[comp.software-eng] chi

frances@psy.vu.nl (Frances Brazier) (03/04/91)

The tutorials and workshops to be presented at CH'91 are presented below.
Please refer any questions regarding the programme to
sanderson.chi@xerox.com, or to gerrit@psy.vu.nl


     CHI '91 (Human Factors in Computing Systems);  April 28 - May 2 1991. New
     Orleans.  Sponsored by the Association for Computing Machinery Special
     Interest Group on Computer and Human Interaction (ACM SIGCHI). The theme of
     the conference is: Reaching Through Technology.  For more information, or
     to receive the Advance Program contact Toni MacHaffie,  CHI '91, 18988 SW
     Shaw, Aloha, Oregon 97007, or phone (503) 591-1981, FAX (503) 591-0120.
     CSNET: machaffie.chi@xerox.com.

     The tutorials that will be presented are listed below:


       1.  Managing the Design of the User Interface
           Full Day, Sunday, April 28, 1991
           Deborah J. Mayhew, Deborah J. Mayhew & Associates
           Objectives:  The purpose of this course is to teach practical methods
           and techniques for managing the design of good user interfaces which
           can be applied by software managers, designers and developers during
           the course of product development. Upon completion of this course,
           attendees will be able to: 1) design organizational structures and
           processes to foster good interface design, 2) plan for and manage the
           use of human factors techniques within the overall project plan, 3)
           effectively evaluate design alternatives by defining and prioritizing
           objective goals and criteria, 4) strengthen interface design
           decisions by applying quick and inexpensive interface evaluation
           techniques, and 5) analyze the costs and benefits of applying human
           factors methods during product development.

       2.  User-Computer Interface Design
           Full Day, Sunday, April 28, 1991
           John Sibert, George Washington University
           Jim Foley, Georgia Institute of  Technology
           Objectives:  Attendees will be introduced to:

             1.  A top-down design methodology for user interface design

             2.  Key elements of high-quality graphical user interfaces

             3.  Interaction devices and techniques

             4.  Key issues in user interface design

       3.  Contextual Design:  Using Contextual Inquiry During System
           Development
           Full Day, Sunday, April 28, 1991
           Karen Holtzblatt, Digital Equipment Corporation
           Sandra Jones, Digital Equipment Corporation
           John Bennett, IBM Almaden Research Center
           Objectives: Learn fundamental concepts of contextual inquiry, see how
           to collect contextual data in the field, learn how to analyze the
           data, see how to use the data in design throughout the system
           development cycle.











                                - 2 -



       4.  Graphical Invention for User Interfaces
           Full Day, Sunday, April 28, 1991
           Bill Verplank , ID TWO Product Design Consultants
           Objectives: To enable participants to create more innovative
           graphical interfaces and more  appropriate graphical applications
           with new strategies and improved skills in using graphics for
           invention.

       5.  MacApp(: An Object-Oriented User Interface Toolkit
           Full Day, Sunday, April 28, 1991
           Kurt Schmucker, Apple Computer, Inc.
           Objectives: Provide enough background about the use of object-
           oriented user interface toolkits that the attendee can make an
           informed decision about this manner of packaging reusable user
           interface software components, and provide enough detail about
           MacApp, an object-oriented user interface toolkit from Apple
           Computer, so that the attendee can begin programming with it.

       6.  Basic Cognitive Psychology
           Full Day, Sunday, April 28, 1991
           John Jonides, University of Michigan
           Objectives: The object of this tutorial is to introduce attendees to
           the major topics of study in cognition, for those who are unfamiliar
           with the basic research in this field. This tutorial will highlight
           the central issues, theories, and many of the basic phenomena.

       7.  Questionnaire Design Studio
           Full Day, Sunday, April 28, 1991
           Marilyn Mantei, University of Toronto
           Objectives: Upon completion of the tutorial, participants will be
           able to design, pilot and administer their own questionnaires for
           such tasks as user evaluation studies, user acceptance studies and
           assessments of work practices and user attitudes.

       8.  The Use of Non-Speech Audio at the Interface
           Full Day, Sunday, April 28, 1991
           Bill Buxton, University of Toronto
           Bill Gaver,  Rank Xerox EuroPARC
           Sara Bly, Xerox PARC
           Objectives:

              - To demonstrate that human-computer interaction can be
                significantly enhanced through better use of an especially
                neglected aspect of sound: the use of non-speech audio to
                communicate information from the computer to the user.

