[comp.protocols.tcp-ip] TCP/IP intro, part II of II

hedrick@topaz.rutgers.edu (Charles Hedrick) (07/03/87)




Now  that  we  know  how  to  open  connections, let's get back to the
applications programs.  As mentioned earlier, once TCP  has  opened  a
connection,  we  have  something  that might as well be a simple wire.
All the hard parts are handled by TCP and IP.  However we  still  need
some  agreement  as  to  what we send over this connection.  In effect
this is simply an agreement on what set of  commands  the  application
will  understand,  and  the  format  in  which  they  are  to be sent.
Generally, what is sent is a combination of commands and data.    They
use  context  to  differentiate.  For example, the mail protocol works
like this: Your mail program opens a connection to the mail server  at
the  other end.  Your program gives it your machine's name, the sender
of the message, and the recipients you want it sent to.  It then sends
a  command saying that it is starting the message.  At that point, the
other end  stops  treating  what  it  sees  as  commands,  and  starts
accepting  the  message.  Your end then starts sending the text of the
message.  At the end of the message, a special mark is sent (a dot  in
the first column).  After that, both ends understand that your program
is again sending commands.  This is the simplest way to do things, and
the one that most applications use.

File  transfer  is  somewhat more complex.  The file transfer protocol
involves two different connections.  It starts  out  just  like  mail.
The user's program sends commands like "log me in as this user", "here
is my password", "send me the file with this name".  However once  the
command  to  send  data is sent, a second connection is opened for the
data itself.  It would certainly be possible to send the data  on  the
same  connection,  as  mail does.  However file transfers often take a
long time.  The designers of the  file  transfer  protocol  wanted  to
allow  the  user  to  continue  issuing commands while the transfer is
going on.  For example, the user might make an inquiry,  or  he  might
abort  the  transfer.    Thus  the designers felt it was best to use a
separate connection for  the  data  and  leave  the  original  command
connection  for  commands.    (It  is  also  possible  to open command
connections to two different computers, and tell them to send  a  file
from  one  to  the other.  In that case, the data couldn't go over the
command connection.)

Remote terminal connections use another mechanism still.   For  remote
logins,  there  is just one connection.  It normally sends data.  When
it is necessary to send a command (e.g. to set the terminal type or to
change  some  mode),  a special character is used to indicate that the
next character is a command.  If the user happens to type that special
character as data, two of them are sent.

We  are  not  going to describe the application protocols in detail in
this document.  It's better to read the RFC's yourself.  However there
are  a  couple of common conventions used by applications that will be
described here.  First, the common network representation:  TCP/IP  is
intended  to  be  usable  on  any  computer.    Unfortunately, not all
computers agree on how data is represented.  There are differences  in
character  codes  (ASCII  vs.  EBCDIC),  in  end  of  line conventions
(carriage return, line feed, or a representation using counts), and in
whether  terminals expect characters to be sent individually or a line
at a time.   In  order  to  allow  computers  of  different  kinds  to
communicate,   each   applications   protocol   defines   a   standard
                                  14



representation.    Note  that  TCP  and  IP  do  not  care  about  the
representation.    TCP  simply  sends octets.  However the programs at
both ends have to agree on how the octets are to be interpreted.   The
RFC  for  each  application  specifies the standard representation for
that application.  Normally it  is  "net  ASCII".    This  uses  ASCII
characters,  with end of line denoted by a carriage return followed by
a line feed.  For remote login,  there  is  also  a  definition  of  a
"standard terminal", which turns out to be a half-duplex terminal with
echoing happening on the local machine.  Most applications  also  make
provisions  for  the  two  computers to agree on other representations
that they may find more convenient.  For example, PDP-10's have 36-bit
words.    There  is a way that two PDP-10's can agree to send a 36-bit
binary file.  Similarly, two systems that prefer full-duplex  terminal
conversations  can  agree  on  that.    However each application has a
standard representation, which every machine must support.



3.1 An example application: SMTP


In order to give a bit better idea what is involved in the application
protocols,  I'm  going  to  show an example of SMTP, which is the mail
protocol.  (SMTP is "simple mail transfer protocol.)  We assume that a
computer called TOPAZ.RUTGERS.EDU wants to send the following message.

  Date: Sat, 27 Jun 87 13:26:31 EDT
  From: hedrick@topaz.rutgers.edu
  To: levy@red.rutgers.edu
  Subject: meeting

  Let's get together Monday at 1pm.

First,  note  that the format of the message itself is described by an
Internet standard (RFC 822).  The standard specifies the fact that the
message  must be transmitted as net ASCII (i.e. it must be ASCII, with
carriage return/linefeed to delimit lines).   It  also  describes  the
general  structure, as a group of header lines, then a blank line, and
then the body of the message.  Finally, it describes the syntax of the
header  lines in detail.  Generally they consist of a keyword and then
a value.

