wollman@emily.UVM.EDU (Garrett Wollman) (04/27/91)
Submitted-by: Garrett Wollman <wollman@emily.UVM.EDU> Posting-number: Volume 18, Issue 83 Archive-name: scene/part01 This is a quick hack I wrote to alleviate some of the teduim of describing the structure of a play or book in TeX. Basically, it reads in a very simple and laconic input file and writes out the Plain TeX code to print it up semi-decently (well enough for my purposes). Not warranted to do anything other than take up disk space; see the README file for details on how to use it. Garrett ------cut here------- #! /bin/sh # This is a shell archive. Remove anything before this line, then unpack # it by saving it into a file and typing "sh file". To overwrite existing # files, type "sh file -c". You can also feed this as standard input via # unshar, or by typing "sh <file", e.g.. If this archive is complete, you # will see the following message at the end: # "End of shell archive." # Contents: README Makefile scene.l scene.c # Wrapped by wollman@emily on Wed Apr 17 19:42:41 1991 PATH=/bin:/usr/bin:/usr/ucb ; export PATH if test -f 'README' -a "${1}" != "-c" ; then echo shar: Will not clobber existing file \"'README'\" else echo shar: Extracting \"'README'\" \(2851 characters\) sed "s/^X//" >'README' <<'END_OF_FILE' This is about all the documentation to the Scene program as you are going to get... X Scene is a program for taking laconic input files, which describe the sequence of scenes in a play or book, and outputting a semi-nice X(readable, at any rate) Plain TeX file which gives the same information. As an added bonus, I have added a bit of code to calculate character windows (so that you can see if a character disappears after scene 23) and print those out, too. This program was a very quick hack--there are many built-in, magic-number limits which I never bothered to do right; in fact, none of these limits are even checked. For my purposes, I deemed the simplicity of this approach to far outweigh the extra time I would have to spend debugging a more correct implementation. However, I designed the limits with a huge project of my own in mind, so you probably won't run into them--and they're easy enough to change. If I have spare time, there might even be a "scene 2.0" which fixes these. X The scanner is written in flex; although it is probably compatible with "regular" lex, I can't see any reason why one would want to use old lex when you can use flex instead. The package comes with a pre-flexed scene.c, just in case you don't have it. [You should.] X The language accepted by the scene program is very simple. It consists of the following (case-insensitive) operations: X s start a new scene c add a character to a scene b identify the "book" from which the scene comes. Books are X remembered across scenes. X# identify the page number (must be a single decimal number) m identify the music associated with this scene a identify the artist, composer, or musician e end the scene file and spit out the last scene X Commands are always separated by newlines; there is never any whitespace between a command and its argument. X You may invoke scene either within a pipeline or stand-alone ("scene foo.scn"); in either case output will be on stdout and errors to stderr. X XErrors may be: X What does ? mean? Your file included a "?" which the scanner X interpreted as a command, but which is not one X of the valid commands. X Invalid null ?, ignoring X Your file included a "?" command which had a X null argument; it was ignored. X Invalid page number, ignoring X Your file included a page number which was not X a decimal number. It was ignored. This X warning was put in primarily to ensure that X the scanner would have no backtracking. X To make the program, just edit the Makefile to reflect your desires and run make. There is no install target. Maybe in the next version X(a trademarked response of <insert PC software company>). X X-GAWollman X-- Garrett A. Wollman - wollman@griffin.uvm.edu X Send contributions for Software Patents mailing list to softpats@uvmvm.uvm.edu Send subscription requests to listserv@uvmvm.uvm.edu. X END_OF_FILE if test 2851 -ne `wc -c <'README'`; then echo shar: \"'README'\" unpacked with wrong size! fi # end of 'README' fi if test -f 'Makefile' -a "${1}" != "-c" ; then echo shar: Will not clobber existing file \"'Makefile'\" else echo shar: Extracting \"'Makefile'\" \(726 characters\) sed "s/^X//" >'Makefile' <<'END_OF_FILE' X# Hello, Emacs, please use -*- Fundamental -*- mode. X# X# Makefile for Scene X# X CDEBUGFLAGS= CC=gcc X# X# Our favorite CFLAGS. If you're not using gcc, you probably will want X# to move the '-O' to CDEBUGFLAGS. I am, however, and I want the optimizer X# on at all times. X# CFLAGS=${CDEBUGFLAGS} -O -fstrength-reduce -fcombine-regs -fforce-mem \ X -fforce-addr -fdelayed-branch -fcaller-saves -finline-functions X X# X# I guess you can probably use "regular" lex here... why would you want to? X# LEX=flex -b -Cfe X X.l.c: X $(LEX) $*.l X rm -f $*.c X mv lex.yy.c $*.c X X.c.o: X $(CC) $(CFLAGS) -c $*.c X all: scene X scene: scene.o X $(CC) -o scene scene.o X scene.o: scene.c X scene.c: scene.l X clean: X rm -f