billr@saab.CNA.TEK.COM (Bill Randle) (08/23/90)
Submitted-by: Doug McDonald <mcdonald@aries.scs.uiuc.edu>
Posting-number: Volume 11, Issue 29
Archive-name: adven2/Part03
Supersedes: adven: Volume 9, Issue 89-96
#! /bin/sh
# This is a shell archive. Remove anything before this line, then unpack
# it by saving it into a file and typing "sh file". To overwrite existing
# files, type "sh file -c". You can also feed this as standard input via
# unshar, or by typing "sh <file", e.g.. If this archive is complete, you
# will see the following message at the end:
# "End of archive 3 (of 7)."
# Contents: advdat.xab
# Wrapped by billr@saab on Wed Aug 22 16:47:41 1990
PATH=/bin:/usr/bin:/usr/ucb ; export PATH
if test -f 'advdat.xab' -a "${1}" != "-c" ; then
echo shar: Will not clobber existing file \"'advdat.xab'\"
else
echo shar: Extracting \"'advdat.xab'\" \(52856 characters\)
sed "s/^X//" >'advdat.xab' <<'END_OF_FILE'
X41 42 S U PASSAGE CLIMB
X41 27 EAST
X41 59 N
X41 60 WEST CRAWL
X42 41 UP
X42 42 N
X42 43 EAST
X42 45 S
X42 80 WEST
X43 42 WEST
X43 44 S
X43 45 EAST
X44 43 EAST
X44 48 DOWN
X44 50 S
X44 82 N
X45 42 WEST
X45 43 N
X45 46 EAST
X45 47 S
X45 87 UP DOWN
X46 45 WEST EXIT
X47 45 EAST EXIT
X48 44 UP EXIT
X49 50 EAST
X49 51 WEST
X50 44 EAST
X50 49 WEST
X50 51 DOWN
X50 52 S
X51 49 WEST
X51 50 UP
X51 52 EAST
X51 53 S
X52 50 WEST
X52 51 EAST
X52 52 S
X52 53 UP
X52 55 N
X52 86 DOWN
X53 51 WEST
X53 52 N
X53 54 S
X54 53 WEST EXIT
X55 52 WEST
X55 55 N
X55 56 DOWN
X55 57 EAST
X56 55 UP EXIT
X57 13 DOWN CLIMB
X57 55 WEST
X57 58 S
X57 83 N
X57 84 EAST
X58 57 EAST EXIT
X59 27 FORCD
X60 41 EAST UP CRAWL
X60 61 WEST
X60 62 N DOWN HOLE
X60 50191 S CRACK
X60 392173 S CRACK
X60 172 S CRACK
X60 648 CLIMB
X61 60 EAST
X61 62 N
X61 100107 S
X62 60 WEST
X62 63 N
X62 30 EAST
X62 61 S
X63 62 S EXIT
X64 39 UP CLIMB ROOM
X64 65 WEST BEDQUIL
X64 103 N SHELL
X64 106 EAST
X65 64 EAST
X65 66 WEST
X65 40556 S
X65 68 SLAB
X65 40556 UP
X65 50070 UP
X65 39 UP
X65 40556 N
X65 50072 N
X65 71 N
X65 50556 DOWN
X65 106 DOWN
X66 65 NE
X66 67 WEST
X66 80556 S
X66 77 CANYON
X66 96 EAST
X66 50556 NW
X66 97 ORIENTAL
X67 66 EAST
X67 23 WEST ACROSS
X67 24 DOWN PIT
X68 23 S
X68 69 UP CLIMB
X68 65 N
X69 68 DOWN SLAB
X69 331120 S
X69 119 S
X69 109 N
X69 113 RESERVO
X70 71 N
X70 65 DOWN PASSAGE
X70 111 S
X71 65 SE
X71 70 S
X71 110 N
X72 65 BEDQUIL
X72 118 NE
X72 73 N
X72 97 SW ORIENTA
X73 72 S CRAWL EXIT
X74 19 EAST
X74 331120 WEST
X74 121 WEST
X74 75 DOWN
X75 76 S
X75 77 N
X76 75 N
X77 75 EAST
X77 78 WEST
X77 66 N CRAWL
X78 77 S
X79 3 FORCD
X80 42 N
X80 80 WEST
X80 80 S
X80 81 EAST
X81 80 WEST EXIT
X82 44 S EXIT
X83 57 S
X83 84 EAST
X83 85 WEST
X84 57 N
X84 83 WEST
X84 114 NW
X85 83 EAST EXIT
X86 52 UP EXIT
X87 45 UP DOWN
X88 25 DOWN CLIMB EAST
X88 20 JUMP
X88 92 WEST GIANT
X89 25 FORCD
X90 23 FORCD
X91 95 N CAVERN PASSAGE
X91 72 DOWN CLIMB
X92 88 S
X92 93 EAST
X92 94 N
X93 92 S GIANT EXIT
X94 92 S GIANT PASSAGE
X94 341095 N ENTER CAVERN
X94 611 N
X95 94 S EXIT
X95 92 GIANT
X95 91 WEST
X95 145 DOWN JUMP POOL HOLE
X96 66 WEST EXIT
X97 66 SE
X97 72 EAST CRAWL
X97 98 UP N CAVERN
X98 235 NE
X98 97 S ORIENTA
X98 99 WEST
X98 3142 UP SW CLIMB SLIDE
X98 75702 UP SW CLIMB SLIDE
X98 703 UP SW CLIMB SLIDE
X98 141 CHIMNEY
X99 98 NW CAVERN
X99 301 EAST PASSAGE
X99 100 EAST
X100 301 WEST PASSAGE EXIT
X100 99 WEST
X100 159302 PLOVER Y2
X100 33 PLOVER Y2
X100 101 NE DARK
X101 100 S PLOVER EXIT
X102 103 DOWN SHELL EXIT
X103 388196 UP HALL
X103 102 UP HALL
X103 104 DOWN
X103 114618 S
X103 115619 S
X103 64 S
X104 103 UP SHELL
X104 105 DOWN
X105 104 UP EXIT
X105 103 SHELL
X106 64 UP
X106 65 WEST
X106 108 EAST
X107 131 S
X107 132 SW
X107 133 NE
X107 134 SE
X107 135 UP
X107 136 NW
X107 137 EAST
X107 138 WEST
X107 139 N
X107 61 DOWN
X108 90556 E N S NE SE SW NW U
X108 90556 D
X108 106 EAST
X108 626 WEST
X109 69 S
X109 113 N RESERVO
X110 71 WEST
X110 20 JUMP
X111 70 N
X111 40050 DOWN JUMP CLIMB
X111 50053 DOWN
X111 45 DOWN
X112 131 SW
X112 132 N
X112 133 EAST
X112 134 NW
X112 135 SE
X112 136 NE
X112 137 WEST
X112 138 DOWN
X112 139 UP
X112 140 S
X113 109 S EXIT
X114 84 SE
X115 116 SW ACROSS CROSS
X115 212 IN ENTER N
X116 115 NE ACROSS SW
X116 593 DOWN
X117 118 SW
X117 233660 OVER ACROSS CROSS NE BRIDGE
