[comp.sources.games] v08i046: NetHack3 - display oriented dungeons & dragons

billr@saab.CNA.TEK.COM (Bill Randle) (09/30/89)

Submitted-by: Izchak Miller <izchak@linc.cis.upenn.edu>
Posting-number: Volume 8, Issue 46
Archive-name: NetHack3/Patch4j
Patch-To: NetHack3: Volume 7, Issue 56-93

#! /bin/sh
# This is a shell archive.  Remove anything before this line, then unpack
# it by saving it into a file and typing "sh file".  To overwrite existing
# files, type "sh file -c".  You can also feed this as standard input via
# unshar, or by typing "sh <file", e.g..  If this archive is complete, you
# will see the following message at the end:
#		"End of archive 10 (of 11)."
# Contents:  src/monst.c1
# Wrapped by billr@saab on Fri Sep 29 13:11:26 1989
PATH=/bin:/usr/bin:/usr/ucb ; export PATH
if test -f 'src/monst.c1' -a "${1}" != "-c" ; then 
  mv -f src/monst.c1 src/monst.c1.orig
fi
echo shar: Extracting \"'src/monst.c1'\" \(44627 characters\)
sed "s/^X//" >'src/monst.c1' <<'END_OF_FILE'
X/*      SCCS Id: @(#)monst.c    3.0     89/03/11
X/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
X/* NetHack may be freely redistributed.  See license for details. */
X
X/* since this file is also used in auxiliary programs, don't include all the
X * function declarations for all of nethack
X */
X#define EXTERN_H
X#include "config.h"
X#include "permonst.h"
X#include "monsym.h"
X#include "eshk.h"
X#include "vault.h"
X#include "epri.h"
X
X#define NO_ATTK         { 0, 0, 0, 0 }
X
X#ifdef C
X#undef C
X#endif
X#ifdef TEXTCOLOR
X#include "decl.h"	/* for colors */
X#define C(color)	color
X#else
X#define C(color)
X#endif
X
X#ifndef SPLITMON_2
Xstruct permonst playermon = {           /* used by weapons bonus code */
X        "player", S_HUMAN, 1, 10, 10, 0, 0, G_GENO | G_NOGEN,
X        { { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X        45, 400, PL_NSIZ, MS_SILENT, M1_HUMANOID | M1_COLLECT,
X        M2_HUMAN | M2_STRONG | M2_NEEDPICK, C(HI_MON)
X},      *uasmon = &playermon;
X#endif /* SPLITMON_2 */
X
X/*
X *      Rule #1:        monsters of a given class are contiguous in the
X *                      mons[] array.
X *
X *      Rule #2:        monsters of a given class are presented in ascending
X *                      order of strength.
X *
X *      Rule #3:        monster frequency is included in the geno mask;
X *                      the frequency can be from 0 to 7.  0's will also
X *                      be skipped during generation.
X *
X * Guidelines for color assignment:
X *
X *	* Use the same color for all `growth stages' of a monster (ex.
X *	  little dog/big dog, baby naga/full-grown naga. Other than this,
X *	  the combination of monster class and color should be unique!
X *
X *	* Use described color wherever possible. If the class has `real'
X *	  members with strong color associations, use those.
X *
X *	* Favor `cool' colors for cold-resistent monsters, `warm' ones for
X *	  fire-resistent ones.
X *
X *	* Try to reserve purple (magenta) for powerful `ruler' monsters (queen
X *	  bee, kobold lord, etc.).
X *
X * The aim in assigning colors is to be consistent enough so a player can
X * become `intuitive' about them, deducing some or all of these rules
X * unconsciously. Use your common sense.
X */
X
X#ifndef SPLITMON_2
Xstruct permonst mons[] = {
X/*      ants    */
X        { "giant ant",  S_ANT, 2, 18, 3, 0, 0, (G_GENO | G_SGROUP | 3),
X          { { AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          1, 10, 0, MS_SILENT, M1_VSMALL | M1_ANIMAL | M1_NOHANDS | M1_EGGS,
X          M2_HOSTILE | M2_CARNIVORE, C(BLACK) },
X        { "soldier ant", S_ANT, 3, 18, 3, 0, 0, (G_GENO | G_SGROUP | 2),
X          { { AT_BITE, AD_PHYS, 2, 4 }, { AT_STNG, AD_DRST, 3, 4 },
X          NO_ATTK, NO_ATTK, NO_ATTK }, 2, 20, 0, MS_SILENT,
X          M1_VSMALL | M1_ANIMAL | M1_NOHANDS | M1_EGGS | M1_POIS | M1_POIS_RES,
X          M2_HOSTILE | M2_CARNIVORE, C(BLUE) },
X        { "fire ant", S_ANT, 3, 18, 3, 10, 0, (G_GENO | G_SGROUP | 1),
X          { { AT_BITE, AD_FIRE, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          3, 30, 0, MS_SILENT, M1_VSMALL | M1_ANIMAL | M1_NOHANDS | M1_EGGS |
X          M1_FIRE_RES, M2_HOSTILE | M2_CARNIVORE, C(RED) },
X        { "giant beetle", S_ANT, 5, 6, 4, 0, 0, (G_GENO | 3),
X          { { AT_BITE, AD_PHYS, 3, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          1, 10, 0, MS_SILENT, M1_BIG | M1_ANIMAL | M1_NOHANDS | M1_POIS |
X          M1_POIS_RES, M2_HOSTILE | M2_CARNIVORE, C(BLACK) },
X        { "killer bee", S_ANT, 1, 18, -4, 0, 0, (G_GENO | G_LGROUP | 2),
X          { { AT_STNG, AD_DRST, 1, 3 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          1, 10, 0, MS_BUZZ, M1_VSMALL | M1_ANIMAL | M1_FLY | M1_NOHANDS |
X          M1_POIS | M1_POIS_RES, M2_HOSTILE, C(YELLOW) },
X        { "queen bee", S_ANT, 9, 24, -6, 0, 0, (G_GENO | G_NOGEN),
X          { { AT_STNG, AD_DRST, 1, 8 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          1, 10, 0, MS_BUZZ, M1_VSMALL | M1_ANIMAL | M1_FLY | M1_NOHANDS |
X          M1_POIS | M1_POIS_RES | M1_PRINCE, M2_HOSTILE, C(MAGENTA) },
X/*      blobs   */
X        { "acid blob", S_BLOB, 1, 3, 8, 0, 0, (G_GENO | 2),
X          { { AT_NONE, AD_ACID, 1, 8 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          3, 30, 0, MS_SILENT, M1_VSMALL | M1_NOEYES | M1_NOHANDS |
X          M1_POIS | M1_SLEE_RES | M1_STON_RES,
X          M2_WANDER | M2_NOLIMBS | M2_AMORPHOUS, C(GREEN) },
X        { "gelatinous cube", S_BLOB, 6, 6, 8, 0, 0, (G_GENO | 2),
X          { { AT_TUCH, AD_PLYS, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          30, 300, 0, MS_SILENT, M1_BIG | M1_NOEYES | M1_NOHANDS |
X          M1_FIRE_RES | M1_COLD_RES | M1_ELEC_RES | M1_SLEE_RES,
X          M2_WANDER | M2_HOSTILE | M2_NOLIMBS | M2_OMNIVORE, C(CYAN) },
X        { "quivering blob", S_BLOB, 5, 1, 8, 0, 0, (G_GENO | 2),