Note  that  the  addressee  is  indicated   as   LEVY@RED.RUTGERS.EDU.
Initially,  addresses were simply "person at machine".  However recent
standards have made things more flexible.  There  are  now  provisions
for  systems  to handle other systems' mail.  This can allow automatic
forwarding on behalf of computers not connected to the Internet.    It
can be used to direct mail for a number of systems to one central mail
server.  Indeed there is no requirement that an actual computer by the
name  of RED.RUTGERS.EDU even exist.  The name servers could be set up
so that you mail to department names, and each  department's  mail  is
routed  automatically to an appropriate computer.  It is also possible
that the part before the @ is something other than a user name.  It is
possible  for  programs  to be set up to process mail.  There are also
provisions  to  handle  mailing  lists,  and  generic  names  such  as
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"postmaster" or "operator".

The  way  the  message is to be sent to another system is described by
RFC's 821 and 974.  The program that is going to be doing the  sending
asks  the  name server several queries to determine where to route the
message.  The first query is to find out which  machines  handle  mail
for  the  name RED.RUTGERS.EDU.  In this case, the server replies that
RED.RUTGERS.EDU handles its own mail.  The program then asks  for  the
address of RED.RUTGERS.EDU, which is 128.6.4.2.  Then the mail program
opens a TCP connection to port 25  on  128.6.4.2.    Port  25  is  the
well-known  socket  used  for receiving mail.  Once this connection is
established, the mail program starts sending  commands.    Here  is  a
typical  conversation.  Each line is labelled as to whether it is from
TOPAZ or RED.  Note that TOPAZ initiated the connection:

    RED    220 RED.RUTGERS.EDU SMTP Service at 29 Jun 87 05:17:18 EDT
    TOPAZ  HELO topaz.rutgers.edu
    RED    250 RED.RUTGERS.EDU - Hello, TOPAZ.RUTGERS.EDU
    TOPAZ  MAIL From:<hedrick@topaz.rutgers.edu>
    RED    250 MAIL accepted
    TOPAZ  RCPT To:<levy@red.rutgers.edu>
    RED    250 Recipient accepted
    TOPAZ  DATA
    RED    354 Start mail input; end with <CRLF>.<CRLF>
    TOPAZ  Date: Sat, 27 Jun 87 13:26:31 EDT
    TOPAZ  From: hedrick@topaz.rutgers.edu
    TOPAZ  To: levy@red.rutgers.edu
    TOPAZ  Subject: meeting
    TOPAZ
    TOPAZ  Let's get together Monday at 1pm.
    TOPAZ  .
    RED    250 OK
    TOPAZ  QUIT
    RED    221 RED.RUTGERS.EDU Service closing transmission channel

First, note that commands all use normal text.  This is typical of the
Internet  standards.    Many  of  the  protocols  use  standard  ASCII
commands.  This makes it easy  to  watch  what  is  going  on  and  to
diagnose  problems.  For example, the mail program keeps a log of each
conversation.  If something goes wrong, the log  file  can  simply  be
mailed  to  the  postmaster.  Since it is normal text, he can see what
was going on.  It also allows a human to interact  directly  with  the
mail  server,  for  testing.  (Some newer protocols are complex enough
that this is not practical.  The commands would have to have a  syntax
that would require a significant parser.  Thus there is a tendency for
newer protocols to use binary formats.  Generally they are  structured
like  C or Pascal record structures.)  Second, note that the responses
all begin with numbers.  This is also typical of  Internet  protocols.
The  allowable  responses  are  defined  in the protocol.  The numbers
allow the user program to respond unambiguously.    The  rest  of  the
response  is  text,  which is normally for use by any human who may be
watching or looking at a log.  It has no effect on  the  operation  of
the  programs.  (However there is one point at which the protocol uses
part of the text of the response.)   The  commands  themselves  simply
allow  the  mail  program  on  one  end  to  tell  the mail server the
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information it needs to know in order to deliver the message.  In this
case,  the  mail  server  could  get the information by looking at the
message itself.  But for more complex cases, that would not  be  safe.
Every  session  must  begin  with  a HELO, which gives the name of the
system that initiated the connection.  Then the sender and  recipients
are specified.  (There can be more than one RCPT command, if there are
several recipients.)  Finally the data itself is sent.  Note that  the
text  of the message is terminated by a line containing just a period.
(If such a line appears in the message, the period is doubled.)  After
the  message  is  accepted,  the  sender  can send another message, or
terminate the session as in the example above.

