[comp.protocols.tcp-ip] Reliable Broadcasts?

gnb@bby.oz.au (Gregory N. Bond) (10/23/90)

Well, on a similar note....

I understand James' and Jon's arguments.  Reliable datagrams are best
implemented with TCP and a "write(len); write(data);" layer.  I am
looking for something a little different.

Consider a net with a server and many (say, 100) workstations, and a
data feed that goes to each workstation.  At the moment, I have to
open 100 TCP streams, and so each packet of data generates 200 TCP
packets, all more-or-less identical.  What would be nice would be to
broadcast the packet to the local net, and have the clients request
missed packets, thus implementing a sort of reliable broadcast.

I would be happy for some sort of overhead for the reliability (e.g.
server broadcasts empty packets with the highest serial number once
every 10 seconds), but before I re-invent wheels, has someone done
something like this?

Greg.
--
Gregory Bond, Burdett Buckeridge & Young Ltd, Melbourne, Australia
Internet: gnb@melba.bby.oz.au    non-MX: gnb%melba.bby.oz@uunet.uu.net
Uucp: {uunet,pyramid,ubc-cs,ukc,mcvax,prlb2,nttlab...}!munnari!melba.bby.oz!gnb

craig@bbn.com (Craig Partridge) (10/23/90)

In article <GNB.90Oct23133132@leo.bby.oz.au> gnb@bby.oz.au (Gregory N. Bond) writes:
>Well, on a similar note....
>
>Consider a net with a server and many (say, 100) workstations, and a
>data feed that goes to each workstation.  At the moment, I have to
>open 100 TCP streams, and so each packet of data generates 200 TCP
>packets, all more-or-less identical.  What would be nice would be to
>broadcast the packet to the local net, and have the clients request
>missed packets, thus implementing a sort of reliable broadcast.

There's been some muttering over beers that this might be feasible in TCP.
If you think about the idea, it isn't so crazy.  To make sure the
workstations are in sync, you'll need some sort of windowing mechanism.
To be sure everyone has data, you'll need an acknowledgment scheme.
That's pretty close to the basic service TCP offers.

So if you could open a TCP connection to an IP multicast address, and
figure out how to handle the remote ends cleanly at the sender, you'd be
pretty far along.  (And 1 sending workstation gets, at worst, 100
acks from 100 receivers -- less if receivers ack every 2nd segment).
I believe Van Jacobson and Jon Crowcroft looked at this problem in
more detail and may well have something more to add.

Craig

vjs@rhyolite.wpd.sgi.com (Vernon Schryver) (10/24/90)

In article <GNB.90Oct23133132@leo.bby.oz.au>, gnb@bby.oz.au (Gregory N. Bond) writes:
>  ....
> Consider a net with a server and many (say, 100) workstations, and a
> data feed that goes to each workstation.  At the moment, I have to
> open 100 TCP streams, and so each packet of data generates 200 TCP
> packets, all more-or-less identical.  ...


I've heard that XTP does this sort of thing now.  PEI in the SGI booth at
Interop 90 was showing just such an application, sending video from one
camera to two screens.


It would be nice if the XTP "bucket algorithm" were glommed into TCP, and
an RFC written for a TCP option/extension/whatever.  I've heard that it
would be technically possible.



Vernon Schryver,   vjs@sgi.com

rpw3@rigden.wpd.sgi.com (Rob Warnock) (10/24/90)

In article <60282@bbn.BBN.COM> craig@ws6.nnsc.nsf.net.BBN.COM
(Craig Partridge) writes:
+---------------
| So if you could open a TCP connection to an IP multicast address, and
| figure out how to handle the remote ends cleanly at the sender, you'd be
| pretty far along.  (And 1 sending workstation gets, at worst, 100
| acks from 100 receivers -- less if receivers ack every 2nd segment).
+---------------

XTP multicast receivers send the ACKs to the multicast address too, which
allows for something the XTP spec calls "damping" (which I prefer to call
"stifling"). If receiver "A" hears another receiver "B" emit an ACK with
"worse" news than what "A" was going to ACK, then "A" "damps" its ACK
(stifles itself, stays quiet).

A helpful related feature is "slotting", wherein a receiver delays a random
amount of time before sending an ACK, in the hopes that someone else will
send "worse" news and it can stifle itself.

Damping/slotting are optional features in XTP; with a small number of
receivers, they have some negative throughput implication due to the
increased delay on the ACKs and the (slightly) increased overhead of
running the damping algorithm. But with very large numbers of receivers
they can save a good bit of network bandwidth. What would otherwise be
a large burst of ACKs (one from every station) is replaced by a much
smaller flurry of ACKs, each one bearing "worse news" than its predecessor.
The sender retransmits based on the "worst news" (lowest ACK number) heard
during each epoch of ACK-gathering (called "buckets", in the XTP spec.)

