khsoh@bruce.OZ (Kam Hung Soh) (08/04/89)
Hey, a Rexx group! Surprises still happen in the staid world of programming. I've gotten interested in Rexx because my favorite text editor - DME - has got a Rexx interface. Don't know anything about the language except that it is used for inter-application communication. Sounds interesting. Am I right? Anyone willing to write an introduction. ************************************************* khsoh@bruce.cs.monash.oz
orlando@quanta.eng.ohio-state.edu (Orlando Sprockel) (08/05/89)
I have done some programming in REXX, and it is just as your shell language. Within a REXX program, you can control all the enviroments; for an IBM VM/CMS machine you can controll the CP, CMS, and XEDIT. With this must power in the language and it's ease to use, no wonder IBM has kept it arround, and planning to have a version running on their MVS machines also. It is a fun language and easy to write quick and powerfull utility programs. Orlando
billc@wupulm.wustl.EDU (Bill Canning) (08/07/89)
I remember when I was in college (about 4 years ago) there was a multi- player game of exploration and treasure gathering that was written in REXX that ran on an unattended VM account. The players would SEND messages to the Virtual Machine running the game, which contained commands about what direction to go or where to look, etc. The VM would get those messages and figure out what the player wanted to do, then would send back the output to the player, something like this: FROM UMCVMB(GAME): +-+-+ FROM UMCVMB(GAME): | | FROM UMCVMB(GAME): + @ | FROM UMCVMB(GAME): | | FROM UMCVMB(GAME): +- -+ The '+'s were doors, etc. Basically you just tried to find the items that existed in the maze, and get out alive. Often another adventurer would have some of the things you would need, so you would have to kill that person. Does anyone out there happen to have the code to such a game? I know there were several copies out there. If you have any information on how I could get the code, could you please mail me? I'd really be interested in seeing the actual code, since I was trying to write something like this on a different system. Thanks in advance, -- Bill Canning billc%wupulm@wupost.wustl.EDU
ndonald@ccu.UManitoba.CA (Nick Donaldson) (08/07/89)
Hi. Anyone know when the mvs version of rexx will be out? -- Nick Donaldson Internet: Ndonald@Ccu.UManitoba.CA or Ccm.UManitoba.CA BITNET: Ndonald@UOfMCC If I know then, what I knew now, it wouldn't make any difference.
rtczegledi@crocus.waterloo.edu (Richard Czegledi) (08/10/89)
Rexx? It's pretty fun. Really makes the amiga great. I'll be posting some scripts as soon as I find my UUencode. I'm writing a wild bbs program [to be released shareware] that just dusts everything. I've written AreaCode programs and a B-Tree system (simple). In addition to customizing the system to such an extent that upon boot up, I have the REXX program through interfacing with the RexxArpLib and Arp1.3 to open a pretty little window, with lots of pretty little gadgets that let me do whatever I like. Rexx has raised my development enviornment to one of the gods. It automaticaly handles backups, it dates them, and I can recall them with this type of syntax: r{bbs.rexx-last week.list} will list all my changes that I did last week, and the menu (being somewhat partly produced by my 'bbs' system's menu system) lets me perform diff's and searches on the data. All the old data is Zooed away on my backup disk. Rexx has all the feel of a good structured language, and plenty of power, it lets you do complicated things easily, and is just generaly special. Slow though. It ain't no speed demon. That's my capsule review. Buy the thing. It's lots of fun.
paulm@lotus.UUCP (Paul Morganthall) (08/12/89)
In article <273@ccu.UManitoba.CA> ndonald@ccu.UManitoba.CA (Nick Donaldson) writes: >Hi. Anyone know when the mvs version of rexx will be out? >-- > Nick Donaldson >Internet: Ndonald@Ccu.UManitoba.CA or Ccm.UManitoba.CA >BITNET: Ndonald@UOfMCC >If I know then, what I knew now, it wouldn't make any difference. My version numbers may not be perfect, but I think REXX is a standard part TSO/E version 2.1.1 (which we run under MVS/ESA) but not part of TSO/E 1.4. I don't know if ESA is important in this equation -- I once remember hearing that REXX would run fine on MVS/XA with TSO/E 2.1 also. Hope this helps! ---paul
david@dhw68k.cts.com (David H. Wolfskill) (08/17/89)
In article <222@lotus.UUCP> paulm@lotus.UUCP (Paul Morganthall) writes: }In article <273@ccu.UManitoba.CA> ndonald@ccu.UManitoba.CA (Nick Donaldson) writes: }>Hi. Anyone know when the mvs version of rexx will be out? }My version numbers may not be perfect, but I think REXX is a standard part }TSO/E version 2.1.1 (which we run under MVS/ESA) but not part of TSO/E }1.4. I don't know if ESA is important in this equation -- I once remember }hearing that REXX would run fine on MVS/XA with TSO/E 2.1 also. Yes; REXX is a standard part of TSO/E V2 (under MVS/XA). Fair warning: there exists a certain amount of function that is missing from the initial distribution, and is alleged to be supplied via an APAR (the number of which I don't have available at the moment). david -- David H. Wolfskill uucp: ...{spsd,zardoz,felix}!dhw68k!david InterNet: david@dhw68k.cts.com