keves@sdccsu3.UUCP (03/24/84)
Does anyone out there have an instruction manual for the Microsoft Flight Simulation video game on IBM's? I need to know specifically how to drop bombs in the 1917 version, but I would also like to get a command summary if you would mail it to me. Thanks in advance. -- "I am the man who dared to say, 'I will not live my life for the sake of another man, nor expect him to live for the sake of mine.'" - John Galt Name: Brian Keves USnail: UCSD Computer Center Usenet: ...!sdcsvax!sdccsu3!keves C-010 ...!sdcsvax!sdcattb!za62 La Jolla, Ca. 92093 Gripe: "Some people just can't have fun in this world because they are too busy bitching about people who do."
bae@fisher.UUCP (The Master of Sinanju) (03/25/84)
<In Nomine Patris...> > Does anyone out there have an instruction manual for the Microsoft > Flight Simulation video game on IBM's? I need to know specifically > how to drop bombs in the 1917 version, but I would also like to get > a command summary if you would mail it to me. > > Thanks in advance. > > Name: Brian Keves USnail: UCSD Computer Center > Usenet: ...!sdcsvax!sdccsu3!keves C-010 > ...!sdcsvax!sdcattb!za62 La Jolla, Ca. 92093 This is blatantly illegal. People like this really irritate me! Here we are, a network of people, many of whom rely on income from software sales for our living, and some dimwit has the gall to do this!! I would like to point out to this individual that Microsoft is on the net, and has a very active bunch of lawyers.. I hope that you recieve an appropriate response to your request. -- Brian A. Ehrmantraut Ad Maioram Gloriam Hasturi! {ihnp4, decvax, ucbvax}!allegra!fisher!bae
perelgut@utcsrgv.UUCP (Stephen Perelgut) (03/26/84)
As far as I can tell, there is no legal way to get a copy of the flight simulator without getting the instruction manual. If you can explain how such a thing came about, I will gladly mail the instructions, having purchased the package. -- Stephen Perelgut Computer Systems Research Group University of Toronto Usenet: {linus, ihnp4, allegra, decvax, floyd}!utcsrgv!perelgut CSNET: perelgut@Toronto
zemon@felix.UUCP (03/26/84)
Recently, someone requested a copy of the manual for the Microsoft Flight Simulation game (reference line intentionally deleted). I have flamed directly to the sender rather than put the rest of you through the pain of reading it. I strongly encourage all of you out there to refuse to supply the requested information. If this person had PURCHASED the game instead of STOLEN it, he would have the manual. Theft is theft; there is no excuse for it. We do not need to support such activities. On the off chance that the original requestor actually did purchase the game and his dog ate the manual (or some such accident), I publicly appologise for insulting him. We really *can* do something about s/w piracy, Art Zemon FileNet Corp. (213)428-1193 home
agb@ucbvax.UUCP (Alexander G. Burchell) (03/29/84)
> We CAN do sometihng about s/w piracy
Who says we want to? I for one got quickly fed up with
paying FAR TOO MUCH of my hard-earned money (that is to say, 30
or 40 dollars) for a game that I would play often only once or twice
before becoming disgusted with it. Thus, I turned to software piracy.
I do not enjoy paying for fancy packaging, nice artwork, advertising, etc.
I would rather pay for a game that I enjoy and will continue playing.
Such a game is Wizardry; I gladly payed $40 for it (Wizardry is an adventure/
strategy game for the Apple II computer). However, a game like most mindless
arcade games that I have STOLEN (I don't want any senseless flames about
that either) is just not worth the $29.99 that is usually charged. I don't
want to pay it, and I don't. I pay the money only when I require the
peripheral things that come with it, i.e. complex instructions, etc.
Please don't give me any whining flames about how I am taking
money out of poor programmers' pockets, etc. -- I used to be an Apple II
game writer, and I know just how much is made on each unit and how much
they cost to make. There is JUST NO JUSTIFICATION for charging thirty
or forty dollars for a silly shoot-em-up video game.
On another subject, you are being extremely narrow-minded in assuming
that the other people on the net want to support your facist ideas. Would
you agree if I posted a letter advocating never giving money to bums on the
street and then signed it "Remember, if we don'et give them money, they will
all starve to death!"... I personally think that concern for others is more
important than trying to "police" your neighbors, and I am sure that many
others agree.
Alexander Burchell
[agb@ucbarpa]
[ucbvax!agb]
faustus@ucbvax.UUCP (Wayne Christopher) (03/29/84)
I agree about software piracy -- too many people make too much money for writing too many lousy pieces of software. Any programmer who writes programs just because he wants to be paid for it isn't a programmer. The real programmer is an artist -- someone who writes programs for the fun of it... If he happens to get a bit of money for it, then all the better, but any REAL programmer would be pleased that somebody liked his program enough to want to steal a copy of it. A starving artist, Wayne Christopher
murray@t4test.UUCP (Murray Lane) (04/02/84)
On the topic of the Microsoft Flight Simulator, does anyone know when (if?) Microsoft will market a version for the IBM PC jr? Other PC's? Come on, Microsoft, I know your on the net. Murray at Intel @ t4test