              - To stimulate research and provide the historical, theoretical,
                and practical background that will enable attendees to undertake
                such work.













                                - 3 -



       9.  Hypertext Engineering
           Full Day, Sunday, April 28, 1991
           Robert J. Glushko, Search Technology, Inc.
           Objectives:  This full-day intermediate-level course provides
           rigorous practical advice for the design, implementation, and project
           management issues involved in applying hypertext and multimedia
           concepts in real-world projects.

      10.  The Design of Seductive Interfaces
           Half Day - Morning, Sunday, April 28, 1991
           Timothy C. Skelly, Incredible Technologies
           Objectives: Recently there has been an explosion of user interface
           technologies, the capabilities of which extend beyond the conventions
           of traditional interface design. This tutorial will provide
           participants with conceptual tools for dealing with and fulfilling
           the promise of highly interactive interfaces.

      11.  Computer Supported Cooperative Work and Groupware
           Half Day - Morning, Sunday, April 28, 1991
           Jonathan Grudin, Aarhus University
           Steven Poltrock, Boeing Computer Services
           Objectives: This introductory tutorial consists of lecture
           presentations and includes video clips provided by leading
           researchers and developers. We cover a) the definition and scope of
           the field; b) the current state of research and development in
           several application areas; c) design and evaluation issues, including
           problems and promising approaches for addressing them. We do NOT
           cover software implementation challenges or technical approaches. The
           tutorial notes include reference material on all topics and products
           discussed.

      12.  The Psychology of Software Development
           Half Day - Morning, Sunday, April 28, 1991
           Bill Curtis, MCC
           Objectives: Upon completion of the tutorial, attendees will be
           familiar with the results of recent research on the psychological
           aspects of software development at both the individual and
           organizational levels and will be able to develop more sophisticated
           implications for software development practice, technology, and
           management.

      13.  Conversational Paradigms in User Interfaces
           Half Day - Afternoon, Sunday, April 28, 1991
           Debby Hindus, MIT Media Laboratory
           Objectives:

              - To introduce conversational models in practice and in theory.

              - To provide an overview of research in conversation and
                discourse.












                                - 4 -



              - To present ways in which conversational models can be applied to
                interactive systems without relying on fluent natural language.

              - To show examples of such systems, including graphical
                applications.

      14.  Groupware Implementation:  Issues and Examples
           Half Day - Afternoon, Sunday, April 28, 1991
           Clarence Ellis, MCC
           Simon Gibbs, University of Geneva
           Objectives: The primary objective is to familiarize researchers and
           system builders with the broad scope of groupware technology and the
           underlying research and development issues.

      15.  Digital Typography: Improving the Quality of Type on Screen and Paper
           Half Day - Afternoon, Sunday, April 28, 1991
           Richard Rubinstein, Digital Equipment Corporation
           Objective: To provide an introduction, via selected issues, to
           digital typography. Participants will leave with many ideas about how
           to improve the quality of type on systems that they specify, use, or
           design. Most of the material is visual in one way or another;
           learning to see letterforms by looking at them critically is a
           central part of the experience.

      16.  Practical User Requirements Specification Techniques for Information
           Technology Product Design
           Full Day, Monday, April 29, 1991
           Bronwen Taylor, HUSAT Research Institute, UK
           Bernard Catterall, ICE Ergonomics, UK
           Objectives:

              - To introduce the HUFIT approach to User Requirements Capture and
                Specification (HUFIT was the flagship Human Factors project in
                the European ESPRIT research program).

              - To show how the HUFIT tools can contribute to effective product
                design.

      17.  Advanced Methods for User Interface Design:  Applications, Tools &
           Survival Techniques
           Full Day, Monday, April 29, 1991
           Tyler Blake, California State University, Northridge
           Objectives: Participants will be better able to:

              - Apply second generation UI design methods to achieve more
                effective systems.

              - Critically evaluate potential tools including user audit trails,
                on-line monitoring, rapid prototyping, and standards generators.













                                - 5 -



              - Apply methods for increasing both the creativity and the user
                acceptance of design solutions.

              - Achieve greater acceptance of UI design criteria among both
                executive and technical personnel.

