[comp.music] Guitar Sounds

Gord_Wait@mindlink.bc.ca (Gord Wait) (06/03/91)

Here it goes again...... The answer to good, smooth, great sounding guitar
distortion is     TUBES! Throw out those nasty bipolar/jfet/cmos/digital
distortion boxes and get yourself something with tubes in it. I won't bother
with all the technical reasons as to why... Just practically any hot guitar
distortion you may hear in rock music is from tube amps. (Van halen, Joe
Satriani, Tom Sholtz (no he didn't use a rockman on the boston records, he
hadn't invented them yet..)) For a decent tube sound in a small package check
out the Tube Works Inc. Real Tube distortion pedal. I have one of those, and it
sounds pretty good. (In comparison to tube amps.. beats the heck out of
transistor distortion pedals..)

To all those who may (will?) flame, just consider yourselves lucky that your
ear doesn't require the sound of tube distortion. If you are happy with
transistors, then you don't have to pay the extra money for those nasty fragile
tubes. (by the way, this is NOT a hi-fi issue, we are driving these tubes into
heavy DISTORTION! And tubes are far from being more NATURAL.. They don't grow
in the forest, they are inefficient, so they waste energy, and they probably
are real messy to manufacture)

 :> Borrow somebody's marshall or hiwatt or fender TUBE amp, and check it out.
Usually the ones with a master volume are easier to distort:
Connect up your keyboard, set the master down low, set the preamp up full, and
mess around with it. (Without the master you have to turn the damn thing up
full to get distortion, which is a bit loud for most apartments...)

Gord Wait
--
Gord Wait
Member of Technical Staff
ASIC Engineering
SMOS Systems
Vancouver Design Center
Gord_Wait@mindlink.UUCP

esuvn@warwick.ac.uk (The Mugwump) (06/04/91)

I have been doing synth/guitar home recording for some time now, and have had
some big troubles getting the electric guitar sounding groovy.
There is a very standard 'smooth' distortion sound around, which as well as
obviously being very distorted, also has quite a 'pure' and 'clean' sound. No
matter how hard I try, I have not been able to get this sound. I have tried
DI'ing a distortion pedal, two distortion pedals, both the previous thru a
combo (miked up), and have still to try compression->distortion->DI or
miked combo. Haven't got a compressor lying about ATM.  Has anyone got any
suggestions on these things?
Any ideas would be welcomed,

                                The Mugwump.
-- 
 T  |\  /|     __           _ _  __    |    Email   : Brian Marriage
 H  | \/ ||  ||  ||   ||  || | ||  |   |    At      : esuvn@uk.ac.warwick.cu
 E  |    ||  || _ |   ||  ||   ||__|   |    Address : University of Warwick,
____|    ||__||__||_|_||__||   ||      |              Coventry, CV4 7AL

pirk@dev0d.mdcbbs.com (06/04/91)

In article <NA3_ZD^@warwick.ac.uk>, esuvn@warwick.ac.uk (The Mugwump) writes:
> I have been doing synth/guitar home recording for some time now, and have had
> some big troubles getting the electric guitar sounding groovy.

	I have wondered how the output of a basic guitar sound from a keyboard
would behave like when fed into one of the many guitar processors around, ie:
Digitech GSP 21 or a Roland GP-8 or GP-16. The Guitarist I play with tells me 
I will *NEVER* get my keyboards to sound like a "real" guitar.

> There is a very standard 'smooth' distortion sound around, which as well as
> obviously being very distorted, also has quite a 'pure' and 'clean' sound. No
> matter how hard I try, I have not been able to get this sound. I have tried
> DI'ing a distortion pedal, two distortion pedals, both the previous thru a
> combo (miked up), and have still to try compression->distortion->DI or
> miked combo. Haven't got a compressor lying about ATM.  Has anyone got any
> suggestions on these things?
> Any ideas would be welcomed,

	It would seem to me that what we are looking at is a signal. Be it from
a guitar or a keyboard, the signal is what gets processed into the 'groovy'
guitar sounds.  I should have metioned above that the Audio of the keyboard
feed the input of the guitar processor.  I guess the missing parts are the
mechanics of the guitar, ie: the natural vibrado of the string and how this 
affects the output of the pickups.
	My budget at the moment precludes the purchace of a GSP....Anyone else
tried this??