scene.c *.o scene *~ lex.backtrack X END_OF_FILE if test 726 -ne `wc -c <'Makefile'`; then echo shar: \"'Makefile'\" unpacked with wrong size! fi # end of 'Makefile' fi if test -f 'scene.l' -a "${1}" != "-c" ; then echo shar: Will not clobber existing file \"'scene.l'\" else echo shar: Extracting \"'scene.l'\" \(6224 characters\) sed "s/^X//" >'scene.l' <<'END_OF_FILE' X%{ / -*- Mode: Fundamental -*- X X/* X * scene - a scene-file processor for TeX X */ X X/* X * Copyright 1991, Garrett A. Wollman X * X * The recipient is licensed to compile, modify, and distribute this work X * provided that this comment remains intact and unmodified in any such X * versions, and the documentation (such as it is) is included. X * Modified version must clearly be marked as such. X * X * If this program is of any use to anybody, I would appreciate hearing X * about it. Please send E-mail to wollman@sadye.uvm.edu (in bangland, X * ...uunet!uvm-gen!griffin!wollman). X */ X X/* These prototypes are fairly standard... although it should X * probably be "void *" as the first parm to qsort() X */ extern void volatile exit(int); extern void qsort(char *,int,int,int (*)(const void *,const void *)); X int scene_no; X X/* X * Look, I told you this was a quick hack, didn't I? X * The program doesn't even check if you overrun any X * of these fixed limits. Boo! Hiss! But I can't be X * bothered to do it right so long as it still works X * for me. X */ X struct character { X char name[255]; X short scenes[512]; X int num_scenes; X} chars[256]; X struct scene { X char book[32]; X int chars[64]; X int num_chars; X int page; X char music[64]; X char musicby[64]; X} scenes[640]; X X/* some more prototypes */ static void add_char_to_scene(char *); static void write_scene(void); static void sort_scene_chars(void); static int sort_int_by_char(const void *,const void *); static int sort_char_by_name(const void *,const void *); X extern int strcmp(const char *,const char *); extern char *strcpy(char *,const char *); extern char *strcat(char *,const char *); X X/* some more local data */ char curr_book[256]; int curr_page; X X%} X X%% X X"\n" ; X X"S"|"s" { X write_scene(); X scene_no++; X } X X("C"|"c")[^\n]+ { X add_char_to_scene(yytext + 1); X } X X("B"|"b")[^\n]+ { X strcpy(curr_book,yytext + 1); X strcpy(scenes[scene_no - 1].book,yytext + 1); X } X X"#"[0-9]+ { X sscanf(yytext,"#%d",&(scenes[scene_no - 1].page)); X } X X"#"[^0-9]+ { X fprintf(stderr,"Invalid page number, ignoring\n"); X } X X("M"|"m")[^\n]+ { X strcpy(scenes[scene_no - 1].music,yytext + 1); X } X X("A"|"a")[^\n]+ { X strcpy(scenes[scene_no - 1].musicby,yytext + 1); X } X X[CcBb#MmAa]"\n" { X fprintf(stderr,"Invalid null %c, ignoring\n",yytext[0]); X } X X[Ee]"\n" { X write_scene(); X return(0); X } X X. { X fprintf(stderr,"What does %c mean?\n",yytext[0]); X } X X%% X void add_char_to_scene(char *thechar) { X int i; X X i = 0; X while(chars[i].num_scenes) { X if(!strcmp(chars[i].name,thechar)) X break; X i++; X } X X if(chars[i].num_scenes) { X chars[i].num_scenes++; X chars[i].scenes[chars[i].num_scenes-1] = scene_no; X } else { X strcpy(chars[i].name,thechar); X chars[i].scenes[0] = scene_no; X chars[i].num_scenes = 1; X } X X scenes[scene_no-1].chars[scenes[scene_no-1].num_chars] = i; X scenes[scene_no-1].num_chars++; X} X void write_scene(void) { X static int first = 1; X int i; X X if(first) { X first = 0; X return; X } X X if(!scenes[scene_no-1].book[0]) { X strcpy(scenes[scene_no-1].book,curr_book); X } X X printf("\\vskip 12pt\nScene {\\scenef %d}\n\n",scene_no); X printf("from {\\bookf %s}, p. %d\n\n",scenes[scene_no-1].book, X scenes[scene_no-1].page); X printf("Characters: "); X X sort_scene_chars(); X X for(i=0; i<scenes[scene_no-1].num_chars; i++) { X printf("%s{\\charf %s}", X i?",\n":"", X chars[scenes[scene_no-1].chars[i]].name); X } X printf("%s.\n\n",i?"":"Narrator"); X X if(scenes[scene_no-1].music[0]) { X printf("Music: {\\musicf ``%s''}, %s", X scenes[scene_no-1].music, X scenes[scene_no-1].musicby); X } X X printf("\n\n"); X} X static void sort_scene_chars(void) { X int i; X X qsort((char *)scenes[scene_no-1].chars,scenes[scene_no-1].num_chars, X sizeof scenes[scene_no-1].chars[0], X sort_int_by_char); X} X static int sort_int_by_char(const void *a,const void *b) { X int i = *(const int *)a,j = *(const int *)b; X X return(strcmp(chars[i].name,chars[j].name)); X} X static int sort_char_by_name(const void *a,const void *b) { X const char *n = ((const struct character *)a)->name; X const char *o = ((const struct character *)b)->name; X X return(strcmp(n,o)); X} X X/* X * WARNING X * This function destroys the mapping from scens[i].chars[i] to X * an actual character. It MUST BE CALLED LAST (or at least after X * this mapping is no longer needed. X */ static void anal_chars(void) { X int i,j,last,olast; X X for(i=0; chars[i].num_scenes; i++); /* i is now number of characters */ X X qsort((char *)chars,i,sizeof chars[0],sort_char_by_name); X X printf("\\vskip 0pt plus 1filll\n{\\bigfont Character Windows}\n\n"); X X for(i=0; chars[i].num_scenes; i++) { X printf("\\vskip 12pt\nCharacter %s appears in scenes: \n",chars[i].name); X X last = 0; olast = 0; X X /* look, this could be a lot smarter if I felt like working on it more. X If I ever get around to it, maybe. Maybe. */ X X for(j=0; j < chars[i].num_scenes; j++) { X if(last && (chars[i].scenes[j] == last + 1)) { X /* X * The last one we got was one less than this one, so keep on X * going. X */ X olast = last++; X } else if(last) { X /* X * The last one we got was something else, so output the X * last one, a comma, and then this one. X */ X if(olast) { X printf("--%d",last); X olast = 0; X } X X printf(", %d",last=chars[i].scenes[j]); X } else { X /* X * The first scene: just print it. X */ X printf("%d",last=chars[i].scenes[j]); /* side effect */ X } X } X if(last && olast) { X printf("--%d",last); X } X printf(".