X          { { AT_TUCH, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          20, 200, 0, MS_SILENT, M1_NOEYES | M1_NOHANDS | M1_POIS_RES,
X          M2_WANDER | M2_HOSTILE | M2_NOLIMBS, C(WHITE) },
X/*      cockatrice      */
X        { "cockatrice", S_COCKATRICE, 5, 6, 6, 30, 0, (G_GENO | 5),
X          { { AT_BITE, AD_PHYS, 1, 3 }, { AT_TUCH, AD_STON, 0, 0 },
X          NO_ATTK, NO_ATTK, NO_ATTK }, 3, 30, 0, MS_HISS, M1_VSMALL |
X          M1_ANIMAL | M1_NOHANDS | M1_EGGS | M1_POIS_RES | M1_STON_RES,
X          M2_HOSTILE, C(YELLOW) },
X/*      dog     */
X        { "little dog", S_DOG, 2, 18, 6, 0, 0, (G_GENO | 1),
X          { { AT_BITE, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          15, 150, 0, MS_BARK,
X          M1_VSMALL | M1_ANIMAL | M1_NOHANDS, M2_CARNIVORE, C(BLUE) },
X        { "dog", S_DOG, 4, 16, 5, 0, 0, (G_GENO | 1),
X          { { AT_BITE, AD_PHYS, 1 ,6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          20, 200, 0, MS_BARK, M1_ANIMAL | M1_NOHANDS, M2_CARNIVORE,
X	  C(BLUE) },
X        { "large dog", S_DOG, 6, 15, 4, 0, 0, G_GENO,
X          { { AT_BITE, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          25, 250, 0, MS_BARK, M1_ANIMAL | M1_NOHANDS, 
X          M2_STRONG | M2_CARNIVORE, C(BLUE) },
X        { "jackal", S_DOG, 0, 12, 7, 0, 0, (G_GENO | G_SGROUP | 3),
X          { { AT_BITE, AD_PHYS, 1, 2 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          25, 250, 0, MS_BARK, M1_VSMALL | M1_ANIMAL | M1_NOHANDS,
X          M2_HOSTILE | M2_CARNIVORE, C(BROWN) },
X        { "jackalwere", S_DOG, 2, 12, 7, 10, -7, G_NOGEN | G_NOCORPSE,
X          { { AT_BITE, AD_WERE, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          25, 250, 0, MS_BARK, M1_NOPOLY | M1_WERE | M1_NOHANDS | M1_POIS |
X          M1_REGEN, M2_HOSTILE | M2_CARNIVORE, C(BROWN) },
X        { "wolf", S_DOG, 5, 12, 4, 0, 0, (G_GENO | G_SGROUP | 2),
X          { { AT_BITE, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          25, 250, 0, MS_BARK,
X          M1_ANIMAL | M1_NOHANDS, M2_HOSTILE | M2_CARNIVORE, C(BROWN) },
X        { "wolfwere", S_DOG, 5, 12, 4, 20, -7, G_NOGEN | G_NOCORPSE,
X          { { AT_BITE, AD_WERE, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          25, 250, 0, MS_BARK, M1_NOPOLY | M1_WERE | M1_NOHANDS | M1_POIS |
X          M1_REGEN, M2_HOSTILE | M2_CARNIVORE, C(BROWN) },
X        { "winter wolf", S_DOG, 7, 12, 4, 0, 0, (G_GENO | 1),
X          { { AT_BITE, AD_PHYS, 2, 6 }, { AT_BREA, AD_COLD, 2, 6 },
X          NO_ATTK, NO_ATTK, NO_ATTK, },
X          30, 300, 0, MS_BARK, M1_BIG | M1_ANIMAL | M1_NOHANDS | M1_COLD_RES,
X          M2_HOSTILE | M2_STRONG | M2_CARNIVORE, C(WHITE) },
X        { "warg", S_DOG, 7, 12, 4, 0, -5, (G_GENO | G_SGROUP | 2),
X          { { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          35, 350, 0, MS_BARK, M1_ANIMAL | M1_NOHANDS,
X          M2_HOSTILE | M2_CARNIVORE, C(BROWN) },
X        { "hell hound pup", S_DOG, 7, 12, 4, 20, -5,
X          (G_HELL | G_GENO | G_SGROUP | 1),
X          { { AT_BITE, AD_PHYS, 2, 6 }, { AT_BREA, AD_FIRE, 2, 6 },
X          NO_ATTK, NO_ATTK, NO_ATTK },
X          20, 200, 0, MS_BARK, M1_VSMALL | M1_ANIMAL | M1_NOHANDS | M1_FIRE_RES,
X          M2_HOSTILE | M2_CARNIVORE, C(RED) },
X        { "hell hound", S_DOG, 12, 14, 2, 20, 0, (G_HELL | G_GENO | 1),
X          { { AT_BITE, AD_PHYS, 3, 6 }, { AT_BREA, AD_FIRE, 3, 6 },
X          NO_ATTK, NO_ATTK, NO_ATTK, },
X          30, 300, 0, MS_BARK, M1_BIG | M1_ANIMAL | M1_NOHANDS | M1_FIRE_RES,
X          M2_HOSTILE | M2_STRONG | M2_CARNIVORE, C(RED) },
X#ifdef CHARON
X        { "Cerberus", S_DOG, 12, 10, 2, 20, -7, (G_HELL | G_UNIQ | 1),
X          { { AT_BITE, AD_PHYS, 3, 6 }, { AT_BITE, AD_PHYS, 3, 6 },
X          { AT_BITE, AD_PHYS, 3, 6 }, NO_ATTK, NO_ATTK },
X          50, 350, 0, MS_BARK, M1_NOPOLY | M1_ANIMAL | M1_NOHANDS | M1_FIRE_RES,
X          M2_HOSTILE | M2_STRONG | M2_CARNIVORE, C(RED) },
X#endif
X/*      eyes    */
X        { "floating eye", S_EYE, 2, 1, 9, 10, 0, (G_GENO | 5),
X          { { AT_NONE, AD_PLYS, 0, 70 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          1, 10, 0, MS_SILENT, M1_FLY | M1_NOHANDS, M2_HOSTILE | M2_NOLIMBS,
X	  C(BLUE)},
X        { "freezing sphere", S_EYE, 6, 13, 4, 0, 0, (G_GENO | 2),
X          { { AT_EXPL, AD_COLD, 4, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          1, 10, 0, MS_SILENT, M1_FLY | M1_NOHANDS | M1_COLD_RES, M2_HOSTILE |
X          M2_NOLIMBS, C(WHITE) },
X/*      felines         */
X        { "kitten", S_FELINE, 2, 18, 6, 0, 0, (G_GENO | 1),
X          { { AT_BITE, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          15, 150, 0, MS_MEW, M1_VSMALL | M1_ANIMAL | M1_NOHANDS,
X          M2_WANDER | M2_CARNIVORE, C(BLUE) },
X        { "housecat", S_FELINE, 4, 16, 5, 0, 0, (G_GENO | 1),
X          { { AT_BITE, AD_PHYS, 1 ,6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          20, 200, 0, MS_MEW, M1_ANIMAL | M1_NOHANDS, M2_CARNIVORE, C(BLUE) },
X        { "large cat", S_FELINE, 6, 15, 4, 0, 0, G_GENO,
X          { { AT_BITE, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          25, 250, 0, MS_MEW, M1_BIG | M1_ANIMAL | M1_NOHANDS,
X          M2_STRONG | M2_CARNIVORE, C(BLUE) },
X        { "jaguar", S_FELINE, 5, 15, 6, 0, 0, (G_GENO | 2),
X          { { AT_CLAW, AD_PHYS, 1, 8 }, { AT_CLAW, AD_PHYS, 1, 8 },
X            { AT_BITE, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK },
X          30, 300, 0, MS_GROWL, M1_ANIMAL | M1_NOHANDS,
X          M2_HOSTILE | M2_CARNIVORE, C(YELLOW) },
X/*      gremlins        */
X        { "gremlin", S_GREMLIN, 5, 12, 2, 25, -9, (G_GENO | 2),
X          { { AT_CLAW, AD_PHYS, 1, 6 }, { AT_CLAW, AD_PHYS, 1, 6 },
X          { AT_BITE, AD_PHYS, 1, 4 }, { AT_CLAW, AD_CURS, 0, 0 }, NO_ATTK },
X          10, 30, 0, MS_LAUGH, M1_VSMALL | M1_SWIM | M1_HUMANOID | M1_POIS |
