billr@saab.CNA.TEK.COM (Bill Randle) (08/23/90)
Submitted-by: Doug McDonald <mcdonald@aries.scs.uiuc.edu> Posting-number: Volume 11, Issue 29 Archive-name: adven2/Part03 Supersedes: adven: Volume 9, Issue 89-96 #! /bin/sh # This is a shell archive. Remove anything before this line, then unpack # it by saving it into a file and typing "sh file". To overwrite existing # files, type "sh file -c". You can also feed this as standard input via # unshar, or by typing "sh <file", e.g.. If this archive is complete, you # will see the following message at the end: # "End of archive 3 (of 7)." # Contents: advdat.xab # Wrapped by billr@saab on Wed Aug 22 16:47:41 1990 PATH=/bin:/usr/bin:/usr/ucb ; export PATH if test -f 'advdat.xab' -a "${1}" != "-c" ; then echo shar: Will not clobber existing file \"'advdat.xab'\" else echo shar: Extracting \"'advdat.xab'\" \(52856 characters\) sed "s/^X//" >'advdat.xab' <<'END_OF_FILE' X41 42 S U PASSAGE CLIMB X41 27 EAST X41 59 N X41 60 WEST CRAWL X42 41 UP X42 42 N X42 43 EAST X42 45 S X42 80 WEST X43 42 WEST X43 44 S X43 45 EAST X44 43 EAST X44 48 DOWN X44 50 S X44 82 N X45 42 WEST X45 43 N X45 46 EAST X45 47 S X45 87 UP DOWN X46 45 WEST EXIT X47 45 EAST EXIT X48 44 UP EXIT X49 50 EAST X49 51 WEST X50 44 EAST X50 49 WEST X50 51 DOWN X50 52 S X51 49 WEST X51 50 UP X51 52 EAST X51 53 S X52 50 WEST X52 51 EAST X52 52 S X52 53 UP X52 55 N X52 86 DOWN X53 51 WEST X53 52 N X53 54 S X54 53 WEST EXIT X55 52 WEST X55 55 N X55 56 DOWN X55 57 EAST X56 55 UP EXIT X57 13 DOWN CLIMB X57 55 WEST X57 58 S X57 83 N X57 84 EAST X58 57 EAST EXIT X59 27 FORCD X60 41 EAST UP CRAWL X60 61 WEST X60 62 N DOWN HOLE X60 50191 S CRACK X60 392173 S CRACK X60 172 S CRACK X60 648 CLIMB X61 60 EAST X61 62 N X61 100107 S X62 60 WEST X62 63 N X62 30 EAST X62 61 S X63 62 S EXIT X64 39 UP CLIMB ROOM X64 65 WEST BEDQUIL X64 103 N SHELL X64 106 EAST X65 64 EAST X65 66 WEST X65 40556 S X65 68 SLAB X65 40556 UP X65 50070 UP X65 39 UP X65 40556 N X65 50072 N X65 71 N X65 50556 DOWN X65 106 DOWN X66 65 NE X66 67 WEST X66 80556 S X66 77 CANYON X66 96 EAST X66 50556 NW X66 97 ORIENTAL X67 66 EAST X67 23 WEST ACROSS X67 24 DOWN PIT X68 23 S X68 69 UP CLIMB X68 65 N X69 68 DOWN SLAB X69 331120 S X69 119 S X69 109 N X69 113 RESERVO X70 71 N X70 65 DOWN PASSAGE X70 111 S X71 65 SE X71 70 S X71 110 N X72 65 BEDQUIL X72 118 NE X72 73 N X72 97 SW ORIENTA X73 72 S CRAWL EXIT X74 19 EAST X74 331120 WEST X74 121 WEST X74 75 DOWN X75 76 S X75 77 N X76 75 N X77 75 EAST X77 78 WEST X77 66 N CRAWL X78 77 S X79 3 FORCD X80 42 N X80 80 WEST X80 80 S X80 81 EAST X81 80 WEST EXIT X82 44 S EXIT X83 57 S X83 84 EAST X83 85 WEST X84 57 N X84 83 WEST X84 114 NW X85 83 EAST EXIT X86 52 UP EXIT X87 45 UP DOWN X88 25 DOWN CLIMB EAST X88 20 JUMP X88 92 WEST GIANT X89 25 FORCD X90 23 FORCD X91 95 N CAVERN PASSAGE X91 72 DOWN CLIMB X92 88 S X92 93 EAST X92 94 N X93 92 S GIANT EXIT X94 92 S GIANT PASSAGE X94 341095 N ENTER CAVERN X94 611 N X95 94 S EXIT X95 92 GIANT X95 91 WEST X95 145 DOWN JUMP POOL HOLE X96 66 WEST EXIT X97 66 SE X97 72 EAST CRAWL X97 98 UP N CAVERN X98 235 NE X98 97 S ORIENTA X98 99 WEST X98 3142 UP SW CLIMB SLIDE X98 75702 UP SW CLIMB SLIDE X98 703 UP SW CLIMB SLIDE X98 141 CHIMNEY X99 98 NW CAVERN X99 301 EAST PASSAGE X99 100 EAST X100 301 WEST PASSAGE EXIT X100 99 WEST X100 159302 PLOVER Y2 X100 33 PLOVER Y2 X100 101 NE DARK X101 100 S PLOVER EXIT X102 103 DOWN SHELL EXIT X103 388196 UP HALL X103 102 UP HALL X103 104 DOWN X103 114618 S X103 115619 S X103 64 S X104 103 UP SHELL X104 105 DOWN X105 104 UP EXIT X105 103 SHELL X106 64 UP X106 65 WEST X106 108 EAST X107 131 S X107 132 SW X107 133 NE X107 134 SE X107 135 UP X107 136 NW X107 137 EAST X107 138 WEST X107 139 N X107 61 DOWN X108 90556 E N S NE SE SW NW U X108 90556 D X108 106 EAST X108 626 WEST X109 69 S X109 113 N RESERVO X110 71 WEST X110 20 JUMP X111 70 N X111 40050 DOWN JUMP CLIMB X111 50053 DOWN X111 45 DOWN X112 131 SW X112 132 N X112 133 EAST X112 134 NW X112 135 SE X112 136 NE X112 137 WEST X112 138 DOWN X112 139 UP X112 140 S X113 109 S EXIT X114 84 SE X115 116 SW ACROSS CROSS X115 212 IN ENTER N X116 115 NE ACROSS SW X116 593 DOWN X117 118 SW X117 233660 OVER ACROSS CROSS NE BRIDGE X117 332661 OVER X117 303 OVER X117 332021 JUMP X117 596 JUMP X118 72 DOWN X118 117 UP X119 69 N EXIT X119 653 EAST FORWARD X120 69 N X120 74 EAST X121 74 EAST EXIT X121 653 N FORWARD X122 123 NE X122 233660 OVER ACROSS CROSS SW BRIDGE X122 303 OVER X122 596 JUMP X122 124 FORK X122 126 VIEW X122 129 BARREN X123 122 WEST X123 124 EAST FORK X123 126 VIEW X123 129 BARREN X124 123 WEST X124 125 NE LEFT X124 128 SE RIGHT DOWN X124 126 VIEW X124 129 BARREN X125 124 S FORK X125 126 N VIEW X125 127 EAST CRAWL X126 125 S PASSAGE EXIT X126 124 FORK X126 610 DOWN JUMP X127 125 WEST EXIT CRAWL X127 124 FORK X127 126 VIEW X128 124 N UP FORK X128 129 S DOWN BARREN X128 126 VIEW X129 128 WEST UP X129 124 FORK X129 130 EAST IN BARREN ENTER X129 126 VIEW X130 129 WEST EXIT X130 124 FORK X130 126 VIEW X131 107 WEST X131 132 SE X131 133 NW X131 134 SW X131 135 NE X131 136 UP X131 137 DOWN X131 138 N X131 139 S X131 112 EAST X132 107 NW X132 131 UP X132 133 N X132 134 S X132 135 WEST X132 136 SW X132 137 NE X132 138 EAST X132 139 DOWN X132 112 SE X133 107 UP X133 131 DOWN X133 132 WEST X133 134 NE X133 135 SW X133 136 EAST X133 137 N X133 138 NW X133 139 SE X133 112 S X134 107 NE X134 131 N X134 132 NW X134 133 SE X134 135 EAST X134 136 DOWN X134 137 S X134 138 UP X134 139 WEST X134 112 SW X135 107 N X135 131 SE X135 132 DOWN X135 133 S X135 134 EAST X135 136 WEST X135 137 SW X135 138 NE X135 139 NW X135 112 UP X136 107 EAST X136 131 WEST X136 132 UP X136 133 SW X136 134 DOWN X136 135 S X136 137 NW X136 138 SE X136 139 NE X136 