[net.works] Track Ball a la Centipede instead of a mouse

Tague%pco@CISL-SERVICE-MULTICS.ARPA (01/10/84)

This is a suggestion posed by David Moore (Darth Mole).  I don't know if
it is an original idea, but it sounded very good to me.

Instead of using a mouse to control cursor movement which requires
scarce desk space and takes one's hand far away from the keyboard, why
not build a track ball into the keyboard just below the space bar or
just off to one side?  One could move it with one's thumb or finger tips
while the thumb of the other hand presses a button or other control
device.  A touch typist would hardly have to move his hands from the
normal position.  With a little engineering it could be made into a very
effective positioning device.

glen@intelca.UUCP (Glen Shires) (01/14/84)

I have used a system with a track ball briefly, I believe it was a
Xerox system.  I found it very easy to work with after a brief
"getting used to" period.  It also has these advantages:

  - A trackball requires less space.
    I despise the fact that mice require
    an open area on one side of the desk just to move the mouse.
    I like to work with my papers on either side of the machine.

  - One never has to pick up the trackball and start over.
    The second thing I despise about mice is the fact that the
    open area on one side of the desk is never big enough.  This
    means that when moving the mouse a great distance, one runs
    into the machine or off the table and has to pick up the mouse
    and move it back and set it down and move it some more.  Not
    a natural motion.  Track balls of course can spin forever in
    any direction.

  - Track balls can be more reliable.
    A mouse has a long, breakable cord, and often a ball that rolls
    (and sometimes don't roll) only due to gravity and friction.
    You'll never see a mouse survive in a video arcade.  (A track ball
    could be used instead of a mouse as a locating device for a public
    terminal, such as the information terminals used in some airports).

^ ^
O O
 >
\-/   ----mellow

Glen Shires

Mackey.PA@PARC-MAXC.ARPA (01/17/84)

From:  Kevin <Mackey.PA@PARC-MAXC.ARPA>

(Reply to Tague%pco@CISL-SERVICE-MULTICS.ARPA message in V4 #7)

I've seen the same idea on April 2, '83 from David Chin
<chin%UCBKIM@Berkeley> on this Digest (don't know the volume or number).

I don't think it's a good idea. I've used trackballs on several video
games, and think they would have problems in the arrangement you
suggest. First, moving it with the thumb would be difficult. The thumb
only moves freely in an arc, so it can only move the ball in 2
directions. You'd have to rotate your hand to get more directions, but
this is awkward. Using both thumbs you'd have four, but that would
require some interesting coordination! Using your palm might be best,
but you'd have to position the ball in such a way that the typist
doesn't accidentally hit it while typing.

Second, if you've ever used a trackball, you know that it has to be
stroked to spin enough, even with some kind of
magnification/acceleration factor in the software. Stroking means moving
your hand and/or arm back and forth rapidly several times, which can be
very tiring. It also requires room around the ball (out of the way of
keys) for the hand to move before and after a stroke.

Finally, you can't spin the ball while holding down the button as easily
as you can with the mouse (need 2 hands, not just one). Why is this so
important? Well, it's used extensively on the Lisa, and is a nice way to
gradually extend a selection. Other selection methods could be used, but
this is a nice one.

More than a little engineering would be required to make a trackball
work as a good pointing device, and even then I don't think it would be
effective, due to it's inherent limitations.

~Kevin