kling@ics.uci.edu (Rob Kling) (04/22/91)
I'd appreciate any prompt feedback on this short article which is to be part of a special issue of CACM focussing on Groupware/CSCW & which is being edited by Jon Grudin. =========================== Cooperation and Control in Computer Supported Work Rob Kling Information and Computer Science University of California, Irvine, Ca 92717 714-856-5955 Draft 3.0 April 19, 1991 Sidebar for a special issue of Communications of the ACM devoted to CSCW. A. The Technologies for Computer Supported Cooperative Work The term "CSCW" was publicly launched in 1986 as the title of a conference jointly sponsored by Xerox-PARC and MCC. Like other important computing terms, such as artificial intelligence, it was coined as a galvanizing catch-phrase, and later given more substance through a lively stream of research. A community of interest formed around the research programs and conferences identified with the term and advanced prototype systems, studies of their use, key theories, and debates about them. CSCW is best characterized as an arena rather than a "field" since most of the active participants maintain primary identities in other fields, such as human-computer interaction, information systems, and social impact studies. Even though most CSCW researchers participate in multiple research communities, CSCW offers special excitement: it is a term in the making and a way of conceiving of fundamentally new possibilities of computer support for work. CSCW denotes at least two kind s of things: special products (groupware), and a movement by computer scientists who want to provide better computer support for people, primarily professionals, to enhance the ease of collaborating. The earliest groupware focussed on products which were enriched forms of electronic mail or systems to help people schedule meetings more efficiently by having access to their colleagues' calendar. But the CSCW movement (Kling & Iacono, 1988) has rapidly advanced new technological visions. Today, a group of professionals can use sophisticated text processors, graphics displays, spreadsheets and other analytical programs, and software development systems, to develop software or a complex report on workstations in their private offices. However, if they hold a meeting to discuss their work, their underlying technological support is much weaker. When they walk into a typical seminar room, they leave their computers behind. They pick up ruled pads and meet in rooms which provide, perhaps, whiteboards and and overhead projectors. If two or more group members wish to discuss documents or programs, they also have to meet face to face in one of their offices if they want to use their best computer tools. Today's computer tools are designed for one person's work at a time. Even shared systems like electronic mail or databases, are based on models of one user at a time accessing certain information. Some computer scientists feel that the speed and ease of intellectual teamwork would be enhanced if computerized systems could provide seamless platforms for people to use their best computerized tools regardless of the their locations (Ishii and Miyake, this issue). These applications would enable people to have the electronic equivalents of shared blackboards and notepads, with all the capabilities added by computer storage, retrieval, and manipulation, in their private offices and in their meeting rooms. Some system designers have gone further after noting that communication limited to telephone and computer is relatively low bandwidth. They have enhanced their shared computer systems with two-way interactive video channels so that participants could see each other or documents on each others' desks. Other CSCW researchers are interested in providing special software to make meetings more effective. These special systems help brainstorm, organize agendas, and provide computational support for group decision making strategies. Schrage's (1990) vivid book title, Shared Minds, captures some of the underlying sensibility, (although "sharing" misses the concerns for privacy of information in some systems). The slogans of this computer-based social movement help distinguish it from other movements: "cooperative work," "shared minds," "seamless systems," "collaborative systems," "intellectual teamwork" resonate with positive social imagery. Further, the computer scientists who build CSCW systems often focus on the fine grained organization of features, the design of interfaces, and the way that people could actually use their systems (see for example, Ellis, 1990; Kyng, this issue). There is an intimate quality to these concerns, with a focus on the practical activity of groups. Kyng (this issue), for example, coins the term "mutual learning" to denote a relationship of professional parity between system designers and system users. One of the striking features of the CSCW literature is the way that designers try to be respect the ways that people actually organize and use information. There is significant attention to the pragmatics