[comp.music] Research Digest Vol. 5, #07

daemon@bartok.Eng.Sun.COM (02/03/90)

Music-Research Digest       Fri,  2 Feb 90       Volume 5 : Issue   7 

Today's Topics:
                         cognitive musicology
                SISEA Call for Papers & Participation


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Date: Thu, 25 Jan 90 20:49:54 PST
From: Stephen Smoliar <smoliar@edu.isi.vaxa>
Subject: cognitive musicology
To: Music-Research@uk.ac.oxford.prg

Otto Laske has invited comment on his remarks on the subject of cognitive
musicology,  Since I have read the version of his article which appeared
in the JOURNAL OF MUSICOLOGICAL RESEARCH and since I have recently revived
my personal interest in mind and music (and the ways in which computers may
assist our understanding both of them), I feel I am in a position to respond.
As is often the case with Laske's articles, the polemic content is high,
mitigated only by circumlocution and frequent digression into footnotes.
However, I have come to feel that polemic is a good thing.  We are too willing
to be lulled into the false security of platitudes offered by writers to go
through those motions which are known to please referees and/or contract
monitors.  Laske never fails to offer a refreshing change from this drivel.
Unfortunately, just as his provocative philosophy seems to build up a good
head of steam, he seems to run afoul of his technical details.

In this case, his problems arise in his attempts to deal with issues of
knowledge representation.  He begins with the assumption "that musical
competence can be formulated in terms of some propositional representation
encodable in a programming language such as Prolog."  Anyone who remembers
Tony Hoare's almost classic monograph on data structures will realize that
this is a very poor way to begin an undertaking.  For those who need some
reminding, Hoare advocated the following three stages when one is concerned
with building computer models:

	1.  Abstraction:  identifying those objects you are interested
		in and the particular properties you wish to examine
		and ultimately make predication about

	2.  Representation:  identifying those primitive symbols and
		rules of structuring which you will use to correspond
		to those objects and their properties

	3.  Manipulation:  identifying the operators by which you can
		create new symbol structures from existing ones

Beginning one's argument by choosing a programming language (ANY programming
language) is to make a commitment to matters of manipulation before you have
established that you have a representation which is consistent with your
abstraction.  Ultimately, the objects you select will have more to do with
your choice of programming language than with your appreciation of the
knowledge you wish to model.

The consequence of Laske's premature commitment to Prolog is a set of examples
of near trivial (and possibly incorrect) Prolog code which gives no indication
of satisfying those critical needs of cognitive musicology which Laske raises
in his polemic.  At this point, he just gets too vague to hold the attention.
He talks about "pursuing a task involving" a musical motive but totally evades
the question of how one might characterize such a task, i.e. what are the
objects in one's abstraction which delimit a task and what are their
implications with regard to symbolic representation?

Ultimately, Laske may be in danger of chasing after the wrong technology.  His
admiration for Prolog is apparently related to that of rule-based systems.
Towards the end of the paper, he makes the following observation:

		As the existence of fields such as music theory,
	counterpoint, and theory of harmony shows, the awareness
	that musicians formulated and use rules is an old one.
	Rules are pieces of explicit knowledge.  What has been
	lacking is a medium for representing the subject matter
	to which rules apply in a formal and explicit way, and
	a control structure linking the medium to bodies of rules.	
	Knowledge-based systems, providing both a medium and a
	control structure for heuristic theory formation, revolutionize
	the modeling of music.

This is all very well and good if one buys the bill of goods sold by most
purveyors of expert systems.  However, there are other points of view.  In
THE SOCIETY OF MIND, Marvin Minsky has observed that symbolic logic is much
more valuable for POST HOC summary and explanation of reasoning than it is
for guiding the reasoning process itself.  One might view rules the same way,
in which case rules are not so much "pieces of explicit knowledge" as they
are attempts to summarize observations of knowledge being manifest.  Perhaps,
like Minsky, we should try to give more thought to what we can say about
STATES OF MIND which are associated with musical behavior, particularly
with an eye to how those mental states dispose agents to behave musically.