Steve
-- 
 
.Steve Pirk.......midit.....Voice: (714) 952-5516.........................
..McDonnell Douglas M&E..Internet: pirk@dev0d.mdcbbs.com..................
...5701 Katella Ave..........UUCP: uunet!mdcbbs!dev0d.mdcbbs!pirk.........
....Cypress, CA. 90630........PSI: PSI%31060099980019::DEV0D::PIRK........
--------------------------------------------------------------------------
"The opinions expressed herein, are probably not those of MDC, and I'm not
 sure if I can even call them mine......." 
 

boi@richsun.cpg.trs.reuter.com (06/05/91)

The Mugwump (Brian Marriage) wrote:
> I have been doing synth/guitar home recording for some time now, and have had
> some big troubles getting the electric guitar sounding groovy.
> There is a very standard 'smooth' distortion sound around, which as well as
> obviously being very distorted, also has quite a 'pure' and 'clean' sound. No
> matter how hard I try, I have not been able to get this sound. I have tried
> DI'ing a distortion pedal, two distortion pedals, both the previous thru a
> combo (miked up), and have still to try compression->distortion->DI or
> miked combo. Haven't got a compressor lying about ATM.  Has anyone got any
> suggestions on these things?
> Any ideas would be welcomed,

I am not sure from your posting as to whether the guitar sound you are trying
to create is from a synthesizer or an actual guitar. If it is from an actual
electric guitar, you may try a Sholtz (sp?) 'Rockman' module. Sholtz is the
guitarist/songwriter from the U.S. band "Boston", and also is the creator of the
Rockman. The sounds created from the Rockman are very smoothly distorted with 
a compressed sound; very much like the guitar sound on his records, if you have
had the opportunity to hear them.

mtm@CAMIS.Stanford.EDU (Mike Macgirvin) (06/05/91)

pirk@dev0d.mdcbbs.com writes:
>In article <NA3_ZD^@warwick.ac.uk>, esuvn@warwick.ac.uk (The Mugwump) writes:
>> There is a very standard 'smooth' distortion sound around, which as well as
>> obviously being very distorted, also has quite a 'pure' and 'clean' sound. 
>> No
>> matter how hard I try, I have not been able to get this sound. I have tried
>> DI'ing a distortion pedal, two distortion pedals, both the previous thru a
>> combo (miked up), and have still to try compression->distortion->DI or
>> miked combo. Haven't got a compressor lying about ATM.  Has anyone got any
>> suggestions on these things?

	The sound it seems you are after is the low level harmonic
distortion created by *slightly* overdriving an input preamplifier or
amplifier. Commercial "distortion" or "fuzz" boxes cannot seem to produce this
very subtle effect, instead opting to turn a guitar with complicated harmonics
into a square wave device (with essentially infinite, and bland harmonics).
I recommend a clean preamp with a gain control, fed into
a second preamp or main amp, also with a gain control. You will generally
have high gain on the first stage, and back off on the second a bit.
Compression tends to help the effect by keeping the signal at the
proper level for a longer period of time than usually is the case due
to musical dynamics.
	I manage just fine running a Dod compressor into an Alesis 1622
mixer, with the input trim maxxed out. A high-gain equalizer works equally
well, allowing you to tune the brightness a bit.

mike

jkiparsk@csli.Stanford.EDU (Jonathan Kiparsky) (06/05/91)

In article <1991Jun4.104901.1@dev0d.mdcbbs.com> pirk@dev0d.mdcbbs.com writes:

>The Guitarist I play with tells me 
>I will *NEVER* get my keyboards to sound like a "real" guitar.