Generally, there is a pattern to the response numbers.   The  protocol
defines  the  specific set of responses that can be sent as answers to
any given command.  However programs that don't want to  analyze  them
in  detail  can  just  look at the first digit.  In general, responses
that begin with a 2  indicate  success.    Those  that  begin  with  3
indicate  that some further action is needed, as shown above.  4 and 5
indicate errors.  4 is a "temporary" error, such as  a  disk  filling.
The  message should be saved, and tried again later.  5 is a permanent
error, such as a  non-existent  recipient.    The  message  should  be
returned to the sender with an error message.

(For  more  details about the protocols mentioned in this section, see
RFC's 821/822 for mail, RFC 959 for file transfer, and  RFC's  854/855
for  remote  logins.  For the well-known port numbers, see the current
edition of Assigned Numbers, and possibly RFC 814.)



4. Protocols other than TCP: UDP and ICMP


So far, we have described only connections that use TCP.  Recall  that
TCP  is  responsible  for  breaking  up  messages  into datagrams, and
reassembling them properly.  However in  many  applications,  we  have
messages  that  will  always  fit in a single datagram.  An example is
name lookup.  When a user attempts to make  a  connection  to  another
system,  he  will  generally  specify  the system by name, rather than
Internet address.  His system has to translate that name to an address
before  it  can  do  anything.  Generally, only a few systems have the
database used to translate names to addresses.  So the  user's  system
will want to send a query to one of the systems that has the database.
This query is going to be very short.  It will certainly  fit  in  one
datagram.    So  will the answer.  Thus it seems silly to use TCP.  Of
course TCP does more than just break things up  into  datagrams.    It
also  makes  sure  that  the  data  arrives, resending datagrams where
necessary.  But for a question that fits  in  a  single  datagram,  we
don't  need  all the complexity of TCP to do this.  If we don't get an
answer after a few seconds, we can just ask again.   For  applications
like this, there are alternatives to TCP.

The most common alternative is UDP ("user datagram protocol").  UDP is
designed for applications where you don't need  to  put  sequences  of
datagrams  together.  It fits into the system much like TCP.  There is
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a UDP header.  The network software puts the UDP header on  the  front
of  your  data, just as it would put a TCP header on the front of your
data.  Then UDP sends the data  to  IP,  which  adds  the  IP  header,
putting  UDP's  protocol number in the protocol field instead of TCP's
protocol number.  However UDP doesn't do as much  as  TCP  does.    It
doesn't  split data into multiple datagrams.  It doesn't keep track of
what it has sent so it can resend if necessary.  About  all  that  UDP
provides  is  port  numbers,  so  that several programs can use UDP at
once.  UDP port numbers are used just like TCP port  numbers.    There
are  well-known  port numbers for servers that use UDP.  Note that the
UDP header is shorter than a TCP header.   It  still  has  source  and
destination  port  numbers,  and  a checksum, but that's about it.  No
sequence number, since it is not needed.  UDP is used by the protocols
that  handle  name  lookups (see IEN 116, RFC 882, and RFC 883), and a
number of similar protocols.

Another  alternative  protocol  is  ICMP  ("Internet  control  message
protocol").    ICMP  is  used  for  error messages, and other messages
intended for the TCP/IP software itself, rather  than  any  particular
user  program.  For example, if you attempt to connect to a host, your
system may get back an ICMP message saying "host unreachable".    ICMP
can  also be used to find out some information about the network.  See
RFC 792 for details of ICMP.  ICMP is  similar  to  UDP,  in  that  it
handles messages that fit in one datagram.  However it is even simpler
than UDP.  It doesn't even have port numbers in its header.  Since all
ICMP  messages are interpreted by the network software itself, no port
numbers are needed to say where a ICMP message is supposed to go.



5. Keeping track of names and information: the domain system


As we indicated earlier, the network software generally needs a 32-bit
Internet  address  in  order  to open a connection or send a datagram.
However users prefer to deal with computer names rather than  numbers.
Thus  there  is  a database that allows the software to look up a name
and find the corresponding number.  When the Internet was small,  this
was  easy.  Each system would have a file that listed all of the other
systems, giving both their name and number.  There are  now  too  many
computers  for  this  approach to be practical.  Thus these files have
been replaced by a set of name servers that keep track of  host  names
and  the corresponding Internet addresses.  (In fact these servers are
somewhat more general than that.  This is just one kind of information
stored in the domain system.)  Note that a set of interlocking servers
are used, rather than a single central one.  There  are  now  so  many
different  institutions  connected  to  the  Internet that it would be
impractical for them to  notify  a  central  authority  whenever  they
installed  or moved a computer.  Thus naming authority is delegated to
individual institutions.  The name servers form a tree,  corresponding
to  institutional  structure.    The names themselves follow a similar
structure.  A typical example is the name BORAX.LCS.MIT.EDU.  This  is
a  computer  at  the Laboratory for Computer Science (LCS) at MIT.  In
order to find its Internet address,  you  might  potentially  have  to
consult  4  different  servers.  First, you would ask a central server
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(called the root) where the EDU server is.  EDU is a server that keeps
track of educational institutions.  The root server would give you the
names and Internet addresses of several servers for EDU.   (There  are
several  servers  at  each  level,  to allow for the possibly that one
might be down.)  You would then ask EDU where the server for  MIT  is.
Again,  it  would  give  you  names  and Internet addresses of several
servers for MIT.  Generally, not all of those servers would be at MIT,
to  allow for the possibility of a general power failure at MIT.  Then
you would ask MIT where the server for LCS is, and finally  you  would
ask one of the LCS servers about BORAX.  The final result would be the
Internet address for BORAX.LCS.MIT.EDU.    Each  of  these  levels  is
referred  to  as  a  "domain".  The entire name, BORAX.LCS.MIT.EDU, is
called a "domain name".    (So  are  the  names  of  the  higher-level
domains, such as LCS.MIT.EDU, MIT.EDU, and EDU.)