112 N X137 107 SE X137 131 NE X137 132 S X137 133 DOWN X137 134 UP X137 135 NW X137 136 N X137 138 SW X137 139 EAST X137 112 WEST X138 107 DOWN X138 131 EAST X138 132 NE X138 133 UP X138 134 WEST X138 135 N X138 136 S X138 137 SE X138 139 SW X138 112 NW X139 107 SW X139 131 NW X139 132 EAST X139 133 WEST X139 134 N X139 135 DOWN X139 136 SE X139 137 UP X139 138 S X139 112 NE X140 112 N EXIT X141 142 UP EAST CLIMB CHIMNEY SLIDE X142 98 EAST DOWN FORWARD SLIDE X142 141 BACK WEST CHIMNEY X143 19 WEST EXIT X143 144 EAST X144 143 WEST BACK X144 19 EXIT X145 141 FORCD X146 2 EAST UP ROAD CLIMB X146 50006 S FOREST X146 146 S FOREST X146 147 WEST X146 148 N X147 146 EAST S X147 148 N X147 153 WEST X147 157 HOLE X147 3 BUILDIN X147 157 THUNDER X148 50147 S X148 146 S X148 149 EAST WEST N X148 3 BUILDIN X148 166 GROTTO X149 149 S X149 151 EAST X149 150 WEST X149 152 N X150 151 N S X150 149 EAST WEST X151 148 EAST X151 152 WEST X151 150 N X151 149 S X152 151 EAST X152 150 S X153 154 N X153 239 S X153 147 EAST X153 3 BUILDIN X154 50155 N X154 157 N DOWN X154 155 UP X154 153 S X154 3 BUILDIN X155 154 DOWN BACK S X155 156 JUMP X155 3 BUILDIN X156 0 FORCD X157 227 IN EAST X157 154 EXIT S UP X157 3 BUILDIN X158 229 WEST STEPS DOWN X158 157 EXIT X158 161 PHUCE X158 725 CLIMB UP X158 726 LEDGE X158 747 ENTER IN EAST ENTRANC X159 732 EXIT WEST STEPS X160 343167 EAST IN ENTER X160 738 EAST X160 162 PHUCE X160 723 WEST CLIMB DOWN X160 165 JUMP X161 304 FORCD X162 304 FORCD X163 304 FORCD X164 304 FORCD X165 0 FORCD X166 747 ENTER EXIT IN WEST X166 148232 EAST CROSS OVER ACROSS X166 148169 NE X166 148233 S X166 148234 N X166 717 EAST CROSS OVER ACROSS NE X166 448164 PHUCE X166 720 PHUCE X167 163 PHUCE X167 343160 WEST EXIT ENTER IN X167 739 WEST X167 722 EAST CROSS OVER ACROSS X168 448170 SE UP PASSAGE X168 719 SE UP PASSAGE X168 148169 N X168 148192 S X168 148166 WEST CROSS OVER ACROSS X168 717 WEST N S X169 148168 S X169 148166 SW X169 717 SW S X169 448179 PASSAGE EAST UP X169 719 PASSAGE UP X170 171 EAST UP X170 168 WEST DOWN X171 170 NW DOWN X171 180 EAST UP X172 60 N X172 174 S X173 60 N X174 392178 NE X174 172 NE CRACK X174 175 NW X175 177 N X175 174 EAST X175 176 PIT DOWN CLIMB X176 175 UP CLIMB EXIT BACK X177 60 DOWN CLIMB JUMP X177 175 S BACK X178 174 FORCD X179 169 DOWN WEST X179 198 UP EAST STREAM X180 171 WEST X180 182 UP CLIMB X180 213 EAST X181 227 FORCD X182 180 WEST X182 183 EAST X183 182 WEST X183 50184 EAST X183 186 EAST X183 185 S X183 187 N X184 183 SW X184 188 SE X185 183 N X186 183 NW X186 188 NE X187 183 WEST X187 188 EAST X188 187 N X188 184 WEST X188 65190 SW DOWN X188 186 SW X188 305 IN ENTER X189 188 EXIT BACK X190 422306 CROSS N ACROSS BRIDGE X190 661 CROSS X190 188 UP BACK X191 60 N X192 148166 N X192 148168 NE X192 717 N NE X192 448197 EAST X192 720 EAST X193 197 WEST X194 224 WEST X195 196 HOLE WALL S CROSS LEFT X195 224 WEST X196 103 DOWN SHELL X196 114618 HOLE WALL N CROSS X196 195 HOLE X197 193 EAST X197 192 WEST X198 179 SW STREAM DOWNSTR PASSAGE X198 203 DOWN EAST X198 402200 S UP X198 772 S UP X199 198 FORCD X200 198 WEST X200 201 EAST UP X201 402200 WEST DOWN X201 772 WEST DOWN X201 202 EAST X201 230 N X202 201 WEST X202 467785 CLICK X202 205 CLICK X202 206 EAST X203 447199 DOWN EAST ICE X203 204 DOWN EAST ICE X203 198 UP WEST X204 203 UP WEST BACK EXIT X205 219 N X205 467785 CLICK X205 202 CLICK X205 226 JUMP X206 207 N CRAWL X206 202 WEST X206 648 UP HOLE X207 208 N X207 206 S X208 236 EAST X208 207 S CRAWL X208 209 WEST X208 793 CROSS ACROSS N X209 208 EAST X209 210 UP CLIMB X210 211 DOWN EAST X210 209 WEST X211 210 UP BACK WEST X211 122 DOWN EAST X212 115 EXIT BACK S X213 206 DOWN HOLE X213 180 WEST BACK X214 148166 S X214 148169 SE X214 717 S SE X214 448215 NE X214 720 NE X215 214 SW X215 216 UP X216 215 DOWN X216 217 EAST UP X217 216 WEST DOWN EXIT X217 218 EAST PIT X218 217 BACK WEST X218 230 UP CLIMB X219 205 S BRIDGE X219 222 N ALTAR X219 220 EAST X219 221 WEST X219 3 PRAY X220 219 WEST X220 225 EAST X221 219 EAST X222 219 S X222 223 UP X222 3 PRAY X223 222 DOWN X223 224 UP X224 223 DOWN HOLE X224 388195 EAST X224 194 EAST X225 220 WEST X226 0 FORCD X227 157 WEST EXIT UP X227 398228 EAST IN DOWN X227 181 EAST IN DOWN X228 792 N S UPSTREA DOWNSTR CRACK X228 227 UP WEST EXIT X228 229 JUMP X228 786 EAST IN ACROS CROSS OVER X229 792 N S UPSTREA DOWNSTR CRACK X229 228 JUMP X229 786 WEST EXIT ACROSS CROSS OVER X229 158 EAST IN STEPS X230 65218 DOWN JUMP X230 231 DOWN JUMP X230 201 S CRAWL X231 0 FORCD X232 168 FORCD X233 192 FORCD X234 214 FORCD X235 422306 CROSS S ACROSS BRIDGE X235 661 CROSS X235 98 WEST X236 208 WEST X237 19 FORCD X238 3 EXIT OUT ENTRANC X239 153 N NE X239 240 SAINT-MI X240 239 NE ACROSS CROSS SAINT- X240 241 D X241 240 U X241 242 W X242 241 E X242 243 SW X242 244 W X242 246 NW X243 242 NE X243 244 N X243 247 NW X244 242 E X244 243 S X244 245 W X244 246 N X245 243 S X245 244 E X245 246 N X245 247 W X246 242 SE X246 245 S X246 247 SW X247 243 SE X247 245 E X247 246 NE X247 307 W X248 247 E X-1 X5 X2 Brass lantern X0000 There is a shiny brass lamp nearby. X1000 There is a lamp shining nearby. X3 *Grate X0000 The grate is locked. X1000 The grate is open. X4 Wicker cage X0000 There is a small wicker cage discarded nearby. X5 Black rod X0000 A three foot black rod with a rusty star on an end lies nearby. X6 Black rod X0000 A three foot black rod with a rusty mark on an end lies nearby. X7 *Steps X0000 Rough stone steps lead down the pit. X1000 Rough stone steps lead up the dome. X9 Wooden pole X0000 A wooden pole is lying nearby. X1000 A wooden pole has been stuck in the mud here. X10 Velvet pillow X0000 A small velvet pillow lies on the floor. X11 *Snake X0000 A huge green fierce snake bars the way! X1000 <$$< (Chased away) X12 *Fissure X0000 <$$< X1000 A crystal bridge now spans the fissure. X2000 The crystal bridge has vanished! X13 *Stone tablet X0000 A massive stone tablet imbedded in the wall reads: X0000 "Congratulations on bringing light into the Dark-Room!" X14 Giant clam >grunt!