X117 332661 OVER
X117 303 OVER
X117 332021 JUMP
X117 596 JUMP
X118 72 DOWN
X118 117 UP
X119 69 N EXIT
X119 653 EAST FORWARD
X120 69 N
X120 74 EAST
X121 74 EAST EXIT
X121 653 N FORWARD
X122 123 NE
X122 233660 OVER ACROSS CROSS SW BRIDGE
X122 303 OVER
X122 596 JUMP
X122 124 FORK
X122 126 VIEW
X122 129 BARREN
X123 122 WEST
X123 124 EAST FORK
X123 126 VIEW
X123 129 BARREN
X124 123 WEST
X124 125 NE LEFT
X124 128 SE RIGHT DOWN
X124 126 VIEW
X124 129 BARREN
X125 124 S FORK
X125 126 N VIEW
X125 127 EAST CRAWL
X126 125 S PASSAGE EXIT
X126 124 FORK
X126 610 DOWN JUMP
X127 125 WEST EXIT CRAWL
X127 124 FORK
X127 126 VIEW
X128 124 N UP FORK
X128 129 S DOWN BARREN
X128 126 VIEW
X129 128 WEST UP
X129 124 FORK
X129 130 EAST IN BARREN ENTER
X129 126 VIEW
X130 129 WEST EXIT
X130 124 FORK
X130 126 VIEW
X131 107 WEST
X131 132 SE
X131 133 NW
X131 134 SW
X131 135 NE
X131 136 UP
X131 137 DOWN
X131 138 N
X131 139 S
X131 112 EAST
X132 107 NW
X132 131 UP
X132 133 N
X132 134 S
X132 135 WEST
X132 136 SW
X132 137 NE
X132 138 EAST
X132 139 DOWN
X132 112 SE
X133 107 UP
X133 131 DOWN
X133 132 WEST
X133 134 NE
X133 135 SW
X133 136 EAST
X133 137 N
X133 138 NW
X133 139 SE
X133 112 S
X134 107 NE
X134 131 N
X134 132 NW
X134 133 SE
X134 135 EAST
X134 136 DOWN
X134 137 S
X134 138 UP
X134 139 WEST
X134 112 SW
X135 107 N
X135 131 SE
X135 132 DOWN
X135 133 S
X135 134 EAST
X135 136 WEST
X135 137 SW
X135 138 NE
X135 139 NW
X135 112 UP
X136 107 EAST
X136 131 WEST
X136 132 UP
X136 133 SW
X136 134 DOWN
X136 135 S
X136 137 NW
X136 138 SE
X136 139 NE
X136 112 N
X137 107 SE
X137 131 NE
X137 132 S
X137 133 DOWN
X137 134 UP
X137 135 NW
X137 136 N
X137 138 SW
X137 139 EAST
X137 112 WEST
X138 107 DOWN
X138 131 EAST
X138 132 NE
X138 133 UP
X138 134 WEST
X138 135 N
X138 136 S
X138 137 SE
X138 139 SW
X138 112 NW
X139 107 SW
X139 131 NW
X139 132 EAST
X139 133 WEST
X139 134 N
X139 135 DOWN
X139 136 SE
X139 137 UP
X139 138 S
X139 112 NE
X140 112 N EXIT
X141 142 UP EAST CLIMB CHIMNEY SLIDE
X142 98 EAST DOWN FORWARD SLIDE
X142 141 BACK WEST CHIMNEY
X143 19 WEST EXIT
X143 144 EAST
X144 143 WEST BACK
X144 19 EXIT
X145 141 FORCD
X146 2 EAST UP ROAD CLIMB
X146 50006 S FOREST
X146 146 S FOREST
X146 147 WEST
X146 148 N
X147 146 EAST S
X147 148 N
X147 153 WEST
X147 157 HOLE
X147 3 BUILDIN
X147 157 THUNDER
X148 50147 S
X148 146 S
X148 149 EAST WEST N
X148 3 BUILDIN
X148 166 GROTTO
X149 149 S
X149 151 EAST
X149 150 WEST
X149 152 N
X150 151 N S
X150 149 EAST WEST
X151 148 EAST
X151 152 WEST
X151 150 N
X151 149 S
X152 151 EAST
X152 150 S
X153 154 N
X153 239 S
X153 147 EAST
X153 3 BUILDIN
X154 50155 N
X154 157 N DOWN
X154 155 UP
X154 153 S
X154 3 BUILDIN
X155 154 DOWN BACK S
X155 156 JUMP
X155 3 BUILDIN
X156 0 FORCD
X157 227 IN EAST
X157 154 EXIT S UP
X157 3 BUILDIN
X158 229 WEST STEPS DOWN
X158 157 EXIT
X158 161 PHUCE
X158 725 CLIMB UP
X158 726 LEDGE
X158 747 ENTER IN EAST ENTRANC
X159 732 EXIT WEST STEPS
X160 343167 EAST IN ENTER
X160 738 EAST
X160 162 PHUCE
X160 723 WEST CLIMB DOWN
X160 165 JUMP
X161 304 FORCD
X162 304 FORCD
X163 304 FORCD
X164 304 FORCD
X165 0 FORCD
X166 747 ENTER EXIT IN WEST
X166 148232 EAST CROSS OVER ACROSS
X166 148169 NE
X166 148233 S
X166 148234 N
X166 717 EAST CROSS OVER ACROSS NE
X166 448164 PHUCE
X166 720 PHUCE
X167 163 PHUCE
X167 343160 WEST EXIT ENTER IN
X167 739 WEST
X167 722 EAST CROSS OVER ACROSS
X168 448170 SE UP PASSAGE
X168 719 SE UP PASSAGE
X168 148169 N
X168 148192 S
X168 148166 WEST CROSS OVER ACROSS
X168 717 WEST N S
X169 148168 S
X169 148166 SW
X169 717 SW S
X169 448179 PASSAGE EAST UP
X169 719 PASSAGE UP
X170 171 EAST UP
X170 168 WEST DOWN
X171 170 NW DOWN
X171 180 EAST UP
X172 60 N
X172 174 S
X173 60 N
X174 392178 NE
X174 172 NE CRACK
X174 175 NW
X175 177 N
X175 174 EAST
X175 176 PIT DOWN CLIMB
X176 175 UP CLIMB EXIT BACK
X177 60 DOWN CLIMB JUMP
X177 175 S BACK
X178 174 FORCD
X179 169 DOWN WEST
X179 198 UP EAST STREAM
X180 171 WEST
X180 182 UP CLIMB
X180 213 EAST
X181 227 FORCD
X182 180 WEST
X182 183 EAST
X183 182 WEST
X183 50184 EAST
X183 186 EAST
X183 185 S
X183 187 N
X184 183 SW
X184 188 SE
X185 183 N
X186 183 NW
X186 188 NE
X187 183 WEST
X187 188 EAST
X188 187 N
X188 184 WEST
X188 65190 SW DOWN
X188 186 SW
X188 305 IN ENTER
X189 188 EXIT BACK
X190 422306 CROSS N ACROSS BRIDGE
