soft-eng@MITRE.ARPA (Alok Nigam) (09/20/88)
Soft-Eng Digest Mon, 19 Sep 88 V: Issue 30 Today's Topics: Anyone using Cadre teamwork IM? Design assessment report & software metrics File Compression Utility Wanted Looking for info on tools & techniques (2 msgs) Looking for Line of Code Counters New journal: FORMAL ASPECTS OF COMPUTING OPEN LOOK (6 msgs) Test support tools Validation of Expert Shell Applications Version control across machines ---------------------------------------------------------------------- Date: 13 Sep 88 21:21:00 GMT From: mailrus!caen.engin.umich.edu!conliffe@cu-arpa.cs.cornell.edu (Darryl C. Conliffe) Subject: Anyone using Cadre teamwork IM? Are there any Cadre teamwork users on the net, specifically using the IM module? Would like to hear from you for further discussion of a design issue. ------------------------------ Date: Fri, 9 Sep 88 09:11:34 EDT From: spratt%lti.com@bu-it.BU.EDU (Lindsey Spratt x24) Subject: Design assessment report & software metrics I am responding both to "howell%community-chest.mitre.org@gateway.mitre.org" (please include real names in e-mail) and Warren Harrison in digest v5n29. I am the original author of the INSPECTOR product of Language Technology Inc. Anyone who wants more extensive information than that provided below (ie marketing literature) should send their US Mail address. INSPECTOR measures many aspects of COBOL programs, and provides an extensive facility for creating reports based on these measurements. These measures include counts of lexical items (e.g. various classes of tokens), syntactic items (e.g. paragraphs, various categories of statements), and McCabe's essential and cyclomatic complexity metrics. The major virtue of the reporting facility is the (fully declarative) report language in which a user may define her own metrics as combinations of the ones provided by INSPECTOR's analysis (e.g. she might define "average statements per paragraph"(ASPP) from the measured number of statements for each paragraph as: define-meter(ASPP, divide(total(all-paragraphs, statements), count(all-paragraphs))). I find McCabe's essential complexity particularly interesting in evaluating "maintainability". It is a direct measure of the amount of unstructured code in a program. Unfortunately, it is relatively unexplored in the literature on software metrics; perhaps because it is harder to evaluate than the more heavily researched metrics such as McCabe's cyclomatic complexity and Halstead's "software science". US Mail address: Language Technology Inc 27 Congress St. Salem, MA 01970 (508) 741-1507 ------------------------------ Date: 7 Sep 88 20:13:40 GMT From: tektronix!teklds!amadeus.LA.TEK.COM!karenc@bloom-beacon.mit.edu (Karen Cate) Subject: File Compression Utility Wanted I was wondering if anyone out there has or knows of any good file compression/de-compression utilities. We are transferring very large files between a logic analyzer and a host machine. Even over GPIB or Ethernet, some of these transfers take HOURS, which is annoying to say the least. These are the requirements we are looking for: - Must be portable, or available over a wide range of systems including but not limited to PC's, Suns, Apollos, Apples, and of course our LA. - Must be fast. I.e. compression and transfer must take less time than transferring the original file. We are looking for speed improvements, not for disk space optimization. - We'd prefer this to be a product that is supported by its vendor, but this is negotiable. ------------------------------ Date: 9 Sep 88 22:36:00 GMT From: inmet!ishmael!inmet!authorplaceholder@bbn.com <Paul Slonaker> Subject: Looking for info on tools & techniques A significant portion of _A_Practical_Handbook_for_Software_Development_, by N.D. Birrell and M.A. Ould, Cambridge University Press, 1985, is devoted to overviews of many of these techniques (and others), and to showing how each could be used in the development of an example system. The techniques surveyed (grouped roughly by phase) include: cost estimation techniques (IBM, SLIM, PRICE-S, COCOMO) requirements definition techniques PSL/PSA, Structured Analysis (SA), Structured Analysis and Design Technique (SADT), Controlled Requirements Expansion (CORE), Software Requirements Engineering Methodology (SREM), Finite State Machines (FSM), Petri Nets, Jackson System Development (JSD), RSRE Software Development System (SDS/RSRE) design techniques Structured Design (SD), Jackson Structured Programming (JSP), System Architect's Apprentice (SARA), MASCOT, Formal Development Methodology (FDM), Hierarchical Development Methodology (HDM), Higher Order Software (HOS) ------------------------------ Date: 6 Sep 88 15:06:33 GMT From: mcvax!ukc!stc!stl!phm@uunet.uu.net (Peter Mabey) Subject: Looking for info on tools & techniques I'm looking for information about a lot of software/management tools and techniques, which I've come across by name, but haven't been able to identify further. 