[comp.society] IMPACT ONLINE 1.01

wells@compass.UUCP (Ian Wells) (10/26/90)

- - -
			 IMPACT ONLINE  1.01
			     October 1990
				   
Welcome  to the premier  distribution  of the  Boston Computer Society
Social Impact Group's online newsletter - IMPACT ONLINE.  This edition
includes:
 
o Introduction to the Boston Computer Social Impact Group

o Perspectives about introducing computers to children: 
  Computers for Preschoolers? 
  By Ian Wells, presenting viewpoints from two educators 

o Computer Literacy Education
  By Dr. Ronni Rosenberg
  
o An Entrepreneurial Idea
  Information technology helping to feed the hungry (reprinted  
  from BCS Social Impact Newsletter)

o Updates from the community telecommunication project known as  
  Community Memory 
  By Tom Nemcik (Director of the CM Project, Berkeley node) 
 
Your  comments and suggestions about this  newsletter  will be greatly
appreciated.    We   are  striving   for  a  consistent   schedule  of
distribution, and  a consistent format  of  style and content.  Please
address  any and  all  communications  to:   Dennis  DelDonno,  Online
Newsletter  editor  -  dendel%pro-angmar.UUCP@bu.edu   or  Ian  Wells,
Director, Social Impact group bcs-ssi@compass.com

IMPACT and  IMPACT  ONLINE welcome original, uncopyrighted submissions
of articles and graphics by the author, creator, or artist.Copyrighted
works  or their modifications  must  be  accompanied by  the copyright
notice  and  the consent   of  the  owner  prior to    publication  or
distribution.  Opinions expressed by   the author  are not necessarily
those of the BCS. Mention of a  product  in this  publication does not
constitute endorsement of that product by the Society.
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                     THE SOCIAL IMPACT GROUP 
                               OF
                   THE BOSTON COMPUTER SOCIETY
                                     
The purpose of the Social Impact group is  to provide a  forum for the
discussion of   social and ethical  concerns   related  to information
technology.

The Social Impact  group is one  of the many  subgroups of  the Boston
Computer  Society. The  BCS  is the  world's largest organization   of
personal computer  users.  The   Social Impact group has  been meeting
monthly since  1983  and produces the  bimonthly  newsletter 'Impact'.

The group meets   at 7:30PM the  first  Wednesday of  each  month   in
downtown Boston.  Our meetings typically consist of a 20 to  30 minute
presentation and 30 to 60 minutes of questions and  answers.  Speakers
and the audience  have especially enjoyed  the  Social Impact meetings
because of this  lively discussion period.   The  audience we draw  is
usually from 10 to 30  in number and from a  wide variety of technical
and non-technical  backgrounds  - industry,  academia, non-profit  and
computer hobbyists.

Issues   occuring on the   interface of technology  and  society often
emerge first in the Boston area, because of the  high concentration of
high-tech industry and services in this area.  Part of  our work is to
disseminate the information from our meetings. Several of our meeting
have been taped  on  audio   cassette  and  are available   from   the
"Powersharing Series" in conjunction with  the BCS.  All Social Impact
meetings are written up in "Impact".  If you are  a  member of BCS and
want to receive "Impact", notify BCS at 617-367-8080 that  you want to
sign-up for the Social Impact SIG. If you are not a member of BCS, you
can join by phoning  617-367-8080  and requesting an application form. 


Notices of our meetings appear in the monthly BCS UPDATE magazine and
are distributed on netnews (ne.seminars) and on an Internet
distribution list.

Here is a summary  of some previous meetings:

Marv Goldshmitt, Vice President of Lotus and Richard Stallman,
developer of GNU, debated software protection. Available on audio tape.

Fred Hapgood, science writer, described his strategy for predicting
the the directions of technological change.

Vin McLellan, journalist, Sandy Sherizen President of Data Security
Systems, and Grace Hammonds, director the proposed BCS subgroup on
Computer security, debated how we should respond to computer viruses.
Available on audio tape.

Dr. Ronni Rosenberg, with Computer Professionals for Social
Responsibility, presented the results of her study of computer
literacy in schools, which suggested the euphoria about computers in
schools is unjustified. Available on audio tape.

Mario Pagnoni, high school computer teacher, and Stephen Blumquist,
teacher at Waldorf schools, debated what is the best age to introduce
children to computers.

Medard Gabel, director of the World Game Institute in Philadelphia,
described how the World Game, invented by Buckminster Fuller, is
building a Hypercard database to store world resource information.

Bob Weber, who works in the Office for Information Technology at
Harvard University, discussed the open versus closed responses to
computer viruses and how to defeat virus attacks in a networked world.

Dr.Joseph Weizenbaum questioned the rush to introduce computers into
schools.

Sherry Turkle gave a summary of her book, ``The Second Self''.

Alex Beam, who was Business Week bureau chief in Moscow for many
years, described his observations of personal computers in the USSR.

Scott Mize, an entrepreneur, described his vision for a non-profit
organization to feed the hungry in Cambridge. With volunteers from
this meeting, this non-profit is in the process of obtaining funding.

Dr Elaine Bernard, Executive Director,Harvard Trade Union Program
described how to demystify technology.