Fortunately,  you  don't really have to go through all of this most of
the time.  First of all, the root name servers also happen to  be  the
name  servers  for  the  top-level domains such as EDU.  Thus a single
query to a root  server  will  get  you  to  MIT.    Second,  software
generally  remembers answers that it got before.  So once we look up a
name at LCS.MIT.EDU, our software remembers where to find servers  for
LCS.MIT.EDU,  MIT.EDU,  and EDU.  It also remembers the translation of
BORAX.LCS.MIT.EDU.  Each of these pieces of information has a "time to
live"  associated with it.  Typically this is a few days.  After that,
the information expires and has to be looked up again.    This  allows
institutions to change things.

The  domain  system  is not limited to finding out Internet addresses.
Each domain name is a node in a database.  The node can  have  records
that  define  a number of different properties.  Examples are Internet
address, computer type, and a list of services provided by a computer.
A  program  can  ask  for  a  specific  piece  of  information, or all
information about a given name.  It is possible  for  a  node  in  the
database  to  be  marked as an "alias" (or nickname) for another node.
It is also possible to use the  domain  system  to  store  information
about users, mailing lists, or other objects.

There  is  an  Internet  standard  defining  the  operation  of  these
databases, as well as the protocols used  to  make  queries  of  them.
Every  network utility has to be able to make such queries, since this
is now the official way to evaluate host names.   Generally  utilities
will talk to a server on their own system.  This server will take care
of contacting the other servers for them.  This keeps down the  amount
of code that has to be in each application program.

The  domain  system  is  particularly  important for handling computer
mail.  There are entry types to define what computer handles mail  for
a  given  name, to specify where an individual is to receive mail, and
to define mailing lists.

(See RFC's 882, 883, and 973 for specifications of the domain  system.
RFC 974 defines the use of the domain system in sending mail.)



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6. Routing


The   description  above  indicated  that  the  IP  implementation  is
responsible for getting datagrams to the destination indicated by  the
destination address, but little was said about how this would be done.
The task of finding how to  get  a  datagram  to  its  destination  is
referred to as "routing".  In fact many of the details depend upon the
particular implementation.  However some general things can be said.

First, it is necessary to understand the model on which IP  is  based.
IP assumes that a system is attached to some local network.  We assume
that the system can send datagrams to any  other  system  on  its  own
network.    (In  the  case  of  Ethernet, it simply finds the Ethernet
address of the destination system, and puts the datagram  out  on  the
Ethernet.)    The  problem  comes  when  a  system  is asked to send a
datagram to a system on a different network.  This problem is  handled
by  gateways.   A gateway is a system that connects a network with one
or more other networks.  Gateways  are  often  normal  computers  that
happen  to have more than one network interface.  For example, we have
a Unix machine that has two different Ethernet interfaces.  Thus it is
connected  to networks 128.6.4 and 128.6.3.  This machine can act as a
gateway between those two networks.  The software on that machine must
be  set  up  so that it will forward datagrams from one network to the
other.  That is, if a machine on network 128.6.4 sends a  datagram  to
the  gateway,  and  the  datagram is addressed to a machine on network
128.6.3, the gateway will forward the  datagram  to  the  destination.
Major communications centers often have gateways that connect a number
of different  networks.    (In  many  cases,  special-purpose  gateway
systems provide better performance or reliability than general-purpose
systems acting as gateways.  A number of vendors sell such systems.)

Routing in IP is  based  entirely  upon  the  network  number  of  the
destination  address.    Each computer has a table of network numbers.
For each network number, a gateway is listed.  This is the gateway  to
be used to get to that network.  Note that the gateway doesn't have to
connect directly to the network.  It just has to be the best place  to
go  to  get there.  For example at Rutgers, our interface to NSFnet is
at the John von Neuman Supercomputer Center (JvNC). Our connection  to
JvNC  is  via  a  high-speed  serial line connected to a gateway whose
address is 128.6.3.12.  Systems on net 128.6.3 will list 128.6.3.12 as
the  gateway  for  many  off-campus  networks.  However systems on net
128.6.4 will list 128.6.4.1 as the gateway to  those  same  off-campus
networks.    128.6.4.1  is  the  gateway  between networks 128.6.4 and
128.6.3, so it is the first step in getting to JvNC.

