ollef@sics.se (Olle Furberg) (08/31/89)
I have a stack containing pictures of people, now I want to export these pictures to MacPaint files. I could do this manually for every card, but I want a script to do the work. Does anybody have any idea of how this should be done? /Olle
ollef@sics.se (Olle Furberg) (08/31/89)
I have a stack containing pictures on every card, now I want to export these pictures to MacPaint files. I could do this manually for every card, but I want a script to do the work. Does anybody have any idea of how this should be done? /Olle
dlugose@ecsvax.uncecs.edu (Dan Dlugose) (09/06/89)
In article <1989Aug31.110105.4531@sics.se> ollef@sics.se (Olle Furberg) writes: > >I have a stack containing pictures of people, now I want to export these >pictures to MacPaint files. I could do this manually for every card, but I >want a script to do the work. Does anybody have any idea of how this should >be done? > Yes, using MacroMaker. First "start recording". Copy the card picture, pull out the scrapbook DA, paste, return to HyperCard, end recording, store the macro with a unique name like "copy to scrap" Then you can copy a long sequence of card pictures with a script roughly like: Choose select tool repeat forever domenu "copy to script" go next end repeat But, if a dialog comes up, like "card does not have a picture, try background", you are stalled. Does anyone know how a script can tell if there is a card picture? Dan Dlugose UNC Educational Computing Service
ollef@sics.se (Olle Furberg) (09/07/89)
dlugose@ecsvax.uncecs.edu (Dan Dlugose) writes: >In article <1989Aug31.110105.4531@sics.se> ollef@sics.se (Olle Furberg) writes: >> >>I have a stack containing pictures of people, now I want to export these >>pictures to MacPaint files. I could do this manually for every card, but I >>want a script to do the work. Does anybody have any idea of how this should >>be done? >> > Yes, using MacroMaker. First "start recording". Copy the card >picture, pull out the scrapbook DA, paste, return to HyperCard, >end recording, store the macro with a unique name like "copy to scrap" > Then you can copy a long sequence of card pictures with a script >roughly like: > But this doesn't solve the main problem. I want a MacPaint-file for every card. The main problem is that HC:s "Export Paint" is _interactive_: you get a Save as... dialogbox. I managed to solve the problem by using the following trick: on exportpictures put StartUpVolume() into volume hide bg pict ---hide whatever you want: btns, flds etc set lockscreen to true set lockmessages to true repeat for the number of cds DoFKEY(3) set cursor to busy get renamefile(volume&":Screen 0", field name) if it is not "0" then answer "Error number "&&it&&"occured. Solve it!" exit repeat end if go next end repeat show bg pict -- show btns flds etc that was hidden in line 4 end exportpicture DoFKEY is an XFCN made by John Pugh (available from sumex?). StartUpVolume() is a function waiting to be written. It could be replaced by the name of your startupdisk but that's not the right way to do it. RenameFile() could be find in Dev stack. Field name is a bg field containing the name of the picture: no two field should have the same content. Unfourtanetly the Snapshoot is not always called "Screen 0": in the French System its name is "Ecran 0" (note the doublespace) and in Swedish "Sk{rm 0" ({=$8A). As a good HC-hacker you want to make your stack international: placing a copy of your FKEY 3 resource in the stack will do the job. /Olle repeat fast for 5 Have a Happy HyperCard HyperHacking! end repeat