      18.  Cognitive Walkthroughs: A Method for Theory-Based Evaluation of User
           Interfaces
           Full Day, Monday, April 29, 1991
           Clayton Lewis, University of Colorado
           Peter G. Polson, University of Colorado
           Objectives: This tutorial will provide detailed instruction in a
           theory based method for evaluating ease of learning early in the
           design cycle. A cognitive walkthrough involves hand simulation of the
           cognitive activities of a user to insure that the user can easily
           learn to perform tasks that the system is intended to support.

      19.  Designing Graphical Interfaces in the Real World
           Full Day, Monday, April 29, 1991
           Annette Wagner, Apple Computer, Inc.
           John Sullivan, Apple Computer, Inc.
           Objective: To cut through the jargon and examine how to design
           usable, real-world graphical interfaces, and to explode some common
           myths along the way.

      20.  New Interaction Media
           Full Day, Monday, April 29, 1991
           Robert J.K. Jacob, Naval Research Laboratory
           Chris Schmandt, MIT Media Laboratory
           Walter Bender, MIT Media Laboratory
           Scott S. Fisher, Telepresence Research
           Objectives: To enable attendees to track several emerging user-
           interface technologies, to understand both their limits and
           advantages over conventional interface media, and to learn what to
           expect of them in the future.

      21.  How to Do a GOMS Analysis for Interface and Documentation Design
           Full Day, Monday, April 29, 1991
           David Kieras, University of Michigan
           Jay Elkerton, Philips Laboratories & University of Michigan
           Objectives: The GOMS model is an established method for analyzing the
           knowledge required to use an interface in terms of Goals, Operators,
           Methods, and Section Rules.  A GOMS model can predict the difficulty
           of learning and using an interface and can specify the content of
           user documentation. This tutorial is a practical introduction to GOMS
           with an emphasis on hands-on training in usable methodology.

      22.  Computer Supported Meeting Environments
           Full Day, Monday, April 29, 1991
           Marilyn Mantei, University of Toronto
           Objectives: Attendees taking this course will leave with a general











                                - 6 -



           understanding of the computer supported meeting environment research
           and development area. They will learn how and why existing computer
           supported meeting environments differ and the software programs and
           physical architecture that support each environment.

      23.  Designing Curricula in Human-Computer Interaction
           Full Day, Monday, April 29, 1991
           Coordinator: Jean B. Gasen, Virginia Commonwealth University
           Objectives: To overview HCI content, course and curriculum design,
           based on SIGCHI's Curriculum Development Group's (CDG) work, and to
           provide opportunity to discuss and incorporate CDGUs work into
           participant's own curriculum planning.

      24.  Interface Builder( and Object-Oriented Design in the  NeXTstep
           Environment
           Half Day - Morning, Monday, April 29, 1991
           Michael K. Mahoney, California State University, Long Beach
           Objectives: To show how to use NeXTstep's Interface Builder tool to
           graphically define an interface made up of standard objects from its
           Application Kit, how to define interactions between these and other
           objects, and how to add icons and sound. To show other useful tools
           for application program development under NeXTstep. Upon completion
           of this tutorial, attendees will know how to set up a user-interface
           skeleton of code for a NeXTstep application without any programming.

      25.  User Modeling and Tailorable, Adaptable, and Adaptive Systems
           Half Day - Morning, Monday, April 29, 1991
           Lisa Neal, EDS Center for Machine Intelligence
           Objectives: The objective of the course is to present work that has
           been done in user modeling and tailorable, adaptable, and adaptive
           systems, much of which is within the research community, to discuss
           the benefits and drawbacks of systems incorporating these techniques,
           and to show how these techniques can be incorporated into a wide
           variety of systems. The course will be taught in a lecture style,
           illustrated with examples. Class participants will work through a few
           examples in order to fully understand the impact of these techniques
           on different types of systems.

      26.  Human-Computer Interaction Standards: Developments and Prospects
           Half Day - Morning, Monday, April 29, 1991
           John Karat, IBM T.J. Watson Research Center
           John Brooke, Digital Equipment Corporation, UK
           Objectives: To provide attendees with an understanding of
           standardization efforts for areas of HCI which are primarily under
           software control. The tutorial will describe current standards
           committee activities, provide a picture of the potential impact on
           current systems, and inform attendees of how to participate in
           standardization activities.