You probably won't. Look at it this way: in the course of a given solo, I'll
hit the strings with a pick, my fingers and my fingernails, I'll be snapping
the strings with my thumb and fingers, I'll be playing the strings at different
places, from the bridge up to the fret I'm playing, to bring out different 
harmonics, and, I'll be changing pickups, adjusting the tone, and changing the 
phase on my pickups. 
Each of these adjustments gives a different tone, and that's only the options 
with the fretting hand- you've still got another hand and a foot to step on 
things with.
I guess this is sort of extreme, but, when you play guitar, you are constantly
making small adjustments to the sound, even if it's only things like playing 
near the bridge to get more treble, or spiking the volume to get more crunch.
Correct me if I'm wrong, but you can't do that on a keyboard.

>	It would seem to me that what we are looking at is a signal. Be it from
>a guitar or a keyboard, the signal is what gets processed into the 'groovy'
>guitar sounds. 

Exactly- and the raw signal from a guitar is quite different from that out of
a keyboard. I'm not cutting down keyboards, I've been playing them quite a bit
lately, but they just won't sound like a real guitar- now matter how much 
processing you put them through.

> I guess the missing parts are the
>mechanics of the guitar, ie: the natural vibrado of the string and how this 
>affects the output of the pickups.

Among other things, yes.
-jon

swsmith@wrdis01.af.mil (GS-11 SCOTT SMITH) (06/05/91)

>
>I am not sure from your posting as to whether the guitar sound you are trying
>to create is from a synthesizer or an actual guitar. If it is from an actual
>electric guitar, you may try a Sholtz (sp?) 'Rockman' module. Sholtz is the
>guitarist/songwriter from the U.S. band "Boston", and also is the creator of the
>Rockman. The sounds created from the Rockman are very smoothly distorted with
>a compressed sound; very much like the guitar sound on his records, if you have
>had the opportunity to hear them.

I also was confused by this posting. However, since it was cleared
up.... I have also used the Scholtz 'Rockman' and found it have
unbelievable sound. The only shortfall that I found was since I have
large fingers I had a problem switching the correct switch. Stuck
between the horns of a dilemma ??? :-)  NO!!!! Tom Scholtz, also of
Scholtz R&D, has invented the 'Sustainor'!!!!. The great sound of the
Rockman, but rack mounted (half slot) and foot-controlled.
        FEATURES:
                - 2 channel switchable (clean & distorted)
                - vol boost for leads
                - **** distortion level controlled by vol pot on ax
                without a change to the volume. (nice feature)
                - preamp section
                - noisegate
                - phase cancelling for mikeing
        I have been more than satisfied with my Sustainor. Also, it
costs <$300 and I built my own custom stompbox to control it.

*****   I do not work for Scholtz R&D. I'm just a satisfied customer.

                Scotty

niklasn@syma.sussex.ac.uk (Niklas Newark) (06/05/91)

I have on occasion managed to get keyboards sounding quite guitarish as far
as lead sounds go, sometimes using one metallic zingy synth sound for the
actual guitar, and a faily pure sound detuned against itself for a sort of
harmonic feedback, all put through a distortion pedal, and a guitar amp.
However the only some bits of it really work, and those are the parts when
what I played actually sounds as though it was played on a guitar (regardless
of the actual sound involved, we are talking notes & playing style here).

For an example of someone who plays the keyboards as though they were guitar
really well, listen to Howard Jones' "Cross that Line" album. He has got a
way of playing the keyboards that sounds like a guitarist, but with an extra
something else....

Anyway, basically I think the bottom line is that since the average guitar
performance has many different types of noises in (sliding, percussion,
harmonics), then the more delicate areas of guitar playing would need
fantastic programming to pull off successfully. On the other hand, its best
left to guitarists.

Sorry about posting to the wrong newsgroup, but its all the fault of that
silly Mugwump person who posted here originally! (-: mugwump!)

Nik

tmadson@pnet51.orb.mn.org (Todd Madson) (06/05/91)

I've used many different setups for recording guitar sounds onto tape.  A good
way is to record the sound of the amp with a Shure SM-57 microphone.  This way
you're not only getting the sound of the speaker, but you're also moving air,
which is part of the "magic" incredient in getting massive guitar sounds on
tape.
 
 A lot of the high-tech guitar preamps you see today can simulate the sound of
air, usually by attenuating some high end and doing a few other
psycho-acoustic tricks.  I've used ART's SGE with good results.
 