And all this works in the absence of a reliable group-membership protocol.
However, in order to avoid "leaving a receiver behind", you have to extend
your retransmission buffers and ensure that you get "enough" epochs of
ACK-gathering (enough "buckets") so that the probability of losing "too many"
consecutive ACKs from the receiver with the worst news is "as low as you like".
But increasing the number of epochs per unit time increases the number of ACKs,
and thus the network overhead. (*sigh*) [The tradeoffs between retransmission
buffer size, ACKs per RTT, and probability of losing a receiver are discussed
in detail in "Appendix B" of the "XTP Protocol Definition, Revision 3.5".]

Anyway, as Vernon Schryver mentioned, it certainly *ought* to be be possible
to graft the XTP/multicast "bucket algorithm" onto TCP + IP/multicast...


-Rob

-----
Rob Warnock, MS-9U/510		rpw3@sgi.com		rpw3@pei.com
Silicon Graphics, Inc.		(415)335-1673		Protocol Engines, Inc.
2011 N. Shoreline Blvd.
Mountain View, CA  94039-7311

fddi@gec-rl-hrc.co.uk (FDDI Group (Ian Wakeman - A26)) (10/24/90)

In article <GNB.90Oct23133132@leo.bby.oz.au> gnb@bby.oz.au (Gregory N. Bond) writes:
>I would be happy for some sort of overhead for the reliability (e.g.
>server broadcasts empty packets with the highest serial number once
>every 10 seconds), but before I re-invent wheels, has someone done
>something like this?
>Greg.
although it may be heresy to say it in this group, XTP has some reliable
multicast features inside of it, although I doubt whether they've been
tested on a WAN, and claiming reliable multicast without group management
facilities is a trifle absurd - how do you know that all possible respondees
have replied? (Yes, I know that group management is then delegated to the
session management :-)

ian

rsalz@bbn.com (Rich Salz) (10/25/90)

In <GNB.90Oct23133132@leo.bby.oz.au> gnb@bby.oz.au (Gregory N. Bond) writes:
|Consider a net with a server and many (say, 100) workstations, and a
|data feed that goes to each workstation.  At the moment, I have to
|open 100 TCP streams, and so each packet of data generates 200 TCP
|packets, all more-or-less identical.  What would be nice would be to
|broadcast the packet to the local net, and have the clients request
|missed packets, thus implementing a sort of reliable broadcast.

I believe this is what the ISIS distributed programming environment provides.

Write to ken@gvax.cs.cornell.edu for more info, or read the Usenet newsgroup
comp.sys.isis.

	/rich $alz
-- 
Please send comp.sources.unix-related mail to rsalz@uunet.uu.net.
Use a domain-based address or give alternate paths, or you may lose out.

santi@osf.org (Michael Santifaller) (10/25/90)

	In article <GNB.90Oct23133132@leo.bby.oz.au>, gnb@bby.oz.au (Gregory N.
Bond) writes:
> Well, on a similar note....
> 
> I understand James' and Jon's arguments.  Reliable datagrams are best
> implemented with TCP and a "write(len); write(data);" layer.  I am
> looking for something a little different.
> 
> Consider a net with a server and many (say, 100) workstations, and a
> data feed that goes to each workstation.  At the moment, I have to
> open 100 TCP streams, and so each packet of data generates 200 TCP
> packets, all more-or-less identical.  What would be nice would be to
> broadcast the packet to the local net, and have the clients request
> missed packets, thus implementing a sort of reliable broadcast.
> 

	I would use broadcast RPC do this. SunRPC for example allows
	broadcasts to several servers simultaneously, you can get a reply
	from each and compare this with your list of recepients. I have
	no idea what the overhead for such a algorithm is, since the
	broadcasts are done through the portmapper on each system.
	Give it a try and make some measurements to find out its feasibility.
	RPC programming is easy to do.


	Michael Santifaller

------------------------------------------------------------------------
--------Michael Santifaller, PentaCom GmbH
(Yes, OSF uses NCS, but then -- I'm not an OSF employee)
--------------------------------------------------------------------------------

rpw3@rigden.wpd.sgi.com (Rob Warnock) (10/25/90)

In article <1990Oct24.094329.5037@gec-rl-hrc.co.uk> fddi@hrc63.UUCP
(FDDI Group (Ian Wakeman - A26)) writes:
+---------------
| although it may be heresy to say it in this group, XTP has some reliable
| multicast features inside of it, although I doubt whether they've been
| tested on a WAN,...
+---------------

True. All of the XTP/multicast applications I know of are on LANs. But XTP
incorporates most of the current thinking about "slow-open", RTT estimation,
and congestion control [shamelessly borrowed from TCP!], so XTP/multicast
ought to work on a WAN (except there aren't any XTP routers... yet).

+---------------
|               ...and claiming reliable multicast without group management
| facilities is a trifle absurd - how do you know that all possible respondees
| have replied?
+---------------

In XTP's "mostly reliable" mode, you set a service parameter (called "E" in
Appendix "B" of the XTP 3.5 spec) which is how many *consecutive* negative-ACKs
from any *single* station you want to be able to tolerate losing. The XTP
"bucket algorithm" then ensures that at least that many attempts have been
made to hear from everyone before releasing data from retransmisison buffers.
Larger values of "E" require larger retransmission buffers (or you can keep
the size of the retranmission buffers down by cranking up another parameter
"N", at the cost of more control packet and ACK traffic -- nothing's free).