X          M1_STALK, 0, C(GREEN) },
X/*      humanoids       */
X#ifdef TOLKIEN
X        { "hobbit", S_HUMANOID, 1, 9, 7, 0, 6, (G_GENO | 2),
X          { { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          20, 200, 0, MS_HUMANOID, M1_HUMANOID | M1_COLLECT, 0, C(HI_MON) },
X#endif
X        { "bugbear", S_HUMANOID, 3, 9, 5, 0, -6, (G_GENO | 1),
X          { { AT_WEAP, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          25, 250, 0, MS_GROWL, M1_BIG | M1_HUMANOID | M1_COLLECT,
X          M2_STRONG, C(BROWN) },
X        { "dwarf", S_HUMANOID,  2, 6, 4, 10, 4, (G_GENO | 3),
X          { { AT_WEAP, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          30, 300, 0, MS_HUMANOID, M1_HUMANOID | M1_GREEDY | M1_JEWELS |
X          M1_COLLECT, M2_DWARF | M2_TUNNEL | M2_NEEDPICK | M2_STRONG, C(HI_MON)},
X        { "dwarf lord", S_HUMANOID,  4, 6, 4, 10, 5, (G_GENO | 2),
X          { { AT_WEAP, AD_PHYS, 2, 4 }, { AT_WEAP, AD_PHYS, 2, 4 },
X            NO_ATTK, NO_ATTK, NO_ATTK }, 30, 300, 0, MS_HUMANOID,
X          M1_HUMANOID | M1_LORD | M1_GREEDY | M1_JEWELS | M1_COLLECT,
X          M2_DWARF | M2_TUNNEL | M2_NEEDPICK | M2_STRONG, C(HI_MON) },
X        { "dwarf king", S_HUMANOID,  6, 6, 4, 20, 6, (G_GENO | 1),
X          { { AT_WEAP, AD_PHYS, 2, 6 }, { AT_WEAP, AD_PHYS, 2, 6 },
X            NO_ATTK, NO_ATTK, NO_ATTK }, 30, 300, 0, MS_HUMANOID,
X          M1_HUMANOID | M1_GREEDY | M1_JEWELS | M1_COLLECT | M1_PRINCE,
X          M2_DWARF | M2_TUNNEL | M2_NEEDPICK | M2_STRONG, C(MAGENTA) },
X/*      imps & other minor demons/devils */
X        { "manes", S_IMP, 1, 3, 7, 0, -7, (G_GENO | G_LGROUP | G_NOCORPSE | 1),
X          { { AT_CLAW, AD_PHYS, 1, 3 }, { AT_CLAW, AD_PHYS, 1, 3 },
X            { AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK },
X          10, 100, 0, MS_JEER, M1_VSMALL | M1_POIS | M1_STALK, 0, C(RED) },
X        { "homunculus", S_IMP, 2, 12, 6, 10, -7, (G_GENO | 2),
X          { { AT_BITE, AD_SLEE, 1, 3 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          20, 200, 0, MS_SILENT, M1_VSMALL | M1_FLY | M1_POIS | M1_POIS_RES |
X          M1_SLEE_RES | M1_STALK, 0, C(GREEN) },
X        { "lemure", S_IMP, 3, 3, 7, 0, -7,
X          (G_HELL | G_GENO | G_LGROUP | G_NOCORPSE | 1),
X          { { AT_CLAW, AD_PHYS, 1, 3 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          10, 100, 0, MS_SILENT, M1_POIS | M1_SLEE_RES | M1_REGEN | M1_STALK,
X          M2_HOSTILE | M2_WANDER, C(RED) },
X        { "imp", S_IMP, 3, 12, 2, 20, -7, (G_GENO | 1),
X          { { AT_CLAW, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          1, 10, 0, MS_JEER, M1_VSMALL | M1_REGEN | M1_STALK,
X          M2_WANDER, C(RED) },
X        { "quasit", S_IMP, 3, 15, 2, 20, -7, (G_GENO | 2),
X          { { AT_CLAW, AD_DRDX, 1, 2 }, { AT_CLAW, AD_DRDX, 1, 2 },
X            { AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK },
X          20, 200, 0, MS_SILENT, M1_VSMALL | M1_POIS_RES | M1_REGEN | M1_STALK,
X          0, C(RED) },
X        { "tengu", S_IMP, 6, 13, 5, 30, 7, (G_GENO | 3),
X          { { AT_BITE, AD_PHYS, 1, 7 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          30, 300, 0, MS_SQAWK, M1_VSMALL | M1_POIS_RES | M1_TPORT |
X          M1_TPORT_CONTROL | M1_STALK, 0, C(CYAN) },
X/*      j ??? */
X/*      kobolds         */
X        { "kobold", S_KOBOLD,  0, 6, 7, 0, -2, (G_GENO | 1),
X          { { AT_WEAP, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          10, 100, 0, MS_ORC, M1_HUMANOID | M1_POIS | M1_COLLECT,
X          M2_HOSTILE, C(BROWN) },
X        { "large kobold", S_KOBOLD,  1, 6, 6, 0, -3, (G_GENO | 1),
X          { { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          15, 150, 0, MS_ORC, M1_HUMANOID | M1_POIS | M1_COLLECT,
X          M2_HOSTILE, C(BROWN) },
X        { "kobold lord", S_KOBOLD,  2, 6, 5, 0, -4, (G_GENO | 1),
X          { { AT_WEAP, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          20, 200, 0, MS_ORC, M1_HUMANOID | M1_POIS | M1_COLLECT | M1_LORD,
X          M2_HOSTILE, C(MAGENTA) },
X        { "kobold shaman", S_KOBOLD, 1, 6, 6, 10, -4, (G_GENO | 1),
X          { { AT_MAGC, AD_SPEL, 0, 0 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          15, 150, 0, MS_ORC, M1_HUMANOID | M1_POIS | M1_MAGIC, M2_HOSTILE,
X	  C(BROWN) },
X/*      liches   */
X        { "lich", S_LICH, 11, 6, 0, 30, -9, (G_GENO | 1),
X          { { AT_TUCH, AD_COLD, 1, 10 }, { AT_MAGC, AD_SPEL, 0, 0 },
X            NO_ATTK, NO_ATTK, NO_ATTK },
X          30, 100, 0, MS_MUMBLE, M1_HUMANOID | M1_UNDEAD | M1_POIS |
X          M1_COLD_RES | M1_REGEN, M2_HOSTILE, C(BROWN) },
X        { "demilich", S_LICH, 14, 9, -2, 60, -12, (G_GENO | 1),
X          { { AT_TUCH, AD_COLD, 3, 4 }, { AT_MAGC, AD_SPEL, 0, 0 },
X            NO_ATTK, NO_ATTK, NO_ATTK },
X          30, 100, 0, MS_MUMBLE, M1_HUMANOID | M1_UNDEAD | M1_POIS |
X          M1_COLD_RES | M1_REGEN, M2_HOSTILE, C(BROWN) },
X        { "master lich", S_LICH, 17, 9, -4, 90, -15, (G_HELL | G_GENO | 1),
X          { { AT_TUCH, AD_COLD, 3, 6 }, { AT_MAGC, AD_SPEL, 0, 0 },
X            NO_ATTK, NO_ATTK, NO_ATTK },
X          30, 100, 0, MS_MUMBLE, M1_HUMANOID | M1_UNDEAD | M1_POIS |
X          M1_FIRE_RES | M1_COLD_RES | M1_REGEN, M2_HOSTILE, C(BROWN) },
X/*      mimics  */
X        { "small mimic", S_MIMIC, 7, 3, 7, 0, 0, (G_GENO | 2),
X          { { AT_CLAW, AD_PHYS, 3, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          20, 200, 0, MS_SILENT, M1_ANIMAL | M1_NOEYES | M1_NOHANDS,
X          M2_HOSTILE | M2_HIDE | M2_NOLIMBS | M2_CARNIVORE, C(BROWN) },
X        { "large mimic", S_MIMIC, 8, 3, 7, 10, 0, (G_GENO | 1),
X          { { AT_CLAW, AD_STCK, 3, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          40, 400, 0, MS_SILENT, M1_BIG | M1_ANIMAL | M1_NOEYES | M1_NOHANDS,
X          M2_HOSTILE | M2_STRONG | M2_HIDE | M2_NOLIMBS | M2_CARNIVORE,
X	  C(BROWN) },
