[comp.theory] Fifteenth Computational Geometry Day Announcement

pollack@GEOMETRY.CIMS.NYU.EDU (Ricky Pollack) (10/25/90)

                        FIFTEENTH COMPUTATIONAL GEOMETRY DAY
                            Friday, November 9, 1988
                               New York University
                     Courant Institute of Mathematical Sciences
                           Room 109, Warren Weaver Hall
                        251 Mercer St., New York, NY 10012


                        10:00-10:30 - Coffee (13th floor lounge)

10:30-11:15 Pankaj K. Agarwal, Duke University
            Applications of a new Space Partitioning Technique

11:30-12:15 Godfried Toussaint, McGill University
            Computing Extremal Transversals of Sets


                        12:30-2:00 - Lunch


 2:00-3:00 Open Problem Session

3:00-3:45 Ketan Mulmuley, University of Chicago
          Dynamic Problems in Randomized Coimputational Geometry


        4:00-5:00 - Wine and Cheese Reception in the 13th floor lounge


        For more information contact: Richard Pollack (212) 998-3167
                                                     pollack@geometry.nyu.edu

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		Pankaj K. Agarwal, Duke University
	Applications of a New Partitioning Technique

Recently Chazelle, Sharir and Welzl proposed a new algorithm for simplex
range searching based on a clever partitioning scheme. In this talk we
show that their partitioning scheme cane be applied to a variety of
problems including ray shooting in 2D and 3D, hidden surface removal, and
computing spanning trees of low stabbing number.

* This is a joint work with Micha Sharir

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		Godfried Toussaint, McGill University
		Computing Extremal Transversals of Sets

We will present a divide-and-conquer strategy for triangulating
a simple polygon efficiently. The algorithm is deterministic
and runs in time $O(nlog^*n)$, where n is the number of vertices.
The same method can also be used to check whether a polygonal curve
is simple.


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		Ketan Mulmuley, University of Chicago
	Dynamic Problems in Randomized Computational Geometry

In recent years randomized incrementation  has turned out to be a
highly successful paradigm in computational geometry.  There are two
general theories underlying this paradigm: 1) the theory of random sampling
(Clarkson-Shor) and 2) the theory of probabilistic  geometric games.
These techniques can be used to analyze the algorithms which are randomized,
and incremental, i.e. to say the algorithms  which add objects one at a time
in a random order.  Unfortunately, both theories become inapplicable when
deletions of objects are allowed.  This happens to be the case when one is
interested in designing fully dynamic algorithms, allowing additions as well
as deletions, for the geometric problems under consideration.  Here we shall
extend the theory of probabilistic games to problems involving deletions.
This enables us to design fully dynamic algorithms for several important
goemtric problems and show that they have good expected behaviour.  These
problems include:

	*  Dynamic construction of  planar partitions,
	*  Semi-dynamic hidden surface removal,
	*  Dynamic construction of Voronoi diagrams in $R^d$,
	*  Dynamic point location in arrangements of hyperplanes (dimension
	   three and four),
	*  Dynamic construction of three dimensional partitions, i.e.
	   partitions induced by polygons in $R^3$, and dynamic point location
           in such paritions,
	*  Dynamic point location in Voronoi diagrams in $R^2$ and $R^3$.


A crucial ingradient in this extension is a certain Theta-series that can be
associated with abstract combinatorial systems.  Previously we had associated
such a series with arrangements of hyperplanes and polytopes in $R^d$ and had
studied  semi-dynamic (only additions allowed), random evolutions of geometric
configurations using this series. Now we study fully dynamic, random evolutions.