eric@parallel.uucp (Eric Griswold) (08/22/85)
I am looking for full time work in the San Francisco/Monterey bay areas or in the United Kingdom. My resume follows. Please contact me via US Mail, since I will not be at this net address much longer. -=-=-=-=-=-=-=-=-=-=-= Eric Griswold 803 Riverside Santa Cruz, CA 95060 (408) 425-1683 (Home) _O_b_j_e_c_t_i_v_e: A full time position in software support, development, or testing, preferably under UNIX. _W_o_r_k _E_x_p_e_r_i_e_n_c_e: June 1984 -- Present: System Administrator, Software Developer, and Test Engineer -- Parallel Computers, Inc. o+ Was system administrator for 4 timesharing machines running 4.2 UNIX o+ Assisted in designing and implementing Parallel's Software Verification Testing program. Created a program called "test- log" which helped with the management of the testing process. o+ Managed the internal bug keeping system. Wrote utilities to make bug reporting available to all users. o+ Performed work in the 4.2 kernel, mostly in the effect of bug fixing. o+ Spent time as release coordinator managing the kernel and utility source trees. January 1984 -- June 1984: Software Developer -- Department of Social Sciences, UC Santa Cruz o+ Became proficient in ntroff writing character translator table for dot matrix printers. o+ Performed ports of various utilities from 4.2 to an Onyx run- ning Venix. March 1983 -- January 1984: Contract Programmer -- Softweaver o+ Developed animation routines for the Apple ][ to be used in games for Walt Disney/Epcot o+ Debugged a game called "Mastertype" for the IBM PC. September 1982 -- December 1982: Software Developer -- Department of Psycology, UC Santa Cruz o+ Designed programs on the IBM PC that tested various aspects of very short term memory and subliminal suggestion. January 1981 -- September 1981: Software Developer and Copy Protection Specialist -- Sierra On- Line Systems. o+ Developed a copy protection scheme for programs that we shipped for the Apple ][ and Atari 800 computers that was effective for some months. o+ Was one of the programmers for a giant adventure game called "Time Zone" for the Apple ][ computer. _E_d_u_c_a_t_i_o_n: o+ 2 years of study in Computer Science, University of California, Santa Cruz _C_o_m_p_u_t_e_r _E_x_p_e_r_i_e_n_c_e o+ UNIX user since 1981 o+ Proficiencies with uucp, netnews, curses, 4.2 system calls and subroutines, UNIX utilities including lex, yacc, make, nroff, and the Apple ][ computer. o+ Familiarity with Sun Workstations, NFS, Emacs, the 4.2 kernel, MS-DOS. _P_r_o_g_r_a_m_m_i_n_g _L_a_n_g_u_a_g_e_s: o+ C, Pascal, Basic, C Shell, Bourne Shell, Lisp, Forth, For- tran, 6502 Assembly, 8086 Assembly. _R_e_f_e_r_e_n_c_e_s: o+ Available on Request