1. ABCL 2. ASTEC 3. ASTRAP 4. DE WOLF 5. DSS - Decision Support System 6. FAN 7. GALPAT 8. HDM - Hierarchical Design Method 9. IRS 10. KEE 11. KNOWLEDGE CRAFT 12. MICROTEXT 13. MIPSE 14. PMS 15. PODEM 16. SAW - Systems Analysis Workbench 17. SDM - Systems Design Methodology 18. SDS - Software Development System 19. SFC - Structured Flow Charts 20. TAGS - Techniques for Automatic Generation of Systems Things I'd like to know are : what is it? what does it do? features & facilities? who developed it? where can I get more information? what machines? cost? strengths & weaknesses? competitors? users' applications? users' opinions? - but even partial information would be helpful. ------------------------------ Date: Wed, 14 Sep 88 10:36:52 -0700 From: S H Willson <willson@gremlin.nrtc.northrop.com> Subject: Looking for Line of Code Counters Anyone have a public domain line of code counter available for any of these languages? Jovial Fortran C PL/M VMS Assembly 1750A Assembly Also, does anyone know of public domain grammars for those languages? ------------------------------ Date: 9 Sep 88 05:10:24 GMT From: munnari!otc!uqcspe!banana!ianh@uunet.uu.net (Ian Hayes) Subject: New journal: FORMAL ASPECTS OF COMPUTING FORMAL ASPECTS OF COMPUTING The International Journal of Formal Methods Editor-in-Chief: C. B. Jones Associate Editor: D. J. Cooke Published by Springer International in association with The British Computer Society. Announcement and Call for Papers Computing Science is developing and providing a basis on which complex systems can be designed and analysed. Theories are evolving in terms of which a true understanding of difficult computing concepts can be gained. To employ such theories in discussions requires the use of formal notation. Although notation can present an initial barrier, practitioners are now finding that the investment of effort is worthwhile. The principle aims of ``Formal Aspects of Computing'' are to promote the growth of computing science, to show its relationship to practice, and to help in the application of formalisms. In particular, contributions to the formal aspects of computing are to be published. The following fall within the scope of formal aspects: - Well founded notations for system description/specification; - Verifiable designs; - Proof methods; - Theories of objects used in specifications and implementations; - Transformational design; - Formal approaches to requirements analysis; - Results on algorithm and problem complexity; - Fault-tolerant design; - Descriptions of relevant ``Project Support Environments''; - Methods of approaching development. Applications of known formal methods as well as new results would be suitable subjects for papers. Comprehensive surveys will also be published and there is hope that some systematic coverage of major topics can be achieved over a period of years. Contributions to the teaching of formal aspects would also be welcome. To all contributions, normal scientific standards will be applied; papers must be soundly based, include a proper description of their context and adequate references to associated work must be given. People wishing to submit papers should, in the first instance, contact either Cliff Jones or John Cooke. Professor C. B. Jones, Dr. John Cooke, Department of Computer Science, Department of Computer Studies, The University of Manchester, University of Technology, Oxford Road, Loughborough, Manchester M13 9PL, Leicestershire LE11 3TU, ENGLAND ENGLAND ------------------------------ Date: 14 Sep 88 01:29:55 GMT From: amdahl!pacbell!well!shf@ames.arpa (Stuart H. Ferguson) Subject: OPEN LOOK I recently had the opportunity to listen to Tony Hoeber from Sun Microsystems speak about OPEN LOOK(tm) (capitalization is correct) and what it is designed to do. I don't like it. I don't like it at all. The goals are good, and some of the problems they address are real, but OPEN LOOK is not the answer as far as I'm concerned. OPEN LOOK is not a windowing system, it is not a toolkit, it is not software at all -- it is a *specification* for the "look and feel" of graphical user interfaces which fully details the appearance and function of the elements of the interface. The idea is that if different applications running on different window platforms on different hardware all have the same "look and feel," then users will be more comfortable and more proficient quickly. While this valid in principle, and OPEN LOOK does provide some good guidelines to work from, it goes too far in specifying exactly what the interface must look like. Scroll bars are a good example. OPEN LOOK specifies exactly what scroll bars are to look like almost at the bitmap level and how they are to behave. The only user preference is what side of the scrolling area the scroll bars normally appear. Now, there are lots of interface toolkits out there which provide scroll bars, and although they all look and behave somewhat differently, the basic concept is the same. I have used many different styles and looks of scroll bars, and while I like some better than others, I have never had any trouble figuring out how to operate