X190 661 CROSS
X190 188 UP BACK
X191 60 N
X192 148166 N
X192 148168 NE
X192 717 N NE
X192 448197 EAST
X192 720 EAST
X193 197 WEST
X194 224 WEST
X195 196 HOLE WALL S CROSS LEFT
X195 224 WEST
X196 103 DOWN SHELL
X196 114618 HOLE WALL N CROSS
X196 195 HOLE
X197 193 EAST
X197 192 WEST
X198 179 SW STREAM DOWNSTR PASSAGE
X198 203 DOWN EAST
X198 402200 S UP
X198 772 S UP
X199 198 FORCD
X200 198 WEST
X200 201 EAST UP
X201 402200 WEST DOWN
X201 772 WEST DOWN
X201 202 EAST
X201 230 N
X202 201 WEST
X202 467785 CLICK
X202 205 CLICK
X202 206 EAST
X203 447199 DOWN EAST ICE
X203 204 DOWN EAST ICE
X203 198 UP WEST
X204 203 UP WEST BACK EXIT
X205 219 N
X205 467785 CLICK
X205 202 CLICK
X205 226 JUMP
X206 207 N CRAWL
X206 202 WEST
X206 648 UP HOLE
X207 208 N
X207 206 S
X208 236 EAST
X208 207 S CRAWL
X208 209 WEST
X208 793 CROSS ACROSS N
X209 208 EAST
X209 210 UP CLIMB
X210 211 DOWN EAST
X210 209 WEST
X211 210 UP BACK WEST
X211 122 DOWN EAST
X212 115 EXIT BACK S
X213 206 DOWN HOLE
X213 180 WEST BACK
X214 148166 S
X214 148169 SE
X214 717 S SE
X214 448215 NE
X214 720 NE
X215 214 SW
X215 216 UP
X216 215 DOWN
X216 217 EAST UP
X217 216 WEST DOWN EXIT
X217 218 EAST PIT
X218 217 BACK WEST
X218 230 UP CLIMB
X219 205 S BRIDGE
X219 222 N ALTAR
X219 220 EAST
X219 221 WEST
X219 3 PRAY
X220 219 WEST
X220 225 EAST
X221 219 EAST
X222 219 S
X222 223 UP
X222 3 PRAY
X223 222 DOWN
X223 224 UP
X224 223 DOWN HOLE
X224 388195 EAST
X224 194 EAST
X225 220 WEST
X226 0 FORCD
X227 157 WEST EXIT UP
X227 398228 EAST IN DOWN
X227 181 EAST IN DOWN
X228 792 N S UPSTREA DOWNSTR CRACK
X228 227 UP WEST EXIT
X228 229 JUMP
X228 786 EAST IN ACROS CROSS OVER
X229 792 N S UPSTREA DOWNSTR CRACK
X229 228 JUMP
X229 786 WEST EXIT ACROSS CROSS OVER
X229 158 EAST IN STEPS
X230 65218 DOWN JUMP
X230 231 DOWN JUMP
X230 201 S CRAWL
X231 0 FORCD
X232 168 FORCD
X233 192 FORCD
X234 214 FORCD
X235 422306 CROSS S ACROSS BRIDGE
X235 661 CROSS
X235 98 WEST
X236 208 WEST
X237 19 FORCD
X238 3 EXIT OUT ENTRANC
X239 153 N NE
X239 240 SAINT-MI
X240 239 NE ACROSS CROSS SAINT-
X240 241 D
X241 240 U
X241 242 W
X242 241 E
X242 243 SW
X242 244 W
X242 246 NW
X243 242 NE
X243 244 N
X243 247 NW
X244 242 E
X244 243 S
X244 245 W
X244 246 N
X245 243 S
X245 244 E
X245 246 N
X245 247 W
X246 242 SE
X246 245 S
X246 247 SW
X247 243 SE
X247 245 E
X247 246 NE
X247 307 W
X248 247 E
X-1
X5
X2 Brass lantern
X0000 There is a shiny brass lamp nearby.
X1000 There is a lamp shining nearby.
X3 *Grate
X0000 The grate is locked.
X1000 The grate is open.
X4 Wicker cage
X0000 There is a small wicker cage discarded nearby.
X5 Black rod
X0000 A three foot black rod with a rusty star on an end lies nearby.
X6 Black rod
X0000 A three foot black rod with a rusty mark on an end lies nearby.
X7 *Steps
X0000 Rough stone steps lead down the pit.
X1000 Rough stone steps lead up the dome.
X9 Wooden pole
X0000 A wooden pole is lying nearby.
X1000 A wooden pole has been stuck in the mud here.
X10 Velvet pillow
X0000 A small velvet pillow lies on the floor.
X11 *Snake
X0000 A huge green fierce snake bars the way!
X1000 <$$< (Chased away)
X12 *Fissure
X0000 <$$<
X1000 A crystal bridge now spans the fissure.
X2000 The crystal bridge has vanished!
X13 *Stone tablet
X0000 A massive stone tablet imbedded in the wall reads:
X0000 "Congratulations on bringing light into the Dark-Room!"
X14 Giant clam >grunt!<
X0000 There is an enormous clam here with its shell tightly closed.
X15 Giant oyster >groan!<
X0000 There is an enormous oyster here with its shell tightly closed.
X1000 Interesting. There seems to be something written on the underside of
X1000 the oyster.
X16 "Spelunker Today"
X0000 There are a few recent issues of "Spelunker Today" magazine here.
X19 Tasty food
X0000 There is food here.
X20 Small bottle
X0000 There is a bottle of water here.
X1000 There is an empty bottle here.
X2000 There is a bottle of oil here.
X3000 There is a broken bottle here.
X4000 There is a bottle of wine here.
X21 *Chasm - troll bridge
X0000 A rickety wooden bridge extends across the chasm, vanishing into the
X0000 mist. A sign posted on the bridge reads, "Stop! Pay troll!"
X1000 The wreckage of a bridge (and a dead bear) can be seen at the bottom
X1000 of the chasm.