 The best setup that I've found (the one I'm using now) is a Heartfield EX-2
neck through body guitar with EMG pickups (EMG SA for rhythm, EMG-89 for
lead), FAT control, Mesa Boogie Studio Preamp and Alesis Quadraverb.  The
Boogie has normal line outs as well as "recording out" jacks.  I use the
recording out direct into the quadraverb, and from there into the mixing
board.
 
 This results in fabulous clean tones, crisp yet smooth and unbelievable lead
tones - singing, searing endless sustain and that great, glassy rhythm sound
that you hear on old Hendrix and Stevie Ray and King's X albums.  The lead
sound is similar to Holdsworth/Scott Henderson/Al DiMeola kind of sound.
 
 If you can afford it, go for it!  I also have used (in the past) a Chandler
Tube Driver in conjunction with an ART SGE and a Digitech GSP5.  The GSP5 was
really too noisy to use in the studio, but it had some cool delay effects. 
The SGE had a great chorus for a digital unit and in conjunction with the Tube
Driver gave me some great lead tones for the last recording project I did in
the studio.
 
 Then again, high-tech trickery isn't always necessary.  I was at a friends
place during a jam session, and one guy had a brand new red strat, a dod
compressor, and Boss distortion (just an overdrive, nothing too monstrous) and
a Yamaha G100-212.  Killer tones!

UUCP: {amdahl!bungia, crash}!orbit!pnet51!tmadson
ARPA: crash!orbit!pnet51!tmadson@nosc.mil
INET: tmadson@pnet51.orb.mn.org

ron@vicorp.com (Ron Peterson) (06/06/91)

In article <NA3_ZD^@warwick.ac.uk> esuvn@warwick.ac.uk (The Mugwump) writes:
>I have been doing synth/guitar home recording for some time now, and have had
>some big troubles getting the electric guitar sounding groovy.
>There is a very standard 'smooth' distortion sound around, which as well as
>obviously being very distorted, also has quite a 'pure' and 'clean' sound. No
>matter how hard I try, I have not been able to get this sound. I have tried
>DI'ing a distortion pedal, two distortion pedals, both the previous thru a
>combo (miked up), and have still to try compression->distortion->DI or
>miked combo. Haven't got a compressor lying about ATM.  Has anyone got any
>suggestions on these things?

The best ways I have found to get a 'clean' distortion sound are:

  1) Use a hexaphonic pickup and apply distortion to each pickup
     individually.  This gives a seperate sound for each string making
     them easier to distinguish.  If you're good with electronics you
     can make one for a reasonable price.  If not, then buying six
     fuzz boxes can get expensive.  Pitch tracking guitar synths
     sometimes have this feature.

  2) Boost the treble out of the guitar before sending it to the fuzz.
     I find that a 'trebley' sound makes it easier to distinguish notes
     and cords.

  3) Lower the amount of distortion or mix in more of the straight guitar.

There are also probably distinctive fuzz sounds that can only be created by
combining the right equipment.  Like, "crank your Marshall to 9.7, then
feed it into a Shure mike held 1.3 feet away and mix the resulting sound
with about 20% of the direct guitar."

I'd be interested in what people have to say about how to create
particular guitar effects in general-with devices, synths and computer
processing (any realtime DSP guitar effects devices that do new and
interesting things out there yet?)
ron@vicorp.com or uunet!vicorp!ron

galetti@uservx.afwl.af.mil (06/06/91)

In article <19669@csli.Stanford.EDU>, jkiparsk@csli.Stanford.EDU (Jonathan Kiparsky) writes:
> In article <1991Jun4.104901.1@dev0d.mdcbbs.com> pirk@dev0d.mdcbbs.com writes:
> 
>>The Guitarist I play with tells me 
>>I will *NEVER* get my keyboards to sound like a "real" guitar.
> 
> You probably won't. Look at it this way: in the course of a given solo, I'll
> hit the strings with a pick, my fingers and my fingernails, I'll be snapping

[Numerous variations in guitar technique deleted.]

I have to agree with you.  There really is no perfect substitute for a good
guitarist.  However, I do feel that it is possible to get keyboards to sound
close enough for a live performance, and maybe even for some recording
projects.