< X0000 There is an enormous clam here with its shell tightly closed. X15 Giant oyster >groan!< X0000 There is an enormous oyster here with its shell tightly closed. X1000 Interesting. There seems to be something written on the underside of X1000 the oyster. X16 "Spelunker Today" X0000 There are a few recent issues of "Spelunker Today" magazine here. X19 Tasty food X0000 There is food here. X20 Small bottle X0000 There is a bottle of water here. X1000 There is an empty bottle here. X2000 There is a bottle of oil here. X3000 There is a broken bottle here. X4000 There is a bottle of wine here. X21 *Chasm - troll bridge X0000 A rickety wooden bridge extends across the chasm, vanishing into the X0000 mist. A sign posted on the bridge reads, "Stop! Pay troll!" X1000 The wreckage of a bridge (and a dead bear) can be seen at the bottom X1000 of the chasm. X22 *Chasm2 & decrepit natural bridge X0000 A decrepit natural bridge spans the chasm. A message scrawled into X0000 the rock wall reads: "Bridge out of repair. Maximum load: 35 Foonts." X1000 The remnants of a natural bridge partially overhang the chasm. X23 *Mirror X0000 <$$< X24 *plant X0000 There is a tiny little plant in the pit, murmuring "Water, water, ..." X1000 The plant spurts into furious growth for a few seconds. X2000 There is a 12-foot-tall beanstalk stretching up out of the pit, X2000 bellowing "Water!! Water!!" X3000 The plant grows explosively, almost filling the bottom of the pit. X4000 There is a gigantic beanstalk stretching all the way up to the hole. X5000 You've over-watered the plant! It's shriveling up! It's, it's... X25 *Phony plant (seen in twopit room only when tall enough) X0000 <$$< X1000 The top of a 12-foot-tall beanstalk is poking out of the west pit. X2000 There is a huge beanstalk growing out of the west pit up to the hole. X26 *Stalactite X0000 <$$< X27 *shadowy figure X0000 The shadowy figure seems to be trying to attract your attention. X28 Dwarf's axe X0000 There is a little axe here. X1000 There is a little axe lying beside the bear. X2000 There is a little axe lying beside the Wumpus. X3000 There is a little axe lying beside the dog. X29 *Cave drawings X0000 <$$< X30 *pirate X0000 <$$< X31 *dragon X0000 A huge green fierce dragon bars the way! X1000 Congratulations! You have just vanquished a dragon with your bare X1000 hands! (Unbelievable, isn't it?) X2000 The body of a huge green dead dragon is lying off to one side. X33 *Troll X0000 A burly troll stands by the bridge and insists you throw him a X0000 treasure before you may cross. X1000 The troll steps out from beneath the bridge and blocks your way. X2000 <$$< (Chased away) X34 *phony troll X0000 The troll is nowhere to be seen. X35 <$$< (Bear uses rtext 141) X0000 There is a ferocious cave bear eying you from the far end of the room! X1000 There is a gentle cave bear sitting placidly in one corner. X2000 There is a contented-looking bear wandering about nearby. X3000 <$$< (Dead) X36 *Message in second maze X0000 There is a message scrawled in the dust in a flowery script, reading: X0000 "This is not the maze where the pirate leaves his treasure chest." X37 *Volcano and/or geyser X0000 <$$< X38 *Vending machine X0000 There is a massive vending machine here. The instructions on it X0000 read: "Insert coins to receive fresh batteries." X1000 There is a massive vending machine here. X39 Batteries X0000 There are fresh batteries here. X1000 Some worn-out batteries have been discarded nearby. X2000 Some worn-out batteries have been discarded nearby. X40 *Carpet and/or moss X0000 <$$< X41 *Rusty door X0000 The way north is barred by a massive, rusty, iron door. X1000 The way north leads through a massive, rusty, iron door. X42 *Tiny door X0000 The only way past the wall is through a tiny locked door. X1000 The only way past the wall is through a tiny open door. X43 *Tiny door-2 X0000 The door is locked. X1000 The door is open. X44 *Phone booth door X0000 <$$< X46 Beautiful flowers X0000 There are some beautiful flowers here! X1000 On the other side of the room a swarm of bees eagerly buzzes over X1000 a bunch of fresh flowers. X47 Silken cloak X0000 There is a silken cloak here! X1000 <$$< (wearing cloak) X2000 A lovely silken cloak lies partially buried under a pile of X2000 loose rocks. X48 Wooden boat X0000 There is a small wooden boat here. X1000 You are in a wooden boat. X49 *Sticks at Styx X0000 <$$< X50 Large gold nugget X0000 There is a large sparkling nugget of gold here! X51 Several diamonds X0000 There are diamonds here! X52 Silver horn X0000 There is a silver horn here! X53 Precious jewelry X0000 There is precious jewelry here! X1000 <$$< (wearing jewelry) X54 Rare coins X0000 There are many coins here! X55 Treasure chest X0000 The pirate's treasure chest is here! X56 Golden eggs X0000 There is a large nest here, full of golden eggs! X1000 The nest of golden eggs has vanished! X2000 Done! X57 Jeweled trident X0000 There is a jewel-encrusted trident here! X58 Ming vase X0000 There is a delicate, precious, ming vase here! X1000 The vase is now resting, delicately, on a velvet pillow. X2000 The floor is littered with worthless shards of pottery. X3000 The ming vase drops with a delicate crash. X59 Egg-sized emerald X0000 There is an emerald here the size of a plover's egg! X60 Platinum pyramid X0000 There is a platinum pyramid here, 8 inches on a side! X61 Glistening pearl X0000 Off to one