Peter B.  Miller, director of the PACRAT Associates non-profit
organization described how PACRAT is providing desk-top publishing
technology to Non-profits.

Dr. Shoshona Zuboff,Professor at the Harvard Business School and
author, discussed her studies of computers in the workplace.

The BCS Public Service Program - What It Can be and 
How  Communities in Need Can Use It - A Panel and Audience Discussion
      Jose Duran - Hispanic Office of Planning and Evaluation
      Joe Gannon - Institute for Commmunity Based Computers
      Mel King - Community Fellows Program, M.I.T.
      Diana Lam - Chelsea Superintendent of Schools
      Antonia Stone - Playing to Win
      Moderator: Lisa Breit -  Connect
   Available on videocassette.

The founder of Teknica, Michael Urmann, discussed his volunteer
organization which provides technical assistance to Nicaragua.

Dr. Maud Chaplin, discussed technology and human freedom from a
philosophical and ethical point of view.

Mike Basch, of Synectics Inc, desribed how he incorporates computers
into problem solving workshops.

Social Impact sponsored a panel discussion on Home Based Enterprises
and helped form this new BCS group.


In the spring of 1990, Social Impact sponsored a series on the potential
and perils of the open networks of the nineties. 
William H. Murray, Fellow at Ernst and Young spoke on Influence, Power, and
Control in the Networks of the Nineties.
Fred Hapgood, science writter, gave a talk on Networks and The American
Perestroika. Anatol Holt of Coordination Technology, talked about his book
"The Mechanics of Organized Human Activity".
Jerome Glenn,  Executive Director of the American Council of the United
Nation University described ideas from his book "Future Mind: Artificial
Intelligence - Merging the Mystical and the  Technology".

For information about audio tapes, phone 1-800-535-TALK or (CT and
world) 203-637-0270.  For further information about the Social Impact
group or to receive our Internet email distribution, contact Ian
Wells, director, at 617-665-5136 (8:00 - 10:00pm) or by email at
bcs-ssi@compass.com.

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COMPUTERS FOR PRESCHOOLERS: CHILD'S PLAY?
Ian Wells  
Boston Computer Society Social Impact Group

Carl and Naomi really enjoy playing games on  my 'puter at work.   Now
they are preschoolers.  Will my  children  be better equipped for life
in the 21st century  if they start using computers  now?  What  is the
best age to introduce them to  computers? A lot of  money, thought and
time rides on the answers to these questions.  So to find out, I asked
two excellent educators  with quite different experiences  to  address
a meeting of the Social Impact group.

Both  educators  have  an obvious  love   of  teaching and both  enjoy
children.  Mario Pagnoni  is a computer  teacher in the Methuen public
school system.  He has written an informative  and well- reviewed book
describing preschoolers  using computers called  "Computers and  Small
Fries".  Stephen  Blumquist is  a  grade  1-8 teacher   at the Waldorf
school  in Lexington, MA.  Computers are  not used  by students in the
Waldorf system of education until 8th grade.

The  school systems they teach  in  are quite  different  - Waldorf is
private   and Methuen is   public;  the   Waldorf  education  stresses
educating the whole child,  the  Methuen stresses conventional skills,
such as the 3 R's.  Both speakers  gave descriptions of their teaching
experiences with and without computers and both brought along examples
of students' work.

Mario has had wonderful experiences with preschoolers and computers in
his wife's Home Preschool.  To provide material for his book, he set
up an Apple computer in the preschool and obtained a sampling of
childrens' software from publishers.  At the Social Impact meeting, he
demonstrated the types of computer software that kids enjoy, such as
FACE MAKER, which allows children to construct a variety of faces and
then animate them (eyes wink, ears wiggle, etc) and BUILD A BOOK ABOUT
YOU, which contains everything you need to create, print out and bind
two personalized childrens' storybooks.  This program creates 32 full-
color, illustrated pages that are then bound in a washable hard cover.
In the KINDERCOP game,  the child pushes a key  on a "Muppet  Learning
Keys" (an  over-size  keyboard  with  special  kid-   orientated  icon
uttons).  The pressed  letter appears dancing  and changing colors  on
the screen.  This helps the child learn the letter.  The programs were
entrancing - the antecdotes delightful.  "Is this a girl computer or a
boy computer?" asks one  child.  Devony answered that "It  must be boy
computer, because it does mistakes".

Mario works with computers  and  high  school  students everyday.   He
recognizes that  computers for kids are   oversold, but underneath the
hype, he sees  that computers will be a  big  part  of our  childrens'
futures.  Mario enjoys computer technology.   Nobody knows for certain
what will happen  in the future,  but if computers  are to be  a major
part  of the future, we  may as well start early   to ease them into a
computing environment.  His enthusiasm is based on the straightforward
observation that computers  and small fries can be  fun.  Computers in
public schools can improve skill levels in specific tasks and may even
help girls maintain an interest in mathematics that many girls seem to
lose in about grade 5.

Despite the  apparent urgency not to let  our children miss out on the
computers, Mario supports a  common-sense approach  to  computers.  He
believes computers are not good for teaching everything.  The best way
to teach reading is by reading  to your kids.  Mario's  experience has
shown him that  computers are powerful  educational  tools.   However,
they do not replace  teachers.  A key  factor in teaching preschoolers
with computers is the teacher.   Mario's computer workstation includes
room for the preschooler and teacher to work side by side.