\n\n"); X } X} X X void main(int argc,char **argv) { X argc--; argv++; X if(argc) { X if(!freopen(*argv,"r",stdin)) { X fprintf(stderr,"scene: cannot open input file %s\n",*argv); X exit(1); X } X } X X /* USER CUSTOMIZATION X * You may want to change some of these definitions, especially X * if your printer has good fonts of its own. X */ X printf("\\font\\scenef=cmbx10 scaled \\magstep2\n" X "\\font\\bookf=cmti10 scaled \\magstephalf\n" X "\\font\\charf=cmbx10 scaled \\magstep1\n" X "\\font\\musicf=cmsl10 scaled \\magstephalf\n" X "\\font\\bodyfont=cmr10 scaled \\magstephalf\n" X "\\font\\bigfont=cmr10 scaled \\magstep2\n" X "{\\bodyfont\n"); X X yylex(); X anal_chars(); X printf("}\\end\n"); X exit(0); X} X END_OF_FILE if test 6224 -ne `wc -c <'scene.l'`; then echo shar: \"'scene.l'\" unpacked with wrong size! fi # end of 'scene.l' fi if test -f 'scene.c' -a "${1}" != "-c" ; then echo shar: Will not clobber existing file \"'scene.c'\" else echo shar: Extracting \"'scene.c'\" \(30114 characters\) sed "s/^X//" >'scene.c' <<'END_OF_FILE' X/* A lexical scanner generated by flex */ X X/* scanner skeleton version: X * $Header: /usr/fsys/odin/a/vern/flex/RCS/flex.skel,v 2.16 90/08/03 14:09:36 vern Exp $ X */ X X#define FLEX_SCANNER X X#include <stdio.h> X X X/* cfront 1.2 defines "c_plusplus" instead of "__cplusplus" */ X#ifdef c_plusplus X#ifndef __cplusplus X#define __cplusplus X#endif X#endif X X X#ifdef __cplusplus X X#include <stdlib.h> X#include <osfcn.h> X X/* use prototypes in function declarations */ X#define YY_USE_PROTOS X X/* the "const" storage-class-modifier is valid */ X#define YY_USE_CONST X X#else /* ! __cplusplus */ X X#ifdef __STDC__ X X#ifdef __GNUC__ X#include <stddef.h> void *malloc( size_t ); void free( void* ); X#else X#include <stdlib.h> X#endif /* __GNUC__ */ X X#define YY_USE_PROTOS X#define YY_USE_CONST X X#endif /* __STDC__ */ X#endif /* ! __cplusplus */ X X X#ifdef __TURBOC__ X#define YY_USE_CONST X#endif X X X#ifndef YY_USE_CONST X#define const X#endif X X X#ifdef YY_USE_PROTOS X#define YY_PROTO(proto) proto X#else X#define YY_PROTO(proto) () X/* we can't get here if it's an ANSI C compiler, or a C++ compiler, X * so it's got to be a K&R compiler, and therefore there's no standard X * place from which to include these definitions X */ char *malloc(); int free(); int read(); X#endif X X X/* amount of stuff to slurp up with each read */ X#ifndef YY_READ_BUF_SIZE X#define YY_READ_BUF_SIZE 8192 X#endif X X/* returned upon end-of-file */ X#define YY_END_TOK 0 X X/* copy whatever the last rule matched to the standard output */ X X/* cast to (char *) is because for 8-bit chars, yytext is (unsigned char *) */ X/* this used to be an fputs(), but since the string might contain NUL's, X * we now use fwrite() X */ X#define ECHO (void) fwrite( (char *) yytext, yyleng, 1, yyout ) X X/* gets input and stuffs it into "buf". number of characters read, or YY_NULL, X * is returned in "result". X */ X#define YY_INPUT(buf,result,max_size) \ X if ( (result = read( fileno(yyin), (char *) buf, max_size )) < 0 ) \ X YY_FATAL_ERROR( "read() in flex scanner failed" ); X#define YY_NULL 0 X X/* no semi-colon after return; correct usage is to write "yyterminate();" - X * we don't want an extra ';' after the "return" because that will cause X * some compilers to complain about unreachable statements. X */ X#define yyterminate() return ( YY_NULL ) X X/* report a fatal error */ X X/* The funky do-while is used to turn this macro definition into X * a single C statement (which needs a semi-colon terminator). X * This avoids problems with code like: X * X * if ( something_happens ) X * YY_FATAL_ERROR( "oops, the something happened" ); X * else X * everything_okay(); X * X * Prior to using the do-while the compiler would get upset at the X * "else" because it interpreted the "if" statement as being all X * done when it reached the ';' after the YY_FATAL_ERROR() call. X */ X X#define YY_FATAL_ERROR(msg) \ X do \ X { \ X (void) fputs( msg, stderr ); \ X (void) putc( '\n', stderr ); \ X exit( 1 ); \ X } \ X while ( 0 ) X X/* default yywrap function - always treat EOF as an EOF */ X#define yywrap() 1 X X/* enter a start condition. This macro really ought to take a parameter, X * but we do it the disgusting crufty way forced on us by the ()-less X * definition of BEGIN X */ X#define BEGIN yy_start = 1 + 2 * X X/* action number for EOF rule of a given start state */ X#define YY_STATE_EOF(state) (YY_END_OF_BUFFER + state + 1) X X/* special action meaning "start processing a new file" */ X#define YY_NEW_FILE \ X do \ X { \ X yy_init_buffer( yy_current_buffer, yyin ); \ X yy_load_buffer_state(); \ X } \ X while ( 0 ) X X/* default declaration of generated scanner - a define so the user can X * easily add parameters X */ X#define YY_DECL int yylex YY_PROTO(( void )) X X/* code executed at the end of each rule */ X#define YY_BREAK break; X X#define YY_END_OF_BUFFER_CHAR 0 X X#ifndef YY_BUF_SIZE X#define YY_BUF_SIZE (YY_READ_BUF_SIZE * 2) /* size of default input buffer */ X#endif X typedef struct yy_buffer_state *YY_BUFFER_STATE; X X#define YY_CHAR char X# line 1 "scene.l" X#define INITIAL 0 X# line 2 "scene.l" X X/* X * scene - a scene-file processor for TeX X */ X X/* X * Copyright 1991, Garrett A. Wollman X * X * The recipient is licensed to compile, modify, and distribute this work X * provided that this comment remains intact and unmodified in any such X * versions, and the documentation (such as it is) is included. X * Modified version must clearly be marked as such. X * X * If this program is of any use to anybody, I would appreciate hearing X * about it. Please send E-mail to wollman@sadye.uvm.edu (in bangland, X * ...uunet!uvm-gen!griffin!wollman). X */ X X/* These prototypes are fairly standard... although it should X * probably be "void *" as the first parm to qsort() X */ extern void volatile exit(int); extern void qsort(char *,int,int,int (*)(const void *,const void *)); X int scene_no; X X/* X * Look, I told you this was a quick hack, didn't I? X * The program doesn't even check if you overrun any X * of these fixed limits. Boo! Hiss! But I can't be X * bothered to do it right so long as it still works X * for me. X */ X struct character { X char name[255]; X short scenes[512]; X int num_scenes; X} chars[256]; X struct scene { X char book[32]; X int chars[64]; X int num_chars; X int page; X char music[64]; X char musicby[64]; X} scenes[640]; X X/* some more prototypes */ static void add_char_to_scene(char *); static void write_scene(void); static void sort_scene_chars(void); static int sort_int_by_char(const void *,const void *); static int sort_char_by_name(const void *,const void *); X extern int strcmp(const char *,const char *); extern char *strcpy(char *,const char *); extern char *strcat(char *,const char *); X X/* some more local data */ char curr_book[256]; int curr_page; X X# line 68 "scene.l" static short int yy_nxt[][16] = X { X 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, X 0, 0, 0, 0, 0, 0, X X 3, 4, 5, 6, 4, 7, 8, 9, 10, 11, X 12, 7, 8, 9, 11, 12, X X 3, 4, 5, 6, 4, 7, 8, 9, 10, 11, X 12, 7, 8, 9, 11, 12, X X -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, X -3, -3, -3, -3, -3, -3, X X 3, -4, -4, -4, -4, -4, -4, -4, -4, -4, X -4, -4, -4, -4, -4, -4, X X 3, -5, -5, -5, -5, -5, -5, -5, -5, -5, X -5, -5, -5, -5, -5, -5, X X 3, 13, 14, 13, 15, 13, 13, 13, 13, 13, X 13, 13, 13, 13, 13, 13, X X 3, 16, 17, 16, 16, 16, 16, 16, 16, 16, X 16, 16, 16, 16, 16, 16, X X 3, 18, 17, 18, 18, 18, 18, 18, 18, 18, X 18, 18, 18, 18, 18, 18, X X 3, 19, 17, 19, 19, 19, 19, 19, 19, 19, X 19, 19, 19, 19, 19, 19, X X 3, -10, 20, -10, -10, -10, -10, -10, -10, -10, X -10, -10, -10, -10, -10, -10, X X 3, 21, 17, 21, 21, 21, 21, 21, 21, 21, X 21, 21, 21, 21, 21, 21, X X 3, -12, -12, -12, -12, -12, -12, -12, -12, -12, X -12, -12, -12, -12, -12, -12, X X 3, 13, 13, 13, -13, 13, 13, 13, 13, 13, X 13, 13, 13, 13, 13, 13, X X 3, 13, 13, 13, -14, 13, 13, 13, 13, 13, X 13, 13, 13, 13, 13, 13, X X 3, -15, -15, -15, 15, -15, -15, -15, -15, -15, X -15, -15, -15, -15, -15, -15, X X 3, 16, -16, 16, 16, 16, 16, 16, 16, 16, X 16, 16, 16, 16, 16, 16, X X 3, -17, -17, -17, -17, -17, -17, -17, -17, -17, X -17, -17, -17, -17, -17, -17, X X 3, 18, -18, 18, 18, 18, 18, 18, 18, 18, X 18, 18, 18, 18, 18, 18, X X 3, 19, -19, 19, 19, 19, 19, 19, 19, 19, X 19, 19, 19, 19, 19, 19, X X 3, -20, -20, -20, -20, -20, -20, -20, -20, -20, X -20, -20, -20, -20, -20, -20, X X 3, 21, -21, 21, 21, 21, 21, 21, 21, 21, X 21, 21, 21, 21, 21, 21 X X } ; X X X/* done after the current pattern has been matched and before the X * corresponding action - sets up yytext X */ X#define YY_DO_BEFORE_ACTION \ X yytext = yy_bp; \ X yyleng = yy_cp - yy_bp; \ X yy_hold_char = *yy_cp; \ X *yy_cp = '\0'; \ X yy_c_buf_p = yy_cp; X X#define EOB_ACT_CONTINUE_SCAN 0 X#define EOB_ACT_END_OF_FILE 1 X#define EOB_ACT_LAST_MATCH 2 X X/* return all but the first 'n' matched characters back to the input stream */ X#define yyless(n) \ X do \ X { \ X /* undo effects of setting up yytext */ \ X *yy_cp = yy_hold_char; \ X yy_c_buf_p = yy_cp = yy_bp + n; \ X YY_DO_BEFORE_ACTION; /* set up yytext again */ \ X } \ X while ( 0 ) X X#define unput(c) yyunput( c, yytext ) X X struct yy_buffer_state X { X FILE *yy_input_file; X X YY_CHAR *yy_ch_buf; /* input buffer */ X YY_CHAR *yy_buf_pos; /* current position in input buffer */ X X /* size of input buffer in bytes, not including room for EOB characters*/ X int yy_buf_size; X X /* number of characters read into yy_ch_buf, not including EOB characters */ X int yy_n_chars; X X int yy_eof_status; /* whether we've seen an