clarke@utcsri.UUCP (Jim Clarke) (09/19/86)
(GB = Galbraith Building, 35 St. George Street) (SF = Sandford Fleming, 10 King's College Road) COLLOQUIUM, Tuesday, Sept. 23, 11 am, SF1101 William Buxton C.S.R.I. "Chunking & Phrasing in Human-Computer Dialogues" (Abstract below) SYSTEMS SEMINAR, Tuesday, Sept. 23, 2 pm, GB120 Ms. Abha Moitra Cornell University "Scheduling for Hard Real-Time" A.I. SEMINAR, Tuesday, Sept. 23, 3 pm, GB119 Eugene Charniak Brown University "A Neat Theory of Marker Passing" (Abstract below) THEORY SEMINAR, Thursday, Sept. 25, 3 pm, GB220 Mauricio Karchmer Hebrew University "Delta Vertex Colouring is in NC" ABSTRACTS William Buxton Chunking and Phrasing in Human-Computer Dialogues User interface design is more of a collection of ad hoc techniques than the application of any strict methodology. A few models have been introduced, however, that open up the potential for more structured design. These include those by Card, Moran, and Newell, Foley & Van Damn, and Reis- ner. In this presentation we will discuss how we can build on this work and develop our understanding of user interfaces. Our approach will be to take a look at input, and demonstrate how the performance of certain types of compound tasks can be facilitated by exploiting kinesthetic, or gestural "chunking". The argument made is that low-level tasks that are associated together can be bound together into a whole, whose cognitive burden on the user is less than the sum of its parts. The discussion will be made in the context of real-world relevant tasks, such as transactions found in CAD and in office information systems. The talk will be illustrated by video-taped examples and 35 mm slides. Eugene Charniak A Neat Theory of Marker Passing We describe the theory behind the language comprehension program Wimp. Wimp understands by first finding paths between the open-class words in a sentence using a marker passing, or spreading-activation technique. The talk is primarily concerned with the "meaning" (or interpretation) of such paths. We argue that they are best thought of as backbones of proofs that the terms (words) at either end of the paths exist in the story and show how viewing paths in this way naturally leads to the kinds of inferences which are normally thought to characterize "understanding". We touch on the topic of how this interpretation also accomplishes much of the work normally expected in the parsing of language. -- Jim Clarke -- Dept. of Computer Science, Univ. of Toronto, Canada M5S 1A4 (416) 978-4058 {allegra,cornell,decvax,linus,utzoo}!utcsri!clarke