of communication and information handling -- as in concerns over whether people prefer to point by hand or with a mouse. These concerns lead to "usability" being a preeminent concern of CSCW application designers. In the past five years, participants in the CSCW movement has produced numerous prototypes and a few commercial systems. The prototypes have served as platforms for interesting technological experiments and for some systematic behavioral studies of how people can work while using these new systems (Kraemer and Pinsonneault, 1990). But many groupware applications have not taken off commercially. Much depends upon how one counts "groupware applications." Electronic mail has arguably been the most successful application, and the CSCW movement would have no unarguable successes if participants did not include electronic mail (Ellis, et. al., 1991). On the other hand, group calendaring systems, which are part of several widely adopted commercial "office automation" systems, are rarely used (Bullen and Bennett, 1991). But CSCW researchers' ambitions reach far beyond the boundaries of communication with discrete messages. Many CSCW system advocates would like to transform the way that people work. After all, why invest time and money in new technologies, if they don't produce magnificent effects? B. Cooperation, Control and CSCW at Work Why have CSCW applications been slow to be adopted? The easiest approach is to note the newness of the approach, and the limitations and clumsiness of the early applications. Any technological movement can invoke these "reasons" for the first few years. There is often a huge discrepancy between the promises embodied in the movements' images and any set of early prototypes and products. Artificial intelligence researchers, for example, suggested huge potential benefits long before some workable technologies could be commercially exploited (Kling and Iacono, 1988). I believe that more fundamental social processes provide key insights. Social movements are composed of people and groups with differing, but overlapping concerns who can advocate some of them with parallel voices. The CSCW movement is composed of vendors looking for new markets in which to sell computer systems, telecommunications firms which are interested in devising enticing applications which can generate new demands for their services, computer scientists interested in designing convivial technologies, social scientists who are interested in how people work with technology. Further, when new technologies are very expensive or require many people to use them, upper and middle managers are often the primary clients for sales pitches. Grudin (1989), for example, examined the use of computerized calendaring systems and argued that they best fit the needs and work patterns of managers, who were most likely to call meetings. In contrast, the professionals who were most likely to be the participants in meetings called by managers often did not have comparable secretarial support to keep their calendars up to date. The political economy of effort favored managers, who were also likely to approve the purchase of systems with group calendars. Grudin's analysis is important because he moved from the possible uses of group calendars to the actual uses of group calendars in "typical" organizations. The CSCW movement must enrich its worldview to better understand the real use of CSCW applications. A key dilemma lies in the CSCW movement's reliance of positively loaded terms, like "cooperation," and "collaboration" to characterize work, and an effective taboo in examining conflict, control, coercion and less convivial aspects of social relations in work. Virtually all work has a cooperative element. To take an extreme case, even prisoners in chain gangs often cooperate in some simple ways with their guards in their conduct of daily life. However, if their relationships were primarily cooperative, the prisoners would not be chained. As Grudin (1989) points out in the case of group calendars, most professionals are not so eager to cater to their managers' preferences that they will continually inconvenience themselves and lower their productivity in order to help their manager's secretary schedule meetings. They are somewhat cooperative, but also somewhat autonomous and self-oriented. In practice, many working relationships can be multivalent, with various mixes of cooperation, conflict, conviviality, competition, collaboration, commitment, caution, control, coercion, coordination and combat (just to stay with some "c-words"). Computer scientists who devise CSCW applications are often reluctant to examine how they would work out in when social relationships are less euphoric than the happy terms, "cooperation and collaboration," denote. But social life is rarely so univalent. Professionals and managers are often concerned with control, avoiding control, and counter control. It is common for professionals to be mildly competitive, even when they have long standing collaborations. I suspect that many CSCW designers wish