[comp.sys.zenith.z100] Graphics characters

USERABFY@CLVM.CLARKSON.EDU (Roger Gonzalez) (04/21/88)

The other day I was using my '100 for trivial yet important things like
Nethack and Moria. These games have a setup file that allows you to
define the ASCII characters to use to display various objects like
walls, traps, fountains, etc ad nauseum. Is there any way to make the
'100 use the H19 character set in the high bit numbers? The setup file
wants a one number code for each object. On a PC, the high bit numbers
contain the graphics. On a '100, they are regular characters. Are the
high bit characters actually stored in memory on a '100, or do they point
to the same 0-127 characters? If they are actually stored, it would seem
that I could write a program to read in a new set to store at those locations.
If it isn't possible, I guess I will have to keep downgrading my machine
using ZPC. I'd rather not, though.
                                  Roger