side lies a glistening pearl! X62 Persian rug X0000 There is a persian rug spread out on the floor! X1000 The dragon is sprawled out on a persian rug!! X63 Rare spices X0000 There are rare spices here! X64 Golden chain X0000 There is a golden chain lying in a heap on the floor! X1000 The bear is locked to the wall with a golden chain! X2000 There is a golden chain locked to the wall! X65 Gleaming sword X0000 There is a gleaming sword here! X1000 A gleaming sword is stuck into the anvil! X3000 You grasp the sword's handle and give a mighty heave, but with a X3000 loud clang the sword blade shatters into several fragments. X4000 Rusty shards of a elven sword lie scattered about. X5000 A very clean sword is stuck into the anvil! X6000 An oily sword is stuck into the anvil. X66 Elfin crown X0000 An ancient crown of elfin kings lies here! X1000 <$$< (wearing crown) X67 Ruby slippers X0000 There is a pair of ruby slippers here. X1000 <$$< (wearing slippers) X2000 There is a pair of ruby slippers here. X68 Delicate lyre X0000 There is a delicate lyre here! X69 Star sapphire X0000 There is a star sapphire here! X70 Holy Grail X0000 There is an ornate silver chalice here! X71 Oaken cask X0000 There is a cask of water here. X1000 There is an empty oaken cask here. X2000 There is a cask of oil here. X3000 <$$< (Unused) X4000 There is a cask of wine here. X72 Golden ring X0000 There is a small gold ring here. X1000 <$$< (wearing ring) X2000 On the Wumpus' finger is a small gold ring. X73 Four-leafed clover X0000 There is a four-leafed clover here! X1000 <$$< (wearing clover) X74 Gold tree X1000 There is a gold statue of a tree here. X75 Silver droplet X1000 There is a single droplet of silver on the ground here. X81 Clear water X82 Cool water X83 Thick, black oil X84 Thick, black oil X85 Vintage wine X86 Vintage wine X87 *Bumblebees X0000 <$$< X1000 Some bumblebees are swarming around a bunch of fresh flowers. X88 *Hollow wall X0000 Your footsteps echo hollowly throughout the chamber. X1000 <$$< X89 *Wall with safe X0000 A steel safe is embedded in the wall. X90 Tiny brass key X0000 There is a tiny brass key here. X1000 There is a tiny brass key on the shelf. X91 *Anvil X0000 <$$< X92 *rocks on cloak X0000 <$$< (ON CLOAK) X1000 <$$< (AFTER ROCKSLIDE) X93 *telephone booth X0000 The telephone booth is empty. The phone is ringing. X1000 The phone booth is occupied by a gnome. He is talking excitedly X1000 to someone at the other end. X2000 The telephone booth is empty. X3000 <$$< X94 *Telephone X0000 The phone is ringing. X1000 The telephone is out of order. X2000 The telephone is out of order. It is badly dented. X3000 <$$< X95 Lead slugs X0000 There are some lead slugs here! X96 Sweet honeycomb X0000 There is a sweet honeycomb here! X97 *Beehive X0000 There is an active beehive nearby. The bees hum protectively X0000 around the hive. X1000 There is an empty beehive nearby. X98 *Black dog X0000 A hideous black dog bares his teeth and growls at your approach. X1000 Nearby, a large black dog is in a deep slumber. X99 *Dreaded Wumpus X0000 In the corner, a Wumpus is sleeping peacefully. X1000 A sleepy Wumpus is ambling towards you. He wants to invite you to X1000 dinner. He wants you to *be* the dinner! X2000 The Wumpus is still on your trail! And he's getting closer!! X3000 The Wumpus is only a few steps behind you! All this exercise is X3000 making him veerrrrry hungry! X4000 The Wumpus almost has you in his grasp! You can feel his hot breath X4000 on your neck! X5000 "Chomp, chomp." Crunch! Chew! Slurp! Smack! Yum!!! X6000 Nearby is the smashed body of a defunct Wumpus. X101 Little bird in cage X0000 A cheerful little bird is sitting here singing. X1000 There is a little bird in the cage. X102 Set of keys X0000 There are some keys on the ground here. X103 *Fountain X0000 There is a fountain of sparkling vintage wine here! X104 *Bats & guano in bat-cave X0000 <$$< X105 *gnome in phone booth X0000 <$$< X106 Colored mushrooms X0000 There are some oddly-colored mushrooms here. X107 Tiny cakes X0000 There are some tiny cakes on the shelf. X108 Leather Sack X0000 There is a leather sack here. X110 Rare book X0000 There is a dusty, leather-bound volume here. X111 Rare book X0000 There is a dusty, leather-bound volume here. X112 Steel wall-safe X0000 The safe door is locked. X1000 The safe door is open. X113 Faded poster X0000 Taped to the wall is a faded poster. X1000 There is a faded poster here. X114 Whiskbroom X0000 There is a small whiskbroom here. X115 *Carving on dusty rocks X0000 <$$< X1000 <$$< X116 *Billboard X0000 <$$< X118 Small metal cannister X0000 There is a heavy, grey, metal cannister here. X119 Glowing stone X0000 Nearby, a strange, greenish stone is glowing brightly. X120 Quartz sphere X0000 There is a polished sphere of pure quartz here! X-1 X6 X1 Somewhere nearby is Colossal Cave, where others have found fortunes in X1 treasure and gold, though it is rumored that some who enter are never X1 seen again. Magic is said to work in the cave. I will be your eyes X1 and hands. Direct me with natural English commands. I should warn X1 you that I look at only the first six letters of each word. Also you X1 should enter "Northeast" as "NE" to distinguish it from "North". X1 (Should you get stuck, type "HELP" or "?" for some general hints.) X1 Good Luck! X1 - - - - X2 A little dwarf with a big knife blocks your way. X3 A little dwarf just walked around a corner, saw you, threw a little X3 axe at you which missed, cursed, and ran away. X4 There is a threatening little dwarf in the room with you! X5 One sharp nasty knife is thrown at you! X6 None of them hit you! X7 One of them gets you! X8 A hollow voice says "Plugh". X9 There is no way