X22 *Chasm2 & decrepit natural bridge
X0000 A decrepit natural bridge spans the chasm. A message scrawled into
X0000 the rock wall reads: "Bridge out of repair. Maximum load: 35 Foonts."
X1000 The remnants of a natural bridge partially overhang the chasm.
X23 *Mirror
X0000 <$$<
X24 *plant
X0000 There is a tiny little plant in the pit, murmuring "Water, water, ..."
X1000 The plant spurts into furious growth for a few seconds.
X2000 There is a 12-foot-tall beanstalk stretching up out of the pit,
X2000 bellowing "Water!! Water!!"
X3000 The plant grows explosively, almost filling the bottom of the pit.
X4000 There is a gigantic beanstalk stretching all the way up to the hole.
X5000 You've over-watered the plant! It's shriveling up! It's, it's...
X25 *Phony plant (seen in twopit room only when tall enough)
X0000 <$$<
X1000 The top of a 12-foot-tall beanstalk is poking out of the west pit.
X2000 There is a huge beanstalk growing out of the west pit up to the hole.
X26 *Stalactite
X0000 <$$<
X27 *shadowy figure
X0000 The shadowy figure seems to be trying to attract your attention.
X28 Dwarf's axe
X0000 There is a little axe here.
X1000 There is a little axe lying beside the bear.
X2000 There is a little axe lying beside the Wumpus.
X3000 There is a little axe lying beside the dog.
X29 *Cave drawings
X0000 <$$<
X30 *pirate
X0000 <$$<
X31 *dragon
X0000 A huge green fierce dragon bars the way!
X1000 Congratulations! You have just vanquished a dragon with your bare
X1000 hands! (Unbelievable, isn't it?)
X2000 The body of a huge green dead dragon is lying off to one side.
X33 *Troll
X0000 A burly troll stands by the bridge and insists you throw him a
X0000 treasure before you may cross.
X1000 The troll steps out from beneath the bridge and blocks your way.
X2000 <$$< (Chased away)
X34 *phony troll
X0000 The troll is nowhere to be seen.
X35 <$$< (Bear uses rtext 141)
X0000 There is a ferocious cave bear eying you from the far end of the room!
X1000 There is a gentle cave bear sitting placidly in one corner.
X2000 There is a contented-looking bear wandering about nearby.
X3000 <$$< (Dead)
X36 *Message in second maze
X0000 There is a message scrawled in the dust in a flowery script, reading:
X0000 "This is not the maze where the pirate leaves his treasure chest."
X37 *Volcano and/or geyser
X0000 <$$<
X38 *Vending machine
X0000 There is a massive vending machine here. The instructions on it
X0000 read: "Insert coins to receive fresh batteries."
X1000 There is a massive vending machine here.
X39 Batteries
X0000 There are fresh batteries here.
X1000 Some worn-out batteries have been discarded nearby.
X2000 Some worn-out batteries have been discarded nearby.
X40 *Carpet and/or moss
X0000 <$$<
X41 *Rusty door
X0000 The way north is barred by a massive, rusty, iron door.
X1000 The way north leads through a massive, rusty, iron door.
X42 *Tiny door
X0000 The only way past the wall is through a tiny locked door.
X1000 The only way past the wall is through a tiny open door.
X43 *Tiny door-2
X0000 The door is locked.
X1000 The door is open.
X44 *Phone booth door
X0000 <$$<
X46 Beautiful flowers
X0000 There are some beautiful flowers here!
X1000 On the other side of the room a swarm of bees eagerly buzzes over
X1000 a bunch of fresh flowers.
X47 Silken cloak
X0000 There is a silken cloak here!
X1000 <$$< (wearing cloak)
X2000 A lovely silken cloak lies partially buried under a pile of
X2000 loose rocks.
X48 Wooden boat
X0000 There is a small wooden boat here.
X1000 You are in a wooden boat.
X49 *Sticks at Styx
X0000 <$$<
X50 Large gold nugget
X0000 There is a large sparkling nugget of gold here!
X51 Several diamonds
X0000 There are diamonds here!
X52 Silver horn
X0000 There is a silver horn here!
X53 Precious jewelry
X0000 There is precious jewelry here!
X1000 <$$< (wearing jewelry)
X54 Rare coins
X0000 There are many coins here!
X55 Treasure chest
X0000 The pirate's treasure chest is here!
X56 Golden eggs
X0000 There is a large nest here, full of golden eggs!
X1000 The nest of golden eggs has vanished!
X2000 Done!
X57 Jeweled trident
X0000 There is a jewel-encrusted trident here!
X58 Ming vase
X0000 There is a delicate, precious, ming vase here!
X1000 The vase is now resting, delicately, on a velvet pillow.
X2000 The floor is littered with worthless shards of pottery.
X3000 The ming vase drops with a delicate crash.
X59 Egg-sized emerald
X0000 There is an emerald here the size of a plover's egg!
X60 Platinum pyramid
X0000 There is a platinum pyramid here, 8 inches on a side!
X61 Glistening pearl
X0000 Off to one side lies a glistening pearl!
X62 Persian rug
X0000 There is a persian rug spread out on the floor!
X1000 The dragon is sprawled out on a persian rug!!
X63 Rare spices
X0000 There are rare spices here!
X64 Golden chain
X0000 There is a golden chain lying in a heap on the floor!
X1000 The bear is locked to the wall with a golden chain!
X2000 There is a golden chain locked to the wall!
X65 Gleaming sword
X0000 There is a gleaming sword here!
X1000 A gleaming sword is stuck into the anvil!
X3000 You grasp the sword's handle and give a mighty heave, but with a
X3000 loud clang the sword blade shatters into several fragments.
X4000 Rusty shards of a elven sword lie scattered about.
X5000 A very clean sword is stuck into the anvil!
X6000 An oily sword is stuck into the anvil.
X66 Elfin crown
X0000 An ancient crown of elfin kings lies here!
X1000 <$$< (wearing crown)
X67 Ruby slippers
X0000 There is a pair of ruby slippers here.
X1000 <$$< (wearing slippers)
X2000 There is a pair of ruby slippers here.
X68 Delicate lyre
X0000 There is a delicate lyre here!
X69 Star sapphire
X0000 There is a star sapphire here!
X70 Holy Grail
X0000 There is an ornate silver chalice here!
X71 Oaken cask
X0000 There is a cask of water here.
X1000 There is an empty oaken cask here.
X2000 There is a cask of oil here.
X3000 <$$< (Unused)
X4000 There is a cask of wine here.
X72 Golden ring
X0000 There is a small gold ring here.
X1000 <$$< (wearing ring)
X2000 On the Wumpus' finger is a small gold ring.
X73 Four-leafed clover
X0000 There is a four-leafed clover here!