If the probability of dropping an ACK from a given station is "p" (presumably
much less than 1), then the probability of that station falsely being "left
behind" is not worse than p^E. As long as you have a finite error rate and
enough memory for retransmission buffers (or enough spare network bandwidth),
you can make p^E "as small as you like". For example, you might choose to
set E such that p^E was less than the probability that the station will
spontaneously crash before the connection completes. In that case, "mostly"
reliable is as reliable as it gets.  ;-}

+---------------
| (Yes, I know that group management is then delegated to the session
| management :-) | ian
+---------------

Not really. There is *no* group management in the "mostly reliable" mode.
Stations can join and drop out of a connection, while getting reliability
"as good as they like" during the time that they're joined.

Maybe the following [admittedly loose anthropomorphic] analogy will help:
When you first arrive at a cocktail party, you aren't a member of, say, "that
conversation over there", and no-one pays any attention to whether you are
hearing or missing what's being said. But if you like, you can walk over and
stand within hearing range. Still, you have done nothing overt to "join" the
conversation. But now it is possible for you to send negative-ACKs ["excuse
me? what did you say?"] to cause retransmission. Provided the speaker is
willing to back up often and far enough for you [his "retransmission buffers"
are large enough] and your ACK traffic does not exceed what is considered
good taste, you can get reliability "as good as you like".

Yet all you have to do to leave the conversation is walk away and cease sending
NACKs. Again, no overt group membership protocol was utilized. In fact, the
only effect on the conversation may be, especially if you were slow or hard of
hearing, that the average data rate goes up somewhat after you leave as the RTT
or congestion estimators adapt to the new set of listeners [i.e., minus you].

(Of course, if you had a good receiver [ears], a high input processing rate,
and a bit of patience, you may never have had to send a NACK -- someone else
may have always beat you to it. I mentioned this in a previous message about
XTP's "damping" and "slotting" of ACKs.)

Anyway, the "cocktail party" analogy is intended to indicate why the "mostly
reliable" mode of multicast might have some domains of applicabililty. In
fact, this is the mode in which most of the known XTP multicast users are
operating.


-Rob

p.s. There is an XTP TAB sub-group activity on group management stuff to
support "fully reliable" XTP multicast, but it looks to me like a longer-term
standards activity...

-----
Rob Warnock, MS-9U/510		rpw3@sgi.com		rpw3@pei.com
Silicon Graphics, Inc.		(415)335-1673		Protocol Engines, Inc.
2011 N. Shoreline Blvd.
Mountain View, CA  94039-7311

wunder@HPSDEL.SDE.HP.COM (Walter Underwood) (10/25/90)

I'm surprised that no one has mentioned Cornell's ISIS system.  ISIS
is a reliable multicast system with ordering guarantees.  The hard
part about multicast designs is not the protocol, but proving that the
resulting system behaves correctly.  ISIS provides a choice of
orderings; two of the choices are causal ordering within the process
group and causal ordering across all groups.

This ordering makes designs much, much simpler.  If you are already
guaranteed that processes will see the same messages in the same
order, then any deterministic calulations will get the same result.
Notification of failures in the process group (or processes joining or
leaving) are ordered like other messages.

For more info, see the newsgroup comp.sys.isis, or send mail to Ken
Birman (ken@cs.cornell.edu).  The ISIS code is available, and runs on
LOTS of systems.

wunder

J.Crowcroft@CS.UCL.AC.UK (Jon Crowcroft) (10/26/90)

 >So if you could open a TCP connection to an IP multicast address, and
 >figure out how to handle the remote ends cleanly at the sender, you'd be
 >pretty far along.  > (And 1 sending workstation gets, at worst, 100
 >acks from 100 receivers -- less if receivers ack every 2nd segment).
 >I believe Van Jacobson and Jon Crowcroft looked at this problem in
 >more detail and may well have something more to add.

 Craig,

 we kind of figured out the small change necessary to TCP

essentially, you send to multicast address, but receive acks from each
member of the multicast groups individual clas a-c addresses

you have a tcpcb per member, and run each connection state machine as
normal, but link the tcpcb's so you know its a group communcation

to start the whole shebang, you send a syn to group, you get syn acks
back and gradually build up the set of tcpcb's (instead of just
alocating one at start)...when you have the full group connection, you
then allow the sender to do writes on the socket...

each write may block if we are still flow controlled or not acked on
any one connection...

for a many to one (i.e. lotsa folks sending to us) you can overload
the readv interface, and return a vector of single reads...

it shouldnt take a bright person with BSD source more than a day to
change, and a week to debug...

the same thing could be done with broadcast, without the multicast IP,
but is certainly a VERY BAD IDEA:-)

 jon

huitema@jerry.inria.fr (Christian Huitema) (10/26/90)

The subject of reliable broadcast protocols had been adressed in the early 80's
in two different contexts, i.e. satellite networks and distributed systems. 

