leff@smu.UUCP (Laurence Leff) (08/15/89)
Part III of V Software Engineering Institute Carnegie Mellon University Information Management Pittsburgh, Pennsylvania 15213 1 January 1986 -- 4 August 1989 Annotated list of available documents. Technical reports that have DTIC numbers are available from the Defense Technical Information Center (DTIC) and the National Technical Information Service (NTIS). (As an example, ADA169705 is the DTIC number for the SEI report Toward a Reform of the Defense Department Software Acquisition Policy.) If you wish to request a copy of one of the following reports, please contact either DTIC or NTIS directly. DTIC Defense Technical Information Center ATTN: FDRA Cameron Station Alexandria VA 22304-6145 NTIS National Technical Information Service U.S. Department of Commerce Springfield, VA 22161 CMU/SEI-87-TR-30, ADA188932 Weiderman Criteria for Constructing and Using an Ada Embedded System Testbed The purpose of this report is to list some of the criteria used in five aspects of the project: the hardware configuration, the software configuration, the real-time application, the Ada real-time experiments, and the benchmarking and instrumentation techniques. Each criterion will include a rationale. Each of the criteria listed in this report will be categorized as either essential, highly desirable, or desirable. CMU/SEI-87-TR-31, ADA200609 Weiderman, Altman, Hefley, Klein, M., Landherr, Mumm, Slusarz, J. Annual Technical Report for Ada Embedded Systems Testbed Project The purpose of the Ada Embedded Systems Testbed Project (now called the Real-Time Embedded Systems Project) is to investigate some of the critical issues in using Ada for real-time embedded applications, particularly the extent and quality of the runtime support facility provided by Ada implementations. The project's objective has been to generate new information about using Ada in real-time embedded systems. This information is in the form of benchmark test results, higher level experiment results, and lessons learned in designing and implementing real-time applications in Ada. This technical report provides an overview of the results produced in the first year of the project (through September 30, 1987). Details of these results are contained in other referenced technical reports. CMU/SEI-87-TR-32, ADA200612 Borger VAXELN Experimentation: Programming a Real-Time Periodic Task Dispatcher Using VAXELN Ada 1.1 The purpose of this paper is to provide the reader with some technical information and observations, Ada source code, and measurement results based on experimentation with respect to developing a real-time periodic task dispatcher in Ada. In this context, a periodically scheduled task set implies that each task in the set is executed at its own fixed frequency; a periodic task dispatcher is a software component that schedules the individual tasks at their implied runtime frequency. The results presented here are specific to a MicroVAX-II/VAXELN 2.3 target system, the VAXELN 1.1 Ada compiler, and a KWV11-C programmable real-time clock. Specifically, these results provide answers to the question: How can one achieve the effect of scheduling a set of periodic Ada tasks when the runtime frequency of some of the individual tasks is less than the clock-cycle frequency supported by an Ada runtime implementation? CMU/SEI-87-TR-33, ADA200604 Landherr, Klein, M. Inertial Navigation System Simulator: Behavioral Specification The Real-Time Embedded Systems Testbed Project at the SEI is specifying and developing a representative real-time application. This document augments an original set of specifications written by a Navy affiliate. The purpose of this behavioral specification is to clarify and augment the original. CMU/SEI-87-TR-34, ADA200605 M. Klein, Landherr Inertial Navigation System Simulator Program: Top-Level Design A real-time Ada application, an Inertial Navigation System (INS) simulator, is being developed by the Real-Time Embedded Systems Testbed Project as a vehicle to analyze issues regarding the use of Ada in the real-time embedded domain and to provide a context for future experimentation. The technical philosophy behind developing a real-time Ada artifact is to: (1) select a representative (e.g., strict timing demands, multiple concurrent activities, low-level I/O, error handling, interrupts, and periodic activities) real-time application; (2) use Ada tasks as the unit of concurrency for the real-time design; and (3) apply any relevant practical results being produced by the real-time scheduling research community. In particular, the INS simulator must satisfy a set of timing requirements that are similar to an INS with respect to data updating, message transmission, and message reception. This document discusses the top-level design of this application from three points of view: data flow perspective, concurrency and control perspective, and the Ada module perspective. CMU/SEI-87-TR-35, ADA188928 Van Scoy Prototype Real-Time Monitor: Executive Summary This report summarizes the history, goals, and conclusions of the prototype real-time monitor development effort. This effort was undertaken to address two specific technical questions: 1) How can user tools find, access, and display data hidden in the bodies of Ada applications? 