X1000 <$$< (wearing clover)
X74 Gold tree
X1000 There is a gold statue of a tree here.
X75 Silver droplet
X1000 There is a single droplet of silver on the ground here.
X81 Clear water
X82 Cool water
X83 Thick, black oil
X84 Thick, black oil
X85 Vintage wine
X86 Vintage wine
X87 *Bumblebees
X0000 <$$<
X1000 Some bumblebees are swarming around a bunch of fresh flowers.
X88 *Hollow wall
X0000 Your footsteps echo hollowly throughout the chamber.
X1000 <$$<
X89 *Wall with safe
X0000 A steel safe is embedded in the wall.
X90 Tiny brass key
X0000 There is a tiny brass key here.
X1000 There is a tiny brass key on the shelf.
X91 *Anvil
X0000 <$$<
X92 *rocks on cloak
X0000 <$$< (ON CLOAK)
X1000 <$$< (AFTER ROCKSLIDE)
X93 *telephone booth
X0000 The telephone booth is empty. The phone is ringing.
X1000 The phone booth is occupied by a gnome. He is talking excitedly
X1000 to someone at the other end.
X2000 The telephone booth is empty.
X3000 <$$<
X94 *Telephone
X0000 The phone is ringing.
X1000 The telephone is out of order.
X2000 The telephone is out of order. It is badly dented.
X3000 <$$<
X95 Lead slugs
X0000 There are some lead slugs here!
X96 Sweet honeycomb
X0000 There is a sweet honeycomb here!
X97 *Beehive
X0000 There is an active beehive nearby. The bees hum protectively
X0000 around the hive.
X1000 There is an empty beehive nearby.
X98 *Black dog
X0000 A hideous black dog bares his teeth and growls at your approach.
X1000 Nearby, a large black dog is in a deep slumber.
X99 *Dreaded Wumpus
X0000 In the corner, a Wumpus is sleeping peacefully.
X1000 A sleepy Wumpus is ambling towards you. He wants to invite you to
X1000 dinner. He wants you to *be* the dinner!
X2000 The Wumpus is still on your trail! And he's getting closer!!
X3000 The Wumpus is only a few steps behind you! All this exercise is
X3000 making him veerrrrry hungry!
X4000 The Wumpus almost has you in his grasp! You can feel his hot breath
X4000 on your neck!
X5000 "Chomp, chomp." Crunch! Chew! Slurp! Smack! Yum!!!
X6000 Nearby is the smashed body of a defunct Wumpus.
X101 Little bird in cage
X0000 A cheerful little bird is sitting here singing.
X1000 There is a little bird in the cage.
X102 Set of keys
X0000 There are some keys on the ground here.
X103 *Fountain
X0000 There is a fountain of sparkling vintage wine here!
X104 *Bats & guano in bat-cave
X0000 <$$<
X105 *gnome in phone booth
X0000 <$$<
X106 Colored mushrooms
X0000 There are some oddly-colored mushrooms here.
X107 Tiny cakes
X0000 There are some tiny cakes on the shelf.
X108 Leather Sack
X0000 There is a leather sack here.
X110 Rare book
X0000 There is a dusty, leather-bound volume here.
X111 Rare book
X0000 There is a dusty, leather-bound volume here.
X112 Steel wall-safe
X0000 The safe door is locked.
X1000 The safe door is open.
X113 Faded poster
X0000 Taped to the wall is a faded poster.
X1000 There is a faded poster here.
X114 Whiskbroom
X0000 There is a small whiskbroom here.
X115 *Carving on dusty rocks
X0000 <$$<
X1000 <$$<
X116 *Billboard
X0000 <$$<
X118 Small metal cannister
X0000 There is a heavy, grey, metal cannister here.
X119 Glowing stone
X0000 Nearby, a strange, greenish stone is glowing brightly.
X120 Quartz sphere
X0000 There is a polished sphere of pure quartz here!
X-1
X6
X1 Somewhere nearby is Colossal Cave, where others have found fortunes in
X1 treasure and gold, though it is rumored that some who enter are never
X1 seen again. Magic is said to work in the cave. I will be your eyes
X1 and hands. Direct me with natural English commands. I should warn
X1 you that I look at only the first six letters of each word. Also you
X1 should enter "Northeast" as "NE" to distinguish it from "North".
X1 (Should you get stuck, type "HELP" or "?" for some general hints.)
X1 Good Luck!
X1 - - - -
X2 A little dwarf with a big knife blocks your way.
X3 A little dwarf just walked around a corner, saw you, threw a little
X3 axe at you which missed, cursed, and ran away.
X4 There is a threatening little dwarf in the room with you!
X5 One sharp nasty knife is thrown at you!
X6 None of them hit you!
X7 One of them gets you!
X8 A hollow voice says "Plugh".
X9 There is no way to go that direction.
X10 I am unsure how you are facing. Use compass points or nearby objects.
X11 I don't know in from out here. Use compass points or name something
X11 in the general direction you want to go.
X12 I don't know how to apply that word here.
X13 I don't understand that!
X14 I'm game. Would you care to explain how?
X15 Sorry, but I am not allowed to give more detail. I will repeat the
X15 long description of your location.
X16 It is now pitch dark. If you proceed you will likely fall into a pit.
X17 If you prefer, simply type "W" rather than "West".
X18 Are you trying to catch the bird?
X19 The bird is frightened right now and you cannot catch it no matter
X19 what you try. Perhaps you might try later.
X20 Are you trying to somehow deal with the snake?
X21 You can't kill the snake, or drive it away, or avoid it, or anything
X21 like that. There is a way to get by, but you don't have the necessary
X21 resources right now.
X22 Do you really want to quit now?
X23 You fell into a pit and broke every bone in your body!
X24 You are already carrying it!
X25 You can't be serious!
X26 The bird was unafraid when you entered, but as you approach it becomes
X26 disturbed and you cannot catch it.
X27 You can catch the bird, but you cannot carry it.
X28 There is nothing here with a lock!
X29 You aren't carrying it!
X30 The little bird attacks the green snake, and in an astounding flurry
X30 drives the snake away.
X31 You have no keys!
X32 It has no lock.
X33 I don't know how to lock or unlock such a thing.
X34 It was already locked.
X35 The grate is now locked.
X36 The grate is now unlocked.
X37 It was already unlocked.
X38 You have no source of light.
X39 Your lamp is now on.
X40 Your lamp is now off.
X41 There is no way to get past the bear to unlock the chain, which is
X41 probably just as well.
X42 Nothing happens.
X43 Where?
X44 There is nothing here to attack.
X45 The little bird is now dead. Its body disappears.
X46 Attacking the snake both doesn't work and is very dangerous.
X47 You killed a little dwarf.
X48 You attack a little dwarf, but he dodges out of the way.