An interesting approach to the use of broadcast addresses for distributed
systems (in fact, broadcast LANs) is that of Dr. Maxemchuck, which proposed a
token passing "conference" protocol. Basically, the station which receives the
token synchronize first with the previous stations, requesting a copy of all
"missed" messages; options are to deliver this copy "point to point" or
globally. The procedure uses a single packet counter, and maintains a global
ordering of the messages -- which is indeed very useful for managing
consistently a given systems. It sort of minimizes the ack flow, as acks are
only transmitted during the token exchange; there is however a large overhead
in semi silent systems, due to the rotations of the token.

As far as satellite network are concerned, a quite exhaustive work was
conducted at INRIA in the NADIR project between 1981 and 1985, for devolopping
a performant and reliable "bulk broadcasting" protocol. In this protocol, the
need for "1 ACK per station per packet" was alleviated by assuming a constant
(unidirectional) message flow; the ACK are explicitly requested at well spaced
"check points", e.g. at end of file. An option is to use unsollicited "NACKs"
in order to request rapid resynchronisation of a particular recipient; another
option to pass a list of "missing packets ids" upon a check point. These
protocol variants have been described in several papers by the members of the
project, e.g. J-L. Grange', I. Valet, J. Radureau or myself. The project is now
terminated, and I am not aware of any continuation work.

The use of either of these techniques in an internet (by constrast with a
simple LAN or a controlled satellite channel) would pose at least two severe
problems:

* a group composition problems: in order to control the reception by "a group",
one must be able to individually identify all the members of a group. What if
this membership changes in the course of time?

* a potentially severe flow control problem: when the routes to the members of
the group have widely different capacities, how does one organize the slow down
of the transmission to match the most constrained channel?

Anyhow, this could be the basis of an interesting research work...

Christian Huitema

ken@gvax.cs.cornell.edu (Ken Birman) (10/30/90)

In article <9010251640.AA01218@hpsdel.sde.hp.com>
   wunder@HPSDEL.SDE.HP.COM (Walter Underwood) writes:
>I'm surprised that no one has mentioned Cornell's ISIS system....

... I don't normally follow this group, but someone pointed out the
two postings that mention ISIS, so I am including some information on
our system, below.  The version of ISIS mentioned here (V2.1) has been
available since early September and is apparently quite solid. You can
copy it anonymously from several places and it does solve the reliable
broadcast (and datagram!) problems.  

As noted in this posting, there is also a newsgroup for ISIS-related
discussion.  It tends to run in broadcast mode, but questions can certainly
be posted there and one of my group members will respond, or I will.

We have a forthcoming commercial release of ISIS, from a company
called ISIS Distributed Systems Incorporated.  Email to me for details
and I can see to it that you get on the IDS mailing list.  The company
version of ISIS is somewhat extended over the public one, and faster
in some modes of use, but the public copy should be fine for figuring
out what ISIS is all about.  In fact, many companies are using ISIS
as part of distributed systems products now.  The product will be priced
"aggressively", and has some nice distributed application management
utilities layered over it.

As noted below, all the ISIS papers and the manual are available upon
request, and many can be copied anonymously if you have a postscript 
printer.

Ken Birman (reply to me, as I can't afford to follow any more newsgroups!)

--- ISIS V2.1 blurb ---

This is to announce the availability of a public distribution  of
the  ISIS  System,  a  toolkit for distributed and fault-tolerant
programming.  The initial version of ISIS runs on  UNIX  on  SUN,
DEC,  GOULD, AUX  and  HP  systems; ports to other UNIX-like
systems are planned for the future.  No kernel changes are needed
to support ISIS; you just roll it in and should be able to use it
immediately.  The current implementation of ISIS performs well in
networks of up to about 100-200 sites.  Most users, however, run on
a smaller number of sites (16-32 is typical) and other sites connect
as "remote clients" that don't actually run ISIS directly. In this
mode many hundreds of ISIS users can be clustered around a smaller
set of ISIS "mother sites"; many users with large networks favor
such an architecture.


--- Who might find ISIS useful? ---

You will find ISIS useful if you  are  interested  in  developing
relatively sophisticated distributed programs under UNIX (eventu-
ally, other systems too).  These include programs that distribute
computations over multiple processes, need fault-tolerance, coor-
dinate activities  underway  at  several  places  in  a  network,
recover  automatically from software and hardware crashes, and/or
dynamically reconfigure while maintaining some  sort  of  distri-
buted  correctness  constraint at all times.  ISIS is also useful
in building certain types of distributed real time systems.