Stephen  Blumquist teaches grades 1 to   8 (in Waldorf education,  one
teacher takes the students through  all grades).  He uses no computers
in his classroom,  not because of  fear of  the technology itself, but
because of  the Waldorf  philosophy of education.  This philosophy was
developed  in  the  1930's in   Germany by  Rudolf Steiner.  There are
hundreds of Waldorf schools worldwide including  several in the Boston
area.

In the Waldorf view, childhood consists of three  stages - children up
to 7  years old learn by  imitation and applying  their will; feelings
and imagination are paramount in children ages 7-14; when children are
14-21 years old, their thinking and intellect fully  emerge.   Stephen
described the Waldorf preschool  with  its emphasis on  socialization,
finger plays, working with natural materials and singing.

A previous speaker at the Social Impact group,  Shoshana Zuboff of the
Harvard University School  of  Business Administration,  described the
job of a worker in the  information age as  "push a button and watch".
Stephen wonders if pushing a  button and watching allows a preschooler
to express  their will as effectively  as  painting with a paintbrush.
In an  interesting contrast to the  computer program-generated letters
and books, Stephen displayed  the  books that his students had written
themselves.  When the children learn their letters,  they spend 3 full
school days on each letter and  draw  several pictures associated with
that letter in their book.  Later they wrote and illustrated their own
stories.

There is a fundamental question to be answered - what are the goals of
early childhood education?  Alan  November, computer teacher in Newton
and a winner of the Christa McAuliffe  Educator award, spoke  at a BCS
Education subgroup meeting I attended.  He feels that education should
allow students to acquire skills needed to  survive and thrive  in the
21st century.  The  skills he considered  crucial are  the  ability to
make decisions on  the basis   of  limited information, communication,
accessing information, computation and teamwork.

Although Alan once  had the hope  that  the  introduction of computers
into schools  would improve  education,  he  now feels   this will not
happen unless other changes first occur in schools, such as changes in
management structure, curriculum,  and the role the  teacher  plays in
education.

Teachers must be  allowed to demonstrate   in  the classroom  the same
skills that they are teaching.  Assuming Alan's list is the best list,
at  what  age should  we help children   acquire  these  skills?   Are
computers helping children to acquire these skills?  What is  the best
way to introduce kids to  computers?  Stephen  feels that it certainly
is possible to make childrean acquire intellectual skills at  an early
age.  He considers it more important, however, that  when children are
14 years old and ready to be intellectual, they are enthusiastic to be
intellectual and their  imaginations are  sufficient to find solutions
to tough problems.

Young  children tend to  see themselves   as part of   the whole world
including  computers.  Kids hate to be  torn away   from an engrossing
computer game.  Time  is  suspended.  What   is   the effect   of time
suspension on children who cannot fully distance  themselves  from the
computer?  After I heard Stephen describing  how  he nurtures balanced
capacities in his students at each  age, and after  I heard  how Mario
observed young    children  enthusiastically taking    to    preschool
computers, I  thought again about what  are my goals for the education
of my young  children.  Are  computers  significant to this education?
Books  such as "The   Hurried Child"  point out the  possibilities  of
burnout  in children who  are pushed  too   early.   Can the  use of a
computer by a preschooler lead to burnout later?

Both Stephen and   Mario are    effective teachers  attuned to   their
students and they both  admit they do  not know the effects  of  early
childhood computer exposure.  Where they differ is in what they see as
the important skills children will need in the next century.   Stephen
asks  the question  "How do I provide the  best possible education for
young children?"  Mario   asks,  given that I  have   this   marvelous
educational technology, how can I use it  most effectively? For Mario,
the computer is a fun way of spending quality time with a child and to
have fun while learning  some basic  skills.  Stephen nutures learning
by selecting topics and methods that match the child's capabilities at
each age.   Stephen  and  Mario both demonstrate   that the care  they
express for their students is more important  than the tools they each
choose to use.

Each parent must  make their own choice.  What  am I  going to do  for
Carl  and Naomi?  I am a  parent who cannot  do everything, so I  will
concentrate my time on what is most important.  Computers are not most
important.  I feel that "push a button and watch" will be important in
my childrens' future but this skill can be learned quickly at any age.
In fact, future computers will be far easier to  use than any  we have
today.  However, learning teamwork and problem solving  takes parental
time  and attention.  So  I will  continue  to  give my  children some
access to computers because they are interested, but I  will limit the
access.  I  feel the  interaction  kids have with   any  computer  are
insignificant compared to their interactions with adults and with each
other.

For information  about Waldorf  education, write to: Stephen Blumquist
at the Waldorf School, 739 Mass Avenue, Lexington, 02173.

For  information  about  the "Computers  and  Small   Fries"   book or
newsletter, write to Mario Pagnoni at PO Box 608, Methuen, MA 01844.

