[comp.music] References on Sound Effect Waveforms/Spectrums?

doug@xdos.UUCP (Doug Merritt) (02/03/90)

In article <632@xdos.UUCP> doug@xdos.UUCP (Doug Merritt) writes:
>I'm interested in finding a discussion of the waveforms/spectral signatures
>of various different kinds of sound effects, similar to the usual

Ok, I got lots of interest in summarizing what I found out, so here it
is: everyone wants such a thing, but no one knows of such a thing. So
I've started writing some analysis software (I'm up to *here* in
Digital Signal Processing books).

I'm going to start by comparing the spectral signatures of the small
number of samples I've already got, and categorizing them by their
psychoacoustics as interpreted by my not-very-trained ear. I'm also
going to do some automatic pattern matching to help find similarities
that my ear and eye might miss (envelopes, spectral widths & ratios,
purity/noise content, whatever else comes to mind).

So, two more questions: does anyone know of reference material on
any existing systems for doing the classification, or should I make
up my own?

And: I've never used synthesizers, but I know that somewhere out there
are a huge number of samples. Can anyone give me any leads on how
to get various samples (hopefully light on the acoustic instrument
category), in the public domain to keep it legal, on some kind of
common computer media? I could handle diskettes for IBM PC's, Mac's,
Amiga's, 9 track tape or Sun cartridge tape. But I would not know
what to do with some special purpose media designed only to work with
a synthesizer. Ideas?

I'm probably going to do a pamphlet or even a sourcebook on what I eventually
come up with, since there seems to be a lot of interest.

Thanks,
	Doug
-- 
Doug Merritt		{pyramid,apple}!xdos!doug
Member, Crusaders for a Better Tomorrow		Professional Wildeyed Visionary

EHARNDEN@AUVM.BITNET (Eric Harnden) (02/03/90)

i don't know of any source books as requested, but one thing does occur to
me to note... while there may be a source of 'snapshot' analyses of the kinds
of sounds you mention (although i kind of doubt it), the most critical thing
about sounds of that sort are their dynamics, which are not very well (if at
all) characterized in the literature. the other thing is that different
categories of sounds are going to be approachable by vastly different analysis/
synthesis techniques. for example, to do slams and explosions i would probably
combine functional modules for noise and damped sine generation in varying
degrees, and pass their output through a digital filter with broadly tuned
resonant formant regions. in such a case, spectral analysis per se would be
of limited use, since the target timbres are 1)so dynamics-dependent
2)essentially completely inharmonically structured. on the other hand, bird
whistles would be another thing entirely. see what i mean? so in your
position (which, actually, i am... i'm pursuing a related project myself), i
would start by providing myself   with a generalized set of synthesis tools,
developing an ear for sound deconstruction, and playing mix and match.