Here are examples of problems to which ISIS has been applied:

   o On the factory floor, we  are  working  with  an  industrial
     research  group  that is using ISIS to program decentralized
     cell controllers.  They need to arrive at a modular, expand-
     able, fault-tolerant distributed system.  ISIS makes it pos-
     sible for them to build such a system without a huge invest-
     ment  of  effort.  (The ISIS group also working closely with
     an automation standards consortium called  ANSA,  headed  by
     Andrew Herbert in Cambridge).

   o As part of a network file system, we built an  interface  to
     the  UNIX  NFS (we call ours "DECEIT") that supports tran-
     sparent file  replication  and  fault-tolerance.   DECEIT
     speaks NFS protocols but employs ISIS internally to maintain
     a consistent distributed state.  For  most  operations,  
     DECEIT  performance is at worst 50-75% of that of a normal NFS
     -- despite supporting file replication and fault-tolerance.
     Interestingly, for many common operations, DECEIT substantially
     outperforms NFS (!) and it is actually fairly hard to come up
     with workloads that demonstate replication-related degradation.

   o A parallel "make" program.  Here, ISIS  was  used  within  a
     control  program that splits up large software recompilation
     tasks  and  runs  them  on  idle  workstations,   tolerating
     failures  and  dynamically  adapting  if  a  workstation  is
     reclaimed by its owner.

   o A system for monitoring and reacting to sensors scattered around
     the network, in software or in hardware.  This system, Meta, is
     actually included as part of our ISIS V2.1 release.  We are adding
     a high level language to it now, Lomita, in which you can specify
     reactive control rules or embed such rules into your C or Fortran
     code, or whatever.

   o In a hospital, we have looked at using ISIS to manage repli-
     cated data and to coordinate activities that may span multi-
     ple machines.  The problem here is  the  need  for  absolute
     correctness:  if a doctor is to trust a network to carry out
     orders that might impact on patient health, there is no room
     for  errors due to race conditions or failures.  At the same
     time, cost considerations argue for distributed systems that
     can  be  expanded  slowly  in  a fully decentralized manner.
     ISIS addresses both of these issues: it makes it far  easier
     to  build  a reliable, correct, distributed system that will
     manage  replicated  data  and  provide  complex  distributed
     behaviors.  And, ISIS is designed to scale well.

   o For programming numerical algorithms.  One group at  Cornell
     used  ISIS  to  distribute  matrix  computations  over large
     numbers of workstations.  They did this because the worksta-
     tions were available, mostly idle, and added up to a tremen-
     dous computational engine.  Another group, at LANL, uses ISIS
     in a parallel plasma physics application.

   o In a graphics rendering application.  Over an extended period,
     a Cornell graphics group (not even in our department) has used
     ISIS to build distributed rendering software for image 
     generation.  They basically use a set of machines as a parallel
     processor, with a server that farms out rendering tasks and
     a variable set of slave computing units that join up when their
     host machine is fairly idle and drop out if the owner comes
     back to use the machine again.  This is a nice load sharing
     paradigm and makes for sexy demos too.

   o In a wide-area seismic monitoring system (i.e. a system that
     has both local-area networks and wide-area connections between
     them), developed by a company called SAIC on a DARPA contract.
     The system gathers seismic data remotely, preprocesses it, and
     ships event descriptions to a free-standing analysis "hub", which
     must run completely automatically (their people in San Diego don't like
     to be phoned in the middle of the night to debug problems in Norway).
     The hub may request data transfers and other complex computations,
     raising a number of wide-area programming problems.  In addition, the
     hub system itself has a lot of programs in various languages and
     just keeping it running can be a challenge.

   o On brokerage and banking trading floors.  Here, ISIS tends to be
     an adjunct to a technology for distributing quotes, because the
     special solutions for solving that specific problem are so fast
     that it is hard for us to compete with them (we normally don't
     have the freedom of specifying the hardware... many "ticker plant
     vendors" wire the whole floor for you).  However, to the extent
     that these systems have problems requiring fault-tolerance, simple
     database integration mechanisms, dynamic restart of services, 
     and in general need "reactive monitoring and control" mechanisms,
     ISIS works well.  And, with our newer versions of the ISIS protocols,
     performance is actually good enough to handle distribution of 
     stock quotes or other information directly in ISIS, although 
     one has to be a bit careful in super performance intensive settings.
     (The commercial ISIS release should compete well with the sorts of
     commercial alternatives listed above on a performance basis, but
     more than 10 trading groups are using ISIS V2.1 despite the fact that
     it is definitely slower!).

The problems above are characterized by several features.  First,
they  would all be very difficult to solve using remote procedure
calls or transactions against some shared  database.   They  have
complex,  distributed  correctness constraints on them: what hap-
pens at site "a" often requires a coordinated action at site  "b"
to  be  correct.   And,  they do a lot of work in the application
program itself, so that the ISIS communication mechanism  is  not
the bottleneck.

If you have an application like this, or are interested in taking
on  this  kind  of  application,  ISIS  may be a big win for you.
Instead of investing resources in building an environment  within
which  to  solve  your application, using ISIS means that you can
tackle the application immediately,  and  get  something  working
much faster than if you start with RPC (remote procedure calls).

