xxdon@monet.lerc.nasa.gov (Don Sosoka) (06/18/91)
Thanks to all who answered that in order to get lighted polygons with different colors at each vertex that I needed to preceed the following code call SHADEM (GOURAU) call BGNPOL do 10 i = 1,N icv(1) = IRED(i) icv(2) = IGREEN(i) icv(3) = IBLUE(i) call C3I (icv) vn(1) = XN(i) vn(2) = YN(i) vn(3) = ZN(i) call N3F (vn) v(1) = X(i) v(2) = Y(i) v(3) = Z(i) call V3F (v) 10 continue call ENDPOL with a call to LMCOLO (LMCAD). This indeed works. Unfortunately LMCOLOR works in Immediate Mode only and the application I have requires these polys to be in a display list (object). Anybody have any suggestions for this case? Thanks.