X49 With what? Your bare hands?
X50 Good try, but that is an old worn-out magic word.
X51 To move, try words like FOREST, BUILDING, DOWNSTREAM, IN, EAST, NORTH,
X51 UP, OR DOWN. Saying a place name may take you there, as may some
X51 magic words. You can say TAKE LAMP or DROP LAMP or PUT LAMP IN SACK.
X51 Some objects have side effects; for instance, the rod scares the bird.
X51 You can take or drop multiple objects by saying TAKE BOOK AND LAMP,
X51 etc. To list what you are currently holding, say INVENTORY, or just I.
X51 To reprint the detailed description of where you are, say LOOK
X51 or L. You can also LOOK IN or LOOK AT appropriate objects. Other
X51 useful commands are HEALTH, QUIT, SCORE, BRIEF, TERSE, UNBRIEF,
X51 UNTERSE, SAVE, and RESTORE. The latter two save or restore your
X51 current position. To get full credit for a treasure, you must have
X51 left it **safely** in the building. Some non-treasure items are best
X51 left near where you find them. There are clues for various problems
X51 lying about the cave: look and listen. If you seem to have found
X51 all the treasures, keep looking around a while, something else
X51 may happen to you (for a bonus!)
X51 (The word "give" doesn't exist, but you can say FEED BONE TO DOG or
X51 THROW BONE AT DOG. Also, you can use conveyances or animals(!)
X51 by TAKEing and DROPing them.)
X52 It misses!
X53 It gets you!
X54 Ok
X55 You can't unlock the keys.
X56 You have crawled around in some little holes and wound up back in the
X56 main passage.
X57 I don't know where the cave is, but hereabouts no stream can run on
X57 the surface for long. I would try the stream.
X58 I need more detailed instructions to do that.
X59 I can only tell you what you see as you move about and manipulate
X59 things. I cannot tell you where remote things are.
X60 I can't make any sense out of that.
X61 What?
X62 Are you trying to get into the cave?
X63 The grate is very solid and has a hardened steel lock. You cannot
X63 enter without a key, and there are no keys nearby. I would recommend
X63 looking elsewhere for the keys.
X64 The trees of the forest are large hardwood oak and maple, with an
X64 occasional grove of pine or spruce. There is quite a bit of under-
X64 growth, largely birch and ash saplings plus nondescript bushes of
X64 various sorts. This time of year visibility is quite restricted by
X64 all the leaves, but travel is quite easy if you detour around the
X64 spruce and berry bushes.
X65 Welcome to ADVENTURE!! Would you like instructions?
X66 Digging without a shovel is quite impractical. Even with a shovel
X66 progress is unlikely.
X67 Blasting requires dynamite.
X68 I'm as confused as you are.
X69 Mist is a white vapor, usually water, seen from time to time in
X69 caverns. It can be found anywhere but is frequently a sign of a deep
X69 pit leading down to water.
X70 Your feet are now wet.
X71 I think I just lost my appetite.
X72 Thank you, it was delicious!
X73 You have taken a drink from the stream. The water tastes strongly of
X73 minerals, but is not unpleasant. It is extremely cold.
X74 The bottle is now empty.
X75 Rubbing the electric lamp is not particularly rewarding. Anyway,
X75 nothing exciting happens.
X76 Peculiar. Nothing unexpected happens.
X77 Your bottle is empty and the ground is wet.
X78 You can't pour that.
X79 Watch it!
X80 Which way?
X81 Oh dear, you seem to have gotten yourself killed. I might be able to
X81 help you out, but I've never really done this before. Do you want me
X81 to try to reincarnate you?
X82 All right. But don't blame me if something goes wr......
X82 * --- POOF!! --- *
X82 You are engulfed in a cloud of orange smoke. Coughing and gasping,
X82 you emerge from the smoke and find....
X83 You clumsy oaf, you've done it again! I don't know how long I can
X83 keep this up. Do you want me to try reincarnating you again?
X84 Okay, now where did I put my orange smoke?.... >POOF!<
X84 Everything disappears in a dense cloud of orange smoke.
X85 Now you've really done it! I'm out of orange smoke! You don't expect
X85 me to do a decent reincarnation without any orange smoke, do you?
X86 Okay, if you're so smart, do it yourself! I'm leaving!
X90 >>> Messages 81 thru 90 are reserved for "Obituaries". <<<
X91 Sorry, but I no longer seem to remember how it was you got here.
X92 It's too heavy. You'll have to drop something first.
X93 You can't go through a locked steel grate!
X94 I believe what you want is right here with you.
X95 You don't fit through a two-inch slit!
X96 I respectfully suggest you go across the bridge instead of jumping.
X97 There is no way across the fissure.
X98 You're not carrying anything.
X99 You are currently holding the following:
X100 It's not hungry (it's merely pinin' for the fjords). Besides, you
X100 have no bird seed.
X101 The snake has now devoured your bird.
X102 There's nothing here it wants to eat (except perhaps you).
X103 You fool, dwarves eat only coal! Now you've made him *REALLY* mad!!
X104 Your cask is empty and the ground is soaked.
X105 You aren't carrying them!
X106 I don't need to, thank you.
X107 The ground is wet and the air is smelly.
X108 Your lamp is now on, but the glare from the walls is absolutely
X108 blinding. If you proceed you are likely to fall into a pit.
X109 You haven't any matches.
X110 Don't be ridiculous!
X111 The door is extremely rusty and refuses to open.
X112 The plant indignantly shakes dry its leaves and asks, "Water?"
X113 The hinges are quite thoroughly rusted now and won't budge.
X114 The oil has freed up the hinges so that the door will now move,
X114 although it requires some effort.
X115 The plant has exceptionally deep roots and cannot be pulled free.
X116 The dwarves' knives vanish as they strike the walls of the cave.
X117 Something you're carrying won't fit through the tunnel with you.
X117 You'd best take inventory and drop something.
X118 You can't fit this five-foot clam through that little passage!
X119 You can't fit this five-foot oyster through that little passage!
X120 I advise you to put down the clam before opening it. >Strain!<
X121 I advise you to put down the oyster before opening it. >Wrench!<
X122 You don't have anything strong enough to open the clam.
X123 You don't have anything strong enough to open the oyster.
X124 A glistening pearl falls out of the clam and rolls away. Goodness,
X124 this must really be an oyster. (I never was very good at identifying
X124 bivalves.) Whatever it is, it has now snapped shut again.
X125 The oyster creaks open, revealing nothing but oyster inside. It
X125 promptly snaps shut again.
X126 You have crawled around in some little holes and found your way
X126 blocked by a recent cave-in. You are now back in the main passage.
X127 There are faint rustling noises from the darkness behind you.
