raymond@cavebear.berkeley.edu (Raymond Yee) (06/29/91)
Does anyone know of a library of routines for drawing three dimensional objects (spheres, cylinders, cylindrical loops, toruses etc) in the public domain? In other words, does anyone have a set of efficient, ready-to-plug-in routines, and general-purpose routines that they would like to share? I've always wondered why the graphics library (GL) does not supply such routines. Are they too user-specific to be of general use? Thanks in advance. Raymond Yee (raymond@cavebear.berkeley.edu)