--------------------------------------------------------------------------


COMPUTER LITERACY EDUCATION

This is  a  writeup of the  presentation  that Dr. Ronni  Rosenberg of
Computer  Professionals  for  Social Responsibility made to the Boston
Computer Society Social Impact group in  June 1989 meeting.  Reprinted
from 1989  IMPACT, the newsletter  of  the BCS Social Impact Group One
Center Plaza, Boston MA 02108 USA.

Dr. Ronni Rosenberg believes  that  computer literacy as a fundamental
skill  (like  reading and writing)  is oversold, misapplied, basically
trivial in many applications,  and not demonstrably up to  its  claims
for education.  She believes that while computers can be useful tools,
mandatory  computer education  is unjustified.  Many  well-intentioned
schools and dedicated  teachers are striving  to overcome the  serious
flaws  that  characterize  computer-literacy education: vague   goals,
inadequate hardware, bad  software, and poor   training.  But in  many
cases, enthusiasm for computers and education has less to  do with the
educational value of  computers than  with   a complex  web of  social
pressures on educators.

The  euphoria  about computers in    schools can   be  a  smokescreen,
diverting attention from fundamental educational problems which do NOT
have technological solutions, such as the demoralizing environments in
which many primary and secondary-school teachers work, and the lack of
"real" literacy among many graduates.  Where  Dr. Rosenberg's analysis
of  computer literacy  diverges from  others  is   in  her fundamental
question.   She wants  to  know     *whether* computers can be    used
effectively to solve  educational problems; she does  not want to know
"how" to effectively use computers once they are in  the schools.  She
also wants to know what computer literacy  is and  she wants educators
to explain  what education methodology  it  fits  into.  She questions
whether providing computer  literacy  is  an effective use   of scarce
educational resources and she  would  like an  explanation of why  the
stated goals of computer literacy are so different from what is really
happening in schools.

When Dr.  Rosenberg asked educators why they  felt it was important to
teach  computer literacy, she  found their answers  fell   into one of
three groups: 1.  Computer jobs skills will be needed by everyone.  2.
Learning about computers is good discipline for  the mind.  3.   Every
informed citizen in  today's  society  needs to know about  computers.
Although these  views are widely  held, nowhere in the literature does
anyone offer  justification  for them.   Dr.  Rosenberg maintains that
these reasons for teaching computer literacy do not  stand up to close
examination.

The Argument  of Jobs: U.S.   Bureau of Labor Statistics indicate that
the occupational outlook is for more jobs in menial areas.  The number
of high tech jobs is   far lower   than most people  think -  actually
computer companies will be  hiring more  janitors and clerical workers
than  programmers.  Many so-called  computerized jobs, such as grocery
store clerks using  barcode readers and  air  traffic controllers have
jobs that depend on computers,  but not  on computer-literacy  skills.
Studies of how automation actually occurs repudiates  the premise that
increased automation will require increased job skills.

The trend is towards computerized machines that are  easier to use and
that therefore require less computer-literacy to  use.  As  for future
jobs that  will    require  computer literacy    skills,   educational
proponents may wish  current computer literacy  courses were  teaching
students  how to be  really  skilled with  data,  to really understand
complex systems,  and how to  better refine  knowledge from data.  But
computer   literacy  courses  are   not  teaching.  Some say  computer
literacy is needed to help graduates in making decisions.  It has been
found  that decision-making depends  as much  on human experience  and
unanticipated events  as it does  on algorithmic   processes.     When
businesses are  asked what  skills  they are  looking for,   they list
written,  oral  and   interpersonal  skills,  mathematical  skills and
behavioral traits and attitudes related  to sound business  practices.
These are  lacking in many   of  today's graduates, whether   they are
computer literate or not.

The Argument of  Mental Discipline: Will electronic  learners think on
higher levels than paper and pencil learners?  Advocates of the mental
discipline  argument believe   that  exposure to computers  will cause
students to  become *better* thinkers  (i.e. more logical)  in domains
other than  computing.  For example,  using word processing to improve
writing skills will train  people to organize  their  thoughts better.
Scientific studies have not supported  this hypothesis.   Students who
best adapt to word processing are those who are already  accustomed to
planning before writing.  Word  processors are convenient tools,  that
more and   more people  rely on,  but  they do  not  address  the most
difficult tasks  involved in learning to write.   Several studies have
been  done to explicitly  find a  correlation between increased mental
discipline and computer literacy, but the results are inconclusive and
contradictory.

Studies of "Logo Children" have shown that these children tend  to ask
more questions and to  self-correct  their errors.    Some researchers
believe that they do this,  not because of Logo,  but because  of  the
extra  attention ( for  example,  videotaping  of  the  class   by MIT
researchers) they are getting in the  study.  This reminded me of what
one experienced educator  once told me: "every  educational experiment
is doomed  to success".  The  extra  attention that  is given to pilot
educational projects  often gives  the students and teachers incentive
to make  the project  successful, no  matter  what the experiment  is.
When the pilot project becomes part of the curriculum, the results are
less spectacular.

Dr.  Rosenberg has  heard  as  many  stories  about  computer literacy
successes  as failures.  The   mental discipline argument  is  a great
hope, but it remains  an  unsubstatiated one.    The Argument   of the
Informed Citizen: To participate fully in society that uses computers,
it is argued that  citizens must be  computer literate: "Computers are
everywhere so  people  must need  to know  about them   to  function".
People who are not computer literate will be "technopeasants" and at a
great disadvantage  in all areas of life.   Dr. Rosenberg  pointed out
that, although computers may  be omnipresent,  it does not follow that
we all need to know how computers work.  We all drive cars - do we all
need to be be automobile-literate?