When a computer wants to send a datagram, it first checks  to  see  if
the  destination address is on the system's own local network.  If so,
the datagram can be sent directly.  Otherwise, the system  expects  to
find an entry for the network that the destination address is on.  The
datagram is sent to the gateway listed in that entry.  This table  can
get quite big.  For example, the Internet now includes several hundred
individual networks.  Thus various strategies have been  developed  to
reduce  the size of the routing table.  One strategy is to depend upon
"default routes".  Often, there is only one gateway out of a  network.
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This  gateway might connect a local Ethernet to a campus-wide backbone
network.  In that case, we don't need to have  a  separate  entry  for
every  network  in  the  world.    We  simply define that gateway as a
"default".  When no specific  route  is  found  for  a  datagram,  the
datagram  is  sent to the default gateway.  A default gateway can even
be used when there are several gateways  on  a  network.    There  are
provisions  for  gateways  to  send a message saying "I'm not the best
gateway -- use this one instead."  (The message is sent via ICMP.  See
RFC  792.)  Most network software is designed to use these messages to
add entries to their routing tables.  Suppose network 128.6.4 has  two
gateways, 128.6.4.59 and 128.6.4.1.  128.6.4.59 leads to several other
internal Rutgers networks.  128.6.4.1 leads indirectly to the  NSFnet.
Suppose  we  set  128.6.4.59  as  a default gateway, and have no other
routing table entries.  Now what  happens  when  we  need  to  send  a
datagram  to  MIT?    MIT  is  network 18.  Since we have no entry for
network 18, the datagram will be sent to the default, 128.6.4.59.   As
it  happens,  this  gateway  is the wrong one.  So it will forward the
datagram to 128.6.4.1.  But it will also send back an error saying  in
effect: "to get to network 18, use 128.6.4.1".  Our software will then
add an entry to the routing table.  Any future datagrams to  MIT  will
then  go  directly to 128.6.4.1.  (The error message is sent using the
ICMP protocol.  The message type is called "ICMP redirect.")

Most IP experts recommend that individual computers should not try  to
keep  track  of  the  entire network.  Instead, they should start with
default gateways, and let the gateways tell them the routes,  as  just
described.   However this doesn't say how the gateways should find out
about the routes.  The gateways can't depend upon this strategy.  They
have  to  have fairly complete routing tables.  For this, some sort of
routing protocol is needed.  A routing protocol is simply a  technique
for  the  gateways  to  find each other, and keep up to date about the
best way to get to every network.   RFC  1009  contains  a  review  of
gateway  design  and  routing.    However rip.doc is probably a better
introduction to the subject.  It contains some tutorial material,  and
a detailed description of the most commonly-used routing protocol.



7. Details about Internet addresses: subnets and broadcasting


As  indicated earlier, Internet addresses are 32-bit numbers, normally
written as 4 octets (in decimal), e.g. 128.6.4.7.  There are  actually
3  different types of address.  The problem is that the address has to
indicate both the network and the host within the  network.    It  was
felt  that  eventually  there would be lots of networks.  Many of them
would be small, but probably 24 bits would be needed to represent  all
the  IP  networks.  It was also felt that some very big networks might
need 24 bits to represent all of their hosts.  This would seem to lead
to  48  bit  addresses.  But the designers really wanted to use 32 bit
addresses.  So they adopted a kludge.  The assumption is that most  of
the  networks will be small.  So they set up three different ranges of
address.  Addresses beginning with 1 to 126 use only the  first  octet
for  the network number.  The other three octets are available for the
host number.  Thus 24 bits are available for hosts.  These numbers are
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used  for large networks.  But there can only be 126 of these very big
networks.  The Arpanet is one, and there are a  few  large  commercial
networks.    But  few  normal organizations get one of these "class A"
addresses.  For normal large organizations, "class  B"  addresses  are
used.    Class  B  addresses  use the first two octets for the network
number.  Thus network numbers are 128.1 through 191.254.  (We avoid  0
and  255,  for  reasons  that  we  see below.  We also avoid addresses
beginning with 127, because that is used by some systems  for  special
purposes.)    The  last  two  octets  are available for host addesses,
giving 16 bits of host address.   This  allows  for  64516  computers,
which should be enough for most organizations.  (It is possible to get
more than one class B address, if you run  out.)    Finally,  class  C
addresses  use  three  octets,  in  the  range 192.1.1 to 223.254.254.
These allow only 254 hosts on each network, but there can be  lots  of
these  networks.   Addresses above 223 are reserved for future use, as
class D and E (which are currently not defined).