2) How can user tools be layered on top of Ada applications? The effort resulted in a generally usable prototype, which is documented by four other SEI reports (CMU/SEI-87-TR-36 through CMU/SEI-87-TR-39). CMU/SEI-87-TR-36, ADA188929 D'Ippolito, Lee, K., Plinta, Rissman, Van Scoy Prototype Real-Time Monitor: Requirements The requirements imposed by flight simulators and good software engineering practice on Ada systems force software engineers to seek new solutions to the problem of monitoring executing software. This report examines some of these requirements and, based on these requirements, defines a subset for implementation as a prototype real-time monitor (RTM). CMU/SEI-87-TR-37, ADA188930 Van Scoy, Plinta, Coddington, T., D'Ippolito, Lee, K. Prototype Real-Time Monitor: User's Manual This report defines the user interface to the prototype real-time monitor (RTM). It defines the concepts and commands needed by a software engineer to use the RTM. In addition to defining the user interface, the report explains the steps needed to tailor the RTM to work with the user's application. CMU/SEI-87-TR-38, ADA188931 Van Scoy, Plinta, D'Ippolito, Lee, K., Rissman Prototype Real-Time Monitor: Design This report describes the software design used to implement the prototype real-time monitor requirements. The design is presented at three levels: system level, object level, and package architecture level. The report concludes with a discussion of the key implementation obstacles that had to be overcome to develop a working prototype: determining system addresses, communicating with an executing application, accessing application memory, converting data into human-readable form, and distributed CPU architectures. CMU/SEI-87-TR-39, ADA191095 Van Scoy Prototype Real-Time Monitor: Ada Code This report documents the Ada code of the prototype real-time monitor (RTM). CMU/SEI-87-TR-40, ADA200610 Donohoe Ada Performance Benchmarks on the Motorola MC68020: Summary and Results This report documents the results obtained from running the ACM SIGAda Performance Issues Working Group (PIWG) and the University of Michigan Ada performance benchmarks on a Motorola MC68020 microprocessor (MVME133 VMEmodule Monoboard Microcomputer), using the Systems Designers Ada-Plus, the TeleSoft TeleGen2, and the Verdix VAX/VMS hosted cross-compilers. A brief description of the benchmarks and the test environment is followed by a discussion of some problems encountered and lessons learned. Wherever possible, the output of each benchmark program is also included. CMU/SEI-87-TR-41, ADA200606 Firth, Wood, Pethia, Roberts, Methods Mosley, Dolce A Classification Scheme for Software Development Software development methods are used to assist with the process of designing software for real-time systems. Many such methods have come into practice over the last decade, and new methods are emerging. These new methods are more powerful than the old ones, especially with regard to real-time aspects of the software. This report describes a classification scheme for software development methods, includes descriptions of the major characteristics of such methods, and contains some words of advice on choosing and applying such methods. CMU/SEI-87-TR-42, ADA199877 Hefley Issues in Software: A Blue Two Visit Feasibility Assessment The SEI participated in a series of fact-finding meetings sponsored by the Air Force Coordinating Office for Logistics Research to gather information necessary to set the scope for and to implement one or more Blue Two Visits on software. The purpose of a Blue Two Visit (BTV) is to introduce to industry's top design engineers and program managers the day-to-day constraints Air Force maintainers face on front-line operations bases. The participants experience first-hand the effects of design on maintenance. This exposure has been significant in bridging the gap between DoD and industry in understanding, documenting, and supporting Air Force weapon system requirements to increase combat supportability. This report documents discussions that attempt to address the following questions for a software-oriented BTV: 1) Do software maintainers and users have messages for software designers and programmers? 2) What are these messages? 3) How can these messages be best communicated? 4) To whom should these messages be targeted? 5) What should the BTV be called? CMU/SEI-87-TR-43, ADA191097 Lee, Rissman, D'Ippolito, Plinta, Van Scoy An OOD Paradigm for Flight Simulators This report presents a paradigm for object-oriented implementations of flight simulators. It is a result of work on the Ada Simulator Validation Program (ASVP) carried out by members of the technical staff at the SEI. CMU/SEI-87-TR-44, ADA188927 Ford, editor Report on the SEI Workshop on Ada in Freshman Courses The Undergraduate Software Engineering Education Project of the SEI Education Program sponsored a workshop on Ada in Freshman Courses in June 1987. The workshop brought together several educators to discuss how the software engineering content of beginning programming and data structures courses might be improved. This report describes the workshop and summarizes the discussions and conclusions, and it also includes the position papers prepared by the participants. CMU/SEI-87-TR-45, ADA188923 Nestor Views for