The correct analogy to computers  may be electric  motors.   These are
devices embedded everywhere but we do not need to  be motor- literate.
Today's computer literacy  courses may be doing "harm"  by turning out
people  whose model   of   computation is  extremely  simplistic   but
nevertheless consider  themselves  computer  literate.  Large computer
systems   are  qualitatively  different  than   the programs  students
encounter in computer literacy classes.  Graduates  of such courses do
not help them contribute to public policy.

Why do schools  start computer literacy  programs? Her interviews with
computer literacy teachers indicate  that enthusiasm in the class room
about computers  has already begun to  wane.   The novelty  is wearing
off.  Dr. Rosenberg pointed out  how  the social  pressures in  school
environment is  conducive to the  introduction  of computers,  yet the
goals of computer literacy are completely different than what actually
happens in the classroom.

The enthusiasm  for computers is often   a statement of what  is wrong
with schools.  A typical school is  a place where there is  a shortage
of all physical resources - even xerox copies and paper clips are hard
to come by  -  and there is an   attitude  of rationing   towards  all
materials.  Advertisements,  parents,   administrators  and the social
culture   pressure  educators  to   teach  children something    about
computers.

Computers  typically   arrive  in schools  in   a  way most   computer
professionals  would  regard   as backwards.    First  the hardware is
purchased (often  with outside funding).  Then  computer  programs are
purchased.  Finally it   is  recognized  that all this  investment  is
wasted if the teachers are not trained to use it and computers are not
integrated into the curriculum, so  training begins and committees are
set up to recommend how to use the equipment.  Precollege  teaching in
this  country is a low prestige   profession and  teachers have little
control over their jobs.  Glitzy software  and hardware can be a means
to give computer teachers control and prestige in their work.  College
professors who were surveyed did  not find that  high  school students
who had had computer literacy courses were at any advantage over those
who had  none.  In fact,   some professors   complained  of having  to
unteach students who had been misinformed in such courses!

At the end of her presentation, Dr. Rosenberg said she is always asked
whether she supports  any  form of  computer literacy education and so
she answered  the  question before it was asked.    She does believe a
computer literacy  course  could  be offered.   Topics  covered  would
include the myth of computer infallibility,  incomprehensible systems,
computer ethics, simulations and their limits, real world applications
and  computer monitoring techniques.   This course  would  not meet  a
technical need and would not be mandatory.

Biography: Dr. Rosenberg is the first MIT Computer  Science student to
receive an advanced degree in Societal Implications of Computers.  She
received her Ph.D. degree in Science,  Technology and Society February
1989 and  the title of  her  thesis is "Computer  Literacy Education".
Dr.Rosenberg is  currently  a NSF post-doctoral  fellow at the Kennedy
School at Harvard University working on  issues of computers and civil
liberties.

Further information: A  comprehensive description of  her  work can be
found in "Computer  Literacy Education"  (MIT/LCS/TR-433 January 1989,
available from the MIT Laboratory for Computer Science, 545 Technology
Square, Cambridge,MA    02139).   This    meeting  was   recorded   by
Powersharing Tapes and the  audio cassette can be  purchased for about
$8 by  phoning 1-800-535-    TALKor  (CT and  world)   1-203-637-0270.
Powersharing can be reached via email at 76146.1472@compuserve.com.

Dr.  Rosenberg can be  reached   at Internet address    ronni@ksr.com.

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AN ENTREPREURIAL IDEA
From: Boston Computer Society Social Impact Group IMPACT
newsletter, 1988 

Scott  Mize's well-prepared talk  " a proposal  for  using information
technology to facilitate the   redistribution of   surplus food" is  a
challenge   to   all  socially  minded  entrepreneurs to  apply  their
innovative  and  organizational skills  to the  social problems of our
age.

Scott  is  well qualified  to   be  called "entrepreneur".  At college
he  started  a   "young   entrepreneurs" group  which    grew into   a
national  organization which has  annual   conferences.  He  started a
software  company    called "Strawberry Software"     and is  in   the
process of  obtaining funding for a  startup in the  field   of neural
networks.    Scott's idea  for  this food redistribution scheme  began
when Scott  met    Lawrence "C.T." Butler,    an  organizer   of   the
successful    8   year  old  non-profit  Cambridge-based  organization
"Food for Free".  The two  immediately started working  on  ways  that
modern  information  technology   could be  used  to  improve  getting
surplus  food and  redistributing   it to the  hungry.   This  meeting
resulted in the  proposal  that we heard.  Scott   stressed  that  his
work  is only   at the proposal   stage.  He has  yet  to present this
proposal  to  "Food   for  Free"   and  he  is    actively looking for
computer people to implement this plan. 