EOF on this buffer */ X#define EOF_NOT_SEEN 0 X /* "pending" happens when the EOF has been seen but there's still X * some text process X */ X#define EOF_PENDING 1 X#define EOF_DONE 2 X }; X static YY_BUFFER_STATE yy_current_buffer; X X/* we provide macros for accessing buffer states in case in the X * future we want to put the buffer states in a more general X * "scanner state" X */ X#define YY_CURRENT_BUFFER yy_current_buffer X X X/* yy_hold_char holds the character lost when yytext is formed */ static YY_CHAR yy_hold_char; X static int yy_n_chars; /* number of characters read into yy_ch_buf */ X X X X#ifndef YY_USER_ACTION X#define YY_USER_ACTION X#endif X X#ifndef YY_USER_INIT X#define YY_USER_INIT X#endif X extern YY_CHAR *yytext; extern int yyleng; extern FILE *yyin, *yyout; X YY_CHAR *yytext; int yyleng; X XFILE *yyin = (FILE *) 0, *yyout = (FILE *) 0; X X#define YY_END_OF_BUFFER 13 typedef int yy_state_type; static const short int yy_accept[22] = X { 0, X 0, 0, 13, 11, 1, 11, 11, 11, 11, 11, X 11, 2, 6, 6, 5, 8, 9, 4, 3, 10, X 7 X } ; X static const YY_CHAR yy_ec[128] = X { 0, X 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, X 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, X 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, X 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, X 1, 1, 1, 1, 1, 1, 1, 4, 4, 4, X 4, 4, 4, 4, 4, 4, 4, 1, 1, 1, X 1, 1, 1, 1, 5, 6, 7, 1, 8, 1, X 1, 1, 1, 1, 1, 1, 9, 1, 1, 1, X 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, X 1, 1, 1, 1, 1, 1, 11, 12, 13, 1, X X 8, 1, 1, 1, 1, 1, 1, 1, 14, 1, X 1, 1, 1, 1, 15, 1, 1, 1, 1, 1, X 1, 1, 1, 1, 1, 1, 1 X } ; X X/* the intent behind this definition is that it'll catch X * any uses of REJECT which flex missed X */ X#define REJECT reject_used_but_not_detected X#define yymore() yymore_used_but_not_detected X#define YY_MORE_ADJ 0 X X/* these variables are all declared out here so that section 3 code can X * manipulate them X */ X/* points to current character in buffer */ static YY_CHAR *yy_c_buf_p = (YY_CHAR *) 0; static int yy_init = 1; /* whether we need to initialize */ static int yy_start = 0; /* start state number */ X X/* flag which is used to allow yywrap()'s to do buffer switches X * instead of setting up a fresh yyin. A bit of a hack ... X */ static int yy_did_buffer_switch_on_eof; X static yy_state_type yy_get_previous_state YY_PROTO(( void )); static yy_state_type yy_try_NUL_trans YY_PROTO(( yy_state_type current_state )); static int yy_get_next_buffer YY_PROTO(( void )); static void yyunput YY_PROTO(( YY_CHAR c, YY_CHAR *buf_ptr )); void yyrestart YY_PROTO(( FILE *input_file )); void yy_switch_to_buffer YY_PROTO(( YY_BUFFER_STATE new_buffer )); void yy_load_buffer_state YY_PROTO(( void )); YY_BUFFER_STATE yy_create_buffer YY_PROTO(( FILE *file, int size )); void yy_delete_buffer YY_PROTO(( YY_BUFFER_STATE b )); void yy_init_buffer YY_PROTO(( YY_BUFFER_STATE b, FILE *file )); X X#define yy_new_buffer yy_create_buffer X X#ifdef __cplusplus static int yyinput YY_PROTO(( void )); X#else static int input YY_PROTO(( void )); X#endif X YY_DECL X { X register yy_state_type yy_current_state; X register YY_CHAR *yy_cp, *yy_bp; X register int yy_act; X X X X X if ( yy_init ) X { X YY_USER_INIT; X X if ( ! yy_start ) X yy_start = 1; /* first start state */ X X if ( ! yyin ) X yyin = stdin; X X if ( ! yyout ) X yyout = stdout; X X if ( yy_current_buffer ) X yy_init_buffer( yy_current_buffer, yyin ); X else X yy_current_buffer = yy_create_buffer( yyin, YY_BUF_SIZE ); X X yy_load_buffer_state(); X X yy_init = 0; X } X X while ( 1 ) /* loops until end-of-file is reached */ X { X yy_cp = yy_c_buf_p; X X /* support of yytext */ X *yy_cp = yy_hold_char; X X /* yy_bp points to the position in yy_ch_buf of the start of the X * current run. X */ X yy_bp = yy_cp; X X yy_current_state = yy_start; yy_match: X while ( (yy_current_state = yy_nxt[yy_current_state][yy_ec[*yy_cp]]) > 0 ) X ++yy_cp; X X yy_current_state = -yy_current_state; X yy_find_action: X yy_act = yy_accept[yy_current_state]; X X YY_DO_BEFORE_ACTION; X YY_USER_ACTION; X do_action: /* this label is used only to access EOF actions */ X X X switch ( yy_act ) X { case 1: X# line 70 "scene.l" X; X YY_BREAK case 2: X# line 72 "scene.l" X{ X write_scene(); X scene_no++; X } X YY_BREAK case 3: X# line 77 "scene.l" X{ X add_char_to_scene(yytext + 1); X } X YY_BREAK case 4: X# line 81 "scene.l" X{ X strcpy(curr_book,yytext + 1); X strcpy(scenes[scene_no - 1].book,yytext + 1); X } X YY_BREAK case 5: X# line 86 "scene.l" X{ X sscanf(yytext,"#%d",&(scenes[scene_no - 1].page)); X } X YY_BREAK case 6: X# line 90 "scene.l" X{ X fprintf(stderr,"Invalid page number, ignoring\n"); X } X YY_BREAK case 7: X# line 94 "scene.l" X{ X strcpy(scenes[scene_no - 1].music,yytext + 1); X } X YY_BREAK case 8: X# line 98 "scene.l" X{ X strcpy(scenes[scene_no - 1].musicby,yytext + 1); X } X YY_BREAK case 9: X# line 102 "scene.l" X{ X fprintf(stderr,"Invalid null %c, ignoring\n",yytext[0]); X } X YY_BREAK case 10: X# line 106 "scene.l" X{ X write_scene(); X return(0); X } X YY_BREAK case 11: X# line 111 "scene.l" X{ X fprintf(stderr,"What does %c mean?