krupczak@secola.Columbia.NCR.COM (Bobby Krupczak) (02/11/91)
Hi! I was wondering if the problem of connection collisions exists in ISO/TP0/2/4? Let me explain. When I say connection collision, I mean that two processes try to connection with each other simultaneously. If both processes are in a syncronous connection request, and a collision occurs, both processes will hang waiting on the other to accept. I know that one possible way to avoid collisions is through asynchronous connect calls. But, I am wondering if the all powerful ISO Transport protocol will recognize this collision and return a connection to both processes. Any answers will be greatly appreciated Thank you Bobby
harald.alvestrand@elab-runit.sintef.no (02/12/91)
According to my belief, the "all powerful OSI transport protocol" will decide that two people are wanting a connection, so two connections should be granted. There is even a special identifier within the protocol to distinguish PDUs on two different transport connections from each other when they use the same network connection. The idea of call collision causing a single connection is strictly a TCP/IP idea. Harald Tveit Alvestrand Harald.Alvestrand@elab-runit.sintef.no C=no;PRMD=uninett;O=sintef;OU=elab-runit;S=alvestrand;G=harald +47 7 59 70 94