORIAL VIEW OF VISIBILITY GRAPHS

                                 by James M. Abello

                    Distributed Laboratory for Algorithms Design
                          Department of Computer Science
                               Texas A&M University
                              College Station, Texas

                ( joint work with Omer Egecioglu and Krishna Kumar )

                    We address the polynomial time recognition problem
            for vertex graphs of staircase-like polygons.
            These graphs are given a coordinate free combinatorial
            representation in terms of linear orders induced on
            Ferrer's diagrams of shape (n-1, n-2, .. , 1). This opens
            up a surprising connection between these graphs and maximal
            chains in the Permutohedron. It turns out that various
            properties of the underlying graphs can be studied in terms
            of restricted types of Coxeter transformations. As a byproduct
            a generalization of chordal graphs is obtained settling
            several open questions posed by O'Rourke.

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[3:30 -4:00 p.m.]       ----------Break-------------


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[4:00 - 4:45 p.m.]


             PARALLEL ALGORITHMS FOR COMBINATORIAL SEARCH PROBLEMS

                                by Yanjun Zhang

                         Department of Computer Science
                         Southern Methodist University
                                 Dallas, Texas

          Abstract:  In this talk we present parallel algorithms for
          backtrack search, branch-and-bound computation and game-tree search.
          Our model of parallel computation is a network of processors
          communicating via messages.  Our primary interest in a parallel
          algorithm is its speed-up over the sequential ones. Our goal is to
          design parallel algorithms that achieve a speed-up proportional
          to the number of processors used.

          For backtrack search, we propose a simple randomized method
          for parallelizing sequential backtrack search algorithms for solving
          enumeration problems. We show that, uniformly on all instances,
          this method is likely to achieve a nearly best possible speed-up.
          For branch-and-bound computation, we present a randomized method
          called Local Best-First Search for parallelizing sequential
          branch-and-bound algorithms.  We show that, uniformly on all
          instances, the execution time of Local Best-First Search is unlikely
          to exceed a certain inherent lower bound by more than a constant
          factor.   For game-tree search, we present a class of parallel
          algorithms that parallelize the `left-to-right' algorithm for
          evaluating AND/OR trees and the alpha-beta pruning algorithm for
          evaluating MIN/MAX trees, and prove that the algorithm achieves a
          linear speed-up over the left-to-right algorithm on uniform AND/OR
          trees when the number of processors used is close to the height of
          the input tree.  We conjecture that the same conclusion holds for the
          speed-up of the algorithm over the alpha-beta pruning algorithm.


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There will be a dinner trip afterward to a restaurant in North Dallas for
those interested.