On the other hand, don't think of ISIS as competing with RPC or
database transactions.  We are oriented towards online control and
coordination problems, fault-tolerance of main-memory databases, etc.
ISIS normally co-exists with other mechanisms, such as conventional
streams and RPC, databases, or whatever.  The system is highly portable
and not very intrusive, and many of our users employ it to control some
form of old code running a computation they don't want to touch at
any price.


--- What ISIS does ---

The ISIS system has been under development for several  years  at
Cornell  University.   After  an  initial  focus on transactional
"resilient objects", the emphasis shifted in 1986  to  a  toolkit
style  of  programming.   This approach stresses distributed con-
sistency in applications that  manage  replicated  data  or  that
require  distributed  actions  to  be taken in response to events
occurring in the system.  An "event" could be a user request on a
distributed service, a change to the system configuration result-
ing from a process or site failure or recovery, a timeout, etc.

The ISIS toolkit uses a subroutine call style  interface  similar
to  the interface to any conventional operating system.  The pri-
mary difference, however, is  that  ISIS  functions  as  a  meta-
operating  system.   ISIS system calls result in actions that may
span multiple processes and machines in the  network.   Moreover,
ISIS  provides  a  novel  "virtual  consistency"  property to its
users.  This property makes it easy to build  software  in  which
currently  executing processes behave in a coordinated way, main-
tain replicated data, or otherwise satisfy a system-wide correct-
ness  property.   Moreover,  virtual synchrony makes even complex
operations look atomic,  which  generally  implies  that  toolkit
functions  will  not  interfere  with  one another.  One can take
advantage of this to develop distributed ISIS software in a  sim-
ple  step-by-step style, starting with a non-distributed program,
then adding  replicated  data  or  backup  processes  for  fault-
tolerance  or higher availability, then extending the distributed
solution to support dynamic reconfiguration, etc.  ISIS  provides
a  really  unique style of distributed programming -- at least if
your distributed computing problems run up against the issues  we
address.   For  such  applications, the ISIS programming style is
both easy and intuitive.

ISIS is really intended for, and is good at, problems  that  draw
heavily  on  replication of data and coordination of actions by a
set of processes that know about one  another's  existence.   For
example,  in  a factory, one might need to coordinate the actions
of a set of machine-controlled drills at  a  manufacturing  cell.
Each  drill  would  do  its  part of the overall work to be done,
using a coordinated  scheduling  policy  that  avoids  collisions
between  the  drill heads, and with fault-tolerance mechanisms to
deal with bits breaking.  ISIS is ideally suited to solving prob-
lems  like  this  one.  Similar problems arise in any distributed
setting, be it local-area network software for the  office  or  a
CAD  problem,  or  the  automation of a critical care system in a
hospital.

ISIS is not intended for transactional database applications.  If
this  is  what  you  need, you should obtain one of the many such
systems that are now available.  On the other hand, ISIS would be
useful  if  your  goal  is to build a front-end in a setting that
needs databases.  The point is that  most  database  systems  are
designed  to  avoid interference between simultaneously executing
processes.  If your application also  needs  cooperation  between
processes  doing  things  concurrently at several places, you may
find this aspect hard to solve  using  just  a  database  because
databases  force  the  interactions to be done indirectly through
the shared data.  ISIS is good for solving this kind of  problem,
because  it  provides  a direct way to replicate control informa-
tion, coordinate the actions of the front-end processes,  and  to
detect and react to failures.

ISIS itself runs as a user-domain program on  UNIX  systems  sup-
porting  the  TCP/IP protocol suite.  It currently is operational
on SUN, DEC, GOULD and HP versions of UNIX.  Language  interfaces
for C, C++, FORTRAN, and Common LISP (both Lucid and Allegro) are
included, and a new C-Prolog interface is being tested now.  Recent 
ports available in V2.1 include AUX for the Apple Mac. II, AIX on the
IBM RS/6000 and also the older PC/RT.  A Cray UNICOS port is (still)
under development at LANL, and a DEC VMS port is being done by
ISIS Distributed Systems, Inc.

ISIS runs over Mach on anything that supports Mach but will probably
look a little unnatural to you if you use the Mach primitives.  We
are planning a version of ISIS that would be more transparent in a
Mach context, but it will be some time before this becomes available.
Meanwhile, you can use ISIS but may find some aspects of the interface
inconsistent with the way that Mach does things.