Scott feels there is a new trend in the field of  entrepreneurship-- a
trend to   applying entrepreneurial spirit   to  non-profits.  Scott's
presentation is an  example  of this trend.It  was  surprising to hear
business    terms   such     as    "targeting markets",   "consumers",
"distributors",  even "franchising"   being applied  to    feeding the
hungry! Conventional  businesses maximize profits;  non-profits strive
to maximize their  "ROI" -- ratio of  value  to  cost.  Note that  the
statistics quoted below are estimated from  Cambridge and the proposal
deals with the redistribution of only perishable food.

The concept is based on the successful "Food for Free".  Computers can
be key because the redistribution of perishable food is time-critical.
What is  the profile of  hunger? First Scott defined  his "market" - a
typical consumer in  this system is  called  a "GTBH" -- a person  who
Goes To Bed Hungry.   This is estimated to be  10% of  the population.
Only 20 to 25% of the GTBHs are street people. The average GTBHs keeps
quiet  about their situation,  they are often single mothers  with low
income,  unemployed,   elderly on   fixed income   or ill.  They   are
typically fiercely proud of their self  sufficiency, they are poor and
under-educated.  In fact,  they only need  assistance for 1 or 2 years
of their whole lives.

Scott defines the "Food Chain" as  the sequence of  organizations that
cooperate to get  food  from the farm to  your  plate.   These include
farmers, farmer co-ops, packagers, distributors, retailers and finally
consumers.  Food is typically discarded at each step of the chain, not
because  it  is unusable but  for business reasons  - restaurants cook
more  food than is  ordered, caterers deliver  more food than is eaten
etc.   It seems that every  food organization throws  away  10% of its
food.  This adds up to an immense volume.  It works out  that only one
half of  the  farmers' food is  ever eaten!   What about the discarded
food? 60% of this is edible, 40% is inedible.

This edible discarded food then represents a vast source of supply for
feeding  the GTBHs.  In fact,  there is  more  free food  in  our food
system than there  are hungry people  capable of eating it.  "Food for
Free" picks up edible food that is being discarded by distributors and
retailers   and provides   it to  churches   and  shelters  throughout
Cambridge.   An  analysis of "Food   for  Free" demonstrates  that the
average meal it provides costs 15 cents and it is now supplying 30% of
the GTBHs in Cambridge with food.  The remaining 70% will be harder to
reach and probably more expensive to feed.   Scott  found a ROI (Value
Money Ratio) of  800%  for "Food for  Free".In other  words, "Food for
Free" is providing meal for 1/8 the cost that  comparable distributors
are.

"Food for Free" finds that 50% of the food  is in excellent condition.
The  key point  from such  analysis is  that there is more than enough
food to go  around.  The  missing  elements are accessibility  of  the
service and real  time  coordination.  Scott's  brainwave, tentatively
called "Food  Express", is an organization to  expand the organization
and obtain more free  food from "suppliers"  and distribute it to more
"retailers" (churches, meal programs, etc).  Scott sees the problem as
market penetration - how to reach those remaining 70% of the potential
market? "Food  Express" would  have faster on   demand food collection
from suppliers, mobile processing, preparation and redistribution from
a "Hub  Kitchen".  The "Hub   Kitchen" could  better  oversee  quality
control of their product.Convenient retail  outlets  would be used  to
distribute food to people  who  would be typically reticent to  obtain
free food.  These outlets would likely be churches.

Most potential consumers don't know how where to get information about
such a  program  so  the key to    "Food Express"  is   an information
management system.  The   image in mind  is something  like   "Federal
Express", where an operator is always  available with  the latest free
food information.The marketers phone the service representative saying
where and when food  is available; prospective  customers phone  in to
find where the nearest distribution point is.  The computer could also
calculate optimum truck routings for food pickup  and delivery.  "Food
Express" would provide the  increased market penetration  required  to
feed more of the GTBHs it would  provided ease of  use, more effective
use of societal resources,  reduction  of  government  expenditures by
redistributing food to other organizations.

What is   needed  to make  "Food Express"  work?  People,  including a
computer  expert, marketing,   perhaps  an  800  number  (how    about
800-GET-FOOD?), stickers,trucks (3 to 5 for Cambridge), "Hub kitchen",
convenient outlets.  Today  there is  little infrastructure  to spread
this  information.The cost estimates  indicate the price per meal will
increase as the scale  of  the  organization increases.   However  the
costs  per  meal are  still so  low as  to   make the program  viable.

What  are  the next steps?    Since  perishable  food distribution  is
inherently  local,  the first step is  to   create a  successful pilot
project and then  formulate a  plug-in franchise.  The  idea  could be
replicated  in any  telecommunication-rich  community.  In  fact,  the
organization  does  not  have  to just distribute    food,  other free
materials could be redistributed to the needy by a similar system. 

Email  Scott Mize at mize@applelink.apple.com for further information.


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COMMUNITY MEMORY
>From Social Impact Newsletter 1989

Philosophically Speaking On March 27,   1884, the first  long-distance
telephone call was  placed  by branch  managers  of the American  Bell
Telephone Company between Boston  and New York City.  Social observers
at the time asked: What does Boston have to say to New York?  In 1990,
Community    Memory  Project's  experiments    with    public   access
community-based  computer  networks are  often  received with  similar
puzzlement.  The cohesion of local communities, based on  economic and
cultural interdependence has been significantly eroded in contemporary
urban settings.   Community Memory links   people  and their ideas  to
create new bonds based on shared interests, commitments and goals.