to go that direction. X10 I am unsure how you are facing. Use compass points or nearby objects. X11 I don't know in from out here. Use compass points or name something X11 in the general direction you want to go. X12 I don't know how to apply that word here. X13 I don't understand that! X14 I'm game. Would you care to explain how? X15 Sorry, but I am not allowed to give more detail. I will repeat the X15 long description of your location. X16 It is now pitch dark. If you proceed you will likely fall into a pit. X17 If you prefer, simply type "W" rather than "West". X18 Are you trying to catch the bird? X19 The bird is frightened right now and you cannot catch it no matter X19 what you try. Perhaps you might try later. X20 Are you trying to somehow deal with the snake? X21 You can't kill the snake, or drive it away, or avoid it, or anything X21 like that. There is a way to get by, but you don't have the necessary X21 resources right now. X22 Do you really want to quit now? X23 You fell into a pit and broke every bone in your body! X24 You are already carrying it! X25 You can't be serious! X26 The bird was unafraid when you entered, but as you approach it becomes X26 disturbed and you cannot catch it. X27 You can catch the bird, but you cannot carry it. X28 There is nothing here with a lock! X29 You aren't carrying it! X30 The little bird attacks the green snake, and in an astounding flurry X30 drives the snake away. X31 You have no keys! X32 It has no lock. X33 I don't know how to lock or unlock such a thing. X34 It was already locked. X35 The grate is now locked. X36 The grate is now unlocked. X37 It was already unlocked. X38 You have no source of light. X39 Your lamp is now on. X40 Your lamp is now off. X41 There is no way to get past the bear to unlock the chain, which is X41 probably just as well. X42 Nothing happens. X43 Where? X44 There is nothing here to attack. X45 The little bird is now dead. Its body disappears. X46 Attacking the snake both doesn't work and is very dangerous. X47 You killed a little dwarf. X48 You attack a little dwarf, but he dodges out of the way. X49 With what? Your bare hands? X50 Good try, but that is an old worn-out magic word. X51 To move, try words like FOREST, BUILDING, DOWNSTREAM, IN, EAST, NORTH, X51 UP, OR DOWN. Saying a place name may take you there, as may some X51 magic words. You can say TAKE LAMP or DROP LAMP or PUT LAMP IN SACK. X51 Some objects have side effects; for instance, the rod scares the bird. X51 You can take or drop multiple objects by saying TAKE BOOK AND LAMP, X51 etc. To list what you are currently holding, say INVENTORY, or just I. X51 To reprint the detailed description of where you are, say LOOK X51 or L. You can also LOOK IN or LOOK AT appropriate objects. Other X51 useful commands are HEALTH, QUIT, SCORE, BRIEF, TERSE, UNBRIEF, X51 UNTERSE, SAVE, and RESTORE. The latter two save or restore your X51 current position. To get full credit for a treasure, you must have X51 left it **safely** in the building. Some non-treasure items are best X51 left near where you find them. There are clues for various problems X51 lying about the cave: look and listen. If you seem to have found X51 all the treasures, keep looking around a while, something else X51 may happen to you (for a bonus!) X51 (The word "give" doesn't exist, but you can say FEED BONE TO DOG or X51 THROW BONE AT DOG. Also, you can use conveyances or animals(!) X51 by TAKEing and DROPing them.) X52 It misses! X53 It gets you! X54 Ok X55 You can't unlock the keys. X56 You have crawled around in some little holes and wound up back in the X56 main passage. X57 I don't know where the cave is, but hereabouts no stream can run on X57 the surface for long. I would try the stream. X58 I need more detailed instructions to do that. X59 I can only tell you what you see as you move about and manipulate X59 things. I cannot tell you where remote things are. X60 I can't make any sense out of that. X61 What? X62 Are you trying to get into the cave? X63 The grate is very solid and has a hardened steel lock. You cannot X63 enter without a key, and there are no keys nearby. I would recommend X63 looking elsewhere for the keys. X64 The trees of the forest are large hardwood oak and maple, with an X64 occasional grove of pine or spruce. There is quite a bit of under- X64 growth, largely birch and ash saplings plus nondescript bushes of X64 various sorts. This time of year visibility is quite restricted by X64 all the leaves, but travel is quite easy if you detour around the X64 spruce and berry bushes. X65 Welcome to ADVENTURE!! Would you like instructions? X66 Digging without a shovel is quite impractical. Even with a shovel X66 progress is unlikely. X67 Blasting requires dynamite. X68 I'm as confused as you are. X69 Mist is a white vapor, usually water, seen from time to time in X69 caverns. It can be found anywhere but is frequently a sign of a deep X69 pit leading down to water. X70 Your feet are now wet. X71 I think I just lost my appetite. X72 Thank you, it was delicious! X73 You have taken a drink from the stream. The water tastes strongly of X73 minerals, but is not unpleasant. It is extremely cold. X74 The bottle is now empty. X75 Rubbing the electric lamp is not particularly rewarding. Anyway, X75 nothing exciting happens. X76 Peculiar. Nothing unexpected happens. X77 Your bottle is empty and the ground is wet. X78 You can't pour that. X79 Watch it! X80 Which way? X81 Oh dear, you seem to have gotten yourself killed. I might be able to X81 help you out, but I've never really done this before. Do you want me X81 to try to reincarnate you? X82 All right. But don't blame me if something goes wr...... X82 * --- POOF!! --- * X82 You are engulfed in a cloud of orange smoke. Coughing and gasping, X82 you emerge from the smoke and find.... X83 You clumsy oaf, you've done it again! I don't know how long I can X83 keep this up. Do you want me to try reincarnating you again? X84 Okay, now where did I put my orange smoke?.... >POOF!