North_TJ@cc.cut.oz.au (03/26/90)
A colleague has asked me to post a request for a 2-D maze generation algorithm (any common language). Well, I'm posting... Thanks in advance. Tim North --------------------------------------------------------------------------- SNAIL : Dept. Computer Engineering, Curtin University of Technology. Perth. ACSnet: North_TJ@cc.cut.oz.au ---------------------------------------------------------------------------
jaa@cs.su.oz (James Ashton) (03/27/90)
In article <2097.260df8d2@cc.cut.oz.au> North_TJ@cc.cut.oz.au writes: >A colleague has asked me to post a request for a 2-D maze generation >algorithm (any common language). Well, I'm posting... I wrote a maze generator a while ago. It's purpose was to generate standard micromouse 16x16 mazes. It's quite slow but always creates reasonably good mazes for micromice - maze solving robots. It's short enough and (I think) potentially interesting enough that I've submitted it to comp.sources.games. Hopefully it should appear shortly. James Ashton.