What is The Community Memory Project?  The Community Memory Project is
a  California   non-profit  corporation,  dedicated to    studying and
promoting the use of new technology in community development.  We have
developed a unique model for  a  community-based information  utility,
designed from  the ground up as a  tool  for full participation.  Full
participation means   removing  economic, educational,   and  cultural
barriers  to   the use  of the system,  and  allowing  each user  full
expression. We have named this model Community Memory.

Our Commitments: Insuring  all members of the   community are able  to
participate   by  providing  public   access to   the Community Memory
network: All  of   our terminals  are in   public  locations  such  as
libraries,  senior   centers,  and  laundromats.  Users   may   access
information at the terminals  for   free, and  contribute   their  own
messages for a mere 25 cents.   Therefore, use is  not limited to only
those who  own terminals and modems.  Extending  anonymity to all  who
publish their views and ideas: Authors  can write messages using their
real names or pseudonyms.   All author  names  are password protected,
therefore all messages are the property of their authors.  Authors are
free to edit  or erase their  messages at a  later   date.  We provide
users the  opportunity to respond  to all  information   found  on the
network.  This gives rise  to the  fullest  range  of expressions  and
viewpoints on  any  subject.  Providing   access  without    requiring
registration or subscription; The system is designed for casual, "drop
in" use.   People use Community Memory on  an "as needed" basis.  This
contrasts with the  subscription approach of  most on-line information
systems.  Making telecommunications  tools elegant in their simplicity
and usability.

Community Memory has  a simple,  intuitive, visual interface.   People
can operate   the  terminals    without prior   computer   experience.
Community Memory is designed as a database, so that information on any
subject from a  wide variety  of contributors can be  located quickly.
Expiration   dates on messages can   be   designated   by the authors.
Leveraging technology to maximize  utility while minimizing costs  and
resources: A workstation/server architecture  using local intelligence
to handle all user  interface  functions delivers a high  quality user
interface at a low per-user cost.   Community Memory software supports
two to five  times the  number of users as conventional  architectures
running on the same hardware.  The user interface is stored as part of
the database,  and  multiple  simultaneous interfaces  are  supported.
This feature  can  be used  to  provide  the interface  in a number of
languages,  or  to  customize  versions for   particular applications.
Indexing systems  for different interest  areas are also independently
customizable.

Community  Memory is supported  by  funds  from the Telecommunications
Education Trust,  established   by the  California  Public   Utilities
Commission.

 
THE TELECOMMUNICATIONS REVOLUTION IS NOW AT YOUR LAUNDROMAT, and
other Berkeley locations
By: Tom Nemcik 415/841-1114
(Tom is the project director of the Berkeley node of CM )

Everyman's Network

A grass-roots nonprofit  group in  Berkeley is leveraging  inexpensive
computer hardware and unique software designs with public placement of
terminals  to  counter   the two fundamental barriers associated  with
computer-based telecommunications: lack of access , and the complexity
of the tools.

Unique design and implementation  features are making it  possible for
everyone in the community  to participate in on-line  dialogue.  On an
average day,  150 people  read and write  messages on a  wide range of
subjects using publicly placed  terminals at locations as   varied  as
libraries and laundromats.  The group is  the Community Memory Project
(CMP), the network is called Community Memory (CM).

CMP board and staff believe that computer networks can help bridge the
division and   isolation  existing  in  many   geographic communities,
provided those networks  are designed and implemented specifically for
that purpose.  The diversity,  richness, and uniqueness of a community
goes mostly unrecognized and  unchronicled because  traditional social
and economic bonds  have  weakened or disintegrated.  Community Memory
is  designed specifically to give   rise to new  bonds and connections
based  on  interests and needs.   Individuals in  the same  geographic
community who may  otherwise never meet,  now have  an  opportunity to
connect around issues,  common concerns, and interests.

What's Online In Berkeley?  The network is a mere  six months old.  As
with any infant,  it is far too early  to predicts how  its character,
personality, intelligence, or even size will  develop.  Practical uses
of the network have been the first to attract a following.  People are
using  CM  to find housing,  sell cars  and  household items, and pose
questions like: "Where do I find a good chimney sweep?" A visit to the
services forum where  free-lancers, odd-jobbers and the home  employed
list and describe  their wares can provide  one  with house  cleaners,
gardeners, painters, a roofer,  a sign maker, an auto  mechanic and  a
number of computer programmers.

One finds  lively discussions on  a variety of  subjects, ranging from
literature,  to  the  legalization   of drugs issue,  to  whether leaf
blowers should be banned in  the city.  Several  city  departments are
using CM to  publish  information.   Short of  going  to City Hall  to
pick-up an  agenda,  CM is the  only  way to find   out the  scheduled
proceedings for upcoming  city council  meetings.  There are calendars
of community, environmental, school  and  literary  events.  A  social
services directory includes listings for emergency  housing, food, and
medical care  a  well  as  a  wide  range of available   non-emergency
assistance programs.