< X84 Everything disappears in a dense cloud of orange smoke. X85 Now you've really done it! I'm out of orange smoke! You don't expect X85 me to do a decent reincarnation without any orange smoke, do you? X86 Okay, if you're so smart, do it yourself! I'm leaving! X90 >>> Messages 81 thru 90 are reserved for "Obituaries". <<< X91 Sorry, but I no longer seem to remember how it was you got here. X92 It's too heavy. You'll have to drop something first. X93 You can't go through a locked steel grate! X94 I believe what you want is right here with you. X95 You don't fit through a two-inch slit! X96 I respectfully suggest you go across the bridge instead of jumping. X97 There is no way across the fissure. X98 You're not carrying anything. X99 You are currently holding the following: X100 It's not hungry (it's merely pinin' for the fjords). Besides, you X100 have no bird seed. X101 The snake has now devoured your bird. X102 There's nothing here it wants to eat (except perhaps you). X103 You fool, dwarves eat only coal! Now you've made him *REALLY* mad!! X104 Your cask is empty and the ground is soaked. X105 You aren't carrying them! X106 I don't need to, thank you. X107 The ground is wet and the air is smelly. X108 Your lamp is now on, but the glare from the walls is absolutely X108 blinding. If you proceed you are likely to fall into a pit. X109 You haven't any matches. X110 Don't be ridiculous! X111 The door is extremely rusty and refuses to open. X112 The plant indignantly shakes dry its leaves and asks, "Water?" X113 The hinges are quite thoroughly rusted now and won't budge. X114 The oil has freed up the hinges so that the door will now move, X114 although it requires some effort. X115 The plant has exceptionally deep roots and cannot be pulled free. X116 The dwarves' knives vanish as they strike the walls of the cave. X117 Something you're carrying won't fit through the tunnel with you. X117 You'd best take inventory and drop something. X118 You can't fit this five-foot clam through that little passage! X119 You can't fit this five-foot oyster through that little passage! X120 I advise you to put down the clam before opening it. >Strain!< X121 I advise you to put down the oyster before opening it. >Wrench!< X122 You don't have anything strong enough to open the clam. X123 You don't have anything strong enough to open the oyster. X124 A glistening pearl falls out of the clam and rolls away. Goodness, X124 this must really be an oyster. (I never was very good at identifying X124 bivalves.) Whatever it is, it has now snapped shut again. X125 The oyster creaks open, revealing nothing but oyster inside. It X125 promptly snaps shut again. X126 You have crawled around in some little holes and found your way X126 blocked by a recent cave-in. You are now back in the main passage. X127 There are faint rustling noises from the darkness behind you. X128 Out from the shadows behind you pounces a bearded pirate! "Har, har," X128 he chortles, "I'll just take all this booty and hide it away with me X128 chest deep in the maze!" He snatches your treasure and vanishes into X128 the gloom. X129 A sepulchral voice reverberating through the cave, says, "Cave closing X129 soon. All adventurers exit immediately through Main Office." X130 A mysterious recorded voice groans into life and announces: X130 "This exit is closed. Please leave via Main Office." X131 It looks as though you're dead. Well, seeing as how it's so close to X131 closing time anyway, I think we'll just call it a day. X132 The sepulchral voice entones, "The cave is now closed." As the echoes X132 fade, there is a blinding flash of light (and a small puff of orange X132 smoke). . . . As your eyes refocus, you look around and find... X133 There is a loud explosion, and a twenty-foot hole appears in the far X133 wall, burying the dwarves in the rubble. You march through the hole X133 and find yourself in the Main Office, where a cheering band of X133 friendly elves carry the conquering adventurer off into the sunset. X134 There is a loud explosion, and a twenty-foot hole appears in the far X134 wall, burying the snakes in the rubble. A river of molten lava pours X134 in through the hole, destroying everything in its path, including you! X135 There is a loud explosion, and you are suddenly splashed across the X135 walls of the room. X136 The resulting ruckus has awakened the dwarves. There are now several X136 threatening little dwarves in the room with you! Most of them throw X136 knives at you! All of them get you! X137 Oh, leave the poor unhappy bird alone. X138 I daresay whatever you want is around here somewhere. X139 I'm not sure what you mean by "Stop". Use "Quit" if you want to give X139 up. X140 You can't get there from here. X141 You are being followed by a very large, tame bear. X142 - *** THE HISTORY OF ADVENTURE (ABRIDGED) *** - X142 - ** By Ima Wimp ** - X142 ADVENTURE was originally developed by William Crowther, and later X142 substantially rewritten and expanded by Don Woods at Stanford Univ. X142 According to legend, Crowther's original version was modelled on an X142 a real cavern, called Colossal Cave, which is a part of Kentucky's X142 Mammoth Caverns. That version of the game included the main maze X142 and a portion of the third-level (Complex Junction - Bedquilt - X142 Swiss Cheese rooms, etc.), but not much more. X142 Don Woods and some others at Stanford later rewrote