to enhance the cooperative elements of worklife, and tend to avoid discussions of control and conflict. In addition, some CSCW applications have features which can enhance teamwork in new ways under conditions of cooperation. Unfortunately, the taboos of giving adequate attention to conflict and control at work make the implicit theories in many CSCW papers too limited to understand the actual uses of groupware. And sometimes it raises overt contradictions between the concepts and the examples. One can get some clues to the limits of the "language of possibility" used by CSCW designers in examining the ways that authors' examples (mis)fit key concepts. For example, Ishii and Miyake, (this issue) characterize "groupware" as systems which "supports dynamic collaboration in a work group..." The activity on which they demonstrate their "Teamworkstation" is an instructional task in which one skilled person teaches another how to perform a specific task. They note, without any reflexive interpretation, that one of their two instructors simply "limited himself to issuing procedures." While the Teamworkstation could doubtlessly be used to support social relationships with more give and take, this research team focussed on an activity and social relations which did not illustrate "dynamic collaboration." The converse situation is more common, however. Researchers will often illustrate their CSCW systems with groups drawn from universities or industrial labs where dynamic give and take is commonplace. Consequently they tend not to observe (or report) how issues of status and hierarchy are reflected in the use of their groupware prototypes. Researchers can create more realistic images of the patterns of likely use of their systems if they examine a wide variety of social relationships: cooperative, conflictual, collaborative, controlling, convivial, competitive, etc. The key concepts advanced by computer scientists who develop CSCW, are inadequate for characterizing multivalent structured social relationships in workplaces. Ellis, et. al. (1991:43), for example, follow Stefik and characterize "the "coordination problem" as "the integration and harmonious adjustment of individual work efforts towards the accomplishment of a larger goal." "Harmonious adjustment" in workplaces involves diverse strategies of social control. But the authors' two key concepts, shared contexts and group window, don't help us understand how computer systems can play a role in altering control patterns in workplaces. When computer scientists have studied the key behavior than inhibits group performance in real workplaces, they have often found interesting phenomena. For example Krasner, Curtis, & Iscoe (1988) studied the practices that most significantly impeded large scale software development projects. They found a variety of communication problems, such as developers not understanding the customer's operating conditions which influenced the design team. An software environment which can more readily capture, store, and help developers access documents about a software project could reduce some of these communication costs: discussions of tradeoffs, alternative design ideas, etc. which are often primarily in people's heads when the collaborations & communications are supported by face to face meetings and telephones (e.g., Burgess-Yakemovic & Conklin, 1990). Such systems may or may not have a favorable political economy of effort Grudin (1989), depending upon the level of additional effort that designers would have to expend and benefits to them, as well to other system developers who work downstream. Some designers, however, might have additional reservations about providing broad access to rich design discussions, based on the ways that rewards, credit and blame are allocated in their organizations. If designs don't work out as planned, designers could be subjected to tough "Monday morning quarterbacking." Their detailed electronic notes could provide strong evidence that they rejected what in retrospect appears as "the obvious better design choice" or they had misvalued "obvious" tradeoffs. Fear of conflict over possible blame if developments don't work well could lead system designers to avoid using this kind of groupware to support a software development team's efforts. Many professionals who are attracted to "intellectual teamwork" and "shared minds," may balk at groupware which also facilitates "shared blame." Would they be irrational? C. The Contradictions of Technological Revolutions and Social Transformations Like advocates of other new computerized technologies, CSCW advocates allude to the possibilities of fundamentally transforming important social practices and relationships. CSCW researchers explore CSCW's special character, and often differentiate CSCW from related kinds of technologies: Office Automation and Information Systems. However, CSCW researchers are beginning to discover pertinent aspects of organizational behavior, such as the dilemmas of altering institutionalized work patterns and workplace politics, that