eric@parallel.uucp (Eric Griswold) (08/22/85)
I am looking for full time work in the San Francisco/Monterey bay areas
or in the United Kingdom. My resume follows. Please contact me via
US Mail, since I will not be at this net address much longer.
-=-=-=-=-=-=-=-=-=-=-=
Eric Griswold
803 Riverside
Santa Cruz, CA 95060
(408) 425-1683 (Home)
_O_b_j_e_c_t_i_v_e:
A full time position in software support, development, or
testing, preferably under UNIX.
_W_o_r_k _E_x_p_e_r_i_e_n_c_e:
June 1984 -- Present:
System Administrator, Software Developer, and Test Engineer --
Parallel Computers, Inc.
o+ Was system administrator for 4 timesharing machines running
4.2 UNIX
o+ Assisted in designing and implementing Parallel's Software
Verification Testing program. Created a program called "test-
log" which helped with the management of the testing process.
o+ Managed the internal bug keeping system. Wrote utilities to
make bug reporting available to all users.
o+ Performed work in the 4.2 kernel, mostly in the effect of bug
fixing.
o+ Spent time as release coordinator managing the kernel and
utility source trees.
January 1984 -- June 1984:
Software Developer -- Department of Social Sciences, UC Santa
Cruz
o+ Became proficient in ntroff writing character translator
table for dot matrix printers.
o+ Performed ports of various utilities from 4.2 to an Onyx run-
ning Venix.
March 1983 -- January 1984:
Contract Programmer -- Softweaver
o+ Developed animation routines for the Apple ][ to be used in
games for Walt Disney/Epcot
o+ Debugged a game called "Mastertype" for the IBM PC.
September 1982 -- December 1982:
Software Developer -- Department of Psycology, UC Santa Cruz
o+ Designed programs on the IBM PC that tested various aspects
of very short term memory and subliminal suggestion.
January 1981 -- September 1981:
Software Developer and Copy Protection Specialist -- Sierra On-
Line Systems.
o+ Developed a copy protection scheme for programs that we
shipped for the Apple ][ and Atari 800 computers that was
effective for some months.
o+ Was one of the programmers for a giant adventure game called
"Time Zone" for the Apple ][ computer.
_E_d_u_c_a_t_i_o_n:
o+ 2 years of study in Computer Science, University of
California, Santa Cruz
_C_o_m_p_u_t_e_r _E_x_p_e_r_i_e_n_c_e
o+ UNIX user since 1981
o+ Proficiencies with uucp, netnews, curses, 4.2 system calls
and subroutines, UNIX utilities including lex, yacc, make,
nroff, and the Apple ][ computer.
o+ Familiarity with Sun Workstations, NFS, Emacs, the 4.2
kernel, MS-DOS.
_P_r_o_g_r_a_m_m_i_n_g _L_a_n_g_u_a_g_e_s:
o+ C, Pascal, Basic, C Shell, Bourne Shell, Lisp, Forth, For-
tran, 6502 Assembly, 8086 Assembly.
_R_e_f_e_r_e_n_c_e_s:
o+ Available on Request