[comp.os.os9] RAVE

knudsen@cbnewsd.ATT.COM (michael.j.knudsen) (02/01/90)

Thanks to Tim Harris for excellent answers to my RAVE questions.
Looks like CD-I will be worth the wait -- if it comes in
expandable computer boxes.

I never heard of "CLUT" before, but it sounds like bits per pixel.
I can see that an 8-bit CLUT, one pixel per byte, would be the
easiest to program grafix algorithms for, tho heavy on memory.
(The coming KMA-68/Coco-4/CocoPro will have an 8-bit/pixel mode,
so could be easi to port RAVE to).

Naturally using 2 or 4 bits/pixel, meaning 4 or 2 pixles/byte,
is harder to deal with in drawing lines, shifting images, etc.
Have I interpreted CLUT correctly?
-- 
Mike Knudsen  knudsen@ihlpl.att.com   (708)-713-5134
"Round and round the while() loop goes;
        Whether it stops," Turing says, "no one knows."

pa1412@sdcc13.ucsd.edu (pa1412) (02/02/90)

In article <1496@mcrware.UUCP> bills@mcrware.UUCP (Bill Sheppard) writes:
+
+ .... RAVES on...

Is there any thought at MW about getting X11 up on OSK or OS-9000?

Also is NFS going to be supported?

And for those multiprocessor applications, is a backplane TCP/IP
networking driver going to be available from MW. (i.e. like
VxWorks).
--
John Clark
jclark@ucsd.edu
pa1412@iugrad2.ucsd.edu

tim@mcrware.UUCP (Tim Harris) (02/02/90)

In article <12979@cbnewsd.ATT.COM> knudsen@cbnewsd.ATT.COM (michael.j.knudsen) writes:
>I never heard of "CLUT" before, but it sounds like bits per pixel.

	CLUT stands for Color Look-Up Table, basically the same thing as the
term Palette for the Color Computer.  The 8 bits for the pixel don't have 
the color but the index into the look-up table.  The actual color data
has 8 bits per Red, Green and Blue component.  

	Tim Harris (...!sun!mcrware!tim)

davidb@braa.inmos.co.uk (David Boreham) (02/06/90)

In article <12979@cbnewsd.ATT.COM> knudsen@cbnewsd.ATT.COM (michael.j.knudsen) writes:
>Thanks to Tim Harris for excellent answers to my RAVE questions.
>Looks like CD-I will be worth the wait -- if it comes in
>expandable computer boxes.
>
>I never heard of "CLUT" before, but it sounds like bits per pixel.
>I can see that an 8-bit CLUT, one pixel per byte, would be the
>easiest to program grafix algorithms for, tho heavy on memory.
>(The coming KMA-68/Coco-4/CocoPro will have an 8-bit/pixel mode,
>so could be easi to port RAVE to).
>
>Naturally using 2 or 4 bits/pixel, meaning 4 or 2 pixles/byte,
>is harder to deal with in drawing lines, shifting images, etc.
>Have I interpreted CLUT correctly?
>-- 
>Mike Knudsen  knudsen@ihlpl.att.com   (708)-713-5134
>"Round and round the while() loop goes;
>        Whether it stops," Turing says, "no one knows."


My company (INMOS) originally coined the acronym ``CLUT'' in 1985. It stands
for Colour Look Up Table and was first used to describe the IMS~G170, then G171
devices. The IBM PS/2 computers and the 8514 display adaptor were designed around
the G171 (which was specially made for IBM). Nowadays there are about 16 manufacturers
of clone devices, all called ``CLUTs''. Other prople who make similar things use
different names (cf RAMDAC for Brooktree).

In 1989 we introduced a new video devices called the G300 CVC (Color Video Controller).
This device is used in at least one  of the cards designed for RAVE. Because the
datasheet (and the design) was done by engineers who worked on CLUTs and because the
output stage of the part is actually lifted from one of our newer CLUTs, I expect that
the CLUT term crept  into the G300 documentation. This may explain the use of this term
in RAVE. 

Anyway, in INMOS, saying ``a n-bit CLUT'' would mean that the output DACs had n-bits,
not that the pixels had n-bits. For instance, the G171 had 8-bit pixels but 6-bit DACS
and is called a 6-bit CLUT. The G300 has 8-bit DACs and can spport either 1,2,4,8,16,24-bit
pixels (in the new revision at least).

David Boreham, INMOS Limited | mail(uk): davidb@inmos.co.uk or ukc!inmos!davidb
Bristol,  England            |     (us): uunet!inmos.com!davidb
+44 454 616616 ex 547        | Internet: davidb@inmos.com