leff@smu.UUCP (Laurence Leff) (11/15/89)
NEW MIT AI LAB PUBLICATIONS Announcement #13 November 15, 1989 ************************************************************************ Except for the Bibliographies, publications are available in hardcopy only. TO ORDER, specify publications number and author and enclose a check payable to the M.I.T. Artificial Intelligence Laboratory for the correct amount of U.S. funds. Prices of publications include surface postage to domestic and overseas addresses. PREPAYMENT IS REQUIRED. Please note on order if check is sent separately. Send orders with payment to: Publications, Room NE43-818 M.I.T. Artificial Intelligence Laboratory 545 Technology Square Cambridge, MA 02139 USA For additional information: Phone number: (617) 253-6773 Net address: Publications@ai.mit.edu *********************************************************************** :tr 1117 :author Bror V.H. Saxberg :asort Saxberg, B.V.H. :title A Modern Differential Geometric Approach to Shape from Shading :date June 1989 :pages 211 :cost $9.00 :keywords shape from shading, computer vision, differential geometry, dynamical systems :abstract How the visual system extracts shape information from a single grey-level image can be approached by examining how the information about shape is contained in the image. This technical report considers the characteristic equations derived by Horn as a dynamical system. Certain image critical points generate dynamical system critical points. The stable and unstable manifolds of these critical points correspond to convex and concave solution surfaces, giving more general existence and uniqueness results. A new kind of highly parallel, robust shape from shading algorithm is suggested on neighborhoods of these critical points. The information at bounding contours in the image is also analyzed. :tr 1139 :author Jason Nieh :asort Nieh, J. :title Using Special-purpose Computing to Examine Chaotic Behavior in Nonlinear Mappings :date September 1989 :pages 72 :cost $7.00 :keywords chaos, nonlinear mappings, numerical computation, computer architecture, standard map, standard map machine :abstract Studying chaotic behavior in nonlinear systems requires numerous computations in order to simulate the behavior of such systems. The Standard Map Machine was designed and implemented as a special computer for performing these intensive computations with high-speed and high-precision. Its impressive performance is due to its simple architecture specialized to the numerical computations required of nonlinear systems. This report discusses the design and implementation of the Standard Map Machine and its use in the study of nonlinear mappings, in particular, the study of the standard map. :tr 1154 :author Anya C. Hurlbert :asort Hurlbert, A.C. :title The Computation of Color :date September 1989 :pages 208 :cost $9.00 :keywords color vision, image segmentation, lightness algorithms, color constancy, learning from example, color vision - psychophysics :abstract This thesis takes an interdisciplinary approach to the study of color vision, focussing on the phenomenon of color constancy formulated as a computational problem. The primary contributions of the thesis are (1) the demonstration of a formal framework for lightness algorithms; (2) the derivation of a new lightness algorithm based on regularization theory; (3) the synthesis of an adaptive lightness algorithm using ``learning'' techniques; (4) the development of an image segmentation algorithm that uses luminance and color information to mark material boundaries; and (5) an experimental investigation into the cues that human observers use to judge the color of the illuminant. Other computational approaches to color are reviewed and some of their links to psychophysics and physiology are explored. :tr 1162 :author Jean-Pierre Schott :asort Schott, J. :title Three Dimensional Motion Estimation Using Shading Information in Multiple Frames :date August 1989 :pages 190 :cost $9.00 :keywords motion recovery, motion vision, 3-D structure, 3-D vision, shape from shading, multiple frames :abstract A new formulation for recovering the structure and motion parameters of a moving patch using both motion and shading information is presented. It is based on a new differential constraint equation (FICE) that links the spatiotemporal gradients of irradiance to the motion and structure parameters and the temporal variations of the surface shading. The FICE separates the contribution to the irradiance spatiotemporal gradients of the gradients due to texture from those due to shading and allows the FICE to be used for textured and textureless surface. The new approach combining motion and shading information, leads directly to two different contributions: it can compensate for the effects of shading variations in recovering the shape and motion; and it can exploit the shading/illumination effects to recover motion and shape when they cannot be recovered without it. The FICE formulation is also extended to multiple frames. :tr 1163 :author Kenneth Man-kam Yip :asort Yip, K. :title KAM: Automatic Planning and Interpretation of Numerical Experiments Using Geometrical Methods :date August 1989 :pages 225 :cost $9.00 :keywords artificial intelligence, nonlinear dynamics, numerical experiments, scientific computing, scientific visualization, imagistic reasoning :abstract KAM is a computer program that can automatically plan, monitor, and interpret numerical experiments with Hamiltonian systems with two degrees of freedom. The program has recently helped solve an open problem in hydrodynamics. Unlike other approaches to qualitative reasoning about physical system dynamics, KAM embodies a significant amount of knowledge about nonlinear dynamics. KAM's ability to control numerical experiments arises from the fact that it not only produces pictures for us to see, but also {\it looks at} (sic - in its mind's eye) the pictures it draws to guide its own actions. KAM is organized in three semantic levels: orbit recognition, phase space searching, and parameter space searching. Within each level spatial properties and relationships that are not explicitly represented in the initial representation are extracted by applying three operations -- (1) aggregation, (2) partition, and (3) classification -- iteratively. :tr 1170 :author Eric Sven Ristad :asort Ristad, E. :title Computational Structure of GPSG Models: Revised generalized phrase structure grammar :date September 1989 :pages 93 :cost $8.00 :keywords linguistics, complexity, GPSG, natural language, computational structure, computational complexity :abstract The primary goal of this report is to demonstrate how considerations from computational complexity theory can inform grammatical theorizing. To this end, generalized phrase structure grammar (GPSG) linguistic theory is revised so that its power more closely matches the limited ability of an ideal speaker--hearer: GPSG Recognition is EXP-POLY time hard, while Revised GPSG Recognition is NP-complete. A second goal is to provide a theoretical framework within which to better understand the wide range of existing GPSG models, embodied in formal definitions as well as in implemented computer programs. An RGPSG for English is included an appendix.