raymond@cavebear.berkeley.edu (Raymond Yee) (06/29/91)
Does anyone know of a library of routines for drawing three
dimensional objects (spheres, cylinders, cylindrical loops, toruses
etc) in the public domain? In other words, does anyone have
a set of efficient, ready-to-plug-in routines, and general-purpose
routines that they would like to share? I've always wondered why the
graphics library (GL) does not supply such routines. Are they too
user-specific to be of general use?
Thanks in advance.
Raymond Yee
(raymond@cavebear.berkeley.edu)