      27.  Formal Methods in Human-Computer Interaction
           Half Day - Afternoon, Monday, April 29, 1991











                                - 7 -



           Michael D. Harrison, University of York
           Gregory D. Abowd, University of York
           Objectives: To introduce HCI researchers and practitioners to the use
           of formal methods in the design of interactive systems. Practical
           sessions will involve applying simple mathematical models to the
           design and analysis of small but realistic and familiar examples of
           interactive systems.

      28.  Building Collaborative Interfaces
           Half Day - Afternoon, Monday, April 29, 1991
           Alan Wexelblat, Bull Worldwide Information Systems
           Objectives: The goal of the course is to provide students with in-
           depth understanding and practical examples of the day-to-day problems
           faced by designers of collaborative interfaces. Students will come
           away with an understanding of the range of options available to the
           engineer and with criteria to help in making design and
           implementation decisions.

      29.  Intellectual Property Protection for User Interfaces
           Half Day - Afternoon, Monday, April 29, 1991
           Pamela Samuelson, University of Pittsburgh School of Law
           Objectives: This half-day course provides a rigorous and realistic
           view of the application of intellectual property protection to user
           interfaces. It introduces and explains the various options under
           copyright, patent, trademark, and unfair competition laws and
           establishes the boundaries among them. It focuses on issues rather
           than the mechanics of obtaining intellectual property protection; it
           is not a "how to" course.

      30.  Cost-Benefit and Business Case Analysis of Usability Engineering
           Half Day - Afternoon, Monday, April 29, 1991
           Clare-Marie Karat, IBM T.J. Watson Research Center
           Objectives: To provide attendees with an understanding of cost-
           benefit analysis and business case methodologies, and experience in
           computing the cost-benefit of usability engineering and human factors
           activities on computer software and hardware systems through the use
           of hands-on examples.



CHI workshops:


Title:  DESIGN RATIONALE: COMPARATIVE ANALYSIS, 
COORDINATED AGENDA
Organizers:  Jack Carroll (IBM Watson) & Tom Moran (Xerox 
PARC)
Position Paper Deadline:  February 15, 1991
Date:  Monday, April 29, 1991 (one day only)
Room:  
Equipment Needs:  overhead, 35mm, 1/2S videotape
Design rationale is concerned with articulating the reasons and the 
the reasoning processes behind the specifications and the artifacts. It 
is important for supporting decision processes in design, for 
facilitating communication among the various players in design 
(designers, implementers, maintainers, users, etc.), and for 
furthering the cumulation and development of design knowledge.  
DR research addresses issues involved in capturing, representing, 
and using explicit design rationale for these various purposes.  The 
goal of this workshop is to take stock of where the field of DR 
research is now and to ask how the field can progress.  The starting 
point for discussion will be a set of papers for a special journal issue 
on design rationale.
CONTACT INFORMATION:  Please direct statements of interest to 
-- 
Jack Carroll (carroll@ibm.com)
IBM Watson Research Center
Yorktown Heights, NY 10598

or

Tom Moran (moran.pa@xerox.com)
Xerox Palo Alto Research Center Box 704
3333 Coyote Hill Road
Palo Alto, CA 94304

*****************************************************
****
Title:  PATTERN RECOGNITION AND NEURAL NETWORKS 
IN HUMAN-COMPUTER INTERACTION
Organizers:  Russell Beale and Janet Finlay, University of York, 
UK.
Position Paper Deadline:  March 15, 1991
Date:  Sunday, April 28, 1991 (one day)
Room:
Equipment Needs:  overhead, 35mm, 1/2S videotape

The objective of the workshop is to provide an opportunity to 
discuss novel applications of pattern recognition methods to 
problems encountered in human-computer interaction (HCI). 
Examples of areas in HCI that require  pattern recognition are user 
and student modelling, protocol analysis, and  novel input/output 
mechanisms. The workshop will consider the role of new  
methodologies such as neural networks and other example-based 
learning  approaches, as well as traditional means of solving these 
problems, for example using knowledge-based methods. The 
intention is to explore the scope and limitations of each type of 
approach and its requirements, for example  in terms of 
representation and resources. We hope to consider the  relationships 
between the different approaches and the possibility of  developing 
hybrid methodologies to resolve HCI problems. We therefore 
welcome submissions from researchers working with both  
traditional and novel methods and those with strong views from 
either side.  Participants will be chosen on the basis of a position 
statement or extended  abstract (up to 3 pages), describing their 
work or interest in the field.  These should be sent (preferably by 
email) to arrive by March 15th 1991 to: 