Many large organizations find it convenient to  divide  their  network
number into "subnets".  For example, Rutgers has been assigned a class
B address, 128.6.  We find it convenient to use the third octet of the
address to indicate which Ethernet a host is on.  This division has no
significance outside of Rutgers.  A computer  at  another  institution
would treat all datagrams addressed to 128.6 the same way.  They would
not look at the third octet of the address.   Thus  computers  outside
Rutgers  would  not have different routes for 128.6.4 or 128.6.5.  But
inside Rutgers, we treat 128.6.4 and 128.6.5 as separate networks.  In
effect, gateways inside Rutgers have separate entries for each Rutgers
subnet, whereas gateways outside  Rutgers  just  have  one  entry  for
128.6.  Note  that  we  could  do  exactly  the  same thing by using a
separate class C address for each Ethernet.   As  far  as  Rutgers  is
concerned,  it  would be just as convenient for us to have a number of
class C addresses.  However using class C addresses would make  things
inconvenient for the rest of the world.  Every institution that wanted
to talk to us would have to have a separate entry for each one of  our
networks.   If every institution did this, there would be far too many
networks for any reasonable gateway to keep track of.  By  subdividing
a  class B network, we hide our internal structure from everyone else,
and  save  them  trouble.    This  subnet  strategy  requires  special
provisions in the network software.  It is described in RFC 950.

0  and  255  have  special  meanings.  0 is reserved for machines that
don't know their address.  In certain circumstances it is possible for
a  machine not to know the number of the network it is on, or even its
own host address.  For example, 0.0.0.23 would be a machine that  knew
it was host number 23, but didn't know on what network.

255  is  used for "broadcast".  A broadcast is a message that you want
every system on the network to see.    Broadcasts  are  used  in  some
situations  where you don't know who to talk to.  For example, suppose
you need to look  up  a  host  name  and  get  its  Internet  address.
Sometimes  you  don't know the address of the nearest name server.  In
that case, you might send the request as a broadcast.  There are  also
cases  where a number of systems are interested in information.  It is
then less expensive to send a single broadcast than to send  datagrams
individually  to  each host that is interested in the information.  In
                                  22



order to send a broadcast, you use an address that is  made  by  using
your  network  address, with all ones in the part of the address where
the host number goes.  For example, if you are on network 128.6.4, you
would   use   128.6.4.255  for  broadcasts.    How  this  is  actually
implemented depends upon the medium.   It  is  not  possible  to  send
broadcasts  on the Arpanet, or on point to point lines.  However it is
possible on an Ethernet.  If you use an Ethernet address with all  its
bits  on (all ones), every machine on the Ethernet is supposed to look
at that datagram.

Although the official broadcast address for  network  128.6.4  is  now
128.6.4.255,  there  are  some  other addresses that may be treated as
broadcasts by certain implementations.  For convenience, the  standard
also  allows  255.255.255.255 to be used.  This refers to all hosts on
the local network.  It is often simpler to use 255.255.255.255 instead
of  finding out the network number for the local network and forming a
broadcast address such as 128.6.4.255.   In  addition,  certain  older
implementations  may  use  0  instead  of  255  to  form the broadcast
address.    Such  implementations  would  use  128.6.4.0  instead   of
128.6.4.255  as  the  broadcast  address on network 128.6.4.  Finally,
certain older implementations may not understand about subnets.   Thus
they consider the network number to be 128.6.  In that case, they will
assume a broadcast address  of  128.6.255.255  or  128.6.0.0.    Until
support  for  broadcasts is implemented properly, it can be a somewhat
dangerous feature to use.

Because 0 and 255 are used for unknown and broadcast addresses, normal
hosts  should never be given addresses containing 0 or 255.  Addresses
should never begin with 0, 127, or any number above  223.    Addresses
violating these rules are sometimes referred to as "Martians", because
of rumors that the Central University of Mars is using network 225.



8. Datagram fragmentation and reassembly


TCP/IP is designed for use  with  many  different  kinds  of  network.
Unfortunately,  network  designers  do not agree about how big packets
can be.  Ethernet packets can be 1500 octets long.    Arpanet  packets
have  a  maximum  of around 1000 octets.  Some very fast networks have
much larger packet sizes.  At first, you might think  that  IP  should
simply  settle  on  the  smallest  possible size.  Unfortunately, this
would cause serious performance problems.    When  transferring  large
files, big packets are far more efficient than small ones.  So we want
to be able to use the largest packet size possible.  But we also  want
to  be  able  to  handle  networks  with  small limits.  There are two
provisions for this.  First, TCP has the ability to "negotiate"  about
datagram  size.  When a TCP connection first opens, both ends can send
the maximum datagram size they can  handle.    The  smaller  of  these
numbers  is  used  for  the  rest  of the connection.  This allows two
implementations that can handle big datagrams to use  them,  but  also
lets  them  talk  to  implementations that can't handle them.  However
this doesn't completely solve the problem.  The most  serious  problem
is  that the two ends don't necessarily know about all of the steps in
                                  23