X        { "giant mimic", S_MIMIC, 9, 3, 7, 20, 0, (G_GENO | 1),
X          { { AT_CLAW, AD_STCK, 3, 6 }, { AT_CLAW, AD_STCK, 3, 6 },
X            NO_ATTK, NO_ATTK, NO_ATTK },
X          60, 500, 0, MS_SILENT, M1_BIG | M1_ANIMAL | M1_NOEYES | M1_NOHANDS,
X          M2_HOSTILE | M2_STRONG | M2_HIDE | M2_NOLIMBS | M2_CARNIVORE,
X	  C(BROWN) },
X/*      nagas   */
X        { "red naga hatchling", S_NAGA, 3, 10, 6, 0, 0, G_GENO,
X          { { AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          20, 100, 0, MS_MUMBLE, M1_BIG | M1_NOHANDS | M1_POIS_RES |
X          M1_FIRE_RES, M2_STRONG | M2_NOLIMBS | M2_THICK_HIDE, C(RED) },
X        { "black naga hatchling", S_NAGA, 3, 10, 6, 0, 0, G_GENO,
X          { { AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          20, 100, 0, MS_MUMBLE, M1_BIG | M1_NOHANDS | M1_POIS_RES |
X          M1_STON_RES, M2_STRONG | M2_NOLIMBS | M2_THICK_HIDE, C(BLACK) },
X        { "golden naga hatchling", S_NAGA, 3, 10, 6, 0, 0, G_GENO,
X          { { AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          20, 100, 0, MS_MUMBLE, M1_BIG | M1_NOHANDS | M1_POIS_RES, M2_STRONG |
X          M2_NOLIMBS | M2_THICK_HIDE, C(HI_GOLD) },
X        { "guardian naga hatchling", S_NAGA, 3, 10, 6, 0, 0, G_GENO,
X          { { AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          20, 100, 0, MS_MUMBLE, M1_BIG | M1_NOHANDS | M1_POIS_RES, M2_STRONG |
X          M2_NOLIMBS | M2_THICK_HIDE, C(GREEN) },
X        { "red naga", S_NAGA, 6, 12, 4, 0, -4, (G_GENO | 1),
X          { { AT_BITE, AD_PHYS, 2, 4 }, { AT_BREA, AD_FIRE, 2, 6 },
X            NO_ATTK, NO_ATTK, NO_ATTK }, 60, 400, 0, MS_MUMBLE,
X          M1_BIG | M1_NOHANDS | M1_EGGS | M1_POIS_RES | M1_FIRE_RES,
X          M2_STRONG | M2_NOLIMBS | M2_THICK_HIDE, C(RED) },
X        { "black naga", S_NAGA, 8, 14, 2, 10, 4, (G_GENO | 1),
X          { { AT_BITE, AD_PHYS, 2, 6 }, { AT_SPIT, AD_ACID, 0, 0 },
X            NO_ATTK, NO_ATTK, NO_ATTK }, 60, 400, 0, MS_MUMBLE,
X          M1_BIG | M1_NOHANDS | M1_EGGS | M1_POIS | M1_POIS_RES | M1_STON_RES,
X          M2_STRONG | M2_NOLIMBS | M2_THICK_HIDE, C(BLACK) },
X        { "golden naga", S_NAGA, 10, 14, 2, 70, 5, (G_GENO | 1),
X          { { AT_BITE, AD_PHYS, 2, 6 }, { AT_MAGC, AD_SPEL, 4, 6 },
X            NO_ATTK, NO_ATTK, NO_ATTK },
X          60, 400, 0, MS_MUMBLE, M1_BIG | M1_NOHANDS | M1_EGGS | M1_POIS_RES,
X          M2_STRONG | M2_NOLIMBS | M2_THICK_HIDE, C(HI_GOLD) },
X        { "guardian naga", S_NAGA, 12, 16, 0, 50, 7, (G_GENO | 1),
X          { { AT_BITE, AD_PLYS, 1, 6 }, { AT_HUGS, AD_PHYS, 2, 4 },
X            { AT_SPIT, AD_ACID, 1, 6 }, NO_ATTK, NO_ATTK },
X          60, 400, 0, MS_MUMBLE, M1_BIG | M1_NOHANDS | M1_EGGS | M1_POIS_RES,
X          M2_STRONG | M2_NOLIMBS | M2_THICK_HIDE, C(GREEN) },
X/*      orcs    */
X        { "goblin", S_ORC,  0, 6, 6, 0, -3, (G_GENO | 2),
X          { { AT_WEAP, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          10, 100, 0, MS_ORC, M1_HUMANOID | M1_COLLECT, M2_ORC, C(YELLOW) },
X        { "hobgoblin", S_ORC,  1, 9, 6, 0, -4, (G_GENO | 2),
X          { { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          20, 200, 0, MS_ORC, M1_HUMANOID | M1_COLLECT, M2_ORC | M2_STRONG,
X	  C(RED)},
X        /* "orc" for zombie corpses only; they don't get created at random */
X        { "orc", S_ORC,  1, 9, 6, 0, -3, (G_GENO | G_NOGEN | G_LGROUP),
X          { { AT_WEAP, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          15, 150, 0, MS_ORC,
X          M1_HUMANOID | M1_GREEDY | M1_JEWELS | M1_COLLECT,
X          M2_ORC | M2_HOSTILE | M2_STRONG, C(BROWN) },
X        { "hill orc", S_ORC, 2, 9, 6, 0, -4, (G_GENO | G_LGROUP | 2),
X          { { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          20, 200, 0, MS_ORC,
X          M1_HUMANOID | M1_GREEDY | M1_JEWELS | M1_COLLECT,
X          M2_ORC | M2_HOSTILE | M2_STRONG, C(BROWN) },
X#ifdef TOLKIEN
X        { "Mordor orc", S_ORC, 3, 5, 6, 0, -5, (G_GENO | G_LGROUP | 1),
X          { { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          20, 200, 0, MS_ORC,
X          M1_HUMANOID | M1_GREEDY | M1_JEWELS | M1_COLLECT,
X          M2_ORC | M2_HOSTILE | M2_STRONG, C(BROWN) },
X        { "Uruk-hai", S_ORC, 3, 7, 5, 0, -4, (G_GENO | G_LGROUP | 1),
X          { { AT_WEAP, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          30, 300, 0, MS_ORC,
X          M1_HUMANOID | M1_GREEDY | M1_JEWELS | M1_COLLECT,
X          M2_ORC | M2_HOSTILE | M2_STRONG, C(BROWN) },
X#endif
X        { "orc shaman", S_ORC, 3, 9, 5, 10, -5, (G_GENO | 1),
X          { { AT_MAGC, AD_SPEL, 0, 0 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          30, 300, 0, MS_ORC, M1_HUMANOID | M1_GREEDY | M1_JEWELS | M1_MAGIC,
X          M2_ORC | M2_HOSTILE | M2_STRONG, C(BROWN) },
X        { "orc-captain", S_ORC, 5, 5, 4, 0, -5, (G_GENO | 1),
X          { { AT_WEAP, AD_PHYS, 2, 4 }, { AT_WEAP, AD_PHYS, 2, 4 },
X            NO_ATTK, NO_ATTK, NO_ATTK },
X          35, 350, 0, MS_ORC,
X          M1_HUMANOID | M1_GREEDY | M1_JEWELS | M1_COLLECT,
X          M2_ORC | M2_HOSTILE | M2_STRONG, C(BROWN) },
X/*       piercers       */
X        { "rock piercer", S_PIERCER, 3, 1, 3, 0, 0, (G_GENO | 2),
X          { { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          20, 200, 0, MS_SILENT, M1_ANIMAL | M1_NOEYES | M1_NOHANDS,
X          M2_HOSTILE | M2_HIDE | M2_NOLIMBS | M2_CARNIVORE, C(GRAY) },
X        { "iron piercer", S_PIERCER, 5, 1, 0, 0, 0, (G_GENO | 1),
X          { { AT_BITE, AD_PHYS, 3, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          40, 300, 0, MS_SILENT, M1_ANIMAL | M1_NOEYES | M1_NOHANDS,
X          M2_HOSTILE | M2_HIDE | M2_NOLIMBS | M2_CARNIVORE, C(GRAY) },
X/*      quadrupeds (generic)    */
X        { "rothe", S_QUADRUPED, 2, 9, 7, 0, 0, (G_GENO | G_SGROUP | 4),
X          { { AT_CLAW, AD_PHYS, 1, 3 }, { AT_BITE, AD_PHYS, 1, 3 },