CONTACT INFORMATION: 
	Dr. Janet Finlay
	Human Computer Interaction Group
	Department of Computer Science
	University of York
	Heslington
	York, YO1 5DD
	UK 

	EARN/BITNET: janet@minster.york.ac.uk
	ARPANET: janet@minster.york.ac.uk
	INTERNET: janet%minster.york.ac.uk@nsfnet-relay.ac.uk
	USENET: ..!mcsun!ukc!minster!janet
	JANET: janet@uk.ac.york.minster

	Telephone: +44 904 432747
	Fax: +44 904 432767
*****************************************************
****
Title:  Participatory Design:  Practical Stories and Stories of Practice
Organizer:  Michael J. Muller, Bellcore
Position Paper Deadline:  March 1, 1991
Date:  Monday, April 29, 1991 (one day only)
Room:
Equipment Needs:  overhead, 35mm, 1/2S videotape
Participatory design work tends to be informal, difficult to assess, 
and highly contextualized and situated. Results are sometimes 
difficult to report or publish.  This leads to a pattern of 
geographically local sharing of experiences through informal 
information exchanges. 
This workshop provides an opportunity for participatory design 
practitioners to share their experiences, with the two goals of (a) 
developing a taxonomy of participatory design techniques, including 
a preliminary analysis of appropriate settings and  applications, and 
(b) developing a more global network of  practitioners.  The form of 
the workshop and of preparations for  the workshop will encourage 
the desired information exchange.
Contact Information:
Michael J. Muller
Bellcore  Room RRC-1H229
444 Hoes Lane
Piscataway NJ 08854 US
+1 908 699 4892
+1 908 699 0992 (fax)
michael@bellcore.com
*****************************************************
****
Title:  Advances in Computer-Human Interaction in Complex 
Systems
Organizer:  Bill Hefley, Software Engineering Institute
Position Paper Deadline:  February 25, 1991
Dates:  Sun-Mon, April 28-29, 1991 (two days)
Room:
Equipment Needs:  overhead, 35mm, 1/2S videotape
The purpose of the workshop is to highlight recent advances in 
theory or practice in developing human-computer interaction in 
complex systems  and to explore issues facing designers and users 
of decision support systems in complex systems.  The workshop 
will focus on the following issues:  how do we model the 
user/operator in complex time-critical environments;  how do we 
design the human-computer interaction (displays, controls, and 
aids) to ensure that the user is integrated into the decision process; 
what comprises an intelligent computer interface for a supervisory 
controller ; how do we provide timely context-sensitive information 
in real time without overloading or distracting the human operator; 
how do we design operator aids/tutors using knowledge-based 
technology that enhance the human-computer interaction and overall 
system effectiveness rather than replacing the human decision 
maker. 
Position papers are due no later than February 25, 1991.  Three 
copies, double-spaced should be sent to: 
Contact Information:
CHI'91 Workshop on Advances in Computer-Human Interaction in 
Complex Systems
Bill Hefley
Software Engineering Institute
Carnegie Mellon University
Pittsburgh, PA  15213-3890
(412) 268 -7793;  e-mail:  weh@sei.cmu.edu; fax:  (412) 268-5758
*****************************************************
****
Title:  Computer Languages for Programming User 
Interface Software
Organizer:  Brad A. Myers
Position Paper Deadline:  February 1, 1991.
Dates:     Sun-Mon, April 28-29, 1991 (two days).
Room:  
Equipment Needs:  overhead, 35mm, 1/2S videotape

Computing has evolved from batch-oriented textual applications to 
interactive, graphical applications. Thus, programming languages 
should also evolve in order to support the creation of modern 
applications.  It is well known that programming user interface 
software is difficult using conventional programming languages like 
Pascal, C, and Ada, and even using many new languages now 
being developed by language designers.  This is because these 
languages have some or all of the following problems: limited I/O 
primitives, no multi-processing or real-time support, inadequate 
object-oriented mechanisms, no support for rapid prototyping, little 
support for specifying graphics, and none of the new features being 
investigated by UI researchers such as constraints, event-handlers, 
and incremental recomputation.