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Date: 27 January 1990 4:21:14 pm
From: Stephen Travis Pope <stp@com.parcplace>
Subject: SISEA Call for Papers & Participation
To: Music-Research@uk.ac.oxford.prg

                 CALL FOR PAPERS & PARTICIPATION
    SECOND INTERNATIONAL SYMPOSIUM ON ELECTRONIC ART (SISEA)
        GRONINGEN, THE NETHERLANDS, NOVEMBER 12-17, 1990

Organized by:
Rijkshogeschool Groningen (Groningen State Polytechnic)
Academie   Minerva   (Department   of  Visual   Arts,   Music   &
Architecture)
SCAN, National Institute for Computer Animation

Steering Committee:
C.L.H.B.  Verstegen  (Chairman  of  the  Board,  Groningen  State
Polytechnic)
A.  van  Hijum  (Director,  Department of Visual  Arts,  Music  &
Architecture, Groningen State Polytechnic)
P.G.J.   Leijdekkers   (Director,   School   of  Visual  Arts   &
Architecture)
J.H.J.M. van de Vijver (Director, Post Graduate Studies, Academie
Minerva)

Organizing Committee:
Wim van der Plas (Director SCAN)
Eric Kluitenberg
Ben Warner (advisor)

INTERNATIONAL PROGRAM COMMITTEE (proposed)
Jurgen Claus (BRD, MIT)
Roger Malina (USA, ISAST)
Raymond Lauzzana (USA, ASTN)
Charles Csuri (USA, OSU)
Tom Linehan (USA, Texas A&M)
Stephen Pope (USA, CMJ)
Donna Cox (USA, SIGGRAPH)
Yoichiro Kawaguchi (Japan)
Michael Girard (NL, SCAN)
Felix Hess (NL,RUG)
Theo Hesper (NL, SCCA)
Paul Berg (NL, CMA)
Cees van Overveld (NL, TUE)
John Lansdown (UK, Middlesex Poly/CAS)
Christine Schopf (Austria, Ars Electronica)
Paul Brown (Australie, ANAT)
Francois Bayle (France)

>From 12-17 November 1990 the Second  International  Symposium  on
Electronic  Art  (SISEA) will be held in the historical  city  of
Groningen,   Holland.   Organizers   are   the  Groningen   State
Polytechnic,  the Department of Visual Arts, Music & Architecture
"Academie Minerva"  of the Groningen State Polytechnic and  SCAN,
the National Institute for Computer Animation.
The  Symposium  will  be the heart of a week  of  electronic  art
events. During this week, a large number of artistic applications
of   electronic   technology  will  be  brought   together.   The
manifestation consists of:
-a scientific symposium
-workshops/tutorials on computer graphics and computer music
-performances, concerts, film & video shows
-an exhibition
-events for the general public

During  the  symposium the Inter-Society for the Electronic  Arts
will  be  founded.  The  Inter-Society  aims  at  connecting  all
existing Electronic Art organizations and institutions.

Target Groups
The  manifestation  aims at several groups,  ranging  from
specialists  to the general public.  The symposium aims  at  both
scientific    and   artistic   experts   in   the   field.    The
workshops/tutorials  aim  at students,  teachers  and  practicing
artists.  The  performances  and exhibition aim  at  the  general
cultural  public.  The  special manifestations are meant for  the
general public at large.

SYMPOSIUM
For  the purpose of the symposium,  Electronic Art is defined  as
all  art  forms that use electronic technology  as  an  essential
prerequisite for their production.
This symposium is a continuation of the successful FISEA of 1988,
where  many  of the top experts of the Electronic Art world  were
present.  The aim of the ISEA's is to systematically  investigate
the problems and potentials of Electronic Art.
The  ISEA's  bring together all relevant organizations  and  many
important  individuals in the different fields and disciplines in
Electronic Art.
The symposium will be held on Wednesday,  November  14,  Thursday,
November 15  and  Friday November 16.  It will take place  in  the
cultural center  De Oosterpoort, a perfect location,  right in the
middle of the city, close to the main hotels.