Public Acesss and Outreach to the  Under-enfranchised Currently, seven
terminals  are  operating throughout Berkeley.    Sites  include: four
libraries,  a senior  center,  a  student  dormitory,   and a  24-hour
laundromat.  Ten sites  in all are  planned in the  first year.  While
there  are  plans to   eventually make the  network accessible   to PC
owners, for the  time being it is  a closed network.  Participation is
through public terminals only.   To attract  broad  usage, training is
held  for members of the community  least likely  to  be familiar with
this technology: seniors, at-risk youth, and low income families.

CMP's Education Director, Evelyn Pine conducts workshops at the public
sites  and   maintains  schedules for    staffing the terminals   with
volunteers  who  assist new   users.  The  network   and  accompanying
educational  activities  are  supported     by  funds     from     the
Telecommunications  Education  Trust,  established by  the  California
Public Utilities Commission.

Friendly Look and Feel 

People   least familiar  with computers,  often   view  them  with the
greatest  apprehension.  To make  CM  as non-intimidating as possible,
the appearance  of the  computer was significantly downplayed by blond
wood cabinet  enclosures for the hardware  that serve  as freestanding
kiosks.  Modified keyboards feature  candy-colored keys: yellow,  red,
green, lilac, and blue.  The  colors accentuate the arrow keys, enter,
f1, f2, and  f3  - the  basic keys    needed to operate   the  system.
Accompanying explanatory  text is  printed  on the same colors  and is
mounted  above the  keyboard for quick  reference. Users can also take
the same instructions with them in a fold-up wallet size.

A coin slot, similar to ones found on  pay phones is perhaps  the most
curious  part  of  the kiosk.  While reading   messages  on CM for any
duration is absolutely  free, writing   a  message costs  a   quarter.
Without the  quarter, the  terminal will not  send the  message to the
database for storage.  However, once a message is  written, the author
may return to  it at a later  date  and  edit it for  free  since  all
messages  are password protected.  The  coin box serves two  important
functions: it is  an effective "nonsense   filter," and an attempt  at
making terminals self-supporting.  Ten new messages ($2.50) need to be
added   each  day at a  terminal  in  order for   that  terminal to be
self-supporting.  This not only defrays phone line costs, but also the
amortized hardware costs of one terminal.

The Personal Touch

CM  staff,  in addition to other  responsibilities,   add the personal
touch to training.  They  are involved with  teaching people who  have
never touched a computer; what a cursor is, the uses of the enter key,
the importance of a password, and the  like.   In 45-  minute training
sessions, people learn  how to navigate  throughout the system, how to
find messages in  a topic of  interest to them,  how to  reply   to an
existing message, and how to write and index  a  message.  This is the
area in which  a great deal of  work needs to  be  done if anyone even
wants to begin to speak of public access or critical mass.

Take Me to the Forum

All writing on CM is in the form of messages.   Messages are the basic
units  of information on   the system, and are   grouped by   topic in
"forums."  A message can be  included in  more than  one forum.  Since
anyone  may start a   new forum,  there are  no  restrictions on  what
subjects or topics  people  discuss.  Anyone who   starts a new  forum
becomes that forum's host, and gains the  authority to  purge messages
from  his/her forum,  thus  keeping it topical   and pertinent.  Forum
hosts also establish recommended indexes for their forums.  Authors of
messages  can use  the recommended  index words,  or specify their own
index words  for the messages   they  write.   Messages may  be  added
directly to any forum(s), or may be  attached to a specific message as
a direct response to that message.  This opportunity to "talk back" to
any  message  gives  rise   to   feedback,  controversy,  questioning,
de-bunking  and  lively  debate   in   general.  Since responses   can
facilitate  further  responses,   long   and  fascinating branches  of
messages can evolve from a single root  message.  One gets the feeling
of navigating through a neural network instead of a linear arrangement
of information.

What has been the first message most people write about?  It is almost
always a request for a  service, assistance or advice that  hopefully,
another Community Memory user will respond to.  Here is a  system that
enhances  and   facilitates    face-to-face    encounters  rather than
supplanting  them.   A  safe generalization is   that  people who  use
Community Memory   really desire contact,   and since the    system is
readily accessible, easy to utilize, and geographically restricted, it
CAN  serve as  a  source  for  human connections rather than  being  a
conduit for  random information  from throughout the  country/  world.

For the Technically Curious

A workstation/server  architecture  using local intelligence to handle
all user interface functions delivers a high quality user interface at
a low per-user cost.   Community Memory software  supports two to five
times the number of users as conventional architectures using the same
hardware.  XT clones are  used as  terminals, and  a 386 machine using
the UNIX operating system serves as the  database.  The user interface
is   stored  as   part of the   database,   and multiple, simultaneous
interfaces can be supported.  This feature  can be used to provide the
interface in a number  of  languages, or to   customize versions   for
particular  needs.  Indexing systems for different  interest areas are
also independently  customizable.   The goals   and ideas behind  this
unique on-line environment are now being tested by an entire city.  We
will be reporting our findings and surprises as they happen.

For those interested  in being on  the CMP mailing list can  write the
project  at 2617  San   Pablo    Avenue,  Berkeley, CA   94702,  phone
415-841-1114, or Tom Nemcik email at cdp!tnemcik@labrea.stanford.edu.

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End of IMPACT ONLINE 01.01 

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