X128 Out from the shadows behind you pounces a bearded pirate! "Har, har,"
X128 he chortles, "I'll just take all this booty and hide it away with me
X128 chest deep in the maze!" He snatches your treasure and vanishes into
X128 the gloom.
X129 A sepulchral voice reverberating through the cave, says, "Cave closing
X129 soon. All adventurers exit immediately through Main Office."
X130 A mysterious recorded voice groans into life and announces:
X130 "This exit is closed. Please leave via Main Office."
X131 It looks as though you're dead. Well, seeing as how it's so close to
X131 closing time anyway, I think we'll just call it a day.
X132 The sepulchral voice entones, "The cave is now closed." As the echoes
X132 fade, there is a blinding flash of light (and a small puff of orange
X132 smoke). . . . As your eyes refocus, you look around and find...
X133 There is a loud explosion, and a twenty-foot hole appears in the far
X133 wall, burying the dwarves in the rubble. You march through the hole
X133 and find yourself in the Main Office, where a cheering band of
X133 friendly elves carry the conquering adventurer off into the sunset.
X134 There is a loud explosion, and a twenty-foot hole appears in the far
X134 wall, burying the snakes in the rubble. A river of molten lava pours
X134 in through the hole, destroying everything in its path, including you!
X135 There is a loud explosion, and you are suddenly splashed across the
X135 walls of the room.
X136 The resulting ruckus has awakened the dwarves. There are now several
X136 threatening little dwarves in the room with you! Most of them throw
X136 knives at you! All of them get you!
X137 Oh, leave the poor unhappy bird alone.
X138 I daresay whatever you want is around here somewhere.
X139 I'm not sure what you mean by "Stop". Use "Quit" if you want to give
X139 up.
X140 You can't get there from here.
X141 You are being followed by a very large, tame bear.
X142 - *** THE HISTORY OF ADVENTURE (ABRIDGED) *** -
X142 - ** By Ima Wimp ** -
X142 ADVENTURE was originally developed by William Crowther, and later
X142 substantially rewritten and expanded by Don Woods at Stanford Univ.
X142 According to legend, Crowther's original version was modelled on an
X142 a real cavern, called Colossal Cave, which is a part of Kentucky's
X142 Mammoth Caverns. That version of the game included the main maze
X142 and a portion of the third-level (Complex Junction - Bedquilt -
X142 Swiss Cheese rooms, etc.), but not much more.
X142 Don Woods and some others at Stanford later rewrote portions of
X142 the original program, and greatly expanded the cave. That version
X142 of the game is recognizable by the maximum score of 350 points.
X142 Some major additions were done by David Long while at the University
X142 of Chicago, Graduate School of Business. Long's additions include the
X142 seaside entrance and all of the cave on the "far side" of Lost River
X142 (Rainbow Rm - Crystal Palace - Blue Grotto, etc.).
X142 The castle problem was added in late 1984 by an anonymous writer.
X142 Thanks are owed to Roger Matus and David Feldman, both of U. of C.,
X142 for several suggestions, including the Rainbow Room, the telephone
X142 booth and the fearsome Wumpus. Most thanks (and apologies)
X142 go to Thomas Malory, Charles Dodgson, the Grimm Brothers, Dante,
X142 Homer, Frank Baum and especially Anon., the real authors of ADVENTURE.
X143 Do you indeed wish to quit now?
X144 There is nothing here with which to fill the vase.
X145 The sudden change in temperature has delicately shattered the vase.
X146 It is beyond your power to do that.
X147 I don't know how.
X148 It is too far up for you to reach.
X149 You killed a little dwarf. The body vanishes in a cloud of greasy
X149 black smoke.
X150 The shell is very strong and is impervious to attack.
X151 What's the matter, can't you read? Now you'd best start over.
X152 The axe bounces harmlessly off the dragon's thick scales.
X153 The dragon looks rather nasty. You'd best not try to get by.
X154 The little bird attacks the green dragon, and in an astounding flurry
X154 gets burnt to a cinder. The ashes blow away.
X155 On what?
X156 Okay, from now on I'll only describe a place in full the first time
X156 you come to it. To get the full description, say "LOOK".
X157 Trolls are close relatives with the rocks and have skin as tough as
X157 that of a rhinoceros. The troll fends off your blows effortlessly.
X158 The troll deftly catches the axe, examines it carefully, and tosses it
X158 back, declaring, "Good workmanship, but it's not valuable enough."
X159 The troll catches your treasure and scurries away out of sight.
X160 The troll refuses to let you cross.
X161 There is no longer any way across the chasm.
X162 Just as you reach the other side, the bridge buckles beneath the
X162 weight of the bear, which was still following you around. You
X162 scrabble desperately for support, but as the bridge collapses you
X162 stumble back and fall into the chasm.
X163 The bear lumbers toward the troll, who lets out a startled shriek and
X163 scurries away. The bear soon gives up the pursuit and wanders back.
X164 The axe misses and lands near the bear where you can't get at it.
X165 With what? Your bare hands? Against *HIS* bear hands??
X166 The bear is confused; he only wants to be your friend.
X167 For crying out loud, the poor thing is already dead!
X168 The bear eagerly licks up the honeycomb, after which he seems to calm
X168 down considerably and even becomes rather friendly.
X169 The bear is still chained to the wall.
X170 The chain is still locked.
X171 The chain is now unlocked.
X172 The chain is now locked.
X173 There is nothing here to which the chain can be locked.
X174 There is nothing here to eat.
X175 Do you want the hint?
X176 Do you need help getting out of the maze?
X177 You can make the passages look less alike by dropping things.
X178 Are you trying to explore beyond the Plover Room?
X179 There is a way to explore that region without having to worry about
X179 falling into a pit. None of the objects available is immediately
X179 useful in discovering the secret.
X180 Do you need help getting out of here?
X181 Don't go west.
X182 Gluttony is not one of the troll's vices. Avarice, however, is.
X183 Your lamp is getting dim. You'd best start wrapping this up, unless
X183 you can find some fresh batteries. I seem to recall there's a vending
X183 machine in the maze. Bring some coins with you.
X184 Your lamp has run out of power.
X185 There's not much point in wandering around out here, and you can't
X185 explore the cave without a lamp. So let's just call it a day.
X186 There are faint rustling noises from the darkness behind you. As you
X186 turn toward them, the beam of your lamp falls across a bearded pirate.
X186 He is carrying a large chest. "Shiver me timbers!", he cries, "I've
X186 been spotted! I'd best hie meself off to the maze to hide me chest!"
X186 With that, he vanishes into the gloom.
X187 Your lamp is getting dim. You'd best replace those batteries.
X188 Your lamp is now shining with renewed strength.
X189 Your lamp is getting dim, and you haven't any more coins. You'd
X189 best start wrapping this up.