them. Switching styles has never really slowed me down. Scroll bars are a little like door handles. There are lots of different styles of door handles in the world but they all have some basic similarities. They are typically a hand-sized object set about halfway up the surface of the door which, when turned, pressed or lifted operate the door latch. If you encounter a door handle which varies too much from what you expect, it might slow you down a bit, but for the most part, variations in door handle style don't pose a significant impediment to productivity. In fact, doors with different purposes can require different types of handles. Can you imagine if the door to your office, your car and your shower were required by law to use the same standard door handle? I object most strongly, however, to how OPEN LOOK has already made all of the aesthetic decisions. Sun hired a graphic designer and he set forth the look of OPEN LOOK. The appearance of windows, buttons, scroll bars, even the colors allowed are part of the specification. There is no room for innovation, no room for creativity. It's like requiring that everyone wear designer clothes from the same designer -- any other style of clothes are "non-standard." Like an other artist, I want full control of my media. OPEN LOOK takes this away. All of this attention on minor details actually fails to address the real issues behind user interface standardization -- that of how a particular application maps into the controls presented to the user. This very difficult issue is still left up to the programmer. Although OPEN LOOK provides some guidelines as to how certain common operations should be handled, at the level of detail at which it's concerned, it cannot hope to address all of the possible needs that an application may have of its user interface. User interface design is a difficult craft often poorly done. OPEN LOOK attempts to address standardization, but instead imposes dogmatic and arbitrary limitations on the interface designer. What user interface designers need is not a standard "look and feel," but rather a careful look at the art of user interface design, perhaps a definative reference work on the subject so that programmers can create their own user interfaces that are clear, simple and attractive. ------------------------------ Date: 14 Sep 88 19:47:19 GMT From: aramis.rutgers.edu!klaatu.rutgers.edu!josh@rutgers.edu (J Storrs Hall) Subject: OPEN LOOK >I object most strongly, however, to how OPEN LOOK has already made all >of the aesthetic decisions. Sun hired a graphic designer and he set >... Personally, I think that traffic lights should be set into the pavement like catseye reflectors, in the center of the lane. There should be two lights, a blue one first, and then a red one. The blue light means "stop" (blue=cold=frozen) and the red one means "go" (red=hot=blazing speed). To warn of state changes, the blue light would blink for 3 seconds before turning on and the red (go) light turning off. All cars would have red and blue taillights. The red is an acceleration light (redshift = going away) and the blue are brakelights (blueshift = coming towards). See how neatly the meanings mesh with the traffic lights? Surely this is true art! ------------------------------ Date: 14 Sep 88 20:46:30 GMT From: pterodactyl.cis.ohio-state.edu!zwicky@ohio-state.arpa (Elizabeth D. Zwicky) Subject: OPEN LOOK >Switching styles has never really slowed me down. >Scroll bars are a little like door handles. If switching styles has never slowed you down, then you've probably never used SunView. There's this neat "feature" where it's the button you press, and not the place you press it in that determines which direction you scroll in. Takes me several seconds to figure out how to scroll up. Always. X11 scrollbars have similar peculiarities that interfere a great deal with my ability to use them. You may just be a person who deals easily with new user interfaces, in which case you can afford to be into flexibility. I don't, and I can't. For people like me, who represent at least a significant minority of the population, a basic, consistent interface is not just pleasant, but necessary. Horrible things happen to me in SunView and X. I find my windows magically iconifying, or I scroll off the end of my mail in one leap and can't get back, or I somehow manage to accidentally select a menu item while trying to click on something... I can go back and forth between NeWS and a Mac without killing myself; I suppose it's good I didn't start by learning SunView, or I might be permanently crippled on a Mac, and that would be embarrassing. For that matter, if someone had standardized door handles a little more, I might be able to lock *both* my front door locks. The one in the handle just won't lock for me; I know you have to either push it in or pull it out and turn it one way or the other at the same time, but I can't remember the right two, so I stick with the deadbolt. ------------------------------ Date: 15 Sep 88 13:25:10 GMT From: adm!smoke!geoffs@nyu.edu (Geoffrey Sauerborn ) Subject: OPEN LOOK >Personally, I think that traffic lights should be ... ...