In his keynote address to CHI'90, Professor Michael Dertouzos, 
director of MIT LCS, called for a new computer language to make 
user interface software easier to program.  Can we create a language 
where it is as easy to display a blue rectangle and have it follow the 
mouse as it currently is to write "Name: " and then read a string?

The purpose of this workshop is to bring together conventional 
language designers and user interface software researchers to 
discuss how computer languages of the future can better support the 
construction of applications with modern, highly-interactive user 
interfaces.  The attendance at the workshop will be 15 to 25 people, 
by invitation only, based on submitted proposals and position 
statements.  Please contact the organizer for more information, or if 
you know of someone who should be invited to submit a proposal.

Contact Information:

Brad A. Myers
	   School of Computer Science
	   Carnegie Mellon University
	   Pittsburgh, PA  15213-3890
	   (412) 268-5150
	   FAX: (412) 681-5739
	   bam@a.gp.cs.cmu.edu

*****************************************************
****
Title:  Human-Computer Interaction and Users with 
Special Needs
Organizer:  Alistair D. N. Edwards, University of York
Position Paper Deadline:  February 25, 1991
Dates:     Sun-Mon, April 28-29, 1991 (two days).
Room:

Equipment Needs:  overhead, 35mm, 1/2S videotape

The objective of this workshop is to create an opportunity for  
practitioners who are working in the field of making computers 
accessible  to people with disabilities to share their experience and 
knowledge, both  with each other and with a broader audience. 

Much of the research which constitutes the study of human-
computer  interaction is concerned with matching the interface to the 
user. Users  are individuals and hence interfaces should ideally be 
sufficiently  flexible to accommodate variations among users. The 
research has largely  been directed at taking account of quite subtle 
variations (such as  novices versus experts). More significant 
variations in users' abilities -  such as whether a user can see a 
screen or type on a keyboard - are  described as 'disabilities' and 
accommodating them has been seen as a  separate topic, a speciality 
of a few people, outside the mainstream of  human-computer 
interaction. It has perhaps been seen more as a social  service than a 
scientific or engineering discipline.

It seems, however, that Human-Computer Interaction has reached a 
stage of  maturity when it should be embracing the broader 
community. There is  plenty of scope for raising the profile of this 
topic, and that would be  one of the objectives of this workshop and 
a subsequent book.

Contact Information:
Dr Alistair D N Edwards	
Human-Computer Interaction Research Group
Department of Computer Science
University of York
York
England
YO1 5DD
Earn/bitnet: 	alistair@minster.york.ac.uk
Arpanet:	alistair@minster.york.ac.uk
Internet:	alistair%minster.york.ac.uk@nsfnet-relay.ac.uk
Usenet:		ukc!minster!alistair
Janet: 		alistair@uk.ac.york.minster
Telephone:	+44 904 432775
Fax:		+44 904 432767
*****************************************************
****
Title:  Size and Complexity Problems in Information 
Worlds 
Organizer:   George Furnas, Bellcore
Position Paper Deadline:  
Dates:     Sun-Mon, April 28-29, 1991 (two days).
Room:

Equipment Needs:  overhead, 35mm, 1/2S videotape


Information worlds have grown to the point where size itself presents
a serious human interface problem for access, navigation, and
conceptualization.  People get lost in hypertext, overwhelmed by 
large graph diagrams, buried by responses from huge information
retrieval systems, and confused by clouds of high dimensional data.

In this two-day workshop, 10-15 researchers will explore these special
interface problems of size and complexity, with the goal of sharing
insights and strategies from different application, and gaining
a deeper understanding of the fundamental problems and methods.

Selection of participants will be based on a position paper which
must be received by March 15, 1991.  

For more information contact GEORGE FURNAS:

                 EMAIL: gwf@bellcore.com    *****PREFERRED*****

                   TEL:   (201)829-4289
                   FAX: (201)538-9093	

            PAPER MAIL: George Furnas
                          CHI'91 Size and Complexity Workshop
                        Bellcore, Room 2M397
                        445 South St. 
                        Morristown, NJ 07960 USA