information systems researchers discovered some time ago (Kling, 1987). Unfortunately, computer scientists who are exploring a new technological family, such as CSCW, CIM, and expert systems, write as if their new technologies can transform organizations in ways that were fundamentally impossible with precursor technologies. They often adopt a mode of analysis, technological utopianism, which amplifies the possibility of valued social changes and underplays the possibilities of little change or significant problems as a byproduct of the technology (Dunlop and Kling, 1991). These utopian assumptions, which are often implicit and relatively modest, makes it hard for researchers, professionals and managers to understand the real social opportunities and limitations of the new technological family. Computerization rarely transforms organizations (Kling, in press). Many CSCW researchers seem ambivalent about this issue. They want the excitement of "revolution" without the fear and risks that social upheavals bring. Perin (this issue) characterizes the stable elements of organizations as "social fields." She astutely notes that organizations do not always adopt every technological capability. Her best example is the case of telecommuting. A case can be made that tens of millions of white collar professionals could be more productive on their tasks that require sustained concentration by working outside their normal office where they are subject to frequent interruptions. Many of these people could productively work at home one or two days a week, perhaps with computer and electronic mail support. But aside from a few occupations such as college teaching, software development, and freelance journalism, relatively few organizations allow their professionals to work at home one or two days a week in lieu of reporting to their offices daily. Perin argues that managers' interests in controlling their workers biases them against supporting significant work at home programs. (Of course, people are free to work at home as much as they wish during the evenings and on weekends!). The case of telecommuting is an important example to help us understand the opportunities and dilemmas of organizational in the case of new technologies. Perin's argument is a bit oversimplified, because some organizations, such as universities and research labs, allow some of their highest status professionals to telecommute some of the time. Perin's theorizing doesn't acknowledge and help us understand important social variations. But her article helps us clearly see the ways that new computerized technologies are used in workplaces where both cooperation and control are fundamental social processes. One cannot understand the selective adoption and use of telecommuting, or CSCW, without facing the rich multivalent social relationships of workplaces head on. D. References 1. Bullen, Christine and John Bennett. 1991."Groupware in Practice: An Interpretation of Work Experiences." in Charles Dunlop & Rob Kling (Eds.) Computerization and Controversy: Value Conflicts and Social Choices. Boston, Academic Press. 2. Burgess-Yakemovic, K.C. and E. Jeffrey Conklin. 1990. Report on a Development Project Use of an Issue based Information System. CSCW'90 Proceedings. (Oct.) pp. 105-118. 3. Dunlop, Charles and Rob Kling. 1991. "The Dreams of Technological Utopianism" pp 14-30 in Charles Dunlop & Rob Kling (Eds.) Computerization and Controversy: Value Conflicts and Social Choices. Boston, Academic Press. 4. Ellis, Clarence, S.J. Gibbs, and G.L. Rein. 1991. Groupware: Some Issues and Experiences. CACM 34(1)(Jan):38-58 5. Grudin, Jonathan. 1989. "Why Groupware Applications Fail: problems in design and evaluation." Office: Technology and People, 4:3, pp. 245-264. 6. Ishii, Hiroshi and Naomi Miyake. TeamWorkStation. An Open Shared Workspace. CACM This issue. 7. Kling, R. 1987. "Defining the Boundaries of Computing Across Complex Organizations. in Critical Issues in Information Systems, R. Boland and R. Hirschheim (eds.). John-Wiley. 8. Kling, R. "Computerization and Social Transformations" Science, Technology and Human Values. 16 (in press). 9. Kling, R. and S. Iacono. 1988. "The Mobilization of Support for Computerization: The Role of Computerization Movements" Social Problems, 35(3)(June):226-243. 10. Krasner, Herb, Bill Curtis, and Neil Iscoe. 1987. "Communication Breakdowns and Boundary Spanning Activities on large Programming Projects." in Empirical Studies of Programmers: Second Workshop Gary Olson, Sylvia Sheppard & Elliot Soloway (Ed.) Norwood, NJ: Ablex Pub Co.. 11. Kyng, Morton "Designing for Cooperation" CACM This issue. 12. Kraemer, Kenneth .L. and Alain Pinsonneault. 1990. "Technology and Groups: Assessments of Empirical Research" in Galegher, Jolene, Robert Kraut, and Carmen Egido (Ed.)Intellectual Teamwork: Social and Intellectual Foundations of Cooperative Work. Erlbaum. 13. Perin, Constance. Electronic Social Fields in Bureaucracies. CACM This issue. 14. Schrage, Michael. 1990. Shared Minds: New Technologies of Collaboration. New York, Random House.