\n",yytext[0]); X } X YY_BREAK case 12: X# line 115 "scene.l" XECHO; X YY_BREAK X case YY_STATE_EOF(INITIAL): X yyterminate(); X X case YY_END_OF_BUFFER: X { X /* amount of text matched not including the EOB char */ X int yy_amount_of_matched_text = yy_cp - yytext - 1; X X /* undo the effects of YY_DO_BEFORE_ACTION */ X *yy_cp = yy_hold_char; X X /* note that here we test for yy_c_buf_p "<=" to the position X * of the first EOB in the buffer, since yy_c_buf_p will X * already have been incremented past the NUL character X * (since all states make transitions on EOB to the end- X * of-buffer state). Contrast this with the test in yyinput(). X */ X if ( yy_c_buf_p <= &yy_current_buffer->yy_ch_buf[yy_n_chars] ) X /* this was really a NUL */ X { X yy_state_type yy_next_state; X X yy_c_buf_p = yytext + yy_amount_of_matched_text; X X yy_current_state = yy_get_previous_state(); X X /* okay, we're now positioned to make the X * NUL transition. We couldn't have X * yy_get_previous_state() go ahead and do it X * for us because it doesn't know how to deal X * with the possibility of jamming (and we X * don't want to build jamming into it because X * then it will run more slowly) X */ X X yy_next_state = yy_try_NUL_trans( yy_current_state ); X X yy_bp = yytext + YY_MORE_ADJ; X X if ( yy_next_state ) X { X /* consume the NUL */ X yy_cp = ++yy_c_buf_p; X yy_current_state = yy_next_state; X goto yy_match; X } X X else X { X yy_cp = yy_c_buf_p; X goto yy_find_action; X } X } X X else switch ( yy_get_next_buffer() ) X { X case EOB_ACT_END_OF_FILE: X { X yy_did_buffer_switch_on_eof = 0; X X if ( yywrap() ) X { X /* note: because we've taken care in X * yy_get_next_buffer() to have set up yytext, X * we can now set up yy_c_buf_p so that if some X * total hoser (like flex itself) wants X * to call the scanner after we return the X * YY_NULL, it'll still work - another YY_NULL X * will get returned. X */ X yy_c_buf_p = yytext + YY_MORE_ADJ; X X yy_act = YY_STATE_EOF((yy_start - 1) / 2); X goto do_action; X } X X else X { X if ( ! yy_did_buffer_switch_on_eof ) X YY_NEW_FILE; X } X } X break; X X case EOB_ACT_CONTINUE_SCAN: X yy_c_buf_p = yytext + yy_amount_of_matched_text; X X yy_current_state = yy_get_previous_state(); X X yy_cp = yy_c_buf_p; X yy_bp = yytext + YY_MORE_ADJ; X goto yy_match; X X case EOB_ACT_LAST_MATCH: X yy_c_buf_p = X &yy_current_buffer->yy_ch_buf[yy_n_chars]; X X yy_current_state = yy_get_previous_state(); X X yy_cp = yy_c_buf_p; X yy_bp = yytext + YY_MORE_ADJ; X goto yy_find_action; X } X break; X } X X default: X#ifdef FLEX_DEBUG X printf( "action # %d\n", yy_act ); X#endif X YY_FATAL_ERROR( X "fatal flex scanner internal error--no action found" ); X } X } X } X X X/* yy_get_next_buffer - try to read in a new buffer X * X * synopsis X * int yy_get_next_buffer(); X * X * returns a code representing an action X * EOB_ACT_LAST_MATCH - X * EOB_ACT_CONTINUE_SCAN - continue scanning from current position X * EOB_ACT_END_OF_FILE - end of file X */ X static int yy_get_next_buffer() X X { X register YY_CHAR *dest = yy_current_buffer->yy_ch_buf; X register YY_CHAR *source = yytext - 1; /* copy prev. char, too */ X register int number_to_move, i; X int ret_val; X X if ( yy_c_buf_p > &yy_current_buffer->yy_ch_buf[yy_n_chars + 1] ) X YY_FATAL_ERROR( X "fatal flex scanner internal error--end of buffer missed" ); X X /* try to read more data */ X X /* first move last chars to start of buffer */ X number_to_move = yy_c_buf_p - yytext; X X for ( i = 0; i < number_to_move; ++i ) X *(dest++) = *(source++); X X if ( yy_current_buffer->yy_eof_status != EOF_NOT_SEEN ) X /* don't do the read, it's not guaranteed to return an EOF, X * just force an EOF X */ X yy_n_chars = 0; X X else X { X int num_to_read = yy_current_buffer->yy_buf_size - number_to_move - 1; X X if ( num_to_read > YY_READ_BUF_SIZE ) X num_to_read = YY_READ_BUF_SIZE; X X else if ( num_to_read <= 0 ) X YY_FATAL_ERROR( "fatal error - scanner input buffer overflow" ); X X /* read in more data */ X YY_INPUT( (&yy_current_buffer->yy_ch_buf[number_to_move]), X yy_n_chars, num_to_read ); X } X X if ( yy_n_chars == 0 ) X { X if ( number_to_move == 1 ) X { X ret_val = EOB_ACT_END_OF_FILE; X yy_current_buffer->yy_eof_status = EOF_DONE; X } X X else X { X ret_val = EOB_ACT_LAST_MATCH; X yy_current_buffer->yy_eof_status = EOF_PENDING; X } X } X X else X ret_val = EOB_ACT_CONTINUE_SCAN; X X yy_n_chars += number_to_move; X yy_current_buffer->yy_ch_buf[yy_n_chars] = YY_END_OF_BUFFER_CHAR; X yy_current_buffer->yy_ch_buf[yy_n_chars + 1] = YY_END_OF_BUFFER_CHAR; X X /* yytext begins at the second character in yy_ch_buf; the first X * character is the one which preceded it before reading in the latest X * buffer; it needs to be kept around in case it's a newline, so X * yy_get_previous_state() will have with '^' rules active X */ X X yytext = &yy_current_buffer->yy_ch_buf[1]; X X return ( ret_val ); X } X X X/* yy_get_previous_state - get the state just before the EOB char was reached X * X * synopsis X * yy_state_type yy_get_previous_state(); X */ X static yy_state_type yy_get_previous_state() X X { X register yy_state_type yy_current_state; X register YY_CHAR *yy_cp; X X yy_current_state = yy_start; X X for ( yy_cp = yytext + YY_MORE_ADJ; yy_cp < yy_c_buf_p; ++yy_cp ) X { X yy_current_state = yy_nxt[yy_current_state][(*yy_cp ? yy_ec[*yy_cp] : 1)]; X } X X return ( yy_current_state ); X } X X X/* yy_try_NUL_trans - try to make a transition on the NUL character X * X * synopsis X * next_state = yy_try_NUL_trans( current_state ); X */ X X#ifdef YY_USE_PROTOS static yy_state_type yy_try_NUL_trans( register yy_state_type yy_current_state ) X#else static yy_state_type yy_try_NUL_trans( yy_current_state ) register yy_state_type yy_current_state; X#endif X X { X register int yy_is_jam; X X yy_current_state = yy_nxt[yy_current_state][1]; X yy_is_jam = (yy_current_state <= 0); X X return ( yy_is_jam ? 