X            { AT_BITE, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK },
X          10, 100, 0, MS_SILENT, M1_ANIMAL | M1_NOHANDS,
X          M2_HOSTILE | M2_CARNIVORE, C(WHITE) },
X        { "osquip", S_QUADRUPED, 3, 12, 7, 0, 0, (G_GENO | G_SGROUP | 3),
X          { { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          20, 200, 0, MS_SILENT, M1_ANIMAL | M1_NOHANDS,
X          M2_HOSTILE | M2_CARNIVORE, C(BROWN) },
X#ifdef TOLKIEN
X        { "mumakil", S_QUADRUPED, 5, 9, 0, 0, -2, (G_GENO | 1),
X          { { AT_BUTT, AD_PHYS, 4, 12 }, { AT_BITE, AD_PHYS, 2, 6 },
X            NO_ATTK, NO_ATTK, NO_ATTK },
X          70, 500, 0, MS_SILENT, M1_ANIMAL | M1_NOHANDS | M1_BIG,
X          M2_HOSTILE | M2_STRONG | M2_CARNIVORE | M2_THICK_HIDE, C(GRAY) },
X#endif
X        { "leocrotta", S_QUADRUPED, 6, 18, 4, 10, 0, (G_GENO | 2),
X          { { AT_CLAW, AD_PHYS, 2, 6 }, { AT_BITE, AD_PHYS, 2, 6 },
X            { AT_CLAW, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK },
X          50, 500, 0, MS_IMITATE, M1_BIG | M1_ANIMAL | M1_NOHANDS,
X          M2_HOSTILE | M2_STRONG | M2_CARNIVORE, C(RED) },
X        { "wumpus", S_QUADRUPED, 8, 3, 2, 10, 0, (G_GENO | 1),
X          { { AT_BITE, AD_PHYS, 3, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          50, 500, 0, MS_SILENT, M1_BIG | M1_ANIMAL | M1_NOHANDS,
X          M2_HOSTILE | M2_STRONG | M2_CARNIVORE, C(HI_MON) },
X        { "titanothere", S_QUADRUPED, 12, 12, 6, 0, 0, (G_GENO | 2),
X          { { AT_CLAW, AD_PHYS, 2, 8 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          65, 650, 0, MS_SILENT, M1_BIG | M1_ANIMAL | M1_NOHANDS,
X          M2_HOSTILE | M2_STRONG | M2_CARNIVORE | M2_THICK_HIDE, C(GRAY) },
X        { "baluchitherium", S_QUADRUPED, 14, 12, 5, 0, 0, (G_GENO | 2),
X          { { AT_CLAW, AD_PHYS, 5, 4 }, { AT_CLAW, AD_PHYS, 5, 4 },
X            NO_ATTK, NO_ATTK, NO_ATTK },
X          80, 800, 0, MS_SILENT, M1_BIG | M1_ANIMAL | M1_NOHANDS,
X          M2_HOSTILE | M2_STRONG | M2_HERBIVORE | M2_THICK_HIDE, C(GRAY) },
X/*      rodents         */
X        { "sewer rat",  S_RODENT, 0, 12, 7, 0, 0, (G_GENO | G_SGROUP | 1),
X          { { AT_BITE, AD_PHYS, 1, 3 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          2, 20, 0, MS_SQEEK, M1_VSMALL | M1_ANIMAL | M1_NOHANDS,
X          M2_HOSTILE | M2_CARNIVORE, C(BROWN) },
X        { "giant rat",  S_RODENT, 1, 10, 7, 0, 0, (G_GENO | G_SGROUP | 2),
X          { { AT_BITE, AD_PHYS, 1, 3 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          3, 30, 0, MS_SQEEK, M1_VSMALL | M1_ANIMAL | M1_NOHANDS,
X          M2_HOSTILE | M2_CARNIVORE, C(BROWN) },
X        { "rabid rat", S_RODENT, 2, 12, 6, 0, 0, (G_GENO | 1),
X          { { AT_BITE, AD_DRCO, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          3, 10, 0, MS_SQEEK, M1_VSMALL | M1_ANIMAL | M1_NOHANDS | M1_POIS,
X          M2_HOSTILE | M2_CARNIVORE, C(BROWN) },
X        { "ratwere", S_RODENT, 2, 12, 6, 10, -7, G_NOGEN | G_NOCORPSE,
X          { { AT_BITE, AD_WERE, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          3, 30, 0, MS_SQEEK, M1_VSMALL | M1_WERE | M1_NOHANDS | M1_NOPOLY |
X          M1_POIS | M1_REGEN, M2_HOSTILE | M2_CARNIVORE, C(BROWN) },
X        { "rock mole", S_RODENT, 3, 3, 0, 20, 0, (G_GENO | 2),
X          { { AT_BITE, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          3, 30, 0, MS_SILENT, M1_VSMALL | M1_ANIMAL | M1_NOHANDS |
X          M1_GREEDY | M1_JEWELS | M1_COLLECT, M2_HOSTILE | M2_TUNNEL, C(BROWN)},
X/*      spiders and scorpions   */
X        { "cave spider", S_SPIDER, 1, 12, 3, 0, 0, (G_GENO | G_SGROUP | 2),
X          { { AT_BITE, AD_PHYS, 1, 2 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          5, 50, 0, MS_SILENT, M1_VSMALL | M1_ANIMAL | M1_NOHANDS | M1_EGGS |
X          M1_POIS_RES, M2_HOSTILE | M2_CONCEAL | M2_CARNIVORE, C(WHITE) },
X        { "scorpion", S_SPIDER, 5, 15, 3, 0, 0, (G_GENO | 2),
X          { { AT_CLAW, AD_PHYS, 1, 2 }, { AT_CLAW, AD_PHYS, 1, 2 },
X            { AT_STNG, AD_DRST, 1, 4 }, NO_ATTK, NO_ATTK },
X          10, 100, 0, MS_SILENT, M1_VSMALL | M1_ANIMAL | M1_NOHANDS | M1_EGGS |
X          M1_POIS, M2_HOSTILE | M2_CONCEAL | M2_CARNIVORE, C(RED) },
X        { "giant spider", S_SPIDER, 5, 15, 4, 0, 0, (G_GENO | 1),
X          { { AT_BITE, AD_DRST, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          10, 100, 0, MS_SILENT,
X          M1_BIG | M1_ANIMAL | M1_NOHANDS | M1_EGGS | M1_POIS | M1_POIS_RES,
X          M2_HOSTILE | M2_STRONG | M2_CARNIVORE, C(MAGENTA) },
X/*      trappers, lurkers, etc...       */
X        { "lurker above", S_TRAPPER, 10, 3, 3, 0, 0, (G_GENO | 2),
X          { { AT_ENGL, AD_DGST, 1, 8 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          40, 350, 0, MS_SILENT,
X          M1_BIG | M1_ANIMAL | M1_NOEYES | M1_NOHANDS | M1_STALK | M1_FLY,
X          M2_HOSTILE | M2_STRONG | M2_NOLIMBS | M2_CARNIVORE, C(GRAY) },
X        { "trapper", S_TRAPPER, 12, 3, 3, 0, 0, (G_GENO | 2),
X          { { AT_ENGL, AD_DGST, 1, 10 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          40, 350, 0, MS_SILENT,
X          M1_BIG | M1_ANIMAL | M1_NOEYES | M1_NOHANDS | M1_STALK,
X          M2_HOSTILE | M2_STRONG | M2_NOLIMBS | M2_CARNIVORE, C(GRAY) },
X/*      unicorns        */
X        { "white unicorn", S_UNICORN, 4, 24, 2, 70, 7, (G_GENO | 2),
X          { { AT_BUTT, AD_PHYS, 1, 12 }, { AT_KICK, AD_PHYS, 1, 6 },
X            NO_ATTK, NO_ATTK, NO_ATTK },
X          30, 300, 0, MS_NEIGH, M1_BIG | M1_NOHANDS | M1_POIS_RES | M1_JEWELS,
X          M2_WANDER | M2_STRONG | M2_HERBIVORE, C(WHITE) },
X        { "gray unicorn", S_UNICORN, 4, 24, 2, 70, 0, (G_GENO | 1),
X          { { AT_BUTT, AD_PHYS, 1, 12 }, { AT_KICK, AD_PHYS, 1, 6 },
X            NO_ATTK, NO_ATTK, NO_ATTK },
X          30, 300, 0, MS_NEIGH, M1_BIG | M1_NOHANDS | M1_POIS_RES | M1_JEWELS,
X          M2_WANDER | M2_STRONG | M2_HERBIVORE, C(GRAY) },
