tim@LINC.CIS.UPENN.EDU.UUCP (05/05/87)
CIS Colloquium Computer and Information Science University of Pennsylvania A COMPUTATIONAL MODEL OF CREATIVE WRITING Masoud Yazdani Dept. of Computer Science University of Exeter, UK The overal aim of the project is to examine a computational model model of creativity based on the process of meta-level inspection and control of loosely controlled simulations. The test bed for this study is the act of creative writing. Various proposals for computational story writing are considered and one of them, TALE-SPIN, is critically evaluated. A more comprehensive model for storywriting is then presented to account for the shortcomings pointed out. The model presented consists of five distinct processes of plot-making, world-making, simulation, narration and text generation. These processes are further expanded within a computational framework. A computer program, ROALD, is described which attempts to produce stories within this general framework. ROALD, although basically the simulation part of the model, acts as a test bed for the more general idea of controlled simulation. we also look at other areas (picture making and machine learning) where related work is being carried out. Our argument can be stated at three levels of generality: 1. That the core of the act of creative writing is simulation of life 2. That this simulation needs to be part of a model which provides situations within which the simulations occur as well as providing sources of constraints so that the results are consistant and interesting. 3. That not only creative writing but other creative acts can be be viewed as the process of a loosely controlled simulation with metal-level validation and revision of the results. Wednesday, May 13, 1987 Room 216 3:00 to 4:30 Refreshments Available 2:30 to 3:00 The Faculty Lounge