>>	It would seem to me that what we are looking at is a signal. Be it from
>>a guitar or a keyboard, the signal is what gets processed into the 'groovy'
>>guitar sounds. 

>> I guess the missing parts are the
>>mechanics of the guitar, ie: the natural vibrado of the string and how this 
>>affects the output of the pickups.
> 
> Among other things, yes.
> -jon

One of the most important ingredients, from my experience, is the intonation
you are using!  For leads, this is not an issue, but when you try to play
chords on a keyboard and you run these chords through a distortion device,
even the slightest disonance becomes evident.  The intonation of a standard
keyboard is tempered, and is quite different than on a guitar.  You can
play all the 5ths and octaves relative to a particular note, but when you
try to put in a third, fourth, or whatever, you'll get a nasty sound out
of the distortion device.  

So, the key is to use an alternate tuning that models the intonation of a 
guitar.  You can do this in one of two ways:  If you are actually going to
play the parts, you will want to tune the entire keyboard about a specific
key.  Note that only the chords that belong in the key will sound good.  For
example, if I adjust the intonation to the key of E, and then I try to play
an F chord, it won't work.  I've used this technique on an E-mu Proteus, and
it sounds very good, even to guitarists.

The other option is to divide the entire range of the synthesizer into six
regions, one for each string.  Then, tune each key in each range to 
correspond to each fret on a guitar string.  You might have to sacrifice
a few frets to get all six strings to fit into the range of the synthesizer.
Note that an arrangement like this would be nearly impossible to play, so
this type of tuning lends itself better to sequenced music.

Of course, it is also important to have a decent sound going into the
distortion device.  I use a slight modification of the "Rock Guitaro" sound
that comes with the Proteus, and I run this through a Boss DS-1 distortion
pedal.  Like I said, it sounds very good, but the point is, without the
right intonation, it'll just sound like a really badly tuned guitar.
-- 
  ___________________________________________________________________________
 /   Ralph Galetti                  Internet:   galetti@uservx.afwl.af.mil   \
|    PL/ARCB                        Interests:  computers, music, computers   |
|    Kirtland AFB, NM 87117-6008                and music, golf, sleep.       |
 \______________"I hate cliches--I avoid them like the plague"_______________/

sw@mdavcr.UUCP (Scott Wood) (06/07/91)

Speaking of distortion and ART's SGE, I recently discovered a great
(to my ears) distortion setting. I think it's DDL introduces some phase 
shift, even at 0ms delay. I set up the SGE so that the dry side of the
Mix control got the output of the distortion, and the Wet side got the
output of the distortion plus a 0ms DDL. With the Mix control at 50/50 there 
seems to be some great phase cancellation happening that sucks out a lot of 
the highs. (Actually it sucked out a bit too much, so I used the EQ to
boost 10Khz by +6db after the distortion.)

A few issues ago, the Computer Music Journal had an article in which the
Karplus-Strong algorithm was extended to incorporate distortion of the
vibrating string (if memory serves me correctly). Has anyone heard the
output of this algorithm? In fact, has anyone run the output of a
Karplus-Strong algorithm through a guitar setup?
-- 

---------------------------------------------------------------------------
Scott Wood  | "`We're humanoids and we live on planetoids'.. like could
sw@mda.ca   |  they make it sound *more* dopey?!" - Mister Boffo

daveh@xtenk.asd.sgi.com (David Higgen) (06/08/91)

In article <1991Jun6.142520.23126@uservx.afwl.af.mil>, galetti@uservx.afwl.af.mil writes:
> 
> One of the most important ingredients, from my experience, is the intonation
> you are using!  For leads, this is not an issue, but when you try to play
> chords on a keyboard and you run these chords through a distortion device,
> even the slightest disonance becomes evident.  The intonation of a standard
> keyboard is tempered, and is quite different than on a guitar.  

Not so. Think about it. The frets on a guitar are straight, remember:
ignoring such complications as string tension & end-effects (and assuming the 
fret spacing is correct), the guitar *is* an equal-temprement instrument.