X        { "black unicorn", S_UNICORN, 4, 24, 2, 70, -7, (G_GENO | 1),
X          { { AT_BUTT, AD_PHYS, 1, 12 }, { AT_KICK, AD_PHYS, 1, 6 },
X            NO_ATTK, NO_ATTK, NO_ATTK },
X          30, 300, 0, MS_NEIGH, M1_BIG | M1_NOHANDS | M1_POIS_RES | M1_JEWELS,
X          M2_WANDER | M2_STRONG | M2_HERBIVORE, C(BLACK) },
X/*      vortices        */
X        { "fog cloud",  S_VORTEX, 3,  1, 0, 0, 0, (G_GENO | G_NOCORPSE | 2),
X          { { AT_ENGL, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          10, 0, 0, MS_SILENT,
X          M1_FLY | M1_NOEYES | M1_NOHANDS | M1_POIS_RES, M2_HOSTILE |
X          M2_NOLIMBS, C(GRAY) },
X        { "dust vortex", S_VORTEX, 4, 20, 2, 30, 0, (G_GENO | G_NOCORPSE | 2),
X          { { AT_ENGL, AD_BLND, 2, 8 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          20, 0, 0, MS_SILENT,
X          M1_FLY | M1_NOEYES | M1_NOHANDS | M1_POIS_RES, M2_HOSTILE |
X          M2_NOLIMBS, C(BROWN) },
X        { "energy vortex", S_VORTEX, 6, 20, 2, 30, 0, (G_GENO | G_NOCORPSE | 1),
X          { { AT_ENGL, AD_ELEC, 1, 6 }, { AT_ENGL, AD_DREN, 0, 0 },
X            NO_ATTK, NO_ATTK, NO_ATTK }, 20, 0, 0, MS_SILENT,
X          M1_FLY | M1_NOEYES | M1_NOHANDS | M1_POIS_RES | M1_ELEC_RES,
X          M2_HOSTILE | M2_NOLIMBS, C(BLUE) },
X        { "ice vortex", S_VORTEX, 5, 20, 2, 30, 0, (G_GENO | G_NOCORPSE | 1),
X          { { AT_ENGL, AD_COLD, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          30, 0, 0, MS_SILENT,
X          M1_FLY | M1_NOEYES | M1_NOHANDS | M1_POIS_RES | M1_COLD_RES,
X          M2_HOSTILE | M2_NOLIMBS, C(CYAN) },
X        { "steam vortex", S_VORTEX, 7, 22, 2, 30, 0,
X          (G_HELL | G_GENO | G_NOCORPSE | 2),
X          { { AT_ENGL, AD_FIRE, 1, 8 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          30, 0, 0, MS_SILENT,
X          M1_FLY | M1_NOEYES | M1_NOHANDS | M1_POIS_RES | M1_FIRE_RES,
X          M2_HOSTILE | M2_NOLIMBS, C(BRIGHT|BLUE) },
X        { "fire vortex", S_VORTEX, 8, 22, 2, 30, 0,
X          (G_HELL | G_GENO | G_NOCORPSE | 1),
X          { { AT_ENGL, AD_FIRE, 1, 10 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          3, 0, 0, MS_SILENT,
X          M1_FLY | M1_NOEYES | M1_NOHANDS | M1_POIS_RES | M1_FIRE_RES,
X          M2_HOSTILE | M2_NOLIMBS, C(YELLOW) },
X/*      worms   */
X#ifdef WORM
X        { "baby long worm", S_WORM, 8, 3, 5, 0, 0, G_GENO,
X          { { AT_BITE, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          25, 250, 0, MS_SILENT, M1_ANIMAL | M1_NOHANDS, M2_HOSTILE |
X          M2_NOLIMBS | M2_CARNIVORE, C(BROWN) },
X#endif
X        { "baby purple worm", S_WORM, 8, 3, 5, 0, 0, G_GENO,
X          { { AT_BITE, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          25, 250, 0, MS_SILENT, M1_ANIMAL | M1_NOHANDS, M2_HOSTILE |
X          M2_NOLIMBS | M2_CARNIVORE, C(MAGENTA) },
X#ifdef WORM
X        { "long worm", S_WORM, 8, 3, 5, 10, 0, (G_GENO | 2),
X          { { AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          50, 500, 0, MS_SILENT,
X          M1_BIG | M1_ANIMAL | M1_NOHANDS | M1_NOPOLY | M1_EGGS,
X          M2_HOSTILE | M2_STRONG | M2_NASTY | M2_NOLIMBS | M2_CARNIVORE,
X	  C(BROWN) },
X#endif
X        { "purple worm", S_WORM, 15, 9, 6, 20, 0, (G_GENO | 2),
X          { { AT_BITE, AD_PHYS, 2, 8 }, { AT_ENGL, AD_DGST, 1, 10 },
X            NO_ATTK, NO_ATTK, NO_ATTK }, 70, 700, 0, MS_SILENT,
X          M1_BIG | M1_ANIMAL | M1_NOHANDS | M1_EGGS,
X          M2_HOSTILE | M2_STRONG | M2_NASTY | M2_NOLIMBS | M2_CARNIVORE,
X	  C(MAGENTA)},
X/*      xan     */
X        { "xan", S_XAN, 7, 18, -4, 0, 0, (G_GENO | 3),
X          { { AT_STNG, AD_LEGS, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          30, 300, 0, MS_BUZZ, M1_VSMALL | M1_FLY | M1_ANIMAL | M1_NOHANDS |
X          M1_POIS | M1_POIS_RES, M2_HOSTILE, C(RED) },
X/*      yellow light    */
X        { "yellow light", S_YLIGHT,  3, 15, 0, 0, 0, (G_GENO | 4),
X          { { AT_EXPL, AD_BLND, 10, 20 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          1, 10, 0, MS_SILENT, M1_FLY | M1_NOHANDS, M2_HOSTILE | M2_NOLIMBS,
X	  C(BRIGHT|YELLOW)},
X/*      zruty   */
X        { "zruty", S_ZRUTY, 9, 8, 3, 0, 0, (G_GENO | 2),
X          { { AT_CLAW, AD_PHYS, 3, 4 }, { AT_CLAW, AD_PHYS, 3, 4 },
X            { AT_BITE, AD_PHYS, 3, 6 }, NO_ATTK, NO_ATTK },
X          60, 600, 0, MS_SILENT, M1_BIG | M1_ANIMAL | M1_HUMANOID,
X          M2_HOSTILE | M2_STRONG | M2_CARNIVORE, C(BROWN) },
X/*      Apes    */
X        { "ape", S_APE, 4, 12, 6, 0, 0, (G_GENO | G_SGROUP | 2),
X          { { AT_CLAW, AD_PHYS, 1, 3 }, { AT_CLAW, AD_PHYS, 1, 3 },
X            { AT_BITE, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK },
X          50, 500, 0, MS_GROWL, M1_BIG | M1_ANIMAL | M1_HUMANOID,
X          M2_STRONG | M2_CARNIVORE, C(BROWN) },
X        { "carnivorous ape", S_APE, 5, 12, 6, 0, 0, (G_GENO | 1),
X          { { AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 },
X            { AT_HUGS, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK },
X          55, 550, 0, MS_GROWL, M1_BIG | M1_ANIMAL | M1_HUMANOID,
X          M2_HOSTILE | M2_STRONG | M2_CARNIVORE, C(BROWN) },
X/*      Bats    */
X        { "bat", S_BAT, 0, 22, 8, 0, 0, (G_GENO | G_SGROUP | 1),
X          { { AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          2, 20, 0, MS_SQEEK, M1_VSMALL | M1_FLY | M1_ANIMAL | M1_NOHANDS,
X          M2_WANDER | M2_CARNIVORE, C(BLACK) },
X        { "giant bat", S_BAT, 2, 22, 7, 0, 0, (G_GENO | 2),
X          { { AT_BITE, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          3, 30, 0, MS_SQEEK, M1_FLY | M1_ANIMAL | M1_NOHANDS,
X          M2_WANDER | M2_HOSTILE | M2_CARNIVORE, C(BLACK) },
X        { "vampire bat", S_BAT, 5, 20, 6, 0, 0, (G_GENO | 2),
X          { { AT_BITE, AD_PHYS, 1, 6 }, { AT_BITE, AD_DRST, 0, 0 },
X            NO_ATTK, NO_ATTK, NO_ATTK },
