[comp.sys.sgi] lighting models

dfr@USNA.MIL ("David F. Rogers") (05/06/88)

G'day Dick,

Please do not construe this as commercial.

I can suggest three places of increasing completeness to learn about
lighting models.

1. Procedural Elements for Computer Graphics by David F. Rogers,
McGraw-Hill 1985, ISBN 0-07-053534-5. Chapter 5 is what you want.
Hopefully your library has it.

2. Roy Hall's paper in Techniques for Computer Graphics, `Color
Reproduction and Illumination Models' pp 194-238, 1987, Editors
David F. Rogers and Rae A. Earnshaw, ISBN 0-387-96492-4 and
ISBN 3-540-96492-4.

3. There is a new book by Roy Hall on illumination models. Publisher is
Springer-Verlag. Publication sometime this summer. Title is not totally
decided on but should be something like `Illumination Models ...'
Again, I am involved. This is the most complete and detailed source on
illumination models for computer graphics. There is even code in the book.
And lots of good color plates showing the differences between models!

Professor David F. Rogers
Aerospace Engineering Department
U.S. Naval Academy
Annapolis, MD 21402
USA
Tel: 301-267-3283/4/5
 
ARPANET: dfr@usna.mil
UUCP:    ~uunet.uu.net!usna!dfr

SML108@PSUVM.BITNET (08/03/89)

Hi, is there any example code out there to illustrate how to use
the lighting subroutines on the Iris-4D.  I am drawing a set of
spheres as a polygon mesh, and would like to properly shade them
using a light source, but there seems to be a scarcity of example
code on how to do this....

Thanks,
Scott Le Grand