between.  For example, when sending data between Rutgers and Berkeley,
it is likely that both computers will be on Ethernets.  Thus they will
both  be  prepared  to  handle  1500-octet  datagrams.    However  the
connection will at some point end up going over the Arpanet.  It can't
handle packets of that size.  For this reason, there are provisions to
split   datagrams   up   into   pieces.    (This  is  referred  to  as
"fragmentation".)  The IP header  contains  fields  indicating  the  a
datagram  has  been split, and enough information to let the pieces be
put back together.  If a gateway connects an Ethernet to the  Arpanet,
it must be prepared to take 1500-octet Ethernet packets and split them
into pieces that will fit on the Arpanet.    Furthermore,  every  host
implementation  of  TCP/IP  must  be prepared to accept pieces and put
them back together.  This is referred to as "reassembly".

TCP/IP implementations differ in the approach they take to deciding on
datagram  size.    It  is  fairly  common  for  implementations to use
576-byte datagrams whenever they can't verify that the entire path  is
able  to  handle larger packets.  This rather conservative strategy is
used because of the number of implementations with bugs in the code to
reassemble  fragments.    Implementors  often try to avoid ever having
fragmentation occur.  Different implementors take different approaches
to  deciding  when  it  is safe to use large datagrams.  Some use them
only for the local network.  Others will use them for any  network  on
the   same   campus.    576  bytes  is  a  "safe"  size,  which  every
implementation must support.



9. Ethernet encapsulation: ARP


There was a brief discussion earlier about what IP datagrams look like
on  an  Ethernet.    The  discussion  showed  the  Ethernet header and
checksum.  However it left one hole: It didn't say how to  figure  out
what Ethernet address to use when you want to talk to a given Internet
address.  In fact, there is a separate protocol for this,  called  ARP
("address  resolution protocol").  (Note by the way that ARP is not an
IP protocol.  That is, the ARP datagrams  do  not  have  IP  headers.)
Suppose  you  are  on  system  128.6.4.194  and you want to connect to
system 128.6.4.7.  Your system will first verify that 128.6.4.7 is  on
the  same network, so it can talk directly via Ethernet.  Then it will
look up 128.6.4.7 in its ARP table, to see if  it  already  knows  the
Ethernet  address.    If  so, it will stick on an Ethernet header, and
send the packet.  But suppose this system is not  in  the  ARP  table.
There  is  no  way  to  send the packet, because you need the Ethernet
address.  So it  uses  the  ARP  protocol  to  send  an  ARP  request.
Essentially  an  ARP  request  says  "I  need the Ethernet address for
128.6.4.7".  Every system listens to ARP requests.  When a system sees
an  ARP  request  for itself, it is required to respond.  So 128.6.4.7
will see the request, and will respond with an  ARP  reply  saying  in
effect "128.6.4.7 is 8:0:20:1:56:34".  (Recall that Ethernet addresses
are 48 bits.  This is 6 octets.  Ethernet addresses are conventionally
shown  in  hex,  using  the punctuation shown.)  Your system will save
this information in its ARP table, so future packets will go directly.
Most  systems  treat the ARP table as a cache, and clear entries in it
                                  24



if they have not been used in a certain period of time.

Note by the way that ARP requests must be sent as "broadcasts".  There
is  no  way  that  an  ARP  request  can be sent directly to the right
system.  After all, the whole reason for sending  an  ARP  request  is
that  you  don't know the Ethernet address.  So an Ethernet address of
all ones is  used,  i.e.  ff:ff:ff:ff:ff:ff.    By  convention,  every
machine  on  the Ethernet is required to pay attention to packets with
this as an address.  So every system sees every ARP  requests.    They
all  look to see whether the request is for their own address.  If so,
they respond.  If not, they could just ignore it.   (Some  hosts  will
use  ARP  requests  to update their knowledge about other hosts on the
network, even if the request isn't for them.)  Note that packets whose
IP  address  indicates broadcast (e.g. 255.255.255.255 or 128.6.4.255)
are also sent with an Ethernet address that is all ones.