X          3, 20, 0, MS_SQEEK, M1_VSMALL | M1_FLY | M1_ANIMAL | M1_UNDEAD |
X          M1_NOHANDS | M1_POIS | M1_REGEN, M2_HOSTILE, C(BLACK) },
X/*      Centaurs        */
X        { "plains centaur", S_CENTAUR, 4, 18, 4, 0, 0, (G_GENO | 1),
X          { { AT_WEAP, AD_PHYS, 1, 6 }, { AT_KICK, AD_PHYS, 1, 6 },
X            NO_ATTK, NO_ATTK, NO_ATTK},
X          50, 500, 0, MS_SILENT, M1_BIG | M1_COLLECT | M1_GREEDY, M2_STRONG,
X	  C(BROWN)  },
X        { "forest centaur", S_CENTAUR, 5, 18, 3, 10, -1, (G_GENO | 1),
X          { { AT_WEAP, AD_PHYS, 1, 8 }, { AT_KICK, AD_PHYS, 1, 6 },
X            NO_ATTK, NO_ATTK, NO_ATTK},
X          55, 600, 0, MS_SILENT, M1_BIG | M1_COLLECT | M1_GREEDY, M2_STRONG,
X	  C(GREEN)  },
X        { "mountain centaur", S_CENTAUR, 6, 20, 2, 10, -3, (G_GENO | 1),
X          { { AT_WEAP, AD_PHYS, 1, 10 }, { AT_KICK, AD_PHYS, 1, 6 },
X            { AT_KICK, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK },
X          55, 500, 0, MS_SILENT, M1_BIG | M1_COLLECT | M1_GREEDY, M2_STRONG,
X	  C(BROWN)},
X/*      Dragons         */
X        { "baby gray dragon", S_DRAGON, 12, 9, 2, 10, 0, G_GENO,
X          { { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          50, 500, 0, MS_ROAR,
X          M1_BIG | M1_FLY | M1_NOHANDS | M1_GREEDY | M1_JEWELS,
X          M2_HOSTILE | M2_STRONG | M2_CARNIVORE | M2_THICK_HIDE, C(GRAY) },
X        { "baby red dragon", S_DRAGON, 12, 9, 2, 10, 0, G_GENO,
X          { { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          50, 500, 0, MS_ROAR,
X          M1_BIG | M1_FLY | M1_NOHANDS | M1_GREEDY | M1_JEWELS | M1_FIRE_RES,
X          M2_HOSTILE | M2_STRONG | M2_CARNIVORE | M2_THICK_HIDE, C(RED) },
X        { "baby white dragon", S_DRAGON, 12, 9, 2, 10, 0, G_GENO,
X          { { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          50, 500, 0, MS_ROAR,
X          M1_BIG | M1_FLY | M1_NOHANDS | M1_GREEDY | M1_JEWELS | M1_COLD_RES,
X          M2_HOSTILE | M2_STRONG | M2_CARNIVORE | M2_THICK_HIDE, C(WHITE) },
X        { "baby blue dragon", S_DRAGON, 12, 9, 2, 10, 0, G_GENO,
X          { { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          50, 500, 0, MS_ROAR,
X          M1_BIG | M1_FLY | M1_NOHANDS | M1_GREEDY | M1_JEWELS | M1_ELEC_RES,
X          M2_HOSTILE | M2_STRONG | M2_CARNIVORE | M2_THICK_HIDE, C(BLUE) },
X        { "baby green dragon", S_DRAGON, 12, 9, 2, 10, 0, G_GENO,
X          { { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          50, 500, 0, MS_ROAR,
X          M1_BIG | M1_FLY | M1_NOHANDS | M1_GREEDY | M1_JEWELS | M1_POIS |
X          M1_POIS_RES, M2_HOSTILE | M2_STRONG | M2_CARNIVORE | M2_THICK_HIDE,
X	  C(GREEN)},
X        { "baby orange dragon", S_DRAGON, 12, 9, 2, 10, 0, G_GENO,
X          { { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          50, 500, 0, MS_ROAR,
X          M1_BIG | M1_FLY | M1_NOHANDS | M1_GREEDY | M1_JEWELS | M1_SLEE_RES,
X          M2_HOSTILE | M2_STRONG | M2_CARNIVORE | M2_THICK_HIDE,
X	  C(ORANGE_COLORED) },
X        { "baby black dragon", S_DRAGON, 12, 9, 2, 10, 0, G_GENO,
X          { { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          50, 500, 0, MS_ROAR,
X          M1_BIG | M1_FLY | M1_NOHANDS | M1_GREEDY | M1_JEWELS,
X          M2_HOSTILE | M2_STRONG | M2_CARNIVORE | M2_THICK_HIDE, C(BLACK) },
X        { "baby yellow dragon", S_DRAGON, 12, 9, 2, 10, 0, G_GENO,
X          { { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          50, 500, 0, MS_ROAR,
X          M1_BIG | M1_FLY | M1_NOHANDS | M1_GREEDY | M1_JEWELS,
X          M2_HOSTILE | M2_STRONG | M2_CARNIVORE | M2_THICK_HIDE, C(YELLOW) },
X        { "gray dragon", S_DRAGON, 10, 9, -1, 20, 4, (G_GENO | 1),
X          { { AT_BREA, AD_MAGM, 4, 6 }, { AT_BITE, AD_PHYS, 3, 8 },
X            { AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 }, NO_ATTK },
X          150, 1500, 0, MS_ROAR, M1_BIG | M1_FLY | M1_SEE_INVIS | M1_NOHANDS |
X          M1_EGGS | M1_GREEDY | M1_JEWELS | M1_MAGIC,
X          M2_HOSTILE | M2_STRONG | M2_NASTY | M2_CARNIVORE | M2_THICK_HIDE,
X	  C(GRAY)},
X        { "red dragon", S_DRAGON, 10, 9, -1, 20, -4, (G_GENO | 1),
X          { { AT_BREA, AD_FIRE, 6, 6 }, { AT_BITE, AD_PHYS, 3, 8 },
X            { AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 }, NO_ATTK },
X          150, 1500, 0, MS_ROAR, M1_BIG | M1_FLY | M1_SEE_INVIS | M1_NOHANDS |
X          M1_EGGS | M1_FIRE_RES | M1_GREEDY | M1_JEWELS | M1_MAGIC,
X          M2_HOSTILE | M2_STRONG | M2_NASTY | M2_CARNIVORE | M2_THICK_HIDE,
X	  C(RED)},
X        { "orange dragon", S_DRAGON, 10, 9, -1, 20, 5, (G_GENO | 1),
X          { { AT_BREA, AD_SLEE, 4, 25 }, { AT_BITE, AD_PHYS, 3, 8 },
X            { AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 }, NO_ATTK },
X          150, 1500, 0, MS_ROAR, M1_BIG | M1_FLY | M1_SEE_INVIS | M1_NOHANDS |
X          M1_EGGS | M1_SLEE_RES | M1_GREEDY | M1_JEWELS | M1_MAGIC,
X          M2_HOSTILE | M2_STRONG | M2_NASTY | M2_CARNIVORE | M2_THICK_HIDE,
X	  C(ORANGE_COLORED)},
X        { "white dragon", S_DRAGON, 10, 9, -1, 20, -5, (G_GENO | 1),
X          { { AT_BREA, AD_COLD, 4, 6 }, { AT_BITE, AD_PHYS, 3, 8 },
X            { AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 }, NO_ATTK },
X          150, 1500, 0, MS_ROAR, M1_BIG | M1_FLY | M1_SEE_INVIS | M1_NOHANDS |
X          M1_EGGS | M1_COLD_RES | M1_GREEDY | M1_JEWELS | M1_MAGIC,
X          M2_HOSTILE | M2_STRONG | M2_NASTY | M2_CARNIVORE | M2_THICK_HIDE,
X	  C(WHITE)},
X        { "black dragon", S_DRAGON, 10, 9, -1, 20, -6, (G_GENO | 1),
X          { { AT_BREA, AD_DISN, 4, 10 }, { AT_BITE, AD_PHYS, 3, 8 },
X            { AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 }, NO_ATTK },
X          150, 1500, 0, MS_ROAR, M1_BIG | M1_FLY | M1_SEE_INVIS | M1_NOHANDS |
X          M1_EGGS | M1_GREEDY | M1_JEWELS | M1_MAGIC,
X          M2_HOSTILE | M2_STRONG | M2_NASTY | M2_CARNIVORE | M2_THICK_HIDE,