portions of X142 the original program, and greatly expanded the cave. That version X142 of the game is recognizable by the maximum score of 350 points. X142 Some major additions were done by David Long while at the University X142 of Chicago, Graduate School of Business. Long's additions include the X142 seaside entrance and all of the cave on the "far side" of Lost River X142 (Rainbow Rm - Crystal Palace - Blue Grotto, etc.). X142 The castle problem was added in late 1984 by an anonymous writer. X142 Thanks are owed to Roger Matus and David Feldman, both of U. of C., X142 for several suggestions, including the Rainbow Room, the telephone X142 booth and the fearsome Wumpus. Most thanks (and apologies) X142 go to Thomas Malory, Charles Dodgson, the Grimm Brothers, Dante, X142 Homer, Frank Baum and especially Anon., the real authors of ADVENTURE. X143 Do you indeed wish to quit now? X144 There is nothing here with which to fill the vase. X145 The sudden change in temperature has delicately shattered the vase. X146 It is beyond your power to do that. X147 I don't know how. X148 It is too far up for you to reach. X149 You killed a little dwarf. The body vanishes in a cloud of greasy X149 black smoke. X150 The shell is very strong and is impervious to attack. X151 What's the matter, can't you read? Now you'd best start over. X152 The axe bounces harmlessly off the dragon's thick scales. X153 The dragon looks rather nasty. You'd best not try to get by. X154 The little bird attacks the green dragon, and in an astounding flurry X154 gets burnt to a cinder. The ashes blow away. X155 On what? X156 Okay, from now on I'll only describe a place in full the first time X156 you come to it. To get the full description, say "LOOK". X157 Trolls are close relatives with the rocks and have skin as tough as X157 that of a rhinoceros. The troll fends off your blows effortlessly. X158 The troll deftly catches the axe, examines it carefully, and tosses it X158 back, declaring, "Good workmanship, but it's not valuable enough." X159 The troll catches your treasure and scurries away out of sight. X160 The troll refuses to let you cross. X161 There is no longer any way across the chasm. X162 Just as you reach the other side, the bridge buckles beneath the X162 weight of the bear, which was still following you around. You X162 scrabble desperately for support, but as the bridge collapses you X162 stumble back and fall into the chasm. X163 The bear lumbers toward the troll, who lets out a startled shriek and X163 scurries away. The bear soon gives up the pursuit and wanders back. X164 The axe misses and lands near the bear where you can't get at it. X165 With what? Your bare hands? Against *HIS* bear hands?? X166 The bear is confused; he only wants to be your friend. X167 For crying out loud, the poor thing is already dead! X168 The bear eagerly licks up the honeycomb, after which he seems to calm X168 down considerably and even becomes rather friendly. X169 The bear is still chained to the wall. X170 The chain is still locked. X171 The chain is now unlocked. X172 The chain is now locked. X173 There is nothing here to which the chain can be locked. X174 There is nothing here to eat. X175 Do you want the hint? X176 Do you need help getting out of the maze? X177 You can make the passages look less alike by dropping things. X178 Are you trying to explore beyond the Plover Room? X179 There is a way to explore that region without having to worry about X179 falling into a pit. None of the objects available is immediately X179 useful in discovering the secret. X180 Do you need help getting out of here? X181 Don't go west. X182 Gluttony is not one of the troll's vices. Avarice, however, is. X183 Your lamp is getting dim. You'd best start wrapping this up, unless X183 you can find some fresh batteries. I seem to recall there's a vending X183 machine in the maze. Bring some coins with you. X184 Your lamp has run out of power. X185 There's not much point in wandering around out here, and you can't X185 explore the cave without a lamp. So let's just call it a day. X186 There are faint rustling noises from the darkness behind you. As you X186 turn toward them, the beam of your lamp falls across a bearded pirate. X186 He is carrying a large chest. "Shiver me timbers!", he cries, "I've X186 been spotted! I'd best hie meself off to the maze to hide me chest!" X186 With that, he vanishes into the gloom. X187 Your lamp is getting dim. You'd best replace those batteries. X188 Your lamp is now shining with renewed strength. X189 Your lamp is getting dim, and you haven't any more coins. You'd X189 best start wrapping this up. X190 I'm afraid the magazine is written in dwarvish. X191 "This is not the maze where the pirate leaves his treasure chest." X192 Hmmm, this looks like a clue, which means it'll cost you 10 points to X192 read it. Should I go ahead and read it anyway? X193 It says, "Not all black rods are magic wands. Some are useful for X193 other cave construction purposes. There might be some around here." X194 It says the same thing it did before. X195 I'm afraid I don't understand. X196 "Congratulations on bringing light into the dark-room!" X197 You strike the mirror a resounding blow, whereupon it shatters into a X197 myriad tiny fragments. X198 You have taken the vase and hurled it delicately to the ground. X199 You prod the nearest dwarf, who wakes up grumpily, takes one look at X199 you, curses, and grabs for his axe. X200 Is this acceptable? X201 There's no point in suspending a demonstration game. X202 You managed to climb about halfway up before losing your hold and X202 sliding back. X203 You were only a few yards from the top when you slipped and tumbled X203 