		Dave Higgen (daveh@xtenk.asd.sgi.com)

galetti@uservx.afwl.af.mil (06/10/91)

In article <109034@sgi.sgi.com>, daveh@xtenk.asd.sgi.com (David Higgen) writes:
> In article <1991Jun6.142520.23126@uservx.afwl.af.mil>, galetti@uservx.afwl.af.mil writes:
>> 
>> One of the most important ingredients, from my experience, is the intonation
>> you are using!  For leads, this is not an issue, but when you try to play
>> chords on a keyboard and you run these chords through a distortion device,
>> even the slightest disonance becomes evident.  The intonation of a standard
>> keyboard is tempered, and is quite different than on a guitar.  
> 
> Not so. Think about it. The frets on a guitar are straight, remember:
> ignoring such complications as string tension & end-effects (and assuming the 
> fret spacing is correct), the guitar *is* an equal-temprement instrument.
> 
> 
> 		Dave Higgen (daveh@xtenk.asd.sgi.com)

Maybe so, but just try it!  I'm telling you, it makes a world of difference!
-- 
  ___________________________________________________________________________
 /   Ralph Galetti                  Internet:   galetti@uservx.afwl.af.mil   \
|    PL/ARCB                        Interests:  computers, music, computers   |
|    Kirtland AFB, NM 87117-6008                and music, golf, sleep.       |
 \______________"I hate cliches--I avoid them like the plague"_______________/

rreid@DPW.COM (r l reid ) (06/10/91)

In article <1746@carto.mdavcr.UUCP> sw@mdavcr.UUCP (Scott Wood) writes:
>A few issues ago, the Computer Music Journal had an article in which the
>Karplus-Strong algorithm was extended to incorporate distortion of the
>vibrating string (if memory serves me correctly). Has anyone heard the
>output of this algorithm? In fact, has anyone run the output of a
>Karplus-Strong algorithm through a guitar setup?
>-- 

I'm sure you are speaking of Charles Sullivan's extensions.  Fantastic
stuff, and you don't NEED to run it through a guitar setup, since effects
come with the software (I suspect most of us who are crazy enough
to go through the pain of software synthesis would consider it
to be a "unclean" act to hardware-process the signal anyway :-)

I've used portions of that code to implement my software kitharas,
and stringed just tonality diamonds.  Advantages over the hardware
approach?  Well, I can retune a kithara of 12 hexachords in milliseconds
instead of hours,  my glides are precise, I don't seed to keep
sanding the soundboard, and I never have to restring.
And in the case of the stringed just tonality diamond, I frankly
don't know how I could make it exist in phsyical space in
any playable way - too many strings occupyining the same space.

That's another advantage - my strings can be as long as I need them to be.

Disadvantages?  For me, the main one was the code was written assuming
you would be using octave.pitchclass notation - not the right thing
at all when you are working in ratios.  But that was an easy enough
hack to the code.  For others, the lack of fingerboard noise
is still bothersome - I happen to like it (my hardware kithara
can barely be heard through the noise of the movable bridge),
but Brad Garton has used Sullivan's stuff in the aresenal
available to his lisp-based Irish string band, with stunning
results - but I've heard him long for fingerboard noise.

K-S, as implemented in CSound (which was a vary good implementation
to my ears) sounds flat and lifeless in comparision
to these.  To me, Sullivan is a Computer Music Hero.

R Reid
rreid@dpw.com
rlr@woof.columbia.edu

daveh@xtenk.asd.sgi.com (David Higgen) (06/12/91)

In article <1991Jun10.091019.23198@uservx.afwl.af.mil>, galetti@uservx.afwl.af.mil writes:
> >> 
> >> The intonation of a standard
> >> keyboard is tempered, and is quite different than on a guitar.  
> > 
> > Not so. Think about it. The frets on a guitar are straight, remember:
> > ignoring such complications as string tension & end-effects (and assuming the 
> > fret spacing is correct), the guitar *is* an equal-temprement instrument.
> 
> Maybe so, but just try it!  I'm telling you, it makes a world of difference!

Oh sure, I wasn't arguing the aural effect point. I'm sure a chord played 
though any distorion device will sound much sweeter if it's in just rather
than equal temprement. I'm just picking the technical tuning nit that you are 
not thereby emulating a guitar!