The actual set of tools includes the following:

   o High performance mechanisms supporting lightweight tasks  in
     UNIX,  a  simple message-passing facility, and a very simple
     and  uniform  addressing  mechanism.   Users  do  not   work
     directly  with things like ports, sockets, binding, connect-
     ing, etc.  ISIS handles all of this.

   o A process "grouping" facility, which  permits  processes  to
     dynamically  form and leave symbolically-named associations.
     The system serializes changes  to  the  membership  of  each
     group: all members see the same sequence of changes.  Groups
     names can be used as a location-transparent address.

   o A suite of  broadcast  protocols  integrated  with  a  group
     addressing  mechanism.   This  suite  operates in a way that
     makes it look as if all broadcasts are received  "simultane-
     ously"  by  all  the members of a group, and are received in
     the same "view" of group membership.

   o Ways of obtaining distributed executions.   When  a  request
     arrives in a group, or a distributed event takes place, ISIS
     supports any of a variety of execution styles, ranging  from
     a  redundant computation to a coordinator-cohort computation
     in which one process takes the requested actions while  oth-
     ers back it up, taking over if the coordinator fails.

   o Replicated data with 1-copy consistency guarantees.

   o Synchronization   facilities,  based  on  token  passing  or
     read/write locks.

   o Facilities for watching a for a process or  site  (computer)
     to fail or recover, triggering execution of subroutines pro-
     vided by the user when the  watched-for  event  occurs.   If
     several  members  of  a  group watch for the same event, all
     will see it at the same "time" with respect to arriving mes-
     sages  to  the group and other events, such as group member-
     ship changes.

   o A facility for joining  a  group  and  atomically  obtaining
     copies of any variables or data structures that comprise its
     "state" at the instant before the  join  takes  place.   The
     programmer who designs a group can specify state information
     in addition to the state automatically maintained by ISIS.

   o Automatic restart of applications when a  computer  recovers
     from  a crash, including log-based recovery (if desired) for
     cases when all representatives of a service fail  simultane-
     ously.

   o Ways to build transactions or  to  deal  with  transactional
     files  and  database  systems external to ISIS.  ISIS itself
     doesn't know about files or transactions.  However, as noted
     above, this tool is pretty unsophisticated as transactional 
     tools go...

   o Spooler/long-haul mechanism, for saving data to be sent to a
     group next time it recovers, or for sending from one ISIS LAN
     to another, physically remote one (e.g. from your Norway site
     to your San Diego installation).  Note: ISIS will not normally
     run over communication links subject to frequent failures, al-
     though this long-haul interface has no such restrictions.

Everything in ISIS is fault-tolerant.  Our programming manual has
been  written  in  a tutorial style, and gives details on each of
these mechanisms.  It includes examples  of  typical  small  ISIS
applications and how they can be solved.  The distribution of the
system includes demos, such as the parallel  make  facility  men-
tioned  above;  this  large  ISIS application program illustrates
many system features.

To summarize, ISIS provides a broad  range  of  tools,  including
some  that  require algorithms that would be very hard to support
in other systems or to implement by hand.  Performance  is  quite
good:  most  tools require between 1/20 and 1/5 second to execute
on a SUN 3/60, although the actual  numbers  depend  on  how  big
processes  groups get, the speed of the network, the locations of
processes involved, etc.  Overall, however, the system is  really
quite fast when compared with, say, file access over the network.
For certain common operations  a  five  to  ten-fold  performance
improvement  is expected within two years, as we implement a col-
lection of optimizations.  The system scales well with  the  size
of  the  network,  and  system overhead is largely independent of
network size.  On a machine that is not participating in any ISIS
application, the overhead of having ISIS running is negligible.

In certain communication scenarios, ISIS performance can be quite
good.  These involve streaming data within a single group or certain
client-server interaction patterns, and make use of a new BYPASS
communication protocol suite.  Future ISIS development is likely
to stress extensions and optimizations at this level of the system.
In addition, a lot of effort is going into scaling the system
to larger environments.

--- You can get a copy of ISIS now ---

Version V2.1 of ISIS is now fully operational and  is  being  made
available  to the public.  This version consists of a C implementations
for UNIX, and has been ported to AIX, SUN, UNIX, MACH, ULTRIX, Gould UNIX,
HP-UX, AUX and APOLLO UNIX  (release 10.1).  Performance is uniformly good.
A 400 page tutorial and sys- tem  manual  containing  numerous  programming
examples  is also available.  Online manual pages are also provided.

The remainder of this posting focuses on how to get ISIS, and how
to get the manual.  Everything is free except bound copies of the
manual.  Source is included, but the  system  is  in  the  public
domain, and is released on condition that any ports to other sys-
tems or minor modifications remain in  the  public  domain.   The
manual  is  copyrighted  by the project and is available in hard-
copy form or as a DVI file, with figures available  for  free  on
request.

We have placed a compressed TAR images in the following places:
 * cu-arpa.cs.cornell.edu (anonymous login, binary mode pub/ISISV21.TAR.Z)
 * Doc: cu-arpa.cs.cornell.edu (pub/ISISV21-DOC.TAR.Z)
 * uunet.uu.net (anonymous login, binary mode networks/ISIS/ISISV21.TAR.Z)
 * mcsun.eu.net (anonymous login, binary mode networks/ISIS/ISISV21.TAR.Z)
Also available are DVI and PS versions  of  our  manual.   Bound
copies  will  be  available at $25 each.  A package of figures to
glue into the DVI version will be provided free of charge.

