CSTWMJPC%UIAMVS.BITNET@CUNYVM.CUNY.EDU (Michael J. Wolf) (05/19/89)
Re: Are there any adventure games in HC that could be printed in paper format? I recall this person saying they were thinking of creating a mystery game in HC, calling it something like "Murder, she klicked". That person also said something about AD&D. Well, I have taken it upon myself to create an AD&D module in HC. This is a full blown module, just like you would buy in a bookstore or what not. This module that I am creating is large, and fairly detailed. There are maps of cities, surrounding environs, dungeons, and specific encounters. There are many features built into this that normally could not go into a paper module. There are ditance calibrators, random encounter tables with a click of a button, treasure buttons which store treasure in a card which is designed for this task. There is a PC quick ref sheet, with most pertinent data on up to 8 players. There are also PC detailed cards, for the storing of all needed information on a PC. There is also NPC cards, detailing all important NPC's. This is just a part of it, I am not done yet and it gets better all the time. There are two detailed cities, and a major dungeon. There are minor dungeons, set about also. In future HC modules there are more cities that will be detailed, as there are several cities within the area of interest. If there is enough interest in this first module, then I will create more, i already have two more in mind. But interest is what will dictate what I do (sales that is). The cost of this module will be 8 dollars and 2 dollars for S&H and materials, outside the US, add 1 dollar for additional S&H. When I have it completed I will send an add out for this, it will contain an address for ordering. I think anyone who plays AD&D and has a MAc should get this, it is a good product. Anyway, that has been my two cents and more. Michael J. Wolf CSTWMJPC@UIAMVS p.s. for any questions, I can be contact via bitnet, to the address below my name above. Thanx....