The topics are:
Computer Graphics, Computer Animation & Image Processing
Electronic Music and Computer Music
Video Art & Interactive Electronic Art
Computer Poetry
Computer-assisted Dance
Robotics and Art
Research & Development of New Electronic Mediums
Systems Integration
Special User Interfaces for Artists
Artistic Productions in Realtime
Synchronization of Electronic Images and Sound
Encoding Standards for Electronic Music
Databanks for Artists/a World-wide Art Network for E-mail
A Permanent Electronic Art TV-channel
Integration of different Electronic Art Forms
Aesthetics of Electronic Art
The Application of A.I. to Art
Relationship between Modern Communication Media & Electronic Art

SISEA  is inviting  PAPERS
to be given during the symposium.  The papers and proposals  must
be directly related to the above mentioned topics.
A  selection  of  papers  presented  at  the  symposium  will  be
published in a supplementary issue of LEONARDO, the Journal ofthe
International Association for the Arts,  Sciences and Technology,
that will appear on the occasion of SISEA.
Since the ISEA's aim at connecting the existing organizations and
institutions  in the field of Electronic Art,  these institutions
and  organizations are invited to propose  a  short  PRESENTATION
about their work and future plans to be given during some special
sessions at SISEA.
The  proposals for both papers and presentations should focus  on
the  currently most innovative (and preferably interdisciplinary)
developments  within  the field.  For  further  information  see:
Instructions to Authors.



WORKSHOPS/TUTORIALS
The workshops/tutorials will take place on Monday, November 12 and
Tuesday,  November  13.   The  following  tutorials/workshops  are
planned:
-Computer Graphics (using the Aesthedes design system)
-Computer Animation (beginning) using Amiga's
-Computer Animation and Simulation (advanced) using Apollo's
-Computer Music, using Atari's, Mac II's and synthesizers

PROPOSALS  for  computer music workshops are welcomed as well  as
proposals  that  aim at connecting the results of  both  computer
music  and computer animation workshops.  For further  info  see:
Instructions to Authors.

The  tutorials/workshops  will  be held in the  Electronic  Music
Department  of  the  School  of  Music  of  the  Groningen  State
Polytechnic  and  in SCAN,  the National Institute  for  Computer
Animation.  SCAN is an independent educational institute, founded
by the Groningen State Polytechnic.  Equipment includes a network
of  Apollo  workstations  (including several DN 590's  and  a  DN
10.000).

PERFORMANCES/CONCERTS/SHOWS
On all evenings from Monday, November 12 to Thursday, November 15,
Electronic Art Performances will be presented, meant for both the
symposium participants and the interested public.  Planned are an
evening  with  Computer Music Concerts,  a film  and  video  show
(Computer  Animation/Image  Processing/Video Art) and an  evening
consisting  of Electronic Multi Media Performances.  Most of  the
program  is  planned in the same location as the  symposium.

PROPOSALS  for  PERFORMANCES  and  CONCERTS  from   institutions,
organizations  or individuals are welcome.   A selection will  be
made on the following criteria:
-aesthetic quality
-originality (favourably premieres)
-(especially  for  the Performances:)  interdisciplinarity  (f.e.
combining music and graphics)

FILMS   and  VIDEO  TAPES:   Electronic  Art  organizations   and
institutions,  but individuals as well, are invited to submit the
best  and  most  recent examples of their work in the  fields  of
COMPUTER ANIMATION,  IMAGE PROCESSING and VIDEO ART.  A selection
of the materials will be made for inclusion in the Film and Video
Show.  A broad selection of all entered (video)materials will  be
shown continuously at the symposium location on monitors. Some of
the   materials   will  be  included  in  the   Exhibition.   All
participants  whose work is accepted for the Film and Video  Show
will  receive  a letter of acknowledgement including  a  possible
request  to use materials for SISEA publicity.  Entered materials
will  be returned shortly after SISEA.  All participants will  be
credited properly for their work and the best of the entries will
be shown to the international press during a press conference.