0 : yy_current_state ); X } X X X#ifdef YY_USE_PROTOS static void yyunput( YY_CHAR c, register YY_CHAR *yy_bp ) X#else static void yyunput( c, yy_bp ) YY_CHAR c; register YY_CHAR *yy_bp; X#endif X X { X register YY_CHAR *yy_cp = yy_c_buf_p; X X /* undo effects of setting up yytext */ X *yy_cp = yy_hold_char; X X if ( yy_cp < yy_current_buffer->yy_ch_buf + 2 ) X { /* need to shift things up to make room */ X register int number_to_move = yy_n_chars + 2; /* +2 for EOB chars */ X register YY_CHAR *dest = X &yy_current_buffer->yy_ch_buf[yy_current_buffer->yy_buf_size + 2]; X register YY_CHAR *source = X &yy_current_buffer->yy_ch_buf[number_to_move]; X X while ( source > yy_current_buffer->yy_ch_buf ) X *--dest = *--source; X X yy_cp += dest - source; X yy_bp += dest - source; X yy_n_chars = yy_current_buffer->yy_buf_size; X X if ( yy_cp < yy_current_buffer->yy_ch_buf + 2 ) X YY_FATAL_ERROR( "flex scanner push-back overflow" ); X } X X if ( yy_cp > yy_bp && yy_cp[-1] == '\n' ) X yy_cp[-2] = '\n'; X X *--yy_cp = c; X X /* note: the formal parameter *must* be called "yy_bp" for this X * macro to now work correctly X */ X YY_DO_BEFORE_ACTION; /* set up yytext again */ X } X X X#ifdef __cplusplus static int yyinput() X#else static int input() X#endif X X { X int c; X YY_CHAR *yy_cp = yy_c_buf_p; X X *yy_cp = yy_hold_char; X X if ( *yy_c_buf_p == YY_END_OF_BUFFER_CHAR ) X { X /* yy_c_buf_p now points to the character we want to return. X * If this occurs *before* the EOB characters, then it's a X * valid NUL; if not, then we've hit the end of the buffer. X */ X if ( yy_c_buf_p < &yy_current_buffer->yy_ch_buf[yy_n_chars] ) X /* this was really a NUL */ X *yy_c_buf_p = '\0'; X X else X { /* need more input */ X yytext = yy_c_buf_p; X ++yy_c_buf_p; X X switch ( yy_get_next_buffer() ) X { X case EOB_ACT_END_OF_FILE: X { X if ( yywrap() ) X { X yy_c_buf_p = yytext + YY_MORE_ADJ; X return ( EOF ); X } X X YY_NEW_FILE; X X#ifdef __cplusplus X return ( yyinput() ); X#else X return ( input() ); X#endif X } X break; X X case EOB_ACT_CONTINUE_SCAN: X yy_c_buf_p = yytext + YY_MORE_ADJ; X break; X X case EOB_ACT_LAST_MATCH: X#ifdef __cplusplus X YY_FATAL_ERROR( "unexpected last match in yyinput()" ); X#else X YY_FATAL_ERROR( "unexpected last match in input()" ); X#endif X } X } X } X X c = *yy_c_buf_p; X yy_hold_char = *++yy_c_buf_p; X X return ( c ); X } X X X#ifdef YY_USE_PROTOS void yyrestart( FILE *input_file ) X#else void yyrestart( input_file ) XFILE *input_file; X#endif X X { X yy_init_buffer( yy_current_buffer, input_file ); X yy_load_buffer_state(); X } X X X#ifdef YY_USE_PROTOS void yy_switch_to_buffer( YY_BUFFER_STATE new_buffer ) X#else void yy_switch_to_buffer( new_buffer ) YY_BUFFER_STATE new_buffer; X#endif X X { X if ( yy_current_buffer == new_buffer ) X return; X X if ( yy_current_buffer ) X { X /* flush out information for old buffer */ X *yy_c_buf_p = yy_hold_char; X yy_current_buffer->yy_buf_pos = yy_c_buf_p; X yy_current_buffer->yy_n_chars = yy_n_chars; X } X X yy_current_buffer = new_buffer; X yy_load_buffer_state(); X X /* we don't actually know whether we did this switch during X * EOF (yywrap()) processing, but the only time this flag X * is looked at is after yywrap() is called, so it's safe X * to go ahead and always set it. X */ X yy_did_buffer_switch_on_eof = 1; X } X X X#ifdef YY_USE_PROTOS void yy_load_buffer_state( void ) X#else void yy_load_buffer_state() X#endif X X { X yy_n_chars = yy_current_buffer->yy_n_chars; X yytext = yy_c_buf_p = yy_current_buffer->yy_buf_pos; X yyin = yy_current_buffer->yy_input_file; X yy_hold_char = *yy_c_buf_p; X } X X X#ifdef YY_USE_PROTOS YY_BUFFER_STATE yy_create_buffer( FILE *file, int size ) X#else YY_BUFFER_STATE yy_create_buffer( file, size ) XFILE *file; int size; X#endif X X { X YY_BUFFER_STATE b; X X b = (YY_BUFFER_STATE) malloc( sizeof( struct yy_buffer_state ) ); X X if ( ! b ) X YY_FATAL_ERROR( "out of dynamic memory in yy_create_buffer()" ); X X b->yy_buf_size = size; X X /* yy_ch_buf has to be 2 characters longer than the size given because X * we need to put in 2 end-of-buffer characters. X */ X b->yy_ch_buf = (YY_CHAR *) malloc( (unsigned) (b->yy_buf_size + 2) ); X X if ( ! b->yy_ch_buf ) X YY_FATAL_ERROR( "out of dynamic memory in yy_create_buffer()" ); X X yy_init_buffer( b, file ); X X return ( b ); X } X X X#ifdef YY_USE_PROTOS void yy_delete_buffer( YY_BUFFER_STATE b ) X#else void yy_delete_buffer( b ) YY_BUFFER_STATE b; X#endif X X { X if ( b == yy_current_buffer ) X yy_current_buffer = (YY_BUFFER_STATE) 0; X X free( (char *) b->yy_ch_buf ); X free( (char *) b ); X } X X X#ifdef YY_USE_PROTOS void yy_init_buffer( YY_BUFFER_STATE b, FILE *file ) X#else void yy_init_buffer( b, file ) YY_BUFFER_STATE b; XFILE *file; X#endif X X { X b->yy_input_file = file; X X /* we put in the '\n' and start reading from [1] so that an X * initial match-at-newline will be true. X */ X X b->yy_ch_buf[0] = '\n'; X b->yy_n_chars = 1; X X /* we always need two end-of-buffer characters. The first causes X * a transition to the end-of-buffer state. The second causes X * a jam in that state. X */ X b->yy_ch_buf[1] = YY_END_OF_BUFFER_CHAR; X b->yy_ch_buf[2] = YY_END_OF_BUFFER_CHAR; X X b->yy_buf_pos = &b->yy_ch_buf[1]; X X b->yy_eof_status = EOF_NOT_SEEN; X } X# line 115 "scene.l" X X void add_char_to_scene(char *thechar) { X int i; X X i = 0; X while(chars[i].num_scenes) { X if(!strcmp(chars[i].name,thechar)) X break; X i++; X } X X if(chars[i].num_scenes) { X chars[i].num_scenes++; X chars[i].scenes[chars[i].num_scenes-1] = scene_no; X } else { X strcpy(chars[i].name,thechar); X chars[i].scenes[0] = scene_no; X chars[i].num_scenes = 1; X } X X scenes[scene_no-1].chars[scenes[scene_no-1].num_chars] = i; X scenes[scene_no-1].num_chars++; X} X void write_scene(void) { X static int first = 1; X int i; X X if(first) { X first = 0; X return; X } X X if(!scenes[scene_no-1].book[0]) { X strcpy(scenes[scene_no-1].book,curr_book); X } X X printf("\\vskip 12pt\nScene {\\scenef %d}\n\n",scene_no); X printf("from {\\bookf %s}, p. %d\n\n",scenes[scene_no-1].book, X scenes[scene_no-1].page); X printf("Characters: "); X X sort_scene_chars(); X X for(i=0; i<scenes[scene_no-1].num_chars; i++) { X printf("%s{\\charf %s}", X i?",\n":"", X chars[scenes[scene_no-1].chars[i]].name); X } X printf("%s.\n\n",i?"":"Narrator"); X X if(scenes[scene_no-1].music[0]) { X printf("Music: {\\musicf ``%s''}, %s", X scenes[scene_no-1].music, X scenes[scene_no-1].musicby); X } X X printf("\n\n"); X} X static void sort_scene_chars(void) { X int i; X X qsort((char *)scenes[scene_no-1].chars,scenes[scene_no-1].num_chars, X sizeof scenes[scene_no-1].chars[0], X sort_int_by_char); X} X static int sort_int_by_char(const void *a,const void *b) { X int i = *(const int *)a,j = *(const int *)b; X X return(strcmp(chars[i].name,chars[j].name)); X} X static int sort_char_by_name(const void *a,const void *b) { X const char *n = ((const struct character *)a)->name; X const char *o = ((const struct character *)b)->name; X X return(strcmp(n,o)); X} X X/* X * WARNING X * This function destroys the mapping from scens[i].chars[i] to X * an actual character. It MUST BE CALLED LAST (or at least after X * this mapping is no longer needed. X */ static void anal_chars(void) { X int i,j,last,olast; X X for(i=0; chars[i].num_scenes; i++); /* i is now number of characters */ X X qsort((char *)chars,i,sizeof chars[0],sort_char_by_name); X X printf("\\vskip 0pt plus 1filll\n{\\bigfont Character Windows}\n\n"); X X for(i=0; chars[i].num_scenes; i++) { X printf("\\vskip 12pt\nCharacter %s appears in scenes: \n",chars[i].name); X X last = 0; olast = 0; X X /* look, this could be a lot smarter if I felt like working on it more. X If I ever get around to it, maybe. Maybe. */ X X for(j=0; j < chars[i].num_scenes; j++) { X if(last && (chars[i].scenes[j] == last + 1)) { X /* X * The last one we got was one less than this one, so keep on X * going. X */ X olast = last++; X } else if(last) { X /* X * The last one we got was something else, so output the X * last one, a comma, and then this one. X */ X if(olast) { X printf("--%d",last); X olast = 0; X } X X printf(", %d",last=chars[i].scenes[j]); X } else { X /* X * The first scene: just print it. X */ X printf("%d",last=chars[i].scenes[j]); /* side effect */ X } X } X if(last && olast) { X printf("--%d",last); X } X printf(".\n\n"); X } X} X X void main(int argc,char **argv) { X argc--; argv++; X if(argc) { X if(!freopen(*argv,"r",stdin)) { X fprintf(stderr,"scene: cannot open input file %s\n",*argv); X exit(1); X } X } X X /* USER CUSTOMIZATION X * You may want to change some of these definitions, especially X * if your printer has good fonts of its own. X */ X printf("\\font\\scenef=cmbx10 scaled \\magstep2\n" X "\\font\\bookf=cmti10 scaled \\magstephalf\n" X "\\font\\charf=cmbx10 scaled \\magstep1\n" X "\\font\\musicf=cmsl10 scaled \\magstephalf\n" X "\\font\\bodyfont=cmr10 scaled \\magstephalf\n" X "\\font\\bigfont=cmr10 scaled \\magstep2\n" X "{\\bodyfont\n"); X X yylex(); X anal_chars(); X printf("}\\end\n"); X exit(0); X} X END_OF_FILE if test 30114 -ne `wc -c <'scene.c'`; then echo shar: \"'scene.c'\" unpacked with wrong size! fi # end of 'scene.c' fi echo shar: End of shell archive. exit 0 -- Garrett A. Wollman - wollman@emily.uvm.edu Disclaimer: I'm not even sure this represents *my* opinion, never mind UVM's, EMBA's, EMBA-CF's, or indeed anyone else's. exit 0 # Just in case... -- Kent Landfield INTERNET: kent@sparky.IMD.Sterling.COM Sterling Software, IMD UUCP: uunet!sparky!kent Phone: (402) 291-8300 FAX: (402) 291-4362 Please send comp.sources.misc-related mail to kent@uunet.uu.net.