ee171bbr@sdccsu3.UUCP (06/08/84)
How does one go about implementing floating point functions? I have written a subset of a compiler and want to add floating point a floating point library. The question is- How does one go about implementing floating point functions. I know if you wanted to implement sine, a quick and dirty way would be to have a table of values and interpolate those values that you didn't have. but, NO!!! that is the ignorant way. anyways, please give me ideas. (a maclaurin series maybe?!?) N. Flor