[comp.society.futures] Reincarnation cycle of graphics engines...

bzs@BU-CS.BU.EDU (Barry Shein) (04/20/88)

That comment I made was from Foley and Van Dam, Fundamentals of
Computer Graphics (quoting from a paper by Myer and Sutherland on F&VD
page 391, Ch. 10):

"...They used the term wheel of reincarnation to describe the process
of adding successively more arithmetic and logic/decision-making
capability via extra registers and instructions into the DPU until it
becomes essentially a full-fledged CPU. This CPU-like DPU then
acquires its own rudimentary DPU, starting the next incremental growth
cycle. The authors characterize a numberof then-popular display
systems in terms of the number of times each design had gone around
the wheel..."

There, now I feel more honest :-)

	-Barry Shein, Boston University