A tape containing ISIS will be provided upon  payment of a charge to
cover our costs in making the tape.  Our resources are limited and
we do not wish to do much of this.


--- Copyright, restrictions ---

V2.1 of ISIS is subject to a restrictive copyright; basically, you can
use it without changing it in any way you like, but are not permitted
to develop "derivative versions" without discussing this with us.
V2.1 differs substantially from V1.3.1, which was released in the public
domain and remains available without any restrictions whatsoever.

On the other hand, whereas previous versions of ISIS required export
licenses to be sent to certain eastern-block countries, the present
version seems not to be subject to this restriction.  Contact the US
Dept. of Commerce for details if you plan to export ISIS to a country
that might be subject to restrictions.  Any place in Europe, Japan, etc.
should be fine and no license is required.

--- Commercial support ---

We are working with a local  company,  ISIS  Distributed  Systems
Inc.,  to  provide  support services for ISIS.  This company will
prepare distributions and work to fix  bugs.   Support  contracts
are  available  for an annual fee; without a contract, we will do
our best to be helpful but make no promises.  Other services that
IDS  plans  to  provide will include consulting on fault-tolerant
distributed systems design, instruction on how to work with ISIS,
bug  identification  and  fixes,  and  contractual joint software
development projects.  The company is also prepared to port  ISIS
to   other  systems  or  other  programming  languages.   Contact
"birman@gvax.cs.cornell.edu" for more information.


--- If you want ISIS, but have questions, let us know ---

Send mail to isis@cs.cornell.edu, subject  "I  want  ISIS",
with electronic and physical mailing details.  We will send you a
form for acknowledging agreement with the conditions for  release
of the software and will later contact you with details on how to
actually copy the system off our machine to yours.


--- You can read more about ISIS if you like ---

The following papers and documents are  available  from  Cornell.
We don't distribute papers by e-mail.  Requests for papers should
be transmitted to "isis@cs.cornell.edu".

  1. Exploiting replication.  K. Birman and T. Joseph.  This is a
     preprint  of  a  chapter  that will appear in: Arctic 88, An
     advanced course on operating systems, Tromso,  Norway  (July
     1988).  50pp.

  2. Reliable broadcast protocols.   T.  Joseph  and  K.  Birman.
     This  is a preprint of a chapter that will appear in: Arctic
     88, An advanced course on operating systems, Tromso,  Norway
     (July 1988).  30pp.

  3. ISIS: A distributed programming  environment.  User's  guide
     and  reference  manual.   K.  Birman, T. Joseph, F. Schmuck.
     Cornell University, March 1988.  275pp.

  4. Exploiting virtual synchrony  in  distributed  systems.   K.
     Birman and T. Joseph.  Proc. 11th ACM Symposium on Operating
     Systems Principles (SOSP),  Nov.  1987.  12pp.

  5. Reliable communication in  an  unreliable  environment.   K.
     Birman and T. Joseph.  ACM Transactions on Computer Systems,
     Feb. 1987.  29pp.

  6. Low cost management of  replicated  data  in  fault-tolerant
     distributed systems.  T. Joseph and K. Birman.  ACM Transac-
     tions on Computer Systems, Feb. 1986.  15pp.

  7. Fast causal multicast.  K. Birman, A. Schiper, P. Stephenson.
     Dept. of Computer Science TR, May 1990.

  8. Distributed application management.  K. Marzullo, M. Wood, R.
     Cooper, K. Birman.  Dept. of Computer Science TR, June 1990.

We will be happy to provide reprints of these papers.  Unless  we
get  an  overwhelming  number of requests, we plan no fees except
for the manual.  We also maintain a mailing list for  individuals
who  would  like to receive publications generated by the project
on an ongoing basis.  The last two papers can be copied using FTP
from cu-arpa.cs.cornell.edu.

If you want to learn about the virtual synchrony as  an  approach
to  distributed computing, the best place to start is with refer-
ence [1].  If you want to learn more about the ISIS system,  how-
ever,  start  with the manual.  It has been written in a tutorial
style and should be easily accessible to anyone familiar with the
C programming language.  References [7] and [8] are typical of our
recent publications (there are others -- contact Maureen Robinson
for details). 

salzman@NMS.HLS.COM (Mike Salzman) (10/30/90)

I suspect that the notion of reliable and group membership 
dealt not with the ephemeral group that exists while a message
is being multicast, but rather with the commercial application 
that requires the confirmation that all members of a designated
group obtained the set of messages to which they were entitled.

Examples include updates of Price Lists, of Catalogs, of
reservations, of inventories, etc.  

The presumption in XTP is that all those who are alive, awake
and listening will received the multicast "reliably".  XTP does
not, to my knowledge, address itself to the administration of 
a group which is addressed by a multicast.
-- 
-------------------- salzman@hls.com ----------------------
Michael M. Salzman  Voice (415) 966-7479  Fax (415)960-3738	
Hughes Lan Systems  1225 Charleston Road   Mt View Ca 94043