(BLUE <stop>, RED <GO>)... The fact that tail lights are red and headlights are white is not a random event. There has actually been a lot of thought put into it. RED is safer than BLUE for stops since it can be seen more easily. (But White is even better than RED for that reason - but that is why it is used for headlights). Physics will tell you that blue (a higher energy frequency) will travel further than red. But a fact of human engineering is that red is more easily noticed by the eye - especially when other light (sun light) is interfering. This is why many police vehicle use BOTH red and blue. Red for Day, Blue for Night. Next time you see a police flashing its lights in the extream distance, you'll see likely notice just the red at first. ------------------------------ Date: 15 Sep 88 13:25:10 GMT From: adm!smoke!geoffs@nyu.edu (Geoffrey Sauerborn ) Subject: OPEN LOOK >Personally, I think that traffic lights should be ... ...(BLUE <stop>, RED <GO>)... The fact that tail lights are red and headlights are white is not a random event. There has actually been a lot of thought put into it. RED is safer than BLUE for stops since it can be seen more easily. (But White is even better than RED for that reason - but that is why it is used for headlights). Physics will tell you that blue (a higher energy frequency) will travel further than red. But a fact of human engineering is that red is more easily noticed by the eye - especially when other light (sun light) is interfering. This is why many police vehicle use BOTH red and blue. Red for Day, Blue for Night. Next time you see a police flashing its lights in the extream distance, you'll see likely notice just the red at first. ------------------------------ Date: 15 Sep 88 14:19:23 GMT From: att!whuts!spf@bloom-beacon.mit.edu (Steve Frysinger of Blue Feather Farm) Subject: OPEN LOOK > If switching styles has never slowed you down, then you've probably never > used SunView... I think that's just the point. While having the "right" human interface be standard is a good idea (see a previous poster's extreme example of traffic lights), standardizing the "wrong" human interface is NOT a good idea. If you can convince me that OPEN LOOK's interface is "right", fine. But (for example), a slider with only one adjustable parameter isn't "right" in my book, nor is the requirement that horizontal scrollbars be on the bottom of a window. Elizabeth is right about SunView's insane scrollbars - now imagine if they became a STANDARD! P.S. I've only begun to look at OPEN LOOK, and it very likely has some excellent points. The few I've cited are (probably unfairly) chosen to point out the pitfalls of premature standardization. ------------------------------ Date: 9 September 88 15:51-PAC From: COSTEST%IDUI1.BITNET <Bill Junk> Subject: Test support tools I am currently surveying test support tools which are available for the UNIX environment. These include test data generators, test coverage analyzers, capture & playback tools, as wells as static analysis tools. I would appreciatiate hearing about tools you are aware of and also am particularly interested in experience you might have had with tools of this variety. ------------------------------ Date: 9 Sep 88 23:25:09 GMT From: mailrus!ncar!dinl!noren@husc6.harvard.edu (Charles Noren) Subject: Validation of Expert Shell Applications I need a pointer to information on software validation techniques in general and specifically the validation of software applications written in an expert shell. I am using G2 by Gensym (which I like very much) and need to get a handle on formal verification techniques. ------------------------------ Date: 7 Sep 88 12:25:05 GMT From: tness7!petro!iquery!matt@bellcore.bellcore.com (Matt Reedy) Subject: Version control across machines > What I'm asking is, are there any > references on how to keep version control between machines manageable? This is really a sticky problem for us. We have a horizontal application (a report writer/data analysis tool) that runs on PC's, Unix/Xenix, and VAX/VMS. We've been struggling for a long time trying to manage source code control. What we currently have isn't the best but it seems to work. Since we like to do most of our development on PC's, each of the 5 developers has a 286 MS- DOS machine connected via Starlan to an AT&T 3B2 server. Starlan lets us access the 3B2 Unix file system as remote DOS drives. This provides for transparency between Unix & DOS. We maintain the One True Source on the 3B2 and use a Make file and shell scripts to keep track of the date/time things were last updated on a particular machine. Anytime any changes are made in one of the other env- ironments, we update the One True Source to reflect this (with conditional compilations, etc.) Then as the need arises, we use the Makefile to update the other target systems. ------------------------------ End of Soft-Eng Digest ******************************