X190 I'm afraid the magazine is written in dwarvish.
X191 "This is not the maze where the pirate leaves his treasure chest."
X192 Hmmm, this looks like a clue, which means it'll cost you 10 points to
X192 read it. Should I go ahead and read it anyway?
X193 It says, "Not all black rods are magic wands. Some are useful for
X193 other cave construction purposes. There might be some around here."
X194 It says the same thing it did before.
X195 I'm afraid I don't understand.
X196 "Congratulations on bringing light into the dark-room!"
X197 You strike the mirror a resounding blow, whereupon it shatters into a
X197 myriad tiny fragments.
X198 You have taken the vase and hurled it delicately to the ground.
X199 You prod the nearest dwarf, who wakes up grumpily, takes one look at
X199 you, curses, and grabs for his axe.
X200 Is this acceptable?
X201 There's no point in suspending a demonstration game.
X202 You managed to climb about halfway up before losing your hold and
X202 sliding back.
X203 You were only a few yards from the top when you slipped and tumbled
X203 all the way back down.
X204 Ok, ok. No need to be grabby.
X205 Pulling an angry bear around is a good way to get your arm ripped off.
X206 The sword is now very clean.
X207 The sword is now covered with oil.
X208 The handle is now too slippery to grasp.
X209 You have no scabbord!
X210 You are already wearing it!
X211 Do you want to extract the sword from the anvil?
X212 If you could convince me of your royal blood, you might get somewhere.
X213 Are you trying to go up the slide?
X214 Maybe you'd better look for another way into the cave.
X215 You grasp the sword's handle and pull, but the sword won't budge.
X215 Do you want to try yanking it out?
X216 A tiny elf runs straight at you, shouts "Phuce!", and
X216 disappears into the forest.
X217 You can't swim. You'd best go by boat.
X218 The boat's oars were stolen by the dwarves to play bing-bong.
X218 (That's dwarvish ping-pong -- with rocks!). You have no way
X218 to propel the boat.
X219 You are still in the boat. It is too heavy to carry.
X220 You had better leave the boat first.
X221 You are now sitting in a small boat.
X222 You couldn't possibly cross this sea without a large ship.
X223 The cliff is unscalable.
X224 Your keys are all too large for the lock.
X225 The wall is too smooth to climb.
X226 The shelf is beyond your reach.
X227 You are already wearing them!
X228 You thought maybe these were peyote?? You feel a little dizzy,
X228 but nothing happens.
X229 You are growing taller, expanding like a telescope! Just before
X229 your head strikes the top of the chamber, the mysterious process
X229 stops as suddenly as it began.
X230 You are closing up like an accordian....shrinking..shrinking. You
X230 are now your normal size.
X231 You have smashed your bottle all over the ground.
X232 You are now too big to leave the way you came in.
X233 This is obviously an elfin entrance. Unless you can squeeze
X233 yourself through a six-inch door, you'll have to find another
X233 way into the cave.
X234 The wrought-iron door is now locked.
X235 The tiny door is now locked.
X236 The wrought-iron door is now unlocked.
X237 The tiny door is now unlocked.
X238 You are blocked by a wall of solid rock.
X239 <$$<
X240 The Wumpus looks at the food with distaste. He looks at *YOU* with
X240 relish!
X241 You have jerked the cloak free of the rocks. However, in doing
X241 so you have caused a small rockslide, blocking the entrance
X241 and making an unholy din.
X242 The cloak is stuck tight under the rocks. You'll probably have to
X242 yank it out.
X243 The Wumpus grabs the axe, stops and picks his teeth with it for a few
X243 moments while looking thoughtfully at you. When he finishes picking
X243 his teeth, he eats the axe, belches, farts... and starts after
X243 you again!
X244 As the bridge disappears, the Wumpus scrambles frantically to reach
X244 your side of the fissure. He misses by inches, and with a horrible
X244 shriek plunges to his death in the depths of the fissure!
X245 You can't even hit a sleeping Wumpus! The axe is now lying too near
X245 the Wumpus for you to retrieve it.
X246 The Wumpus is between you and the axe. You can't reach it.
X247 You can't fit through a six-inch door!
X248 The dog easily dodges the axe, which lands beyond him where you can't
X248 get at it.
X249 The dog wolfs (natch) down the food and looks around hungrily for
X249 more. However, he does not appear to be any better disposed towards
X249 your presence.
X250 You've got to be kidding!
X251 It's attached to the wall!
X252 You can't put a thing into itself!
X253 The gnome firmly blocks the door of the booth. You can't enter.
X254 The constant ringing has awakened the dwarves!
X254 There are now several threatening little dwarves in the room with
X254 you! Most of them throw knives at you! All of them get you!
X255 The telephone is out of order.
X256 The telephone is out of order and your hand is sore.
X257 A couple of lead slugs drop from the coinbox. (Gnomes are
X257 notoriously cheap....) But you've broken the phone beyond
X257 all hope.
X258 He wants treasure, not gab.
X259 He didn't say anything!
X260 It isn't a parrot. He didn't say anything.
X261 No one replies. The line goes dead with a faint "Click".
X262 I think you are a little confused!
X263 As you move towards the phone booth, a gnome suddenly streaks
X263 around the corner, jumps into the booth and rudely slams the door
X263 in your face. You can't get in.
X264 He isn't hungry.
X265 As the blast of the horn reverberates through the chamber, the
X265 seemingly solid rock wall crumbles away, revealing another room just
X265 beyond. The wall was most likely worn thin by an ancient watercourse
X265 which dried up just before completely wearing away the rock.
X266 The chamber reverberates to the blast of the horn.
X266 (Satchmo you ain't!)
X267 The bees swarm over the fresh flowers, leaving the hive unguarded
X267 and revealing a sweet honeycomb.
X268 You are now out of breath.
X269 It isn't ringing!
X270 A hairy paw reaches out of the darkness and....
X271 You don't have the correct change.
X272 You go a short way down the bright passage, but the light
X272 grows to blinding intensity. You can't continue.
END_OF_FILE
if test 52856 -ne `wc -c <'advdat.xab'`; then
echo shar: \"'advdat.xab'\" unpacked with wrong size!
fi
# end of 'advdat.xab'
fi
echo shar: End of archive 3 \(of 7\).
cp /dev/null ark3isdone
MISSING=""
for I in 1 2 3 4 5 6 7 ; do
if test ! -f ark${I}isdone ; then
MISSING="${MISSING} ${I}"
fi
done
if test "${MISSING}" = "" ; then
echo You have unpacked all 7 archives.
echo "now type 'sh combine.sh'"
rm -f ark[1-9]isdone
else
echo You still need to unpack the following archives:
echo " " ${MISSING}
fi
## End of shell archive.
exit 0