EXHIBITION
During the symposium an exhibition will
be held.  The Exhibition will consist of PRINTS,
VIDEOTAPES, SLIDES and INTERACTIVE INSTALLATIONS. Again, SISEA is
inviting  Electronic  Art  organizations  and  institutions,  but
individuals too,  to submit PROPOSALS.    The best of the entered
works will be presented to the international press during a press
conference. All materials will be returned after SISEA.

GENERAL EVENTS
Entries  are  invited  for Electronic Art EVENTS that  reach  the
public at large.  These can be open air events,  events involving
the local cable television or even national television.

INSTRUCTIONS TO AUTHORS
All proposals, papers or other entries should be accompanied by a
first  page  stating  full name,  address  and  position  of  the
author(s),  the  title  and a  short abstract  of  the  contents.
Please  note  that  only  an abstract of  maximum  200  words  is
required before the first deadline:  February 1,  1990.  After  a
pre-selection,  authors  will  be  requested to send  their  full
materials, including illustrations.

PAPERS
Papers must be original, unpublished and in English.  An abstract
of  the  paper  (maximum  200 words)  must  be  received  by  the
secretariat before February 1, 1990.

PRESENTATIONS OF INSTITUTES AND ORGANIZATIONS
Proposals  should  describe  the work done by  the  institute  or
organization,  the  way  the presentation is to be given  and  by
whom.  Documentation  material  concerning  the  organization  or
institute should be included.

WORKSHOPS
The  proposal  should  describe  the  content  of  the   proposed
workshop,  the aim,  the target group and the intended result. It
must  include  a  clear  statement of  the  necessary  equipment,
preparation time and other prerequisites.

CONCERTS/PERFORMANCES
The  proposal  should  give a clear  indication  of  content  and
duration  of  the piece.  Visual or audio  material   (preferably
audio cassettes and U-matic video tapes) should be included.  The
proposals must be accompanied by a complete list of the necessary
prerequisites (hard and software,  peripherals, preparation time,
assistance etc.).

FILM & VIDEO SHOW
Entries  must be accompanied by a letter,  stating the  copyright
owners,  the  names and adresses of the makers,  the format,  the
duration,  information concerning hard and software  used,  other
technical  information  (if relevant) and information  concerning
the artistic aim (if relevant). Since SISEA does want to show the
most recent material, films and video's send later than April 1st
(but  before  October 1st) will be accepted too,  as  long  as  a
letter, stating  date of entry,  duration, format and the content
(including names of authors)is received by April  1st.  Film must
be either 16 or 32 mm. Video must be 3/4 Inch Umatic (NTSC, Secam
or PAL).

EXHIBITION
Proposals should clearly describe the content of the materials to
be  submitted,  the  necessary prerequisites (including hard  and
software,  audio-visual equipment,  necessary assistance etc) and
include  audio and/or visual material (pictures,  tapes  etc)  to
give an impression of the work.

GENERAL EVENTS
Proposals should clearly indicate  the content and meaning of the
piece as well as a complete list of the necessary prerequisites.




                           REPLY CARD
NAME
INSTITUTE/ORGANIZATION
ADDRESS
CITY/STATE/POSTAL CODE
COUNTRY
PHONE/FAX/E-MAIL ADDRESS

O I intend to submit a paper entitled:
  O The paper is enclosed (see instructions)

O I have a proposal for:
  O Presentation of institute/organization, named...........
  O Workshop
  O Concert
  O Performance
  O Exhibition
  O General Events
(Please note: only an abstract is required before the first
deadline)

O I plan to submit
  O Video Tape
  O Film
  (please describe)

O I am interested in an advertisement (industry only)

O Please send preliminary program

SISEA
Westerhavenstraat 13
9718 AJ Groningen
The Netherlands
phone: 31-50-138160
       31-50-138343
fax:   31-50-138242
E-mail:SCAN@HGRRUG5 (Bitnet)

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End of Music-Research Digest