10. Getting more information


This directory contains  documents  describing  the  major  protocols.
There  are literally hundreds of documents, so we have chosen the ones
that seem most important.  Internet standards are called RFC's.    RFC
stands  for  Request  for  Comment.   A proposed standard is initially
issued as a proposal, and given an RFC number.   When  it  is  finally
accepted,  it is added to Official Internet Protocols, but it is still
referred to by the RFC number.   We  have  also  included  two  IEN's.
(IEN's  used  to  be  a  separate  classification  for  more  informal
documents.  This classification no longer exists -- RFC's are now used
for  all  official  Internet documents, and a mailing list is used for
more informal reports.)  The convention is that  whenever  an  RFC  is
revised, the revised version gets a new number.  This is fine for most
purposes, but it causes problems with two documents: Assigned  Numbers
and  Official  Internet  Protocols.  These documents are being revised
all the time, so the RFC number keeps changing.  You will have to look
in rfc-index.txt to find the number of the latest edition.  Anyone who
is seriously interested in TCP/IP should read the  RFC  describing  IP
(791).    RFC 1009 is also useful.  It is a specification for gateways
to be used by NSFnet.  As such, it contains an overview of  a  lot  of
the  TCP/IP technology.  You should probably also read the description
of at least one of the application protocols, just to get a  feel  for
the  way  things  work.    Mail is probably a good one (821/822).  TCP
(793) is of course a very basic specification.  However  the  spec  is
fairly  complex,  so  you should only read this when you have the time
and patience to think about it carefully.  Fortunately, the author  of
the  major  RFC's  (Jon Postel) is a very good writer.  The TCP RFC is
far easier to read than you would expect, given the complexity of what
it  is  describing.    You  can  look at the other RFC's as you become
curious about their subject matter.

Here is a list of the documents you are more likely to want:

     rfc-index list of all RFC's

                                  25



     rfc1012   somewhat fuller list of all RFC's

     rfc1011   Official Protocols.  It's useful to scan  this  to  see
               what tasks protocols have been built for.  This defines
               which  RFC's  are  actual  standards,  as  opposed   to
               requests for comments.

     rfc1010   Assigned  Numbers.  If you are working with TCP/IP, you
               will probably want a hardcopy of this as  a  reference.
               It's  not  very  exciting  to  read.   It lists all the
               offically defined well-known ports and  lots  of  other
               things.

     rfc1009   NSFnet  gateway  specifications.  A good overview of IP
               routing and gateway technology.

     rfc1001/2 netBIOS: networking for PC's

     rfc973    update on domains

     rfc959    FTP (file transfer)

     rfc950    subnets

     rfc937    POP2: protocol for reading mail on PC's

     rfc894    how IP is to be put on Ethernet, see also rfc825

     rfc882/3  domains (the database used to go  from  host  names  to
               Internet  address  and back -- also used to handle UUCP
               these days).  See also rfc973

     rfc854/5  telnet - protocol for remote logins

     rfc826    ARP - protocol for finding out Ethernet addresses

     rfc821/2  mail

     rfc814    names and ports - general  concepts  behind  well-known
               ports

     rfc793    TCP

     rfc792    ICMP

     rfc791    IP

     rfc768    UDP

     rip.doc   details of the most commonly-used routing protocol

     ien-116   old  name  server  (still  needed  by  several kinds of
               system)

     ien-48    the  Catenet  model,   general   description   of   the
                                  26



               philosophy behind TCP/IP 

The following documents are somewhat more specialized.

     rfc813    window and acknowledgement strategies in TCP

     rfc815    datagram reassembly techniques

     rfc816    fault isolation and resolution techniques

     rfc817    modularity and efficiency in implementation

     rfc879    the maximum segment size option in TCP

     rfc896    congestion control

     rfc827,888,904,975,985
               EGP and related issues 

To those of you who may be reading this document remotely  instead  of
at  Rutgers:  The  most  important  RFC's  have  been collected into a
three-volume set, the DDN Protocol Handbook.  It is available from the
DDN  Network  Information  Center,  SRI  International, 333 Ravenswood
Avenue, Menlo Park, California 94025 (telephone: 800-235-3155).    You
should  be able to get them via anonymous FTP from sri-nic.arpa.  File
names are:  

  RFC's:
    rfc:rfc-index.txt
    rfc:rfcxxx.txt
  IEN's:
    ien:ien-index.txt
    ien:ien-xxx.txt

rip.doc is available  by  anonymous  FTP  from  topaz.rutgers.edu,  as
/pub/tcp-ip-docs/rip.doc.

Sites with access to UUCP but not FTP may be able to retreive them via
UUCP from UUCP host rutgers.  The file names would be 

  RFC's:
    /topaz/pub/pub/tcp-ip-docs/rfc-index.txt
    /topaz/pub/pub/tcp-ip-docs/rfcxxx.txt
  IEN's:
    /topaz/pub/pub/tcp-ip-docs/ien-index.txt
    /topaz/pub/pub/tcp-ip-docs/ien-xxx.txt
  /topaz/pub/pub/tcp-ip-docs/rip.doc

Note that SRI-NIC has the entire set of RFC's and IEN's,  but  rutgers
and topaz have only those specifically mentioned above.





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