Interesting question is, how *does* a guitar, given that it's essentially
an equal temprement instrument, get to sound good through certain types
of distortion processing? (Comparing it with a keyboard patch which
doesn't, that is?) Different harmonic content of the original signals?

I suppose if we fully understood this, we'd finally *really* be able
to replace tubes...   8-)


			Dave Higgen (daveh@xtenk.asd.sgi.com)

ogata@leviathan.cs.umd.edu (Jefferson Ogata) (06/12/91)

In article <1991Jun10.091019.23198@uservx.afwl.af.mil>, galetti@uservx.afwl.af.mil writes:
|> In article <109034@sgi.sgi.com>, daveh@xtenk.asd.sgi.com (David Higgen) writes:
|> > In article <1991Jun6.142520.23126@uservx.afwl.af.mil>, galetti@uservx.afwl.af.mil writes:
|> >> 
|> >> One of the most important ingredients, from my experience, is the
|> >> intonation
|> >> you are using!  For leads, this is not an issue, but when you try to play
|> >> chords on a keyboard and you run these chords through a distortion device,
|> >> even the slightest disonance becomes evident.  The intonation of a
|> >> standard
|> >> keyboard is tempered, and is quite different than on a guitar.  
|> > 
|> > Not so. Think about it. The frets on a guitar are straight, remember:
|> > ignoring such complications as string tension & end-effects (and assuming
|> > the 
|> > fret spacing is correct), the guitar *is* an equal-temprement instrument.
|> 
|> Maybe so, but just try it!  I'm telling you, it makes a world of difference!

Also, you can tune many synths to a Just intonation if this becomes an issue.
Or if you have polyphonic aftertouch you can learn how to fix it with your
fingertips.
-- 
Jefferson Ogata     University of Maryland      Computer Science Department
"Animals without backbones hid from each other or fell down. Clamasaurs and
 oysterettes appeared as appetizers. Then came the sponges, which sucked up
                     about ten percent of all life."

dpm@hickory07.cray.com (Donald P. Maghrak) (06/13/91)

In article <109722@sgi.sgi.com> daveh@xtenk.asd.sgi.com (David Higgen) writes:
>In article <1991Jun10.091019.23198@uservx.afwl.af.mil>, galetti@uservx.afwl.af.mil writes:
>> >> 
>> >> The intonation of a standard
>> >> keyboard is tempered, and is quite different than on a guitar.  
>> > 
>> > Not so. Think about it. The frets on a guitar are straight, remember:
>> > ignoring such complications as string tension & end-effects (and assuming the 
>> > fret spacing is correct), the guitar *is* an equal-temprement instrument.
The frets spacing on the guitar is based on the same 12th root of two
relationship as the equal-tempered scale so it qualifies as an equal-temperment instrument.
Trouble is that when tuning the guitar, one can tune the open strings to
where there is no beating between e.g. low E and A. (by listening to the 
interval)  This is not the same as using the 5th fret on low E to tune the 
equal-tempered A.
Guitars can be quite funky to tune sometimes IMHO.
>
>Interesting question is, how *does* a guitar, given that it's essentially
>an equal temprement instrument, get to sound good through certain types
>of distortion processing? (Comparing it with a keyboard patch which
>doesn't, that is?) Different harmonic content of the original signals?
>
If you magnify to a great degree the signal from an undistorted guitar and
a sample of the same you would see that the sample (or any digital waveform)
already has subtle distortion when compared to a real physical sound.  This
could be one reason you hear a difference.  Of course I'm assuming the
keyboard patch is not from an analog-synth :-).
>
>I suppose if we fully understood this, we'd finally *really* be able
>to replace tubes...   8-)
>
I remember reading in a very old issue of Guitar Player that part of the
sweetness of tube distortion comes from those huge matching transformers
between the output of the tubes and the speakers.  The distorted signal from
the tube is fed to the transformer which passes mostly the odd harmonics.
The odd harmonics are pretty musical 3rd 5th 7th 9th ....
Anyways, the article was very good.  sorry I don't have the issue #.
>
Don Maghrak dpm@cray.com