[comp.ai.digest] AIList V6 #45 - Constraint Languages

sas@BFLY-VAX.BBN.COM (03/08/88)

I just got back from vacation and I cannot remember if I sent this out
before I left or not, but:

I was the lead engineer on the TK!Solver product back in the early
80's so I did a bit of constraint language research.  Although
TK!Solver was (and still is) a software product, the only publications
are the manual itself and a number of software reviews.  TK!Solver let
you enter equations and then use a Newton-Raphson solver to find
solutions.  We tried to generalize the then popular MBA calculators
which let you manipulate PV, FV, T and/or i and given three out of
four compute the fourth.  Inflation and interest rates were much
higher then and MBA's worried about IRR instead of market share.

TK!Solver was based on some work done by Milos Konopasek at U of
Manchester, Georgia Tech and NCSU.  While I might be able to find some
copies of his papers, you could try looking them up under the name QAS
or the Question Answering System.  He used it to help teach textile
engineering.  TK!Solver made a number of improvements.

If you want to follow this vein you might try finding Bob Light's
MIT Mechanical Engineering thesis done in the mid 80's.  He combined
back solution techniques with more traditional CAD rendering
techniques.

I am not sure if anyone mentioned the Sutherland's MIT doctoral thesis
which is kind of the grand daddy of constraint systems done in the
early 60's.  The stressed trestle example in Borning's 80-81 Thinglab
paper (PARC, I think) originally appeared in this one.

I'd also recommend Guy Steele's MIT thesis on a discreet state
constraint system and Gosling's CMU thesis which uses a constraint
system to compile closed form algebraic solutions to constraint
problems.

Depending on you interests in constraint systems you could look at
Negroponte's Architecture Machines, an MIT press book which discusses
the kinds of constraint systems actual designers would be interested
in using. There were a number of architects working with constraint
systems which have developed, at least partially, into modern CAD
systems.  You might try looking up some papers by Tim Johnson, Yona
Friedman, or Masanori Nagashima if you are interested in this sort of
thing.  These systems tried to be useful during the early stages of
design, rather than during the final drafting.  Most of these
languages were visual rather than textual, but a solution was found by
adding and manipulating constraints.

If you are interested in the interaction of generative grammatical
constraints and explicit situational constraints (as are often found
in natural structures) I'll mention the SAR design people based in
Eindhoven, though I am only familiar with the MIT contingent including
Habraken, Gerzso and Govela.  (I won't mention the fascinating
politics of this design methodology although there are a number of
good stories).

For more on the interaction of constraint and construction you should
check out the classic On Growth and Form by Thompson (or is it Thomas)
which turns up now and then.

					Still jet lagged
					    after all these years,
						Seth