X	  C(BLACK)},
X        { "blue dragon", S_DRAGON, 10, 9, -1, 20, -7, (G_GENO | 1),
X          { { AT_BREA, AD_ELEC, 4, 6 }, { AT_BITE, AD_PHYS, 3, 8 },
X            { AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 }, NO_ATTK },
X          150, 1500, 0, MS_ROAR, M1_BIG | M1_FLY | M1_SEE_INVIS | M1_NOHANDS |
X          M1_EGGS | M1_ELEC_RES | M1_GREEDY | M1_JEWELS | M1_MAGIC,
X          M2_HOSTILE | M2_STRONG | M2_NASTY | M2_CARNIVORE | M2_THICK_HIDE,
X	  C(BLUE)},
X        { "green dragon", S_DRAGON, 10, 9, -1, 20, 6, (G_GENO | 1),
X          { { AT_BREA, AD_DRST, 4, 6 }, { AT_BITE, AD_PHYS, 3, 8 },
X            { AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 }, NO_ATTK },
X          150, 1500, 0, MS_ROAR, M1_BIG | M1_FLY | M1_SEE_INVIS | M1_NOHANDS |
X          M1_EGGS | M1_POIS | M1_POIS_RES | M1_GREEDY | M1_JEWELS | M1_MAGIC,
X          M2_HOSTILE | M2_STRONG | M2_NASTY | M2_CARNIVORE | M2_THICK_HIDE,
X	  C(GREEN)},
X        { "yellow dragon", S_DRAGON, 10, 9, -1, 20, 7, (G_GENO | 1),
X          { { AT_BREA, AD_ACID, 4, 6 }, { AT_BITE, AD_PHYS, 3, 8 },
X            { AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 }, NO_ATTK },
X          150, 1500, 0, MS_ROAR, M1_BIG | M1_FLY | M1_SEE_INVIS | M1_NOHANDS |
X          M1_EGGS | M1_POIS | M1_STON_RES | M1_GREEDY | M1_JEWELS | M1_MAGIC,
X          M2_HOSTILE | M2_STRONG | M2_NASTY | M2_CARNIVORE | M2_THICK_HIDE,
X	  C(YELLOW)},
X/*      Elementals      */
X        { "air elemental", S_ELEMENTAL, 8, 36, 2, 30, 0, (G_NOCORPSE | 1),
X          { { AT_ENGL, AD_PHYS, 2, 10 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          5, 0, 0, MS_SILENT,
X          M1_BIG | M1_NOEYES | M1_NOHANDS | M1_POIS_RES | M1_FLY,
X          M2_STRONG | M2_NOLIMBS, C(CYAN) },
X        { "fire elemental", S_ELEMENTAL, 8, 12, 2, 30, 0, (G_NOCORPSE | 1),
X          { { AT_CLAW, AD_FIRE, 3, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          5, 0, 0, MS_SILENT,
X          M1_BIG | M1_NOEYES | M1_NOHANDS | M1_POIS_RES | M1_FLY | M1_FIRE_RES,
X          M2_STRONG | M2_NOLIMBS, C(YELLOW) },
X        { "earth elemental", S_ELEMENTAL, 8, 6, 2, 30, 0, (G_NOCORPSE | 1),
X          { { AT_CLAW, AD_PHYS, 4, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          50, 0, 0, MS_SILENT,
X          M1_BIG | M1_WALLWALK | M1_NOEYES | M1_NOHANDS | M1_POIS_RES |
X          M1_STON_RES, M2_STRONG | M2_NOLIMBS | M2_THICK_HIDE, C(BROWN) },
X        { "water elemental", S_ELEMENTAL, 8, 6, 2, 30, 0, (G_NOCORPSE | 1),
X          { { AT_CLAW, AD_PHYS, 5, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          50, 0, 0, MS_SILENT,
X          M1_BIG | M1_NOEYES | M1_NOHANDS | M1_POIS_RES | M1_SWIM,
X          M2_STRONG | M2_NOLIMBS, C(BLUE) },
X/*      Fungi   */
X        { "violet fungus", S_FUNGUS, 3, 1, 7, 0, 0, (G_GENO | 2),
X          { { AT_TUCH, AD_PHYS, 1, 4 }, { AT_TUCH, AD_STCK, 0, 0 },
X            NO_ATTK, NO_ATTK, NO_ATTK }, 10, 100, 0, MS_SILENT, M1_VSMALL |
X          M1_NOEYES | M1_NOHANDS | M1_POIS_RES,
X          M2_HOSTILE | M2_NOLIMBS | M2_OMNIVORE, C(MAGENTA) },
X        { "brown mold", S_FUNGUS, 1, 0, 9, 0, 0, (G_GENO | 1),
X          { { AT_NONE, AD_COLD, 0, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          5, 30, 0, MS_SILENT, M1_VSMALL | M1_NOEYES | M1_NOHANDS |
X          M1_POIS_RES | M1_COLD_RES, M2_HOSTILE | M2_NOLIMBS | M2_OMNIVORE,
X	  C(BROWN)},
X        { "yellow mold", S_FUNGUS, 1, 0, 9, 0, 0, (G_GENO | 2),
X          { { AT_NONE, AD_STUN, 0, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          5, 30, 0, MS_SILENT, M1_VSMALL | M1_NOEYES | M1_NOHANDS |
X          M1_POIS | M1_POIS_RES, M2_HOSTILE | M2_NOLIMBS | M2_OMNIVORE,
X	  C(YELLOW)},
X        { "green mold", S_FUNGUS, 1, 0, 9, 0, 0, (G_GENO | 1),
X          { { AT_NONE, AD_ACID, 0, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          5, 30, 0, MS_SILENT, M1_VSMALL | M1_NOEYES | M1_NOHANDS |
X          M1_POIS | M1_STON_RES, M2_HOSTILE | M2_NOLIMBS | M2_OMNIVORE,
X	  C(GREEN)},
X        { "red mold", S_FUNGUS, 1, 0, 9, 0, 0, (G_GENO | 1),
X          { { AT_NONE, AD_FIRE, 0, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          5, 30, 0, MS_SILENT, M1_VSMALL | M1_NOEYES | M1_NOHANDS |
X          M1_POIS_RES | M1_FIRE_RES, M2_HOSTILE | M2_NOLIMBS | M2_OMNIVORE,
X	  C(RED)},
X/*      Gnomes  */
X        { "gnome", S_GNOME, 1, 6, 5, 4, 0, (G_GENO | G_SGROUP | 1),
X          { { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          10, 100, 0, MS_ORC, M1_HUMANOID | M1_COLLECT, 0, C(HI_MON) },
X        { "gnome lord", S_GNOME, 3, 8, 4, 4, 0, (G_GENO | 2),
X          { { AT_WEAP, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          15, 120, 0, MS_ORC, M1_HUMANOID | M1_COLLECT | M1_LORD, 0, C(HI_MON) },
X        { "gnome king", S_GNOME, 5, 10, 2, 20, 0, (G_GENO | 1),
X          { { AT_WEAP, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          20, 150, 0, MS_ORC, M1_HUMANOID | M1_COLLECT | M1_PRINCE, 0,
X	  C(MAGENTA)},
X        { "gnomish wizard", S_GNOME, 3, 10, 4, 10, 0, (G_GENO | 1),
X          { { AT_MAGC, AD_SPEL, 0, 0 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
X          15, 120, 0, MS_ORC, M1_HUMANOID | M1_MAGIC, 0, C(HI_MON) },
X#ifdef SPLITMON_1
X};
X#endif
X#endif /* !SPLITMON_2 */
X
END_OF_FILE
if test 44627 -ne `wc -c <'src/monst.c1'`; then
    echo shar: \"'src/monst.c1'\" unpacked with wrong size!
fi
# end of 'src/monst.c1'
echo shar: End of archive 10 \(of 11\).
cp /dev/null ark10isdone
MISSING=""
for I in 1 2 3 4 5 6 7 8 9 10 11 ; do
    if test ! -f ark${I}isdone ; then
	MISSING="${MISSING} ${I}"
    fi
done
if test "${MISSING}" = "" ; then
    echo You have unpacked all 11 archives.
    rm -f ark[1-9]isdone ark[1-9][0-9]isdone
else
    echo You still need to unpack the following archives:
    echo "        " ${MISSING}
fi
##  End of shell archive.
exit 0