Evolution in Programming Environments Programming environments have become a focal point for much of the work directed toward improving the practice of software engineering. Such environments must provide mechanisms for recording and organizing the complex set of persistent technical and management data associated with all parts of the life cycle of large software systems. This paper focuses on one important aspect of such persistent data: how to allow evolution when the existing information must be preserved without change to maintain history. First, the role of history in programming environments is discussed. Next, the additional demands of evolution are considered and shown to lead to a set of problems. View mechanisms are suggested as a solution to the problems. A simple example involving file system directory structure is presented to illustrate these problems. A simple view mechanism, called multidirectories, is introduced and shown to solve the illustrated problems. CMU/SEI-87-TR-46, ADA188924 Nestor Evolving Persistent Objects in a Distributed Environment This paper considers a class of objects, called incrementally mutable objects, that are intermediate between mutable and immutable objects. Intuitively, the only permitted modifications to an incrementally mutable object are those that add new information to the object while preserving existing information. Changes to incrementally mutable objects do not require central synchronization. When a network becomes partitioned, the same incrementally mutable object can be safely modified in each subnetwork. A mutable object can be modeled by a set of immutable objects that represent each value of the object over time and an incrementally mutable object that relates each immutable object to its successor. Multiple successors are permitted to represent parallel changes. CMU/SEI-87-TR-47, ADA188922 Stone, Nestor IDL: Background and Status This paper presents an overview of the Interface Description Language (IDL). We describe the language and its history. We also discuss the status of the IDL community. CMU/SEI-87-TR-48, ADA199634 Engle, Firth, Graham, Wood, B. Interfacing Ada and SQL The SEI was asked by the Ada Joint Program Office to investigate the problem of interfacing programs written in Ada with database management systems implementing the SQL database language. The authors decided to concentrate on a description of the problems involved in producing an interface that would be worthy of becoming a standard. This document is meant to assist the reader in answering the question "What constitutes a good interface between Ada and SQL?" The document should be useful both in the production of a standard and in the analysis of any proposed standard. CMU/SEI-88-TR-1, ADA200631 Summary of SEI Technical Operations: 1987 During 1987, the SEI had five programs in place: Ada-Based Software Engineering Program, Education Program, Software Process Program, Pilot Projects Program, and Technology Transition Program. These programs, their 1987 accomplishments, and their planned work are described in this document. In addition, the SEI affiliate functions, computing facilities, building, staff, and service accomplishments are also described. CMU/SEI-88-TR-3, ADA201345 Graham, Miller, D. ISTAR Evaluation ISTAR is an integrated project support environment produced by Imperial Software Technology, Ltd. This evaluation of ISTAR is intended for software technologists considering the adoption of an integrated project support environment. Researchers and others interested in environments and evaluation methods will also benefit from this report. CMU/SEI-88-TR-4, ADA197136 Hansen, Over Evaluation and Recommendations for Technology Insertion into Technical Order Maintenance As the need for mission-critical software systems increases, Post Deployment Software Support (PDSS) activities will require increased priority in planning. PDSS is "the sum of all activities required to ensure that, during the production/deployment phase of a mission-critical computer system's life, the implemented and fielded software/system continues to support its original missions, and subsequent mission modifications and product improvements. PDSS, therefore, includes not only software "maintenance" but also the activities required for overall system support. The SEI recognizes the importance of PDSS activities in the life cycle of mission-critical systems. In March 1986, SEI personnel met with representatives of the Air Force Logistics Command (AFLC) at Ogden Air Logistics Center (OO-ALC), Hill Air Force Base, Utah, to determine if there were areas in PDSS that the SEI could address. The AFLC representatives described the activities performed at Air Logistics Centers and problems encountered in those activities. As a result of this meeting, the SEI authorized a feasibility study to determine how it might best interact with the PDSS community. This report, written in August 1987, describes the evaluation process and the ensuing recommendations for technology insertion into technical order maintenance. ----listing continued in next post---- -- But who were they all in your sleep last night, first one then the next, with their menace, wild sempahore, and lusts? I hardly know where you find the strength come morning. August Kleinzahler