all the way back down. X204 Ok, ok. No need to be grabby. X205 Pulling an angry bear around is a good way to get your arm ripped off. X206 The sword is now very clean. X207 The sword is now covered with oil. X208 The handle is now too slippery to grasp. X209 You have no scabbord! X210 You are already wearing it! X211 Do you want to extract the sword from the anvil? X212 If you could convince me of your royal blood, you might get somewhere. X213 Are you trying to go up the slide? X214 Maybe you'd better look for another way into the cave. X215 You grasp the sword's handle and pull, but the sword won't budge. X215 Do you want to try yanking it out? X216 A tiny elf runs straight at you, shouts "Phuce!", and X216 disappears into the forest. X217 You can't swim. You'd best go by boat. X218 The boat's oars were stolen by the dwarves to play bing-bong. X218 (That's dwarvish ping-pong -- with rocks!). You have no way X218 to propel the boat. X219 You are still in the boat. It is too heavy to carry. X220 You had better leave the boat first. X221 You are now sitting in a small boat. X222 You couldn't possibly cross this sea without a large ship. X223 The cliff is unscalable. X224 Your keys are all too large for the lock. X225 The wall is too smooth to climb. X226 The shelf is beyond your reach. X227 You are already wearing them! X228 You thought maybe these were peyote?? You feel a little dizzy, X228 but nothing happens. X229 You are growing taller, expanding like a telescope! Just before X229 your head strikes the top of the chamber, the mysterious process X229 stops as suddenly as it began. X230 You are closing up like an accordian....shrinking..shrinking. You X230 are now your normal size. X231 You have smashed your bottle all over the ground. X232 You are now too big to leave the way you came in. X233 This is obviously an elfin entrance. Unless you can squeeze X233 yourself through a six-inch door, you'll have to find another X233 way into the cave. X234 The wrought-iron door is now locked. X235 The tiny door is now locked. X236 The wrought-iron door is now unlocked. X237 The tiny door is now unlocked. X238 You are blocked by a wall of solid rock. X239 <$$< X240 The Wumpus looks at the food with distaste. He looks at *YOU* with X240 relish! X241 You have jerked the cloak free of the rocks. However, in doing X241 so you have caused a small rockslide, blocking the entrance X241 and making an unholy din. X242 The cloak is stuck tight under the rocks. You'll probably have to X242 yank it out. X243 The Wumpus grabs the axe, stops and picks his teeth with it for a few X243 moments while looking thoughtfully at you. When he finishes picking X243 his teeth, he eats the axe, belches, farts... and starts after X243 you again! X244 As the bridge disappears, the Wumpus scrambles frantically to reach X244 your side of the fissure. He misses by inches, and with a horrible X244 shriek plunges to his death in the depths of the fissure! X245 You can't even hit a sleeping Wumpus! The axe is now lying too near X245 the Wumpus for you to retrieve it. X246 The Wumpus is between you and the axe. You can't reach it. X247 You can't fit through a six-inch door! X248 The dog easily dodges the axe, which lands beyond him where you can't X248 get at it. X249 The dog wolfs (natch) down the food and looks around hungrily for X249 more. However, he does not appear to be any better disposed towards X249 your presence. X250 You've got to be kidding! X251 It's attached to the wall! X252 You can't put a thing into itself! X253 The gnome firmly blocks the door of the booth. You can't enter. X254 The constant ringing has awakened the dwarves! X254 There are now several threatening little dwarves in the room with X254 you! Most of them throw knives at you! All of them get you! X255 The telephone is out of order. X256 The telephone is out of order and your hand is sore. X257 A couple of lead slugs drop from the coinbox. (Gnomes are X257 notoriously cheap....) But you've broken the phone beyond X257 all hope. X258 He wants treasure, not gab. X259 He didn't say anything! X260 It isn't a parrot. He didn't say anything. X261 No one replies. The line goes dead with a faint "Click". X262 I think you are a little confused! X263 As you move towards the phone booth, a gnome suddenly streaks X263 around the corner, jumps into the booth and rudely slams the door X263 in your face. You can't get in. X264 He isn't hungry. X265 As the blast of the horn reverberates through the chamber, the X265 seemingly solid rock wall crumbles away, revealing another room just X265 beyond. The wall was most likely worn thin by an ancient watercourse X265 which dried up just before completely wearing away the rock. X266 The chamber reverberates to the blast of the horn. X266 (Satchmo you ain't!) X267 The bees swarm over the fresh flowers, leaving the hive unguarded X267 and revealing a sweet honeycomb. X268 You are now out of breath. X269 It isn't ringing! X270 A hairy paw reaches out of the darkness and.... X271 You don't have the correct change. X272 You go a short way down the bright passage, but the light X272 grows to blinding intensity. You can't continue. END_OF_FILE if test 52856 -ne `wc -c <'advdat.xab'`; then echo shar: \"'advdat.xab'\" unpacked with wrong size! fi # end of 'advdat.xab' fi echo shar: End of archive 3 \(of 7\). cp /dev/null ark3isdone MISSING="" for I in 1 2 3 4 5 6 7 ; do if test ! -f ark${I}isdone ; then MISSING="${MISSING} ${I}" fi done if test "${MISSING}" = "" ; then echo You have unpacked all 7 archives. echo "now type 'sh combine.sh'" rm -f ark[1-9]isdone else echo You still need to unpack the following archives: echo " " ${MISSING} fi ## End of shell archive. exit 0